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https://github.com/setube/ogame-vue-ts.git
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chore(workflow): 优化构建与发布流程
- 统一可执行文件命名规则,去除架构后缀 - 合并 Node 与 Go 环境设置步骤 - 简化前端与服务端构建流程 - 显式指定 Electron 安装包上传路径 - 优化 Release Assets 下载与合并方式 - 修复版本号获取逻辑并显式声明发布文件类型 - 排除 package.json 文件被误上传至 Release 页面
This commit is contained in:
52
.github/workflows/build.yml
vendored
52
.github/workflows/build.yml
vendored
@@ -15,10 +15,10 @@ jobs:
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include:
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- goos: windows
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goarch: amd64
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executable: ogame-server-win-amd64.exe
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executable: ogame-server-win.exe
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- goos: linux
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goarch: amd64
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executable: ogame-server-linux-amd64
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executable: ogame-server-linux
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- goos: linux
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goarch: arm64
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executable: ogame-server-linux-arm64
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@@ -27,26 +27,22 @@ jobs:
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- uses: pnpm/action-setup@v3
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with:
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version: 8
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- name: Setup Node.js
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- name: Setup Node & Go
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uses: actions/setup-node@v4
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with:
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node-version: 20
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cache: 'pnpm'
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- name: Setup Go
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uses: actions/setup-go@v5
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- uses: actions/setup-go@v5
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with:
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go-version: '1.21'
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- name: Install & Build Frontend
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- name: Build Frontend & Server
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run: |
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pnpm install
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pnpm run build
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- name: Compile Go Server
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shell: bash
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run: |
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[ -f go.mod ] || go mod init ogame-app
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go mod tidy
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GOOS=${{ matrix.goos }} GOARCH=${{ matrix.goarch }} go build -ldflags="-s -w" -o ${{ matrix.executable }} main.go
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- name: Upload Server Artifact
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- name: Upload
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uses: actions/upload-artifact@v4
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with:
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name: server-${{ matrix.goos }}-${{ matrix.goarch }}
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@@ -71,23 +67,28 @@ jobs:
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- uses: pnpm/action-setup@v3
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with:
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version: 8
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- name: Setup Node.js
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- name: Setup Node
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uses: actions/setup-node@v4
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with:
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node-version: 20
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cache: 'pnpm'
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- name: Install & Build Electron
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- name: Build Electron
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run: |
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pnpm install
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pnpm run build
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pnpm run build:electron --${{ matrix.platform }}
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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- name: Upload Electron Artifact
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- name: Upload
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uses: actions/upload-artifact@v4
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with:
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name: electron-${{ matrix.platform }}
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path: pkg/
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# 仅上传 pkg 下的安装包,忽略 unpacked 目录
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path: |
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pkg/*.exe
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pkg/*.dmg
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pkg/*.AppImage
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pkg/*.zip
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# 3. 发布 Release
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release:
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@@ -96,29 +97,30 @@ jobs:
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permissions:
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contents: write
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steps:
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# 必须先检出代码,否则 release 步骤里没有 package.json 可供读取版本号
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- uses: actions/checkout@v4
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- name: Download all artifacts
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- name: Download Artifacts
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uses: actions/download-artifact@v4
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with:
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path: ./release-assets
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path: ./assets-to-release
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merge-multiple: true # 将所有文件平铺在一个目录下
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- name: Get Version
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- name: Get Version for Tagging
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id: get_version
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shell: bash
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run: |
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# 确保在项目根目录下执行
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VERSION=$(node -e "console.log(require('./package.json').version)")
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echo "VERSION=v$VERSION" >> $GITHUB_OUTPUT
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run: echo "VERSION=v$(node -p "require('./package.json').version")" >> $GITHUB_OUTPUT
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- name: Create GitHub Release
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uses: softprops/action-gh-release@v1
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with:
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tag_name: ${{ steps.get_version.outputs.VERSION }}
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name: Release ${{ steps.get_version.outputs.VERSION }}
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# 收集所有下载回来的产物
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files: ./release-assets/**/*
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# 核心修复:显式指定要上传的文件后缀,彻底排除 package.json
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files: |
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./assets-to-release/*.exe
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./assets-to-release/*.dmg
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./assets-to-release/*.AppImage
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./assets-to-release/*.zip
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./assets-to-release/ogame-server-*
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generate_release_notes: true
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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