mirror of
https://github.com/setube/ogame-vue-ts.git
synced 2026-05-12 16:05:12 +08:00
feat: 新增多语言README并优化文档结构
新增德语、俄语、韩语、繁体中文多语言README,英文与简体中文README同步优化,统一下载链接与徽章样式,完善多语言入口。提升国际化支持与文档可读性。
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147
src/components/dialogs/SpiedNotificationDialog.vue
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147
src/components/dialogs/SpiedNotificationDialog.vue
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<template>
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<Dialog v-model:open="isOpen">
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<DialogContent class="max-w-md">
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<DialogHeader>
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<DialogTitle class="flex items-center gap-2">
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<Eye class="h-5 w-5" />
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{{ t('messagesView.spiedNotificationDetails') }}
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</DialogTitle>
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<DialogDescription class="sr-only">
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{{ t('messagesView.spyDetected') }}
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</DialogDescription>
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</DialogHeader>
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<div v-if="notification" class="space-y-4">
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<!-- 侦查者信息 -->
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<div class="p-4 bg-muted/50 rounded-lg border">
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<div class="flex items-center gap-3">
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<div class="p-2 bg-background rounded-full border">
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<AlertTriangle class="h-5 w-5" />
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</div>
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<div class="flex-1">
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<div class="flex items-center gap-2 mb-1">
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<h3 class="font-semibold">{{ npcName }}</h3>
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<Badge :variant="notification.detectionSuccess ? 'destructive' : 'secondary'" class="text-xs">
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{{ notification.detectionSuccess ? t('messagesView.detected') : t('messagesView.undetected') }}
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</Badge>
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</div>
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<p class="text-sm text-muted-foreground">
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{{ formatDate(notification.timestamp) }}
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</p>
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</div>
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</div>
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</div>
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<!-- 被侦查星球 -->
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<div class="space-y-2">
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<h4 class="font-semibold text-sm">{{ t('messagesView.targetPlanet') }}</h4>
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<div class="p-3 bg-muted/30 rounded-md border flex items-center gap-2">
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<Globe class="h-4 w-4" />
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<span class="font-medium">{{ notification.targetPlanetName }}</span>
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</div>
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</div>
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<!-- 消息内容 -->
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<div class="space-y-2">
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<h4 class="font-semibold text-sm">{{ t('messagesView.detectionResult') }}</h4>
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<div class="p-3 bg-muted/30 rounded-md border">
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<p class="text-sm">
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{{
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t('messagesView.spiedNotificationMessage', {
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npc: npcName,
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planet: notification.targetPlanetName
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})
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}}
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</p>
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</div>
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</div>
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<!-- 建议 -->
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<div class="p-3 bg-muted/30 rounded-md border">
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<p class="text-sm text-muted-foreground">
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{{ t('messagesView.spiedNotificationTip') }}
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</p>
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</div>
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</div>
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<DialogFooter>
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<Button variant="outline" @click="isOpen = false">{{ t('common.close') }}</Button>
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<Button @click="viewNPCInGalaxy">{{ t('messagesView.viewInGalaxy') }}</Button>
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</DialogFooter>
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</DialogContent>
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</Dialog>
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</template>
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<script setup lang="ts">
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import { ref, watch, computed } from 'vue'
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import { useRouter } from 'vue-router'
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import { useNPCStore } from '@/stores/npcStore'
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import { useI18n } from '@/composables/useI18n'
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import { Dialog, DialogContent, DialogHeader, DialogTitle, DialogDescription, DialogFooter } from '@/components/ui/dialog'
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import { Button } from '@/components/ui/button'
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import { Badge } from '@/components/ui/badge'
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import { formatDate } from '@/utils/format'
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import { Eye, AlertTriangle, Globe } from 'lucide-vue-next'
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import type { SpiedNotification } from '@/types/game'
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const props = defineProps<{
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notification: SpiedNotification | null
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open: boolean
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}>()
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const emit = defineEmits<{
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(e: 'update:open', value: boolean): void
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}>()
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const router = useRouter()
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const npcStore = useNPCStore()
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const { t } = useI18n()
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const isOpen = ref(props.open)
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watch(
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() => props.open,
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newValue => {
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isOpen.value = newValue
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}
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)
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watch(isOpen, newValue => {
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emit('update:open', newValue)
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})
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// 获取NPC名称
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const npcName = computed(() => {
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if (!props.notification) return ''
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if (!npcStore.npcs?.length) return props.notification.npcName
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// 通过 npcId 查找
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if (props.notification.npcId) {
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const npc = npcStore.npcs.find(n => n.id === props.notification!.npcId)
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if (npc) return npc.name
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}
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// 尝试从旧名称中提取ID并查找
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const idMatch = props.notification.npcName.match(/npc_\d+/)
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if (idMatch) {
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const extractedId = idMatch[0]
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const npc = npcStore.npcs.find(n => n.id === extractedId)
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if (npc) return npc.name
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}
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return props.notification.npcName
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})
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// 在银河系中查看NPC
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const viewNPCInGalaxy = () => {
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if (!props.notification?.npcId) return
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const npc = npcStore.npcs.find(n => n.id === props.notification!.npcId)
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if (npc && npc.planets && npc.planets.length > 0) {
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isOpen.value = false
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const homePlanet = npc.planets[0]?.position
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if (homePlanet) {
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router.push(`/galaxy?galaxy=${homePlanet.galaxy}&system=${homePlanet.system}`)
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}
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}
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}
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</script>
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