mirror of
https://github.com/setube/ogame-vue-ts.git
synced 2026-05-12 16:05:12 +08:00
feat: 新增多语言README并优化文档结构
新增德语、俄语、韩语、繁体中文多语言README,英文与简体中文README同步优化,统一下载链接与徽章样式,完善多语言入口。提升国际化支持与文档可读性。
This commit is contained in:
@@ -44,10 +44,13 @@ export default {
|
||||
requirementsNotMet: '前置条件未满足',
|
||||
current: '当前',
|
||||
level: '等级',
|
||||
to: '至',
|
||||
gmModeActivated: 'GM 模式已激活!请查看导航菜单。',
|
||||
view: '查看',
|
||||
viewDetails: '查看详情',
|
||||
exitConfirmTitle: '退出游戏',
|
||||
exitConfirmMessage: '确定要退出游戏吗?游戏进度会自动保存。'
|
||||
exitConfirmMessage: '确定要退出游戏吗?游戏进度会自动保存。',
|
||||
points: '积分'
|
||||
},
|
||||
errors: {
|
||||
requirementsNotMet: '不满足前置条件',
|
||||
@@ -84,6 +87,8 @@ export default {
|
||||
galaxy: '星系',
|
||||
diplomacy: '外交',
|
||||
achievements: '成就',
|
||||
campaign: '战役',
|
||||
ranking: '排行',
|
||||
messages: '消息',
|
||||
settings: '设置',
|
||||
gm: 'GM'
|
||||
@@ -109,7 +114,8 @@ export default {
|
||||
perHour: '小时',
|
||||
perMinute: '分钟',
|
||||
hour: '小时',
|
||||
noEnergy: '电力不足'
|
||||
noEnergy: '电力不足',
|
||||
temperatureBonus: '温度加成'
|
||||
},
|
||||
energy: {
|
||||
lowWarning: '电力不足,资源生产已停止!',
|
||||
@@ -119,6 +125,12 @@ export default {
|
||||
deficitDetail: '电力缺口: {deficit},请建造更多电站',
|
||||
buildSolarPlant: '建造电站'
|
||||
},
|
||||
oreDeposit: {
|
||||
lowWarning: '矿脉储量不足!',
|
||||
depletedWarning: '矿脉已耗尽!',
|
||||
depletedResources: '已耗尽: {resources}',
|
||||
lowResources: '即将耗尽: {resources}'
|
||||
},
|
||||
planet: {
|
||||
planet: '星球',
|
||||
moon: '月球',
|
||||
@@ -182,12 +194,20 @@ export default {
|
||||
buildSpeedBonus: '建造速度加成',
|
||||
researchSpeedBonus: '研究速度加成',
|
||||
|
||||
missileCapacity: '导弹容量'
|
||||
missileCapacity: '导弹容量',
|
||||
|
||||
// 矿脉储量
|
||||
oreDeposit: '矿脉储量',
|
||||
remainingDeposit: '剩余储量',
|
||||
depletionTime: '预计耗尽',
|
||||
depositDepleted: '已耗尽',
|
||||
depositWarning: '警告:矿脉储量即将耗尽(低于10%)!',
|
||||
depositDepletedMessage: '矿脉已耗尽,产量已停止。'
|
||||
},
|
||||
buildingDescriptions: {
|
||||
metalMine: '开采金属资源',
|
||||
crystalMine: '开采晶体资源',
|
||||
deuteriumSynthesizer: '合成重氢资源',
|
||||
deuteriumSynthesizer: '合成重氢资源(温度越低产量越高)',
|
||||
solarPlant: '提供能源',
|
||||
fusionReactor: '使用重氢产生大量能源',
|
||||
roboticsFactory: '加快建造速度',
|
||||
@@ -237,7 +257,7 @@ export default {
|
||||
colonyShip: '用于殖民新星球',
|
||||
recycler: '收集残骸场资源',
|
||||
espionageProbe: '侦察敌方星球',
|
||||
solarSatellite: '提供额外能源,每个产生50点电力',
|
||||
solarSatellite: '提供额外能源,产能受星球温度影响(温度越高产能越高)',
|
||||
darkMatterHarvester: '专门用于采集暗物质的特殊飞船',
|
||||
deathstar: '终极武器,能够摧毁整个行星'
|
||||
},
|
||||
@@ -365,8 +385,16 @@ export default {
|
||||
buildings: '建筑',
|
||||
research: '研究',
|
||||
ships: '舰船',
|
||||
defense: '防御'
|
||||
}
|
||||
defense: '防御',
|
||||
waiting: '等待'
|
||||
},
|
||||
waitingEmpty: '当前没有等待中的任务',
|
||||
addToWaiting: '添加到等待队列',
|
||||
remove: '移除',
|
||||
resourcesReady: '资源就绪',
|
||||
waitingResources: '等待资源',
|
||||
waitingQueueFull: '等待队列已满',
|
||||
movedToQueue: '任务已移至正式队列'
|
||||
},
|
||||
overview: {
|
||||
title: '星球总览',
|
||||
@@ -379,7 +407,10 @@ export default {
|
||||
consumptionSourcesDesc: '各建筑的电力消耗详情',
|
||||
totalProduction: '总产量',
|
||||
totalConsumption: '总消耗',
|
||||
noConsumption: '当前无电力消耗'
|
||||
noConsumption: '当前无电力消耗',
|
||||
tabOverview: '概览',
|
||||
tabProduction: '产量详情',
|
||||
tabConsumption: '消耗详情'
|
||||
},
|
||||
buildingsView: {
|
||||
title: '建筑',
|
||||
@@ -503,6 +534,29 @@ export default {
|
||||
spy: '侦察',
|
||||
deploy: '部署',
|
||||
expedition: '探险',
|
||||
expeditionZone: '探险区域',
|
||||
expeditionZoneDesc: '选择探险目的地,不同区域有不同的风险和收益',
|
||||
requiresAstro: '需要天体物理学 {level} 级',
|
||||
reward: '收益',
|
||||
danger: '危险',
|
||||
zones: {
|
||||
nearSpace: {
|
||||
name: '近空区域',
|
||||
desc: '安全的近地空间,风险低但收益也较少'
|
||||
},
|
||||
deepSpace: {
|
||||
name: '深空区域',
|
||||
desc: '远离恒星的深空,可能发现更多资源'
|
||||
},
|
||||
unchartedSpace: {
|
||||
name: '未知空间',
|
||||
desc: '未经探索的区域,高风险高回报'
|
||||
},
|
||||
dangerousNebula: {
|
||||
name: '危险星云',
|
||||
desc: '充满未知危险的星云,但蕴含极其丰富的宝藏'
|
||||
}
|
||||
},
|
||||
recycle: '回收',
|
||||
destroy: '行星毁灭',
|
||||
transportResources: '运输资源',
|
||||
@@ -636,6 +690,8 @@ export default {
|
||||
sendGift: '赠送礼物',
|
||||
debris: '残骸',
|
||||
debrisField: '残骸场',
|
||||
oreDeposits: '矿脉储量',
|
||||
deposits: '储量',
|
||||
scoutPlanetTitle: '侦察星球',
|
||||
attackPlanetTitle: '攻击星球',
|
||||
missileAttackTitle: '导弹攻击',
|
||||
@@ -676,7 +732,9 @@ export default {
|
||||
phalanxStatus: '状态',
|
||||
phalanxStatusOutbound: '前往中',
|
||||
phalanxStatusReturning: '返回中',
|
||||
phalanxInsufficientDeuterium: '氘不足'
|
||||
phalanxInsufficientDeuterium: '氘不足',
|
||||
intercepted: '被拦截',
|
||||
defenseLosses: '防御损失'
|
||||
},
|
||||
messagesView: {
|
||||
title: '消息中心',
|
||||
@@ -700,6 +758,8 @@ export default {
|
||||
attackerLosses: '攻击方损失',
|
||||
defenderLosses: '防守方损失',
|
||||
noLosses: '无损失',
|
||||
losses: '损失统计',
|
||||
remainingUnits: '剩余单位',
|
||||
plunder: '掠夺资源',
|
||||
debrisField: '残骸场',
|
||||
resources: '资源',
|
||||
@@ -717,6 +777,18 @@ export default {
|
||||
round: '第{round}回合',
|
||||
attackerRemainingPower: '攻击方剩余火力',
|
||||
defenderRemainingPower: '防守方剩余火力',
|
||||
// 战斗动画相关
|
||||
playAnimation: '播放动画',
|
||||
showDetails: '显示详情',
|
||||
speed: '速度',
|
||||
power: '战斗力',
|
||||
battleLogEmpty: '战斗日志为空',
|
||||
roundStarted: '第{round}回合开始',
|
||||
shipDestroyed: '{count}艘{ship}被摧毁',
|
||||
defenseDestroyed: '{count}座{defense}被摧毁',
|
||||
attackerWins: '攻击方获胜',
|
||||
defenderWins: '防守方获胜',
|
||||
roundsPlayed: '回合已播放',
|
||||
spied: '被侦查',
|
||||
spiedNotification: '被侦查通知',
|
||||
noSpiedNotifications: '暂无被侦查通知',
|
||||
@@ -930,6 +1002,7 @@ export default {
|
||||
inAppNotifications: '页面内通知',
|
||||
constructionComplete: '建筑完成',
|
||||
researchComplete: '研究完成',
|
||||
unlockNotification: '解锁通知',
|
||||
browserPermission: '启用浏览器通知',
|
||||
permissionGranted: '已获得权限',
|
||||
permissionDenied: '权限被拒绝/未获得',
|
||||
@@ -937,11 +1010,22 @@ export default {
|
||||
notificationsDisabled: '启用上方任一开关以配置具体通知',
|
||||
suppressInFocus: '页面聚焦时不发送浏览器通知',
|
||||
expandTypes: '展开详细设置',
|
||||
collapseTypes: '收起详细设置'
|
||||
collapseTypes: '收起详细设置',
|
||||
// NPC名称更新
|
||||
npcNameUpdate: 'NPC名称更新',
|
||||
npcNameUpdateTitle: '检测到旧版NPC名称',
|
||||
npcNameUpdateMessage: '发现 {count} 个NPC使用旧版名称格式。是否更新为新的本地化名称?',
|
||||
npcNameUpdateConfirm: '更新名称',
|
||||
npcNameUpdateCancel: '保持原样',
|
||||
npcNameUpdateSuccess: '已成功更新 {count} 个NPC名称',
|
||||
npcNameUpdateSkipped: '已跳过NPC名称更新'
|
||||
},
|
||||
notifications: {
|
||||
constructionComplete: '建造完成',
|
||||
researchComplete: '研究完成'
|
||||
researchComplete: '研究完成',
|
||||
newUnlock: '新内容解锁',
|
||||
building: '建筑',
|
||||
technology: '科技'
|
||||
},
|
||||
gmView: {
|
||||
title: 'GM 管理面板',
|
||||
@@ -1151,6 +1235,21 @@ export default {
|
||||
medium: '普通',
|
||||
hard: '困难'
|
||||
},
|
||||
aiType: 'AI类型',
|
||||
aiTypes: {
|
||||
aggressive: '侵略型',
|
||||
defensive: '防守型',
|
||||
trader: '商人型',
|
||||
expansionist: '扩张型',
|
||||
balanced: '平衡型'
|
||||
},
|
||||
aiTypeDescriptions: {
|
||||
aggressive: '积极侦查和攻击,反击猛烈',
|
||||
defensive: '很少主动攻击,被攻击后强烈反击',
|
||||
trader: '几乎不攻击,更愿意交易和送礼',
|
||||
expansionist: '专注发展,较少攻击',
|
||||
balanced: '根据情况动态调整策略'
|
||||
},
|
||||
reputation: '好感度',
|
||||
spyProbes: '侦察机数量',
|
||||
fleetPower: '舰队战力',
|
||||
@@ -1537,5 +1636,339 @@ export default {
|
||||
robbed: '被NPC回收残骸次数',
|
||||
lostToNPC: '被NPC回收的残骸资源总量'
|
||||
}
|
||||
},
|
||||
ranking: {
|
||||
title: '排行榜',
|
||||
totalPlayers: '共 {count} 名玩家',
|
||||
yourRanking: '你的排名',
|
||||
categories: {
|
||||
total: '总积分',
|
||||
building: '建筑',
|
||||
research: '研究',
|
||||
fleet: '舰队',
|
||||
defense: '防御'
|
||||
},
|
||||
points: '分',
|
||||
name: '名称',
|
||||
planets: '星球',
|
||||
details: '详情',
|
||||
you: '你',
|
||||
scoreBreakdown: '积分详情',
|
||||
noData: '暂无排行数据'
|
||||
},
|
||||
campaign: {
|
||||
name: '战役',
|
||||
description: '探索神秘的银河系,揭开古代文明的秘密',
|
||||
totalProgress: '总进度',
|
||||
questsCompleted: '任务完成',
|
||||
chapter: '章节',
|
||||
branch: '分支',
|
||||
startQuest: '开始任务',
|
||||
claimRewards: '领取奖励',
|
||||
objectives: '任务目标',
|
||||
objectivesLabel: '目标',
|
||||
rewards: '任务奖励',
|
||||
completed: '已完成',
|
||||
inProgress: '进行中',
|
||||
available: '可接取',
|
||||
locked: '未解锁',
|
||||
notifications: {
|
||||
questStarted: '任务已开始',
|
||||
questCompleted: '任务完成!',
|
||||
rewardsClaimed: '奖励已领取',
|
||||
objectiveCompleted: '目标完成',
|
||||
chapterUnlocked: '新章节已解锁'
|
||||
},
|
||||
dialogue: {
|
||||
skip: '跳过',
|
||||
continue: '继续',
|
||||
finish: '完成',
|
||||
player: '指挥官',
|
||||
npc: 'NPC',
|
||||
narrator: '旁白',
|
||||
mysterious: '神秘信号',
|
||||
unknownSource: '信号来源不明'
|
||||
},
|
||||
chapters: {
|
||||
'1': {
|
||||
title: '起源之地',
|
||||
description: '建设你的家园,迈出星际征途的第一步',
|
||||
backgroundStory: '你是一位年轻的星际指挥官,刚刚获得了属于自己的第一颗星球。在这片陌生的宇宙中,你将建设家园,发展科技,探索未知的银河系深处...'
|
||||
},
|
||||
'2': {
|
||||
title: '星际探索',
|
||||
description: '探索宇宙,发现神秘的古代遗迹',
|
||||
backgroundStory: '随着你的势力不断壮大,来自深空的神秘信号引起了你的注意。这些信号似乎指向一个古老的秘密,等待着勇敢的探索者去揭开...'
|
||||
},
|
||||
'3': {
|
||||
title: '银河外交',
|
||||
description: '与其他势力建立联系,在星际政治中立足',
|
||||
backgroundStory: '银河系中并不只有你一方势力。其他文明正在崛起,你需要决定是与他们为敌还是结盟。外交的智慧将决定你的帝国能走多远...'
|
||||
},
|
||||
'4': {
|
||||
title: '暗影降临',
|
||||
description: '面对强大的敌人,保卫你的领地',
|
||||
backgroundStory: '暗影中潜伏着危险。一个强大的敌对势力已经盯上了你的领地。战争不可避免,你必须做好准备,迎接即将到来的风暴...'
|
||||
},
|
||||
'5': {
|
||||
title: '古代秘密',
|
||||
description: '揭开银河系最深处的秘密',
|
||||
backgroundStory: '所有的线索都指向银河系最神秘的区域。在那里,隐藏着古代文明留下的终极秘密。你准备好揭开这一切了吗?'
|
||||
}
|
||||
},
|
||||
quests: {
|
||||
'1_1': {
|
||||
title: '家园建设',
|
||||
description: '建造基础设施,为你的星球奠定发展基础'
|
||||
},
|
||||
'1_2': {
|
||||
title: '科技启蒙',
|
||||
description: '研究基础科技,开启科技发展之路'
|
||||
},
|
||||
'1_3': {
|
||||
title: '第一艘船',
|
||||
description: '建造你的第一艘战舰'
|
||||
},
|
||||
'1_4': {
|
||||
title: '陌生邻居',
|
||||
description: '侦查附近星系中的其他势力'
|
||||
},
|
||||
'1_5': {
|
||||
title: '初次接触',
|
||||
description: '与附近的NPC势力建立初步联系'
|
||||
},
|
||||
'2_1': {
|
||||
title: '殖民先驱',
|
||||
description: '殖民你的第一颗新星球'
|
||||
},
|
||||
'2_2': {
|
||||
title: '深空探险',
|
||||
description: '派遣舰队进行远征探险'
|
||||
},
|
||||
'2_3': {
|
||||
title: '神秘信号',
|
||||
description: '调查来自深空的神秘信号'
|
||||
},
|
||||
'2_4': {
|
||||
title: '遗迹调查',
|
||||
description: '探索发现的古代遗迹'
|
||||
},
|
||||
'2_5': {
|
||||
title: '解密档案',
|
||||
description: '研究从遗迹中获得的数据'
|
||||
},
|
||||
'3_1': {
|
||||
title: '和平使者',
|
||||
description: '通过外交手段提升与NPC的关系'
|
||||
},
|
||||
'3_2': {
|
||||
title: '利益交换',
|
||||
description: '与友好势力建立稳定的关系'
|
||||
},
|
||||
'3_3': {
|
||||
title: '共同威胁',
|
||||
description: '发现潜在的敌对势力'
|
||||
},
|
||||
'3_4': {
|
||||
title: '联盟谈判',
|
||||
description: '与友好NPC建立正式同盟'
|
||||
},
|
||||
'3_5': {
|
||||
title: '备战风暴',
|
||||
description: '建设防御设施,准备迎接挑战'
|
||||
},
|
||||
'4_1': {
|
||||
title: '前哨遭袭',
|
||||
description: '抵御敌对势力的首次进攻'
|
||||
},
|
||||
'4_2': {
|
||||
title: '情报收集',
|
||||
description: '侦查敌方的军事部署'
|
||||
},
|
||||
'4_3': {
|
||||
title: '反击行动',
|
||||
description: '对敌方发起反击'
|
||||
},
|
||||
'4_4': {
|
||||
title: '资源争夺',
|
||||
description: '回收战场残骸,获取资源'
|
||||
},
|
||||
'4_5': {
|
||||
title: '决战前夕',
|
||||
description: '建造强大的舰队,准备最终决战'
|
||||
},
|
||||
'5_1': {
|
||||
title: '遗迹深处',
|
||||
description: '探索遗迹的最深处'
|
||||
},
|
||||
'5_2': {
|
||||
title: '古代科技',
|
||||
description: '解锁古代文明的科技'
|
||||
},
|
||||
'5_3': {
|
||||
title: '最终对决',
|
||||
description: '与神秘敌人进行最终决战'
|
||||
},
|
||||
'5_4': {
|
||||
title: '新纪元',
|
||||
description: '建立新的殖民地,开启新时代'
|
||||
},
|
||||
'5_5': {
|
||||
title: '传承延续',
|
||||
description: '继续发展,征服更多的星系'
|
||||
}
|
||||
},
|
||||
objectiveTypes: {
|
||||
buildBuilding: '建造 {building} 到 {level} 级',
|
||||
researchTech: '研究 {tech} 到 {level} 级',
|
||||
produceShips: '生产 {count} 艘 {ship}',
|
||||
accumulateResources: '积累 {amount} {resource}',
|
||||
defeatNPC: '击败 {npc}',
|
||||
winBattles: '赢得 {count} 场战斗',
|
||||
recycleDebris: '回收 {amount} 残骸',
|
||||
reachRelation: '与 {npc} 达到 {level} 关系',
|
||||
sendGift: '向 {npc} 送礼 {count} 次',
|
||||
formAlliance: '与 {npc} 结盟',
|
||||
colonize: '殖民 {count} 颗星球',
|
||||
expedition: '完成 {count} 次探险',
|
||||
spyTarget: '侦查 {target}'
|
||||
},
|
||||
errors: {
|
||||
questNotFound: '任务不存在',
|
||||
questNotAvailable: '任务不可接取',
|
||||
questNotActive: '任务未激活',
|
||||
questNotCompleted: '任务未完成',
|
||||
rewardsAlreadyClaimed: '奖励已领取',
|
||||
prerequisiteNotMet: '前置任务未完成'
|
||||
},
|
||||
speakers: {
|
||||
ancientVoice: '古代之声',
|
||||
neighborNPC: '邻近势力',
|
||||
mysteriousSignal: '神秘信号',
|
||||
enemyCommander: '敌方指挥官'
|
||||
},
|
||||
objectiveDescriptions: {
|
||||
buildMetalMine: '建造金属矿到2级',
|
||||
buildCrystalMine: '建造晶体矿到2级',
|
||||
buildSolarPlant: '建造太阳能电站到2级',
|
||||
buildResearchLab: '建造研究实验室到1级',
|
||||
researchEnergy: '研究能量技术到1级',
|
||||
buildShipyard: '建造船坞到2级',
|
||||
researchCombustion: '研究燃烧驱动到1级',
|
||||
buildLightFighters: '建造5艘轻型战斗机',
|
||||
researchEspionage: '研究间谍技术到2级',
|
||||
buildSpyProbes: '建造3艘间谍探测器',
|
||||
spyAnyNPC: '侦查任意NPC星球',
|
||||
sendGiftToNPC: '向任意NPC送礼',
|
||||
researchAstrophysics: '研究天体物理学到1级',
|
||||
buildColonyShip: '建造殖民船',
|
||||
colonizeNewPlanet: '殖民新星球',
|
||||
completeExpedition: '完成远征任务',
|
||||
discoverRuins: '发现古代遗迹',
|
||||
researchComputer: '研究电脑技术到4级',
|
||||
improveRelation: '提升与NPC的关系',
|
||||
reachFriendly: '与NPC达到友好关系',
|
||||
spyHostileNPC: '侦查敌对NPC',
|
||||
formAlliance: '与友好NPC结盟',
|
||||
buildDefenses: '建造防御设施',
|
||||
winDefenseBattle: '赢得防御战斗',
|
||||
spyEnemyPlanet: '侦查敌方星球',
|
||||
attackEnemy: '攻击敌方',
|
||||
recycleDebris: '回收残骸',
|
||||
buildBattleships: '建造10艘战列舰',
|
||||
exploreDeepRuins: '探索遗迹深处',
|
||||
researchHyperspace: '研究超空间技术',
|
||||
defeatBoss: '击败神秘敌人',
|
||||
colonizeSpecial: '殖民特殊位置',
|
||||
continueDevelopment: '继续发展'
|
||||
},
|
||||
dialogues: {
|
||||
'1_1': {
|
||||
prologue_1: '欢迎来到银河系,年轻的指挥官。这片广袤的宇宙等待着你的探索。首先,让我们建设好你的家园星球。',
|
||||
prologue_2: '我感应到了新的意识觉醒...有趣...让我们看看你能走多远...'
|
||||
},
|
||||
'1_2': {
|
||||
prologue_1: '基础设施已经建设完成。现在,是时候发展科技了。建造研究实验室,开启你的科技之路。'
|
||||
},
|
||||
'1_3': {
|
||||
prologue_1: '有了科技的支持,你可以开始建造舰队了。建造船坞,生产你的第一艘战舰。'
|
||||
},
|
||||
'1_4': {
|
||||
prologue_1: '你的舰队已经成型。现在,让我们了解一下周围的环境。派出间谍探测器,侦查附近的势力。',
|
||||
prologue_2: '你并不孤单...银河系中还有其他文明存在...'
|
||||
},
|
||||
'1_5': {
|
||||
prologue_1: '你已经发现了邻近的势力。外交是一门艺术,尝试与他们建立联系。',
|
||||
epilogue_1: '感谢你的礼物,指挥官。希望我们能成为朋友。',
|
||||
epilogue_2: '很好...建立联系是探索更深秘密的第一步...'
|
||||
},
|
||||
'2_1': {
|
||||
prologue_1: '你的势力已经稳固。是时候扩张领地了。研究天体物理学,建造殖民船,探索新的星球。',
|
||||
prologue_2: '宇宙是无限的...更多的星球意味着更多的可能性...'
|
||||
},
|
||||
'2_2': {
|
||||
prologue_1: '殖民成功!但宇宙深处还有更多秘密等待发现。派遣舰队进行远征探险吧。',
|
||||
prologue_2: '远方传来微弱的信号...那里有什么在等待着你...'
|
||||
},
|
||||
'2_3': {
|
||||
prologue_1: '你的探险队发现了异常信号。这些信号似乎来自一个古老的文明...调查它们的来源。',
|
||||
epilogue_1: '这些符号...是古代文明的遗迹!继续调查,揭开它们的秘密。'
|
||||
},
|
||||
'2_4': {
|
||||
prologue_1: '你发现了古代遗迹的位置。派遣舰队前去探索,看看能发现什么。'
|
||||
},
|
||||
'2_5': {
|
||||
prologue_1: '遗迹中发现了大量数据档案。研究这些数据,也许能解锁新的科技。'
|
||||
},
|
||||
'3_1': {
|
||||
prologue_1: '在探索的同时,也不要忘记外交。与周围的势力保持良好关系对你有益。'
|
||||
},
|
||||
'3_2': {
|
||||
prologue_1: '有些势力对你表示了友好。继续加深关系,也许能获得更多支持。'
|
||||
},
|
||||
'3_3': {
|
||||
prologue_1: '情报显示,有敌对势力正在暗中观察你。保持警惕,侦查他们的动向。'
|
||||
},
|
||||
'3_4': {
|
||||
prologue_1: '与友好势力建立正式同盟,在面对威胁时互相支持。'
|
||||
},
|
||||
'3_5': {
|
||||
prologue_1: '威胁正在逼近。建设防御设施,准备迎接可能的冲突。'
|
||||
},
|
||||
'4_1': {
|
||||
prologue_1: '敌人发动了进攻!保卫你的星球!',
|
||||
epilogue_1: '你成功击退了敌人的第一波进攻。但这只是开始...'
|
||||
},
|
||||
'4_2': {
|
||||
prologue_1: '敌人退却了,但他们还会回来。侦查他们的星球,了解他们的实力。'
|
||||
},
|
||||
'4_3': {
|
||||
prologue_1: '是时候反击了。进攻敌人的星球,削弱他们的力量。'
|
||||
},
|
||||
'4_4': {
|
||||
prologue_1: '战场上留下了大量残骸。回收这些资源,为下一场战斗做准备。'
|
||||
},
|
||||
'4_5': {
|
||||
prologue_1: '最终决战即将来临。建造强大的舰队,准备迎接最后的挑战。'
|
||||
},
|
||||
'5_1': {
|
||||
prologue_1: '所有线索都指向遗迹的最深处。那里隐藏着古代文明最核心的秘密。',
|
||||
prologue_2: '你终于来到了这里...真相即将揭晓...'
|
||||
},
|
||||
'5_2': {
|
||||
prologue_1: '在遗迹深处,你发现了失落的古代科技。研究并解锁它们的力量。'
|
||||
},
|
||||
'5_3': {
|
||||
prologue_1: '一个神秘的敌人出现了。这是最后的挑战,击败它!',
|
||||
epilogue_1: '你做到了!古代的守护者已被击败。银河系的秘密向你敞开。'
|
||||
},
|
||||
'5_4': {
|
||||
prologue_1: '和平终于来临。在这个新纪元中,建立新的殖民地,扩展你的帝国。'
|
||||
},
|
||||
'5_5': {
|
||||
prologue_1: '你的传奇才刚刚开始。继续探索,征服更多的星系!',
|
||||
epilogue_1: '银河系广阔无垠,还有无数秘密等待你去发现...'
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user