mirror of
https://github.com/setube/ogame-vue-ts.git
synced 2026-05-12 16:05:12 +08:00
feat: 新增多语言README并优化文档结构
新增德语、俄语、韩语、繁体中文多语言README,英文与简体中文README同步优化,统一下载链接与徽章样式,完善多语言入口。提升国际化支持与文档可读性。
This commit is contained in:
@@ -44,10 +44,13 @@ export default {
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requirementsNotMet: 'Requirements Not Met',
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current: 'Current',
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level: 'Level',
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to: 'to',
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gmModeActivated: 'GM Mode Activated! Check the navigation menu.',
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view: 'View',
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viewDetails: 'View Details',
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exitConfirmTitle: 'Exit Game',
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exitConfirmMessage: 'Are you sure you want to exit? Your progress is saved automatically.'
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exitConfirmMessage: 'Are you sure you want to exit? Your progress is saved automatically.',
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points: 'Points'
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},
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errors: {
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requirementsNotMet: 'Requirements not met',
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@@ -84,6 +87,8 @@ export default {
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galaxy: 'Galaxy',
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diplomacy: 'Diplomacy',
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achievements: 'Achievements',
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campaign: 'Campaign',
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ranking: 'Ranking',
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messages: 'Messages',
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settings: 'Settings',
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gm: 'GM'
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@@ -109,7 +114,8 @@ export default {
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perHour: 'hour',
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perMinute: 'min',
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hour: 'hour',
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noEnergy: 'No Energy'
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noEnergy: 'No Energy',
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temperatureBonus: 'Temperature Bonus'
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},
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energy: {
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lowWarning: 'Energy deficit! Resource production stopped!',
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@@ -119,6 +125,12 @@ export default {
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deficitDetail: 'Energy deficit: {deficit}, build more power plants',
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buildSolarPlant: 'Build Power Plant'
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},
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oreDeposit: {
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lowWarning: 'Ore deposits running low!',
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depletedWarning: 'Ore deposits depleted!',
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depletedResources: 'Depleted: {resources}',
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lowResources: 'Running low: {resources}'
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},
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planet: {
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planet: 'Planet',
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moon: 'Moon',
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@@ -182,12 +194,20 @@ export default {
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buildSpeedBonus: 'Build Speed Bonus',
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researchSpeedBonus: 'Research Speed Bonus',
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missileCapacity: 'Missile Capacity'
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missileCapacity: 'Missile Capacity',
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// Ore deposits
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oreDeposit: 'Ore Deposit',
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remainingDeposit: 'Remaining',
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depletionTime: 'Est. Depletion',
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depositDepleted: 'Depleted',
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depositWarning: 'Warning: Ore deposits are running low (below 10%)!',
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depositDepletedMessage: 'Ore deposits have been exhausted. Production has stopped.'
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},
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buildingDescriptions: {
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metalMine: 'Extracts metal resources',
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crystalMine: 'Extracts crystal resources',
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deuteriumSynthesizer: 'Synthesizes deuterium resources',
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deuteriumSynthesizer: 'Synthesizes deuterium (higher output in cold temperatures)',
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solarPlant: 'Provides energy',
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fusionReactor: 'Uses deuterium to generate large amounts of energy',
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roboticsFactory: 'Accelerates construction speed',
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@@ -237,7 +257,7 @@ export default {
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colonyShip: 'Used to colonize new planets',
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recycler: 'Collects debris field resources',
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espionageProbe: 'Scouts enemy planets',
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solarSatellite: 'Provides extra energy, generates 50 energy per satellite',
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solarSatellite: 'Provides extra energy, output based on planet temperature (higher in hot climates)',
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darkMatterHarvester: 'Special ship for harvesting dark matter',
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deathstar: 'Ultimate weapon capable of destroying entire planets'
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},
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@@ -367,8 +387,16 @@ export default {
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buildings: 'Buildings',
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research: 'Research',
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ships: 'Ships',
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defense: 'Defense'
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}
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defense: 'Defense',
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waiting: 'Waiting'
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},
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waitingEmpty: 'No waiting tasks',
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addToWaiting: 'Add to Waiting Queue',
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remove: 'Remove',
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resourcesReady: 'Ready',
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waitingResources: 'Waiting',
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waitingQueueFull: 'Waiting queue is full',
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movedToQueue: 'Task moved to queue'
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},
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overview: {
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title: 'Planet Overview',
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@@ -381,7 +409,10 @@ export default {
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consumptionSourcesDesc: 'Energy consumption details for buildings',
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totalProduction: 'Total Production',
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totalConsumption: 'Total Consumption',
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noConsumption: 'No energy consumption'
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noConsumption: 'No energy consumption',
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tabOverview: 'Overview',
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tabProduction: 'Production Details',
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tabConsumption: 'Consumption Details'
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},
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buildingsView: {
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title: 'Buildings',
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@@ -510,6 +541,29 @@ export default {
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spy: 'Spy',
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deploy: 'Deploy',
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expedition: 'Expedition',
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expeditionZone: 'Expedition Zone',
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expeditionZoneDesc: 'Select destination zone. Different zones have different risks and rewards',
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requiresAstro: 'Requires Astrophysics level {level}',
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reward: 'Reward',
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danger: 'Danger',
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zones: {
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nearSpace: {
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name: 'Near Space',
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desc: 'Safe near-space area, low risk but fewer rewards'
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},
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deepSpace: {
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name: 'Deep Space',
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desc: 'Far from stars, more resources may be found'
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},
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unchartedSpace: {
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name: 'Uncharted Space',
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desc: 'Unexplored area, high risk high reward'
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},
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dangerousNebula: {
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name: 'Dangerous Nebula',
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desc: 'Nebula full of unknown dangers, but contains extremely rich treasures'
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}
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},
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recycle: 'Recycle',
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destroy: 'Planet Destruction',
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transportResources: 'Transport Resources',
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@@ -645,6 +699,8 @@ export default {
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switch: 'Switch',
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recycle: 'Recycle',
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debrisField: 'Debris Field',
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oreDeposits: 'Ore Deposits',
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deposits: 'Deposits',
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scoutPlanetTitle: 'Scout Planet',
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attackPlanetTitle: 'Attack Planet',
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missileAttackTitle: 'Missile Attack',
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@@ -690,7 +746,9 @@ export default {
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phalanxStatus: 'Status',
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phalanxStatusOutbound: 'Outbound',
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phalanxStatusReturning: 'Returning',
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phalanxInsufficientDeuterium: 'Insufficient Deuterium'
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phalanxInsufficientDeuterium: 'Insufficient Deuterium',
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intercepted: 'Intercepted',
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defenseLosses: 'Defense Losses'
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},
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messagesView: {
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title: 'Messages',
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@@ -714,6 +772,8 @@ export default {
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attackerLosses: 'Attacker Losses',
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defenderLosses: 'Defender Losses',
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noLosses: 'No losses',
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losses: 'Losses',
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remainingUnits: 'Remaining Units',
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plunder: 'Plunder',
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debrisField: 'Debris Field',
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resources: 'Resources',
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@@ -872,6 +932,18 @@ export default {
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round: 'Round {round}',
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attackerRemainingPower: 'Attacker remaining power',
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defenderRemainingPower: 'Defender remaining power',
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// Battle animation
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playAnimation: 'Play Animation',
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showDetails: 'Show Details',
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speed: 'Speed',
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power: 'Power',
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battleLogEmpty: 'Battle log is empty',
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roundStarted: 'Round {round} started',
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shipDestroyed: '{count} {ship} destroyed',
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defenseDestroyed: '{count} {defense} destroyed',
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attackerWins: 'Attacker Wins',
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defenderWins: 'Defender Wins',
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roundsPlayed: 'rounds played',
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spied: 'Spied',
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spiedNotification: 'Spied Notification',
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noSpiedNotifications: 'No spied notifications',
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@@ -943,6 +1015,7 @@ export default {
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inAppNotifications: 'In-App Notifications',
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constructionComplete: 'Construction Complete',
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researchComplete: 'Research Complete',
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unlockNotification: 'Unlock Notification',
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browserPermission: 'Enable Browser Notifications',
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permissionGranted: 'Permission Granted',
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permissionDenied: 'Permission Denied/Not Granted',
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@@ -950,11 +1023,22 @@ export default {
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notificationsDisabled: 'Enable any switch above to configure specific notifications',
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suppressInFocus: 'Suppress browser notifications when page is focused',
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expandTypes: 'Expand Details',
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collapseTypes: 'Collapse Details'
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collapseTypes: 'Collapse Details',
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// NPC name update
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npcNameUpdate: 'NPC Name Update',
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npcNameUpdateTitle: 'Old NPC Names Detected',
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npcNameUpdateMessage: 'Found {count} NPCs using old name format. Would you like to update them to new localized names?',
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npcNameUpdateConfirm: 'Update Names',
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npcNameUpdateCancel: 'Keep Current',
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npcNameUpdateSuccess: 'Successfully updated {count} NPC names',
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npcNameUpdateSkipped: 'NPC name update skipped'
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},
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notifications: {
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constructionComplete: 'Construction Complete',
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researchComplete: 'Research Complete'
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researchComplete: 'Research Complete',
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newUnlock: 'New Content Unlocked',
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building: 'Building',
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technology: 'Technology'
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},
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gmView: {
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title: 'GM Control Panel',
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@@ -1193,6 +1277,21 @@ export default {
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attackCooldown: 'Attack on cooldown ({min}m {sec}s)',
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notSpiedYet: 'Not yet spied, need to spy first'
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}
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},
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aiType: 'AI Type',
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aiTypes: {
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aggressive: 'Aggressive',
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defensive: 'Defensive',
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trader: 'Trader',
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expansionist: 'Expansionist',
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balanced: 'Balanced'
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},
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aiTypeDescriptions: {
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aggressive: 'Actively spies and attacks, strong retaliation',
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defensive: 'Rarely attacks, strong retaliation when attacked',
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trader: 'Almost never attacks, prefers trading and gifts',
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expansionist: 'Focuses on development, less aggressive',
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balanced: 'Dynamically adjusts strategy based on situation'
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}
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},
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pagination: {
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@@ -1470,7 +1569,8 @@ export default {
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},
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achievements: {
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title: 'Achievement System',
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message: 'Complete game objectives to unlock achievements and earn Dark Matter rewards! Achievements have multiple tiers - aim for higher challenges to get better rewards.'
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message:
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'Complete game objectives to unlock achievements and earn Dark Matter rewards! Achievements have multiple tiers - aim for higher challenges to get better rewards.'
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},
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settings: {
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title: 'Settings',
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@@ -1578,5 +1678,339 @@ export default {
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robbed: 'Times debris recycled by NPC',
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lostToNPC: 'Total debris resources lost to NPC'
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}
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},
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ranking: {
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title: 'Ranking',
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totalPlayers: '{count} Players',
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yourRanking: 'Your Ranking',
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categories: {
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total: 'Total',
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building: 'Building',
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research: 'Research',
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fleet: 'Fleet',
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defense: 'Defense'
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},
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points: 'pts',
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name: 'Name',
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planets: 'Planets',
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details: 'Details',
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you: 'You',
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scoreBreakdown: 'Score Breakdown',
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noData: 'No ranking data'
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},
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campaign: {
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name: 'Campaign',
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description: 'Explore the mysterious galaxy and uncover ancient secrets',
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totalProgress: 'Total Progress',
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questsCompleted: 'Quests Completed',
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chapter: 'Chapter',
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branch: 'Branch',
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startQuest: 'Start Quest',
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claimRewards: 'Claim Rewards',
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objectives: 'Objectives',
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objectivesLabel: 'Goals',
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rewards: 'Rewards',
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completed: 'Completed',
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inProgress: 'In Progress',
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available: 'Available',
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locked: 'Locked',
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notifications: {
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questStarted: 'Quest started',
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questCompleted: 'Quest completed!',
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rewardsClaimed: 'Rewards claimed',
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objectiveCompleted: 'Objective completed',
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chapterUnlocked: 'New chapter unlocked'
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},
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dialogue: {
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skip: 'Skip',
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continue: 'Continue',
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finish: 'Finish',
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player: 'Commander',
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npc: 'NPC',
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narrator: 'Narrator',
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mysterious: 'Mysterious Signal',
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unknownSource: 'Unknown source'
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},
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chapters: {
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'1': {
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title: 'Origin',
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description: 'Build your home and take the first step into space',
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backgroundStory: 'You are a young space commander who has just acquired your first planet. In this vast universe, you will build your home, develop technology, and explore the depths of the galaxy...'
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},
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'2': {
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title: 'Exploration',
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description: 'Explore the universe and discover ancient ruins',
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backgroundStory: 'As your power grows, mysterious signals from deep space catch your attention. These signals seem to point to an ancient secret, waiting for brave explorers to uncover...'
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},
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'3': {
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title: 'Diplomacy',
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description: 'Establish connections with other factions',
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backgroundStory: 'You are not alone in the galaxy. Other civilizations are rising. You must decide whether to be their enemy or ally. Diplomatic wisdom will determine how far your empire can go...'
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},
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'4': {
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title: 'Shadow Rising',
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description: 'Face powerful enemies and defend your territory',
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backgroundStory: 'Danger lurks in the shadows. A powerful hostile force has targeted your territory. War is inevitable. You must prepare to face the coming storm...'
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},
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'5': {
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title: 'Ancient Secrets',
|
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description: 'Uncover the deepest secrets of the galaxy',
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backgroundStory: 'All clues point to the most mysterious region of the galaxy. There, the ultimate secrets left by ancient civilizations await. Are you ready to uncover everything?'
|
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}
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},
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quests: {
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'1_1': {
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title: 'Home Building',
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description: 'Build infrastructure to lay the foundation for your planet'
|
||||
},
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'1_2': {
|
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title: 'Tech Enlightenment',
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description: 'Research basic technology to begin your tech journey'
|
||||
},
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||||
'1_3': {
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title: 'First Ship',
|
||||
description: 'Build your first warship'
|
||||
},
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||||
'1_4': {
|
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title: 'Strange Neighbors',
|
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description: 'Scout other factions in nearby systems'
|
||||
},
|
||||
'1_5': {
|
||||
title: 'First Contact',
|
||||
description: 'Establish initial contact with nearby NPC factions'
|
||||
},
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||||
'2_1': {
|
||||
title: 'Pioneer Colony',
|
||||
description: 'Colonize your first new planet'
|
||||
},
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||||
'2_2': {
|
||||
title: 'Deep Space Expedition',
|
||||
description: 'Send fleet on expedition missions'
|
||||
},
|
||||
'2_3': {
|
||||
title: 'Mysterious Signal',
|
||||
description: 'Investigate mysterious signals from deep space'
|
||||
},
|
||||
'2_4': {
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||||
title: 'Ruin Investigation',
|
||||
description: 'Explore discovered ancient ruins'
|
||||
},
|
||||
'2_5': {
|
||||
title: 'Decrypt Archives',
|
||||
description: 'Research data obtained from ruins'
|
||||
},
|
||||
'3_1': {
|
||||
title: 'Peacemaker',
|
||||
description: 'Improve relations with NPCs through diplomacy'
|
||||
},
|
||||
'3_2': {
|
||||
title: 'Trade Relations',
|
||||
description: 'Establish stable relations with friendly factions'
|
||||
},
|
||||
'3_3': {
|
||||
title: 'Common Threat',
|
||||
description: 'Discover potential hostile forces'
|
||||
},
|
||||
'3_4': {
|
||||
title: 'Alliance Negotiations',
|
||||
description: 'Form a formal alliance with friendly NPCs'
|
||||
},
|
||||
'3_5': {
|
||||
title: 'Storm Preparation',
|
||||
description: 'Build defenses to prepare for challenges'
|
||||
},
|
||||
'4_1': {
|
||||
title: 'Outpost Attack',
|
||||
description: 'Repel the first attack from hostile forces'
|
||||
},
|
||||
'4_2': {
|
||||
title: 'Intelligence Gathering',
|
||||
description: 'Scout enemy military deployments'
|
||||
},
|
||||
'4_3': {
|
||||
title: 'Counterattack',
|
||||
description: 'Launch a counterattack against the enemy'
|
||||
},
|
||||
'4_4': {
|
||||
title: 'Resource Contest',
|
||||
description: 'Recycle battlefield debris for resources'
|
||||
},
|
||||
'4_5': {
|
||||
title: 'Eve of Battle',
|
||||
description: 'Build a powerful fleet for the final battle'
|
||||
},
|
||||
'5_1': {
|
||||
title: 'Depths of Ruins',
|
||||
description: 'Explore the deepest parts of the ruins'
|
||||
},
|
||||
'5_2': {
|
||||
title: 'Ancient Technology',
|
||||
description: 'Unlock ancient civilization technology'
|
||||
},
|
||||
'5_3': {
|
||||
title: 'Final Confrontation',
|
||||
description: 'Face the final battle against the mysterious enemy'
|
||||
},
|
||||
'5_4': {
|
||||
title: 'New Era',
|
||||
description: 'Establish new colonies and begin a new age'
|
||||
},
|
||||
'5_5': {
|
||||
title: 'Legacy Continues',
|
||||
description: 'Continue to develop and conquer more systems'
|
||||
}
|
||||
},
|
||||
objectiveTypes: {
|
||||
buildBuilding: 'Build {building} to level {level}',
|
||||
researchTech: 'Research {tech} to level {level}',
|
||||
produceShips: 'Produce {count} {ship}',
|
||||
accumulateResources: 'Accumulate {amount} {resource}',
|
||||
defeatNPC: 'Defeat {npc}',
|
||||
winBattles: 'Win {count} battles',
|
||||
recycleDebris: 'Recycle {amount} debris',
|
||||
reachRelation: 'Reach {level} relation with {npc}',
|
||||
sendGift: 'Send {count} gifts to {npc}',
|
||||
formAlliance: 'Form alliance with {npc}',
|
||||
colonize: 'Colonize {count} planets',
|
||||
expedition: 'Complete {count} expeditions',
|
||||
spyTarget: 'Spy on {target}'
|
||||
},
|
||||
errors: {
|
||||
questNotFound: 'Quest not found',
|
||||
questNotAvailable: 'Quest not available',
|
||||
questNotActive: 'Quest not active',
|
||||
questNotCompleted: 'Quest not completed',
|
||||
rewardsAlreadyClaimed: 'Rewards already claimed',
|
||||
prerequisiteNotMet: 'Prerequisite quest not completed'
|
||||
},
|
||||
speakers: {
|
||||
ancientVoice: 'Ancient Voice',
|
||||
neighborNPC: 'Neighbor Faction',
|
||||
mysteriousSignal: 'Mysterious Signal',
|
||||
enemyCommander: 'Enemy Commander'
|
||||
},
|
||||
objectiveDescriptions: {
|
||||
buildMetalMine: 'Build Metal Mine to level 2',
|
||||
buildCrystalMine: 'Build Crystal Mine to level 2',
|
||||
buildSolarPlant: 'Build Solar Plant to level 2',
|
||||
buildResearchLab: 'Build Research Lab to level 1',
|
||||
researchEnergy: 'Research Energy Technology to level 1',
|
||||
buildShipyard: 'Build Shipyard to level 2',
|
||||
researchCombustion: 'Research Combustion Drive to level 1',
|
||||
buildLightFighters: 'Build 5 Light Fighters',
|
||||
researchEspionage: 'Research Espionage Technology to level 2',
|
||||
buildSpyProbes: 'Build 3 Espionage Probes',
|
||||
spyAnyNPC: 'Spy on any NPC planet',
|
||||
sendGiftToNPC: 'Send a gift to any NPC',
|
||||
researchAstrophysics: 'Research Astrophysics to level 1',
|
||||
buildColonyShip: 'Build a Colony Ship',
|
||||
colonizeNewPlanet: 'Colonize a new planet',
|
||||
completeExpedition: 'Complete an expedition mission',
|
||||
discoverRuins: 'Discover ancient ruins',
|
||||
researchComputer: 'Research Computer Technology to level 4',
|
||||
improveRelation: 'Improve relations with an NPC',
|
||||
reachFriendly: 'Reach friendly status with an NPC',
|
||||
spyHostileNPC: 'Spy on a hostile NPC',
|
||||
formAlliance: 'Form alliance with a friendly NPC',
|
||||
buildDefenses: 'Build defense facilities',
|
||||
winDefenseBattle: 'Win a defensive battle',
|
||||
spyEnemyPlanet: 'Spy on enemy planet',
|
||||
attackEnemy: 'Attack the enemy',
|
||||
recycleDebris: 'Recycle debris',
|
||||
buildBattleships: 'Build 10 Battleships',
|
||||
exploreDeepRuins: 'Explore deep ruins',
|
||||
researchHyperspace: 'Research Hyperspace Technology',
|
||||
defeatBoss: 'Defeat the mysterious enemy',
|
||||
colonizeSpecial: 'Colonize special location',
|
||||
continueDevelopment: 'Continue development'
|
||||
},
|
||||
dialogues: {
|
||||
'1_1': {
|
||||
prologue_1: 'Welcome to the galaxy, young commander. This vast universe awaits your exploration. First, let us build up your home planet.',
|
||||
prologue_2: 'I sense a new consciousness awakening... Interesting... Let us see how far you can go...'
|
||||
},
|
||||
'1_2': {
|
||||
prologue_1: 'Basic infrastructure is complete. Now it is time to develop technology. Build a Research Lab and begin your tech journey.'
|
||||
},
|
||||
'1_3': {
|
||||
prologue_1: 'With technology support, you can start building your fleet. Build a Shipyard and produce your first warship.'
|
||||
},
|
||||
'1_4': {
|
||||
prologue_1: 'Your fleet is taking shape. Now let us learn about your surroundings. Send out spy probes to scout nearby factions.',
|
||||
prologue_2: 'You are not alone... Other civilizations exist in this galaxy...'
|
||||
},
|
||||
'1_5': {
|
||||
prologue_1: 'You have discovered nearby factions. Diplomacy is an art. Try to establish contact with them.',
|
||||
epilogue_1: 'Thank you for your gift, commander. I hope we can become friends.',
|
||||
epilogue_2: 'Good... Establishing connections is the first step to uncovering deeper secrets...'
|
||||
},
|
||||
'2_1': {
|
||||
prologue_1: 'Your power is established. It is time to expand your territory. Research Astrophysics, build a colony ship, and explore new planets.',
|
||||
prologue_2: 'The universe is infinite... More planets mean more possibilities...'
|
||||
},
|
||||
'2_2': {
|
||||
prologue_1: 'Colonization successful! But deeper secrets await in the universe. Send your fleet on expedition missions.',
|
||||
prologue_2: 'Faint signals from afar... Something awaits you there...'
|
||||
},
|
||||
'2_3': {
|
||||
prologue_1: 'Your expedition discovered anomalous signals. These signals seem to come from an ancient civilization... Investigate their source.',
|
||||
epilogue_1: 'These symbols... They are ruins of an ancient civilization! Continue investigating to uncover their secrets.'
|
||||
},
|
||||
'2_4': {
|
||||
prologue_1: 'You have found the location of ancient ruins. Send your fleet to explore and see what you can discover.'
|
||||
},
|
||||
'2_5': {
|
||||
prologue_1: 'Data archives were found in the ruins. Study this data, perhaps you can unlock new technology.'
|
||||
},
|
||||
'3_1': {
|
||||
prologue_1: 'While exploring, do not forget about diplomacy. Maintaining good relations with surrounding factions benefits you.'
|
||||
},
|
||||
'3_2': {
|
||||
prologue_1: 'Some factions have shown friendliness. Continue deepening relations, perhaps you can gain more support.'
|
||||
},
|
||||
'3_3': {
|
||||
prologue_1: 'Intelligence indicates hostile forces are watching you from the shadows. Stay vigilant and scout their movements.'
|
||||
},
|
||||
'3_4': {
|
||||
prologue_1: 'Establish a formal alliance with friendly factions to support each other against threats.'
|
||||
},
|
||||
'3_5': {
|
||||
prologue_1: 'Threats are approaching. Build defense facilities and prepare for possible conflict.'
|
||||
},
|
||||
'4_1': {
|
||||
prologue_1: 'The enemy has launched an attack! Defend your planet!',
|
||||
epilogue_1: 'You successfully repelled the enemy\'s first wave. But this is just the beginning...'
|
||||
},
|
||||
'4_2': {
|
||||
prologue_1: 'The enemy has retreated, but they will return. Scout their planets to understand their strength.'
|
||||
},
|
||||
'4_3': {
|
||||
prologue_1: 'It is time to strike back. Attack the enemy planets and weaken their forces.'
|
||||
},
|
||||
'4_4': {
|
||||
prologue_1: 'Much debris remains on the battlefield. Recycle these resources to prepare for the next battle.'
|
||||
},
|
||||
'4_5': {
|
||||
prologue_1: 'The final battle approaches. Build a powerful fleet and prepare for the ultimate challenge.'
|
||||
},
|
||||
'5_1': {
|
||||
prologue_1: 'All clues point to the deepest part of the ruins. The core secrets of the ancient civilization lie there.',
|
||||
prologue_2: 'You have finally arrived... The truth will soon be revealed...'
|
||||
},
|
||||
'5_2': {
|
||||
prologue_1: 'In the depths of the ruins, you discovered lost ancient technology. Research and unlock their power.'
|
||||
},
|
||||
'5_3': {
|
||||
prologue_1: 'A mysterious enemy has appeared. This is the final challenge. Defeat it!',
|
||||
epilogue_1: 'You did it! The ancient guardian has been defeated. The secrets of the galaxy are now open to you.'
|
||||
},
|
||||
'5_4': {
|
||||
prologue_1: 'Peace has finally arrived. In this new era, establish new colonies and expand your empire.'
|
||||
},
|
||||
'5_5': {
|
||||
prologue_1: 'Your legend has just begun. Continue exploring and conquering more star systems!',
|
||||
epilogue_1: 'The galaxy is vast and boundless, with countless secrets waiting for you to discover...'
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user