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feat: 新增NPC与外交逻辑,优化UI组件结构
重构并精简了部分UI组件,移除冗余弹窗与详情组件,新增NPC相关逻辑(npcBehaviorLogic、npcGrowthLogic、npcStore等)及外交逻辑(diplomaticLogic、DiplomacyView)。完善分页、标签、复选框等通用UI组件。优化战报弹窗,调整README下载链接为相对路径,修复部分国际化内容。
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@@ -1,5 +1,5 @@
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import { defineStore } from 'pinia'
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import type { Planet, Player, BuildQueueItem, FleetMission, BattleResult, SpyReport, Officer } from '@/types/game'
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import type { Planet, Player, BuildQueueItem, FleetMission, BattleResult, SpyReport, Officer, SpiedNotification, NPCActivityNotification, IncomingFleetAlert } from '@/types/game'
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import { TechnologyType, OfficerType } from '@/types/game'
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import type { Locale } from '@/locales'
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import pkg from '../../package.json'
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@@ -18,7 +18,14 @@ export const useGameStore = defineStore('game', {
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researchQueue: [] as BuildQueueItem[],
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fleetMissions: [] as FleetMission[],
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battleReports: [] as BattleResult[],
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spyReports: [] as SpyReport[]
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spyReports: [] as SpyReport[],
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spiedNotifications: [] as SpiedNotification[],
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npcActivityNotifications: [] as NPCActivityNotification[],
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missionReports: [],
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incomingFleetAlerts: [] as IncomingFleetAlert[],
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giftNotifications: [],
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giftRejectedNotifications: [],
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points: 0
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} as Player,
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currentPlanetId: '',
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isDark: '',
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