feat(server): 实现跨平台自动打开浏览器功能

- 移除对 'open' 包的依赖,改用 Node.js 内置模块实现自动打开浏览器
- 新增 openUrl 函数,支持 macOS、Windows 和 Linux 系统
- 更新网络接口遍历逻辑中的变量命名以提高可读性
- 静态资源处理中间件改为使用 Bun.file API 并内嵌到可执行文件中
- 优化控制台输出信息,增强用户体验和提示清晰度
- 调整服务器监听地址为 0.0.0.0,并移除 trust proxy 设置
- 修改获取局域网 IP 的函数名称和注释结构使其更加明确
- 删除 package.json 和 lock 文件中不再使用的依赖项及相关条目
- 更新 GitHub Actions 工作流配置以适配新的编译和打包方式
- 在 CI 流程中启用代码压缩选项以减小最终二进制文件体积
This commit is contained in:
coolxitech
2025-12-13 14:08:12 +08:00
parent 20dc6bd086
commit cd14e88cc0
4 changed files with 62 additions and 156 deletions

View File

@@ -3,7 +3,7 @@ name: 构建多平台可执行程序
on:
push:
branches:
- main # 监听 main 分支的推送,不再强制要求手动推送 Tag
- main
jobs:
build:
@@ -13,17 +13,11 @@ jobs:
matrix:
include:
- os: windows-latest
artifact_name: ogame-windows
asset_name: ogame-windows.zip
executable: ogame.exe
executable: ogame-windows.exe
- os: ubuntu-latest
artifact_name: ogame-linux
asset_name: ogame-linux.tar.gz
executable: ogame
executable: ogame-linux
- os: macos-latest
artifact_name: ogame-macos
asset_name: ogame-macos.tar.gz
executable: ogame
executable: ogame-macos
steps:
- uses: actions/checkout@v4
@@ -33,39 +27,32 @@ jobs:
with:
bun-version: latest
# --- 关键步骤:读取 package.json 的版本号 ---
- name: Get version from package.json
# 取 package.json 的版本号
- name: Get version
id: get_version
shell: bash
run: |
VERSION=$(node -p "require('./package.json').version")
echo "VERSION=v$VERSION" >> $GITHUB_OUTPUT
echo "Detected version: v$VERSION"
- name: Install Dependencies
run: bun install
# 构建前端 Vue 项目
- name: Build Vue Frontend
run: bun run build
- name: Compile Executable
run: bun build ./server.js --compile --outfile ${{ matrix.executable }}
- name: Package Assets (Windows)
if: matrix.os == 'windows-latest'
run: Compress-Archive -Path "${{ matrix.executable }}", "docs" -DestinationPath "${{ matrix.asset_name }}"
- name: Package Assets (Linux/macOS)
if: matrix.os != 'windows-latest'
run: tar -czvf ${{ matrix.asset_name }} ${{ matrix.executable }} docs/
# 编译单文件二进制程序
- name: Compile Single Executable
run: |
bun build ./server.js --compile --minify --outfile ${{ matrix.executable }}
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: ${{ matrix.artifact_name }}
path: ${{ matrix.asset_name }}
name: ${{ matrix.executable }}
path: ${{ matrix.executable }}
# 将版本号传递给 release 任务
outputs:
app_version: ${{ steps.get_version.outputs.VERSION }}
@@ -81,16 +68,12 @@ jobs:
- name: Create GitHub Release
uses: softprops/action-gh-release@v1
with:
# 使用从 build 任务传递过来的版本号
tag_name: ${{ needs.build.outputs.app_version }}
name: Release ${{ needs.build.outputs.app_version }}
draft: false
prerelease: false
# 自动创建 Tag (非常重要)
generate_release_notes: true
files: |
ogame-windows/ogame-windows.zip
ogame-linux/ogame-linux.tar.gz
ogame-macos/ogame-macos.tar.gz
ogame-windows.exe/ogame-windows.exe
ogame-linux/ogame-linux
ogame-macos/ogame-macos
generate_release_notes: true
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}