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https://github.com/setube/ogame-vue-ts.git
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优化
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@@ -5,8 +5,9 @@
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import type { Fleet, Resources } from '@/types/game'
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import { ShipType, DefenseType } from '@/types/game'
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import { SHIPS, DEFENSES } from '@/config/gameConfig'
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import type { WorkerRequestMessage, WorkerResponseMessage, BattleSideData, BattleSimulationResult } from '@/types/worker'
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import { WorkerMessageType } from '@/types/worker'
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import type { BattleSideData, BattleSimulationResult } from '@/types/worker'
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import type { WorkerRequest, WorkerResponse } from './types'
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import { WorkerMessageType } from './types'
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// 战斗单位接口
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interface CombatUnit {
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@@ -420,7 +421,7 @@ const calculateDebrisField = (
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// Worker 消息处理
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// ============================================================================
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self.onmessage = (event: MessageEvent<WorkerRequestMessage>) => {
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self.onmessage = (event: MessageEvent<WorkerRequest>) => {
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const { id, type, payload } = event.data
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try {
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@@ -467,19 +468,17 @@ self.onmessage = (event: MessageEvent<WorkerRequestMessage>) => {
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}
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// 发送成功响应
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const response: WorkerResponseMessage = {
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const response: WorkerResponse = {
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id,
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type: WorkerMessageType.SUCCESS,
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success: true,
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data: result
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ok: true,
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payload: result
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}
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self.postMessage(response)
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} catch (error) {
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// 发送错误响应
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const response: WorkerResponseMessage = {
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const response: WorkerResponse = {
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id,
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type: WorkerMessageType.ERROR,
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success: false,
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ok: false,
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error: error instanceof Error ? error.message : String(error)
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}
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self.postMessage(response)
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