feat: 初始化项目结构与核心功能

引入项目基础目录结构,包含多语言支持、主要页面与组件、核心游戏逻辑、UI 组件库、加密与本地持久化、自动化 Docker 构建流程、GitHub issue 模板(中英文)、README(中英文)、LICENSE 及开发配置文件。实现 OGame 单机版主要功能模块,为后续开发和扩展奠定基础。
This commit is contained in:
谦君
2025-12-11 14:49:25 +08:00
commit 705ee8c3db
178 changed files with 17258 additions and 0 deletions

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import { defineStore } from 'pinia'
import type { BuildingType, TechnologyType, ShipType, DefenseType } from '@/types/game'
export type DetailDialogType = 'building' | 'technology' | 'ship' | 'defense'
export interface DetailDialogState {
isOpen: boolean
type: DetailDialogType | null
itemType: BuildingType | TechnologyType | ShipType | DefenseType | null
currentLevel?: number // 用于建筑和科技
}
export const useDetailDialogStore = defineStore('detailDialog', {
state: (): DetailDialogState => ({
isOpen: false,
type: null,
itemType: null,
currentLevel: undefined
}),
actions: {
openBuilding(buildingType: BuildingType, currentLevel: number) {
this.isOpen = true
this.type = 'building'
this.itemType = buildingType
this.currentLevel = currentLevel
},
openTechnology(technologyType: TechnologyType, currentLevel: number) {
this.isOpen = true
this.type = 'technology'
this.itemType = technologyType
this.currentLevel = currentLevel
},
openShip(shipType: ShipType) {
this.isOpen = true
this.type = 'ship'
this.itemType = shipType
this.currentLevel = undefined
},
openDefense(defenseType: DefenseType) {
this.isOpen = true
this.type = 'defense'
this.itemType = defenseType
this.currentLevel = undefined
},
close() {
this.isOpen = false
this.type = null
this.itemType = null
this.currentLevel = undefined
}
}
})