mirror of
https://github.com/setube/ogame-vue-ts.git
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docs: 新增西班牙语和日语README并优化多语言文档
新增README-ES.md(西班牙语)和README-JA.md(日语)文档,完善多语言README互链。优化各语言README徽章、技术栈、外链格式及语言切换区,提升文档一致性与可读性。
This commit is contained in:
@@ -11,29 +11,12 @@ export default {
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common: {
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confirm: '確認',
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cancel: '取消',
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delete: '刪除',
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edit: '編輯',
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save: '儲存',
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close: '關閉',
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back: '返回',
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next: '下一步',
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gotIt: '',
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previous: '上一步',
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submit: '提交',
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reset: '重置',
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search: '搜尋',
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filter: '篩選',
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loading: '載入中...',
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noData: '暫無資料',
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error: '錯誤',
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gotIt: '知道了',
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success: '成功',
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warning: '警告',
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info: '資訊',
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resourceType: '資源類型',
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playerName: '指揮官',
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timeHour: '時',
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timeMinute: '分',
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timeSecond: '秒',
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featureLocked: '功能已鎖定',
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unlockRequired: '需要解鎖前置建築',
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requiredBuilding: '所需建築',
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@@ -41,7 +24,6 @@ export default {
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goToBuildings: '前往建築頁面',
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locked: '已鎖定',
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viewRequirements: '查看前置條件',
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requirements: '前置條件',
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requirementsNotMet: '前置條件未滿足',
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current: '當前',
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level: '等級',
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@@ -51,7 +33,8 @@ export default {
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viewDetails: '查看詳情',
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exitConfirmTitle: '退出遊戲',
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exitConfirmMessage: '確定要退出遊戲嗎?遊戲進度會自動儲存。',
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points: '積分'
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points: '積分',
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retry: '重試'
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},
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errors: {
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requirementsNotMet: '不滿足前置條件',
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@@ -88,6 +71,7 @@ export default {
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galaxy: '星系',
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diplomacy: '外交',
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achievements: '成就',
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campaign: '戰役',
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ranking: '排行',
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messages: '訊息',
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settings: '設定',
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@@ -95,7 +79,6 @@ export default {
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gm: 'GM'
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},
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sidebar: {
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language: '語言',
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lightMode: '日間模式',
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darkMode: '夜間模式',
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collapse: '收起選單',
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@@ -120,9 +103,6 @@ export default {
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},
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energy: {
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lowWarning: '電力不足,資源生產已停止!',
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severeWarning: '電力不足,資源生產已停止!',
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criticalWarning: '電力不足,資源生產已停止!',
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noProduction: '電力不足,資源生產已停止!',
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deficitDetail: '電力缺口: {deficit},請建造更多電站',
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buildSolarPlant: '建造電站'
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},
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@@ -133,27 +113,20 @@ export default {
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lowResources: '即將耗盡: {resources}'
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},
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planet: {
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planet: '星球',
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moon: '月球',
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colony: '殖民地',
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position: '位置',
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coordinates: '座標',
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switchToMoon: '查看月球',
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backToPlanet: '返回母星',
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switchPlanet: '切換星球',
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currentPlanet: '當前星球',
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fields: '場地',
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temperature: '溫度',
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homePlanet: '母星',
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planetPrefix: '星球',
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moonSuffix: '的月球',
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colonyPrefix: '殖民地',
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renamePlanet: '重命名星球',
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renamePlanetTitle: '重命名星球',
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newPlanetName: '新名稱',
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planetNamePlaceholder: '輸入新的星球名稱',
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rename: '重命名',
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renameSuccess: '星球已重命名為 {name}'
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rename: '重命名'
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},
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player: {
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points: '總積分'
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@@ -180,8 +153,10 @@ export default {
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sensorPhalanx: '傳感器陣列',
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jumpGate: '跳躍門',
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planetDestroyerFactory: '行星毀滅者工廠',
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geoResearchStation: '地質研究站',
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deepDrillingFacility: '深層鑽探設施',
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buildTime: '建造時間',
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build: '',
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build: '建造',
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production: '產量',
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consumption: '消耗',
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totalCost: '累積成本',
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@@ -229,7 +204,9 @@ export default {
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lunarBase: '增加月球可用空間,每級+30空間',
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sensorPhalanx: '偵測周圍星系的艦隊活動',
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jumpGate: '瞬間傳送艦隊到其他月球',
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planetDestroyerFactory: '建造能夠摧毀行星的終極武器'
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planetDestroyerFactory: '建造能夠摧毀行星的終極武器',
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geoResearchStation: '研究地質結構,提高礦脈自然恢復速度。每級增加50%恢復速率',
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deepDrillingFacility: ''
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},
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ships: {
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lightFighter: '輕型戰鬥機',
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@@ -293,9 +270,6 @@ export default {
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},
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research: {
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researchTime: '研究時間',
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totalCost: '累積成本',
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totalPoints: '累積積分',
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levelRange: '等級範圍',
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capacity: '容量/效果',
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attackBonus: '攻擊加成',
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shieldBonus: '護盾加成',
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@@ -304,8 +278,7 @@ export default {
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researchQueueBonus: '研究隊列',
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colonySlots: '殖民地槽位',
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forAllPlanets: '(全局)',
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speedBonus: '速度加成',
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researchSpeedBonus: '研究速度加成'
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speedBonus: '速度加成'
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},
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technologies: {
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energyTechnology: '能源技術',
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@@ -325,7 +298,8 @@ export default {
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hyperspaceDrive: '超空間引擎',
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darkMatterTechnology: '暗物質技術',
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terraformingTechnology: '地形改造技術',
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planetDestructionTech: '行星毀滅技術'
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planetDestructionTech: '行星毀滅技術',
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miningTechnology: ''
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},
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technologyDescriptions: {
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energyTechnology: '提高能源利用效率',
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@@ -346,7 +320,8 @@ export default {
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hyperspaceDrive: '高級推進技術',
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darkMatterTechnology: '研究暗物質的性質和應用',
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terraformingTechnology: '研究行星地形改造技術,每級為所有行星增加30個可用空間',
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planetDestructionTech: '研究如何摧毀整個行星的恐怖技術'
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planetDestructionTech: '研究如何摧毀整個行星的恐怖技術',
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miningTechnology: ''
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},
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officers: {
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commander: '指揮官',
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@@ -370,6 +345,9 @@ export default {
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queue: {
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title: '進行中的任務',
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empty: '當前沒有進行中的隊列',
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buildQueueBonus: '建造佇列',
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spaceBonus: '空間加成',
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researchQueueBonus: '研究佇列',
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buildQueue: '建造佇列',
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researchQueue: '研究佇列',
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building: '建造中',
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@@ -381,7 +359,8 @@ export default {
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cancelResearch: '取消研究',
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confirmCancel: '確定要取消嗎?將返還50%的資源。',
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level: '等級',
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gmModeActivated: '',
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quantity: '數量',
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gmModeActivated: 'GM 模式已啟動!請查看導航選單。',
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upgradeToLevel: '升級到等級',
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tabs: {
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all: '全部',
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@@ -400,14 +379,9 @@ export default {
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movedToQueue: '任務已移至正式佇列'
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},
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overview: {
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title: '星球總覽',
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resourceOverview: '資源概覽',
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fleetInfo: '艦隊資訊',
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currentShips: '當前星球的艦船數量',
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productionSources: '生產來源',
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productionSourcesDesc: '詳細資源生產和加成資訊',
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consumptionSources: '電力消耗來源',
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consumptionSourcesDesc: '各建築的電力消耗詳情',
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totalProduction: '總產量',
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totalConsumption: '總消耗',
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noConsumption: '當前無電力消耗',
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@@ -417,12 +391,8 @@ export default {
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},
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buildingsView: {
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title: '建築',
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usedSpace: '已用空間',
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spaceUsage: '佔用空間',
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level: '等級',
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gmModeActivated: '',
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upgradeCost: '升級消耗',
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buildTime: '建造時間',
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build: '建造',
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upgrade: '升級',
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maxLevelReached: '等級已滿',
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@@ -433,8 +403,7 @@ export default {
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demolishRefund: '拆除返還',
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demolishFailed: '拆除失敗',
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demolishFailedMessage: '無法拆除該建築,請檢查建造隊列是否已滿或建築等級是否為0。',
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confirmDemolish: '確認拆除',
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confirmDemolishMessage: '確定要拆除以下建築嗎?'
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confirmDemolish: '確認拆除'
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},
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researchView: {
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title: '研究',
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@@ -445,26 +414,16 @@ export default {
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researchFailedMessage: '請檢查資源是否足夠、前置條件是否滿足,或是否有其他研究任務。'
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},
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shipyard: {
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attack: '攻擊力',
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missileAttack: '導彈攻擊',
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shield: '護盾',
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armor: '裝甲',
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speed: '速度',
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cargoCapacity: '載貨量',
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fuelConsumption: '燃料消耗',
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buildCost: '建造成本',
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buildTime: '建造時間',
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build: '',
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perUnit: '每個單位',
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batchCalculator: '批量建造計算器',
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quantity: '數量',
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totalCost: '總成本',
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totalTime: '總時間'
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build: '建造'
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},
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shipyardView: {
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title: '船塢',
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fleetStorage: '艦隊倉儲',
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owned: '擁有',
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attack: '攻擊力',
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missileAttack: '導彈攻擊',
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shield: '護盾',
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@@ -486,7 +445,7 @@ export default {
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armor: '裝甲',
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buildCost: '建造成本',
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buildTime: '建造時間',
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build: '',
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build: '建造',
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perUnit: '每個單位',
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batchCalculator: '批量建造計算器',
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quantity: '數量',
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@@ -539,6 +498,7 @@ export default {
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missionInfo: '任務資訊',
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fuelConsumption: '燃料消耗',
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flightTime: '飛行時間',
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outOfRange: '超出射程',
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attackMission: '攻擊',
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transport: '運輸',
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colonize: '殖民',
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@@ -569,6 +529,7 @@ export default {
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}
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},
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recycle: '回收',
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destroy: '行星毀滅',
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transportResources: '運輸資源',
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totalCargoCapacity: '總載貨量',
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used: '已用',
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@@ -580,11 +541,11 @@ export default {
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arrivalTime: '到達時間',
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returnTime: '返回時間',
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recallFleet: '召回艦隊',
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abortMission: '',
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abortMissionTitle: '',
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abortMissionWarning: '',
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abortMissionSuccess: '',
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abortMissionSuccessMessage: '',
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abortMission: '終止任務',
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abortMissionTitle: '確認終止任務',
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abortMissionWarning: '警告:終止任務將永久損失 {ships} 艘艦船和 {resources} 資源!\n\n此操作不可撤銷,艦隊和資源將不會返回。',
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abortMissionSuccess: '任務已終止',
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abortMissionSuccessMessage: '任務已終止,艦隊和資源已損失。',
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sendFailed: '派遣失敗',
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sendFailedMessage: '請檢查艦隊數量、燃料是否充足,或載貨量是否超出限制。',
|
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recallFailed: '召回失敗',
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||||
@@ -682,14 +643,12 @@ export default {
|
||||
selectGalaxy: '選擇銀河系',
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system: '星系',
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||||
selectSystem: '選擇星系',
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view: '查看',
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myPlanet: '我的星球',
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myPlanets: '查看我的星系',
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npcPlanets: 'NPC星球',
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selectPlanetToView: '選擇星球以查看其所在星系',
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totalPositions: '共10個星球位置',
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mine: '我的',
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hostile: '敵對',
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emptySlot: '空位 - 可殖民',
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scout: '偵察',
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attack: '攻擊',
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@@ -714,7 +673,9 @@ export default {
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||||
systems: '星系',
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distance: '距離',
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flightTime: '飛行時間',
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||||
outOfRange: '超出射程',
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launchMissile: '發射',
|
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missileLaunched: '導彈已發射',
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cancel: '取消',
|
||||
colonizePlanetMessage: '確定要殖民位置 [{coordinates}] 嗎?\n\n請前往艦隊頁面派遣殖民船。',
|
||||
recyclePlanetMessage: '確定要回收位置 [{coordinates}] 的殘骸嗎?\n\n請前往艦隊頁面派遣回收船。',
|
||||
@@ -723,6 +684,25 @@ export default {
|
||||
giftPlanetTitle: '贈送禮物',
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giftPlanetMessage: '確定要向星球 [{coordinates}] 贈送資源嗎?\n\n請前往艦隊頁面選擇運輸船並裝載資源。',
|
||||
npcPlanetName: '{name}的星球',
|
||||
// 傳感器陣列掃描
|
||||
phalanxScan: '傳感器掃描',
|
||||
phalanxScanTitle: '傳感器陣列掃描',
|
||||
phalanxScanDescription: '掃描星球 [{coordinates}] 的艦隊活動',
|
||||
phalanxNoMoon: '需要有傳感器陣列的月球才能掃描',
|
||||
phalanxOutOfRange: '目標超出掃描範圍',
|
||||
phalanxRange: '掃描範圍',
|
||||
phalanxCost: '掃描消耗',
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||||
phalanxNoFleets: '未檢測到艦隊活動',
|
||||
phalanxFleetDetected: '檢測到 {count} 支艦隊',
|
||||
phalanxMission: '任務',
|
||||
phalanxOrigin: '出發地',
|
||||
phalanxDestination: '目的地',
|
||||
phalanxArrival: '到達時間',
|
||||
phalanxReturn: '返回時間',
|
||||
phalanxStatus: '狀態',
|
||||
phalanxStatusOutbound: '前往中',
|
||||
phalanxStatusReturning: '返回中',
|
||||
phalanxInsufficientDeuterium: '氘不足',
|
||||
intercepted: '被攔截',
|
||||
defenseLosses: '防禦損失'
|
||||
},
|
||||
@@ -731,12 +711,12 @@ export default {
|
||||
battles: '戰鬥',
|
||||
spy: '偵查',
|
||||
npc: 'NPC',
|
||||
diplomacy: '',
|
||||
diplomacy: '外交',
|
||||
battleReports: '戰鬥報告',
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||||
spyReports: '間諜報告',
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||||
noBattleReports: '暫無戰鬥報告',
|
||||
noSpyReports: '暫無間諜報告',
|
||||
noDiplomaticReports: '',
|
||||
noDiplomaticReports: '暫無外交事件',
|
||||
battleReport: '戰鬥報告',
|
||||
spyReport: '間諜報告',
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||||
victory: '勝利',
|
||||
@@ -757,6 +737,8 @@ export default {
|
||||
defense: '防禦',
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||||
buildings: '建築',
|
||||
unread: '未讀',
|
||||
pending: '待處理',
|
||||
invalidData: '無效數據',
|
||||
targetPlanet: '目標星球',
|
||||
attackerRemaining: '攻擊方剩餘',
|
||||
defenderRemaining: '防守方剩餘',
|
||||
@@ -809,36 +791,36 @@ export default {
|
||||
polite_decline: '對方禮貌地拒絕了'
|
||||
},
|
||||
// Spied notification dialog
|
||||
spiedNotificationDetails: '',
|
||||
spyDetected: '',
|
||||
detectionResult: '',
|
||||
detectionSuccess: '',
|
||||
spiedNotificationMessage: '',
|
||||
spiedNotificationTip: '',
|
||||
viewInGalaxy: '',
|
||||
spiedNotificationDetails: '被偵查通知詳情',
|
||||
spyDetected: '偵查被發現',
|
||||
detectionResult: '檢測結果',
|
||||
detectionSuccess: '你發現了敵方偵查!',
|
||||
spiedNotificationMessage: '{npc}試圖偵查你的星球{planet}',
|
||||
spiedNotificationTip: '若該NPC對你有敵意,請考慮增強防禦或反擊',
|
||||
viewInGalaxy: '在星系中查看',
|
||||
// Mission report dialog
|
||||
missionReportDetails: '',
|
||||
missionSuccess: '',
|
||||
missionFailed: '',
|
||||
origin: '',
|
||||
destination: '',
|
||||
missionDetails: '',
|
||||
transportedResources: '',
|
||||
recycledResources: '',
|
||||
remainingDebris: '',
|
||||
newPlanet: '',
|
||||
missionReportDetails: '任務報告詳情',
|
||||
missionSuccess: '成功',
|
||||
missionFailed: '失敗',
|
||||
origin: '起點',
|
||||
destination: '終點',
|
||||
missionDetails: '任務詳情',
|
||||
transportedResources: '運輸資源',
|
||||
recycledResources: '回收資源',
|
||||
remainingDebris: '剩餘殘骸',
|
||||
newPlanet: '新星球',
|
||||
// NPC activity dialog
|
||||
npcActivityDetails: '',
|
||||
npcActivityDetails: 'NPC活動詳情',
|
||||
activityType: {
|
||||
recycle: ''
|
||||
recycle: '回收殘骸'
|
||||
},
|
||||
activityLocation: '',
|
||||
position: '',
|
||||
nearPlanet: '',
|
||||
activityDescription: '',
|
||||
npcActivityMessage: '',
|
||||
arrivalTime: '',
|
||||
npcActivityTip: '',
|
||||
activityLocation: '活動位置',
|
||||
position: '位置',
|
||||
nearPlanet: '附近星球',
|
||||
activityDescription: '活動描述',
|
||||
npcActivityMessage: '{npc}正在{position}{activity}',
|
||||
arrivalTime: '到達時間',
|
||||
npcActivityTip: 'NPC可能會收集戰鬥產生的殘骸。若想競爭資源,可嘗試先到達該位置',
|
||||
clearMessages: '清空訊息',
|
||||
clearMessageTypes: '選擇要清空的訊息類型',
|
||||
clearBattleReports: '戰鬥報告',
|
||||
@@ -848,7 +830,11 @@ export default {
|
||||
clearNPCActivity: 'NPC活動',
|
||||
clearGiftNotifications: '禮物通知',
|
||||
clearGiftRejected: '拒絕記錄',
|
||||
clearNow: '立即清空'
|
||||
clearTradeOffers: '貿易提議',
|
||||
clearIntelReports: '情報報告',
|
||||
clearJointAttackInvites: '聯合攻擊邀請',
|
||||
clearNow: '立即清空',
|
||||
clearSuccess: '訊息已清空'
|
||||
},
|
||||
missionReports: {
|
||||
transportSuccess: '運輸任務成功完成',
|
||||
@@ -980,6 +966,10 @@ export default {
|
||||
github: 'GitHub 儲存庫',
|
||||
qqGroup: 'QQ 交流群',
|
||||
privacyPolicy: '隱私協議',
|
||||
displaySettings: '顯示設定',
|
||||
displaySettingsDesc: '調整遊戲的視覺效果',
|
||||
backgroundAnimation: '背景動畫',
|
||||
backgroundAnimationDesc: '開啟後顯示星空/粒子背景動畫(可能影響效能)',
|
||||
notifications: '通知設定',
|
||||
notificationsDesc: '管理遊戲內的通知提醒',
|
||||
notificationTypes: '通知類型',
|
||||
@@ -1003,7 +993,48 @@ export default {
|
||||
npcNameUpdateConfirm: '更新名稱',
|
||||
npcNameUpdateCancel: '保持原樣',
|
||||
npcNameUpdateSuccess: '已成功更新 {count} 個NPC名稱',
|
||||
npcNameUpdateSkipped: '已跳過NPC名稱更新'
|
||||
npcNameUpdateSkipped: '已跳過NPC名稱更新',
|
||||
// WebDAV
|
||||
webdav: {
|
||||
title: '雲端同步',
|
||||
desc: '透過WebDAV同步遊戲存檔',
|
||||
config: '設定',
|
||||
configTitle: 'WebDAV 設定',
|
||||
configDesc: '設定WebDAV伺服器以啟用雲端同步',
|
||||
notConfigured: '請先設定WebDAV伺服器',
|
||||
serverUrl: '伺服器位址',
|
||||
serverUrlPlaceholder: '例如 https://dav.example.com',
|
||||
serverUrlHint: '輸入您的WebDAV伺服器位址',
|
||||
username: '使用者名稱',
|
||||
usernamePlaceholder: '輸入使用者名稱',
|
||||
password: '密碼',
|
||||
passwordPlaceholder: '輸入密碼',
|
||||
passwordHint: '密碼僅儲存在本機',
|
||||
basePath: '存檔路徑',
|
||||
basePathPlaceholder: '例如 /ogame-saves/',
|
||||
testConnection: '測試連線',
|
||||
testing: '測試中...',
|
||||
testSuccess: '連線成功',
|
||||
testFailed: '連線失敗',
|
||||
save: '儲存',
|
||||
clearConfig: '清除',
|
||||
configSaved: '設定已儲存',
|
||||
configCleared: '設定已清除',
|
||||
upload: '上傳',
|
||||
uploading: '上傳中...',
|
||||
uploadSuccess: '上傳成功',
|
||||
uploadFailed: '上傳失敗',
|
||||
download: '下載',
|
||||
downloadSuccess: '下載成功',
|
||||
downloadFailed: '下載失敗',
|
||||
selectFile: '選擇存檔',
|
||||
selectFileDesc: '選擇要還原的存檔檔案',
|
||||
noFiles: '沒有找到存檔檔案',
|
||||
loadFailed: '載入檔案清單失敗',
|
||||
confirmDelete: '確定要刪除 "{name}" 嗎?',
|
||||
deleteSuccess: '檔案已刪除',
|
||||
deleteFailed: '刪除失敗'
|
||||
}
|
||||
},
|
||||
notifications: {
|
||||
constructionComplete: '建造完成',
|
||||
@@ -1025,8 +1056,8 @@ export default {
|
||||
officers: '軍官',
|
||||
modifyResources: '修改資源',
|
||||
resourcesDesc: '快速修改星球資源數量',
|
||||
maxAllResources: '',
|
||||
maxAllResourcesSuccess: '',
|
||||
maxAllResources: '一鍵拉滿',
|
||||
maxAllResourcesSuccess: '所有資源已拉滿',
|
||||
modifyBuildings: '修改建築',
|
||||
buildingsDesc: '快速設定建築等級',
|
||||
modifyResearch: '修改科技',
|
||||
@@ -1067,10 +1098,11 @@ export default {
|
||||
dangerZoneDesc: '以下操作不可撤銷,請謹慎操作',
|
||||
resetGame: '重置遊戲',
|
||||
resetGameConfirm: '確定要重置遊戲嗎?這將刪除所有資料!',
|
||||
completeAllQueues: '',
|
||||
completeAllQueuesDesc: '',
|
||||
completeQueues: '',
|
||||
completeQueuesSuccess: ''
|
||||
completeAllQueues: '一鍵完成所有佇列',
|
||||
completeAllQueuesDesc: '立即完成所有建築、科技、艦船、防禦佇列和飛行任務',
|
||||
completeQueues: '完成佇列',
|
||||
completeQueuesSuccess:
|
||||
'已完成 {buildingCount} 個建築佇列、{researchCount} 個科技佇列、{missionCount} 個飛行任務、{missileCount} 個導彈任務'
|
||||
},
|
||||
alerts: {
|
||||
incomingFleets: '{count}支敵方艦隊來襲',
|
||||
@@ -1127,10 +1159,10 @@ export default {
|
||||
recentEvents: '最近事件',
|
||||
recentEventsDescription: '最近的外交活動記錄',
|
||||
ago: '前',
|
||||
notifications: '',
|
||||
markAllRead: '',
|
||||
noReports: '',
|
||||
viewAll: '',
|
||||
notifications: '外交通知',
|
||||
markAllRead: '全部已讀',
|
||||
noReports: '暫無外交事件',
|
||||
viewAll: '查看全部',
|
||||
status: {
|
||||
friendly: '友好',
|
||||
neutral: '中立',
|
||||
@@ -1205,6 +1237,19 @@ export default {
|
||||
npcEliminatedMessage: '你消滅了{npcName}的所有星球!該勢力已被徹底摧毀。'
|
||||
},
|
||||
searchPlaceholder: '搜索NPC名稱...',
|
||||
notificationType: {
|
||||
tradeOffer: '貿易提議',
|
||||
intelReport: '情報報告',
|
||||
jointAttack: '聯合攻擊邀請'
|
||||
},
|
||||
notificationBadge: {
|
||||
trade: '貿易',
|
||||
intel: '情報',
|
||||
jointAttack: '邀請'
|
||||
},
|
||||
notificationExtra: {
|
||||
pending: '待處理'
|
||||
},
|
||||
viewMode: {
|
||||
card: '卡片',
|
||||
list: '列表'
|
||||
@@ -1220,6 +1265,21 @@ export default {
|
||||
medium: '普通',
|
||||
hard: '困難'
|
||||
},
|
||||
aiType: 'AI類型',
|
||||
aiTypes: {
|
||||
aggressive: '侵略型',
|
||||
defensive: '防守型',
|
||||
trader: '商人型',
|
||||
expansionist: '擴張型',
|
||||
balanced: '平衡型'
|
||||
},
|
||||
aiTypeDescriptions: {
|
||||
aggressive: '積極偵查和攻擊,反擊猛烈',
|
||||
defensive: '很少主動攻擊,被攻擊後強烈反擊',
|
||||
trader: '幾乎不攻擊,更願意交易和送禮',
|
||||
expansionist: '專注發展,較少攻擊',
|
||||
balanced: '根據情況動態調整策略'
|
||||
},
|
||||
reputation: '好感度',
|
||||
spyProbes: '偵察機數量',
|
||||
fleetPower: '艦隊戰力',
|
||||
@@ -1246,27 +1306,12 @@ export default {
|
||||
attackCooldown: '攻擊冷卻中({min}分{sec}秒)',
|
||||
notSpiedYet: '尚未偵查過,需要先進行偵查'
|
||||
}
|
||||
},
|
||||
aiType: 'AI類型',
|
||||
aiTypes: {
|
||||
aggressive: '侵略型',
|
||||
defensive: '防守型',
|
||||
trader: '商人型',
|
||||
expansionist: '擴張型',
|
||||
balanced: '平衡型'
|
||||
},
|
||||
aiTypeDescriptions: {
|
||||
aggressive: '積極偵查和攻擊,反擊猛烈',
|
||||
defensive: '很少主動攻擊,被攻擊後強烈反擊',
|
||||
trader: '幾乎不攻擊,更願意交易和送禮',
|
||||
expansionist: '專注發展,較少攻擊',
|
||||
balanced: '根據情況動態調整策略'
|
||||
}
|
||||
},
|
||||
pagination: {
|
||||
previous: '上一頁',
|
||||
next: '下一頁',
|
||||
gotIt: '',
|
||||
gotIt: '知道了',
|
||||
first: '首頁',
|
||||
last: '末頁',
|
||||
page: '第 {page} 頁'
|
||||
@@ -1329,9 +1374,31 @@ export default {
|
||||
seconds: '秒'
|
||||
},
|
||||
tutorial: {
|
||||
progress: '進度',
|
||||
previous: '上一步',
|
||||
next: '下一步',
|
||||
gotIt: '我知道了',
|
||||
completeButton: '完成',
|
||||
skip: '跳過引導',
|
||||
welcome: {
|
||||
title: '歡迎來到 OGame',
|
||||
content: '歡迎,指揮官!讓我們從基礎開始,建立您的宇宙帝國。'
|
||||
content: '歡迎,指揮官!本教學將引導您了解建立帝國的基礎知識。點擊「下一步」開始您的征程。'
|
||||
},
|
||||
resources: {
|
||||
title: '資源概覽',
|
||||
content: '這些是您的資源:金屬、晶體和重氫。它們是建造建築和研究科技的必需品。能量也很重要,用於為您的基礎設施供電。'
|
||||
},
|
||||
planet: {
|
||||
title: '您的星球',
|
||||
content: '這是您的母星。您可以在這裡查看星球名稱、座標,並在擴張帝國時切換星球。'
|
||||
},
|
||||
navigation: {
|
||||
title: '導航選單',
|
||||
content: '使用此選單在不同部分之間導航:建築、研究、艦隊、星系等。每個部分都提供獨特的遊戲功能。'
|
||||
},
|
||||
gotoBuildings: {
|
||||
title: '前往建築頁面',
|
||||
content: '讓我們從建造一些建築開始。點擊「建築」選單項查看可用建築。'
|
||||
},
|
||||
buildSolarPlant: {
|
||||
title: '建造太陽能電站',
|
||||
@@ -1342,14 +1409,100 @@ export default {
|
||||
content:
|
||||
'您的建築現在在建造佇列中。點擊右上角的佇列圖示可以查看所有正在進行的建造和研究任務。建築需要時間完成,但您可以在等待時繼續操作。'
|
||||
},
|
||||
buildMetalMine: {
|
||||
title: '建造金屬礦',
|
||||
content: '現在有了能量,可以建造金屬礦了。金屬礦是您的主要金屬來源,金屬幾乎用於每個建築和艦船。'
|
||||
},
|
||||
buildCrystalMine: {
|
||||
title: '建造晶體礦',
|
||||
content: '晶體更稀有但對高級科技至關重要。建造晶體礦開始收集這種寶貴的資源。'
|
||||
},
|
||||
buildDeuterium: {
|
||||
title: '建造重氫合成器',
|
||||
content: '重氫是艦船燃料和高級研究的必需品。建造重氫合成器開始生產這種關鍵資源。'
|
||||
},
|
||||
upgradeMines: {
|
||||
title: '升級資源礦',
|
||||
content: '接下來,您需要升級三種資源礦(金屬、晶體、重氫)到2級,以滿足建造機器人工廠的要求。資源充足後,繼續升級它們。'
|
||||
},
|
||||
buildRobotics: {
|
||||
title: '建造機器人工廠',
|
||||
content: '機器人工廠可以大幅加快建造速度。它需要金屬礦、晶體礦和重氫合成器各達到2級。建造它來提升建造效率!'
|
||||
},
|
||||
upgradeMinesForLab: {
|
||||
title: '繼續升級資源礦',
|
||||
content: '現在需要將三種資源礦升級到3級,以滿足研究實驗室的建造要求。繼續發展您的資源產能。'
|
||||
},
|
||||
buildResearchLab: {
|
||||
title: '建造研究實驗室',
|
||||
content: '研究實驗室是技術進步的基礎。它需要三種資源礦各達到3級。建造它以解鎖科技研究!'
|
||||
},
|
||||
gotoResearch: {
|
||||
title: '前往研究頁面',
|
||||
content: '既然您有了研究實驗室,點擊「研究」選單查看可用的科技。'
|
||||
},
|
||||
researchEnergy: {
|
||||
title: '研究能量科技',
|
||||
content: '能量科技可以提高您的能量產出並解鎖高級建築。這是最基礎也是最重要的科技之一。'
|
||||
},
|
||||
shipyardIntro: {
|
||||
title: '艦隊與船塢',
|
||||
content: '艦船讓您能夠探索星系、運輸資源並保衛您的帝國。要建造艦船,您需要船塢(需要機器人工廠2級)。'
|
||||
},
|
||||
gotoBuildingsForShipyard: {
|
||||
title: '返回建築頁面',
|
||||
content: '返回建築頁面來建造您的船塢。'
|
||||
},
|
||||
buildShipyard: {
|
||||
title: '建造船塢',
|
||||
content: '船塢允許您建造艦船和防禦系統。這對艦隊行動至關重要。'
|
||||
},
|
||||
fleetIntro: {
|
||||
title: '艦隊行動',
|
||||
content: '一旦您擁有艦船,就可以派遣它們執行任務:運輸資源、殖民星球、攻擊敵人或探索廢墟場。'
|
||||
},
|
||||
galaxyIntro: {
|
||||
title: '探索星系',
|
||||
content: '星系視圖顯示其他星球、廢墟場和擴張機會。使用它來偵察目標並規劃您的戰略。'
|
||||
},
|
||||
complete: {
|
||||
title: '教學完成!',
|
||||
content:
|
||||
'恭喜,指揮官!您現在了解了基礎知識。繼續建設您的帝國,研究科技,探索星系。記住:先發展能量,再建資源,然後是工廠和研究!祝您好運!'
|
||||
},
|
||||
// 移動端教學
|
||||
mobile: {
|
||||
welcome: {
|
||||
title: '歡迎來到 OGame(移動版)',
|
||||
content: '歡迎,指揮官!這是專為觸控螢幕設計的簡化教程。我們將快速介紹核心功能,讓您開始建設帝國。'
|
||||
content: '歡迎,指揮官!這是專為觸控螢幕設計的簡化教學。我們將快速介紹核心功能,讓您開始建設帝國。'
|
||||
},
|
||||
resources: {
|
||||
title: '頂部資源欄',
|
||||
content: '頂部顯示您的資源:金屬、晶體和重氫。點擊可查看詳細生產資訊。'
|
||||
},
|
||||
menu: {
|
||||
title: '打開導航選單',
|
||||
content: '點擊這個選單圖示打開導航欄,您可以存取建築、研究、艦隊等所有功能。'
|
||||
},
|
||||
gotoBuildings: {
|
||||
title: '前往建築頁面',
|
||||
content: '選單已打開!現在點擊「建築」選項,開始建造基礎設施。'
|
||||
},
|
||||
buildSolarPlant: {
|
||||
title: '建造太陽能電站',
|
||||
content: '首先建造太陽能電站!向下捲動找到它,點擊卡片進行建造。能量是一切的基礎。'
|
||||
},
|
||||
waitBuild: {
|
||||
title: '建造佇列',
|
||||
content: '點擊右上角的佇列圖示可以查看建造進度。您可以繼續瀏覽其他頁面,建造會在背景進行。'
|
||||
},
|
||||
buildMetalMine: {
|
||||
title: '建造金屬礦',
|
||||
content: '有了能量後,建造金屬礦。向下捲動找到金屬礦,點擊建造。'
|
||||
},
|
||||
complete: {
|
||||
title: '快速教學完成!',
|
||||
content: '很好!您已經掌握了基礎操作。繼續建造晶體礦和重氫合成器,然後探索其他功能。記住:先能量,再資源!'
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -1405,10 +1558,18 @@ export default {
|
||||
title: '戰鬥模擬器',
|
||||
message: '在發動攻擊前模擬戰鬥結果。輸入雙方艦隊和科技等級,預測勝負和損失。'
|
||||
},
|
||||
campaign: {
|
||||
title: '戰役模式',
|
||||
message: '探索銀河系的故事戰役!完成任務獲得資源獎勵,解鎖新的挑戰。每個節點都有獨特的目標和敵人。'
|
||||
},
|
||||
achievements: {
|
||||
title: '成就系統',
|
||||
message: '完成各類遊戲目標解鎖成就,獲得暗物質獎勵!成就分為多個等級,挑戰更高難度獲得更豐厚的獎勵。'
|
||||
},
|
||||
ranking: {
|
||||
title: '排行榜',
|
||||
message: '與其他玩家和NPC比較進度。查看基於建築、研究、艦隊和防禦積分的排名。努力攀登排行榜!'
|
||||
},
|
||||
settings: {
|
||||
title: '設置',
|
||||
message: '在這裡管理遊戲數據、調整通知設置、導出/導入存檔。記得定期備份你的進度!'
|
||||
@@ -1670,5 +1831,427 @@ export default {
|
||||
you: '你',
|
||||
scoreBreakdown: '積分詳情',
|
||||
noData: '暫無排行數據'
|
||||
},
|
||||
// NPC增強行為通知
|
||||
npcBehavior: {
|
||||
tradeOfferReceived: '收到貿易提議',
|
||||
tradeOfferDesc: '{npcName}向你發來了貿易提議',
|
||||
attitudeChanged: 'NPC態度變化',
|
||||
becameFriendly: '{npcName}對你的態度變得友好了',
|
||||
becameHostile: '{npcName}對你的態度變得敵對了',
|
||||
intelReceived: '收到情報',
|
||||
intelReceivedDesc: '{npcName}向你分享了敵方情報',
|
||||
jointAttackInvite: '聯合攻擊邀請',
|
||||
jointAttackInviteDesc: '{npcName}邀請你一起攻擊敵人',
|
||||
aidReceived: '收到援助',
|
||||
aidReceivedDesc: '{npcName}向你贈送了 {amount} 資源',
|
||||
allyDefense: '盟友協防',
|
||||
allyDefenseDesc: '{npcName}派遣艦隊協助防禦你的星球',
|
||||
trade: {
|
||||
title: '貿易提議',
|
||||
from: '來自',
|
||||
offers: '提供',
|
||||
requests: '請求',
|
||||
expiresIn: '剩餘時間',
|
||||
expired: '已過期',
|
||||
accept: '接受',
|
||||
decline: '拒絕',
|
||||
noOffers: '暫無貿易提議',
|
||||
acceptSuccess: '貿易完成!',
|
||||
acceptFailed: '資源不足,無法完成貿易',
|
||||
declined: '已拒絕貿易',
|
||||
ratio: '交換比率'
|
||||
},
|
||||
intel: {
|
||||
title: '情報報告',
|
||||
from: '情報來源',
|
||||
target: '目標NPC',
|
||||
type: '情報類型',
|
||||
types: {
|
||||
enemyFleet: '艦隊情報',
|
||||
enemyResources: '資源情報',
|
||||
enemyMovement: '動向情報'
|
||||
},
|
||||
fleetInfo: '艦隊資訊',
|
||||
resourceInfo: '資源資訊',
|
||||
movementInfo: '動向資訊',
|
||||
noReports: '暫無情報報告',
|
||||
markAsRead: '標記已讀',
|
||||
content: '情報內容',
|
||||
noFleet: '未偵測到艦隊',
|
||||
noData: '暫無資料',
|
||||
targetPosition: '目標座標',
|
||||
missionType: '任務類型'
|
||||
},
|
||||
jointAttack: {
|
||||
title: '聯合攻擊邀請',
|
||||
from: '發起者',
|
||||
target: '目標NPC',
|
||||
targetPlanet: '目標星球',
|
||||
npcFleet: 'NPC出動艦隊',
|
||||
lootShare: '戰利品分成',
|
||||
expiresIn: '剩餘時間',
|
||||
expired: '已過期',
|
||||
accept: '參與攻擊',
|
||||
decline: '婉拒',
|
||||
noInvites: '暫無聯合攻擊邀請',
|
||||
acceptSuccess: '已加入聯合攻擊!',
|
||||
declined: '已婉拒邀請',
|
||||
targetInfo: '攻擊目標',
|
||||
expectedShare: '預期分成',
|
||||
remaining: '剩餘時間'
|
||||
},
|
||||
aid: {
|
||||
title: '資源援助',
|
||||
from: '援助來源',
|
||||
resources: '援助資源',
|
||||
noAid: '暫無援助記錄'
|
||||
},
|
||||
attitudeChange: {
|
||||
title: '態度變化',
|
||||
npc: 'NPC',
|
||||
previous: '之前',
|
||||
current: '現在',
|
||||
reason: '原因',
|
||||
reasons: {
|
||||
attitude_swing: '態度搖擺',
|
||||
gift: '收到禮物',
|
||||
attack: '遭受攻擊',
|
||||
naturalSwing: '自然變動',
|
||||
giftReceived: '收到禮物',
|
||||
attacked: '被攻擊',
|
||||
reputationThreshold: '聲望閾值'
|
||||
}
|
||||
},
|
||||
allyAction: {
|
||||
title: '盟友行動',
|
||||
defense: '防禦支援',
|
||||
defenseDesc: '{npcName}派遣艦隊協助防禦{targetPlanet}',
|
||||
jointAttackStarted: '聯合攻擊開始',
|
||||
jointAttackStartedDesc: '對{targetNpc}的聯合攻擊已開始',
|
||||
reputationBonus: '聲望加成',
|
||||
reputationBonusDesc: '你的盟友{npcName}向{targetNpc}說了你的好話'
|
||||
}
|
||||
},
|
||||
campaign: {
|
||||
name: '戰役',
|
||||
description: '探索神秘的銀河系,揭開古代文明的秘密',
|
||||
totalProgress: '總進度',
|
||||
questsCompleted: '任務完成',
|
||||
chapter: '章節',
|
||||
branch: '分支',
|
||||
startQuest: '開始任務',
|
||||
claimRewards: '領取獎勵',
|
||||
objectives: '任務目標',
|
||||
objectivesLabel: '目標',
|
||||
rewards: '任務獎勵',
|
||||
completed: '已完成',
|
||||
inProgress: '進行中',
|
||||
available: '可接取',
|
||||
locked: '未解鎖',
|
||||
notifications: {
|
||||
questStarted: '任務已開始',
|
||||
questCompleted: '任務完成!',
|
||||
rewardsClaimed: '獎勵已領取',
|
||||
objectiveCompleted: '目標完成',
|
||||
chapterUnlocked: '新章節已解鎖',
|
||||
reputationUp: '與 {npcName} 的聲望提升了 {value}',
|
||||
reputationDown: '與 {npcName} 的聲望降低了 {value}',
|
||||
branchUnlocked: '新的故事分支已解鎖!'
|
||||
},
|
||||
dialogue: {
|
||||
skip: '跳過',
|
||||
continue: '繼續',
|
||||
finish: '完成',
|
||||
player: '指揮官',
|
||||
npc: 'NPC',
|
||||
narrator: '旁白',
|
||||
mysterious: '神秘信號',
|
||||
unknownSource: '信號來源不明',
|
||||
choiceEffect: '對話選擇效果'
|
||||
},
|
||||
chapters: {
|
||||
'1': {
|
||||
title: '起源之地',
|
||||
description: '建設你的家園,邁出星際征途的第一步',
|
||||
backgroundStory:
|
||||
'你是一位年輕的星際指揮官,剛剛獲得了屬於自己的第一顆星球。在這片陌生的宇宙中,你將建設家園,發展科技,探索未知的銀河系深處...'
|
||||
},
|
||||
'2': {
|
||||
title: '星際探索',
|
||||
description: '探索宇宙,發現神秘的古代遺跡',
|
||||
backgroundStory:
|
||||
'隨著你的勢力不斷壯大,來自深空的神秘信號引起了你的注意。這些信號似乎指向一個古老的秘密,等待著勇敢的探索者去揭開...'
|
||||
},
|
||||
'3': {
|
||||
title: '銀河外交',
|
||||
description: '與其他勢力建立聯繫,在星際政治中立足',
|
||||
backgroundStory: '銀河系中並不只有你一方勢力。其他文明正在崛起,你需要決定是與他們為敵還是結盟。外交的智慧將決定你的帝國能走多遠...'
|
||||
},
|
||||
'4': {
|
||||
title: '暗影降臨',
|
||||
description: '面對強大的敵人,保衛你的領地',
|
||||
backgroundStory: '暗影中潛伏著危險。一個強大的敵對勢力已經盯上了你的領地。戰爭不可避免,你必須做好準備,迎接即將到來的風暴...'
|
||||
},
|
||||
'5': {
|
||||
title: '古代秘密',
|
||||
description: '揭開銀河系最深處的秘密',
|
||||
backgroundStory: '所有的線索都指向銀河系最神秘的區域。在那裡,隱藏著古代文明留下的終極秘密。你準備好揭開這一切了嗎?'
|
||||
}
|
||||
},
|
||||
quests: {
|
||||
'1_1': {
|
||||
title: '家園建設',
|
||||
description: '建造基礎設施,為你的星球奠定發展基礎'
|
||||
},
|
||||
'1_2': {
|
||||
title: '科技啟蒙',
|
||||
description: '研究基礎科技,開啟科技發展之路'
|
||||
},
|
||||
'1_3': {
|
||||
title: '第一艘船',
|
||||
description: '建造你的第一艘戰艦'
|
||||
},
|
||||
'1_4': {
|
||||
title: '陌生鄰居',
|
||||
description: '偵查附近星系中的其他勢力'
|
||||
},
|
||||
'1_5': {
|
||||
title: '初次接觸',
|
||||
description: '與附近的NPC勢力建立初步聯繫'
|
||||
},
|
||||
'2_1': {
|
||||
title: '殖民先驅',
|
||||
description: '殖民你的第一顆新星球'
|
||||
},
|
||||
'2_2': {
|
||||
title: '深空探險',
|
||||
description: '派遣艦隊進行遠征探險'
|
||||
},
|
||||
'2_3': {
|
||||
title: '神秘信號',
|
||||
description: '調查來自深空的神秘信號'
|
||||
},
|
||||
'2_4': {
|
||||
title: '遺跡調查',
|
||||
description: '探索發現的古代遺跡'
|
||||
},
|
||||
'2_5': {
|
||||
title: '解密檔案',
|
||||
description: '研究從遺跡中獲得的數據'
|
||||
},
|
||||
'3_1': {
|
||||
title: '和平使者',
|
||||
description: '通過外交手段提升與NPC的關係'
|
||||
},
|
||||
'3_2': {
|
||||
title: '利益交換',
|
||||
description: '與友好勢力建立穩定的關係'
|
||||
},
|
||||
'3_3': {
|
||||
title: '共同威脅',
|
||||
description: '發現潛在的敵對勢力'
|
||||
},
|
||||
'3_4': {
|
||||
title: '聯盟談判',
|
||||
description: '與友好NPC建立正式同盟'
|
||||
},
|
||||
'3_5': {
|
||||
title: '備戰風暴',
|
||||
description: '建設防禦設施,準備迎接挑戰'
|
||||
},
|
||||
'4_1': {
|
||||
title: '前哨遭襲',
|
||||
description: '抵禦敵對勢力的首次進攻'
|
||||
},
|
||||
'4_2': {
|
||||
title: '情報收集',
|
||||
description: '偵查敵方的軍事部署'
|
||||
},
|
||||
'4_3': {
|
||||
title: '反擊行動',
|
||||
description: '對敵方發起反擊'
|
||||
},
|
||||
'4_4': {
|
||||
title: '資源爭奪',
|
||||
description: '回收戰場殘骸,獲取資源'
|
||||
},
|
||||
'4_5': {
|
||||
title: '決戰前夕',
|
||||
description: '建造強大的艦隊,準備最終決戰'
|
||||
},
|
||||
'5_1': {
|
||||
title: '遺跡深處',
|
||||
description: '探索遺跡的最深處'
|
||||
},
|
||||
'5_2': {
|
||||
title: '古代科技',
|
||||
description: '解鎖古代文明的科技'
|
||||
},
|
||||
'5_3': {
|
||||
title: '最終對決',
|
||||
description: '與神秘敵人進行最終決戰'
|
||||
},
|
||||
'5_4': {
|
||||
title: '新紀元',
|
||||
description: '建立新的殖民地,開啟新時代'
|
||||
},
|
||||
'5_5': {
|
||||
title: '傳承延續',
|
||||
description: '繼續發展,征服更多的星系'
|
||||
}
|
||||
},
|
||||
objectiveTypes: {
|
||||
buildBuilding: '建造 {building} 到 {level} 級',
|
||||
researchTech: '研究 {tech} 到 {level} 級',
|
||||
produceShips: '生產 {count} 艘 {ship}',
|
||||
accumulateResources: '積累 {amount} {resource}',
|
||||
defeatNPC: '擊敗 {npc}',
|
||||
winBattles: '贏得 {count} 場戰鬥',
|
||||
recycleDebris: '回收 {amount} 殘骸',
|
||||
reachRelation: '與 {npc} 達到 {level} 關係',
|
||||
sendGift: '向 {npc} 送禮 {count} 次',
|
||||
formAlliance: '與 {npc} 結盟',
|
||||
colonize: '殖民 {count} 顆星球',
|
||||
expedition: '完成 {count} 次探險',
|
||||
spyTarget: '偵查 {target}'
|
||||
},
|
||||
errors: {
|
||||
questNotFound: '任務不存在',
|
||||
questNotAvailable: '任務不可接取',
|
||||
questNotActive: '任務未激活',
|
||||
questNotCompleted: '任務未完成',
|
||||
rewardsAlreadyClaimed: '獎勵已領取',
|
||||
prerequisiteNotMet: '前置任務未完成'
|
||||
},
|
||||
speakers: {
|
||||
ancientVoice: '古代之聲',
|
||||
neighborNPC: '鄰近勢力',
|
||||
mysteriousSignal: '神秘信號',
|
||||
enemyCommander: '敵方指揮官'
|
||||
},
|
||||
objectiveDescriptions: {
|
||||
buildMetalMine: '建造金屬礦到2級',
|
||||
buildCrystalMine: '建造晶體礦到2級',
|
||||
buildSolarPlant: '建造太陽能電站到2級',
|
||||
buildResearchLab: '建造研究實驗室到1級',
|
||||
researchEnergy: '研究能量技術到1級',
|
||||
buildShipyard: '建造船塢到2級',
|
||||
researchCombustion: '研究燃燒驅動到1級',
|
||||
buildLightFighters: '建造5艘輕型戰鬥機',
|
||||
researchEspionage: '研究間諜技術到2級',
|
||||
buildSpyProbes: '建造3艘間諜探測器',
|
||||
spyAnyNPC: '偵查任意NPC星球',
|
||||
sendGiftToNPC: '向任意NPC送禮',
|
||||
researchAstrophysics: '研究天體物理學到1級',
|
||||
buildColonyShip: '建造殖民船',
|
||||
colonizeNewPlanet: '殖民新星球',
|
||||
completeExpedition: '完成遠征任務',
|
||||
discoverRuins: '發現古代遺跡',
|
||||
researchComputer: '研究電腦技術到4級',
|
||||
improveRelation: '提升與NPC的關係',
|
||||
reachFriendly: '與NPC達到友好關係',
|
||||
spyHostileNPC: '偵查敵對NPC',
|
||||
formAlliance: '與友好NPC結盟',
|
||||
buildDefenses: '建造防禦設施',
|
||||
winDefenseBattle: '贏得防禦戰鬥',
|
||||
spyEnemyPlanet: '偵查敵方星球',
|
||||
attackEnemy: '攻擊敵方',
|
||||
recycleDebris: '回收殘骸',
|
||||
buildBattleships: '建造10艘戰列艦',
|
||||
exploreDeepRuins: '探索遺跡深處',
|
||||
researchHyperspace: '研究超空間技術',
|
||||
defeatBoss: '擊敗神秘敵人',
|
||||
colonizeSpecial: '殖民特殊位置',
|
||||
continueDevelopment: '繼續發展'
|
||||
},
|
||||
dialogues: {
|
||||
'1_1': {
|
||||
prologue_1: '歡迎來到銀河系,年輕的指揮官。這片廣袤的宇宙等待著你的探索。首先,讓我們建設好你的家園星球。',
|
||||
prologue_2: '我感應到了新的意識覺醒...有趣...讓我們看看你能走多遠...'
|
||||
},
|
||||
'1_2': {
|
||||
prologue_1: '基礎設施已經建設完成。現在,是時候發展科技了。建造研究實驗室,開啟你的科技之路。'
|
||||
},
|
||||
'1_3': {
|
||||
prologue_1: '有了科技的支持,你可以開始建造艦隊了。建造船塢,生產你的第一艘戰艦。'
|
||||
},
|
||||
'1_4': {
|
||||
prologue_1: '你的艦隊已經成型。現在,讓我們了解一下周圍的環境。派出間諜探測器,偵查附近的勢力。',
|
||||
prologue_2: '你並不孤單...銀河系中還有其他文明存在...'
|
||||
},
|
||||
'1_5': {
|
||||
prologue_1: '你已經發現了鄰近的勢力。外交是一門藝術,嘗試與他們建立聯繫。',
|
||||
epilogue_1: '感謝你的禮物,指揮官。希望我們能成為朋友。',
|
||||
epilogue_2: '很好...建立聯繫是探索更深秘密的第一步...'
|
||||
},
|
||||
'2_1': {
|
||||
prologue_1: '你的勢力已經穩固。是時候擴張領地了。研究天體物理學,建造殖民船,探索新的星球。',
|
||||
prologue_2: '宇宙是無限的...更多的星球意味著更多的可能性...'
|
||||
},
|
||||
'2_2': {
|
||||
prologue_1: '殖民成功!但宇宙深處還有更多秘密等待發現。派遣艦隊進行遠征探險吧。',
|
||||
prologue_2: '遠方傳來微弱的信號...那裡有什麼在等待著你...'
|
||||
},
|
||||
'2_3': {
|
||||
prologue_1: '你的探險隊發現了異常信號。這些信號似乎來自一個古老的文明...調查它們的來源。',
|
||||
epilogue_1: '這些符號...是古代文明的遺跡!繼續調查,揭開它們的秘密。'
|
||||
},
|
||||
'2_4': {
|
||||
prologue_1: '你發現了古代遺跡的位置。派遣艦隊前去探索,看看能發現什麼。'
|
||||
},
|
||||
'2_5': {
|
||||
prologue_1: '遺跡中發現了大量數據檔案。研究這些數據,也許能解鎖新的科技。'
|
||||
},
|
||||
'3_1': {
|
||||
prologue_1: '在探索的同時,也不要忘記外交。與周圍的勢力保持良好關係對你有益。'
|
||||
},
|
||||
'3_2': {
|
||||
prologue_1: '有些勢力對你表示了友好。繼續加深關係,也許能獲得更多支持。'
|
||||
},
|
||||
'3_3': {
|
||||
prologue_1: '情報顯示,有敵對勢力正在暗中觀察你。保持警惕,偵查他們的動向。'
|
||||
},
|
||||
'3_4': {
|
||||
prologue_1: '與友好勢力建立正式同盟,在面對威脅時互相支持。'
|
||||
},
|
||||
'3_5': {
|
||||
prologue_1: '威脅正在逼近。建設防禦設施,準備迎接可能的衝突。'
|
||||
},
|
||||
'4_1': {
|
||||
prologue_1: '敵人發動了進攻!保衛你的星球!',
|
||||
epilogue_1: '你成功擊退了敵人的第一波進攻。但這只是開始...'
|
||||
},
|
||||
'4_2': {
|
||||
prologue_1: '敵人退卻了,但他們還會回來。偵查他們的星球,了解他們的實力。'
|
||||
},
|
||||
'4_3': {
|
||||
prologue_1: '是時候反擊了。進攻敵人的星球,削弱他們的力量。'
|
||||
},
|
||||
'4_4': {
|
||||
prologue_1: '戰場上留下了大量殘骸。回收這些資源,為下一場戰鬥做準備。'
|
||||
},
|
||||
'4_5': {
|
||||
prologue_1: '最終決戰即將來臨。建造強大的艦隊,準備迎接最後的挑戰。'
|
||||
},
|
||||
'5_1': {
|
||||
prologue_1: '所有線索都指向遺跡的最深處。那裡隱藏著古代文明最核心的秘密。',
|
||||
prologue_2: '你終於來到了這裡...真相即將揭曉...'
|
||||
},
|
||||
'5_2': {
|
||||
prologue_1: '在遺跡深處,你發現了失落的古代科技。研究並解鎖它們的力量。'
|
||||
},
|
||||
'5_3': {
|
||||
prologue_1: '一個神秘的敵人出現了。這是最後的挑戰,擊敗它!',
|
||||
epilogue_1: '你做到了!古代的守護者已被擊敗。銀河系的秘密向你敞開。'
|
||||
},
|
||||
'5_4': {
|
||||
prologue_1: '和平終於來臨。在這個新紀元中,建立新的殖民地,擴展你的帝國。'
|
||||
},
|
||||
'5_5': {
|
||||
prologue_1: '你的傳奇才剛剛開始。繼續探索,征服更多的星系!',
|
||||
epilogue_1: '銀河系廣闘無垠,還有無數秘密等待你去發現...'
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user