name: 构建多平台程序 (Go Server & Electron Client) on: push: branches: - main jobs: # 1. 构建 Go 服务端 build-server: name: Build Server (${{ matrix.goos }}-${{ matrix.goarch }}) runs-on: ubuntu-latest strategy: matrix: include: - goos: windows goarch: amd64 executable: ogame-server-win.exe - goos: linux goarch: amd64 executable: ogame-server-linux - goos: linux goarch: arm64 executable: ogame-server-linux-arm64 steps: - uses: actions/checkout@v4 - uses: pnpm/action-setup@v3 with: version: 8 - name: Setup Node & Go uses: actions/setup-node@v4 with: node-version: 20 cache: 'pnpm' - uses: actions/setup-go@v5 with: go-version: '1.21' - name: Build Frontend & Server run: | pnpm install pnpm run build go mod tidy GOOS=${{ matrix.goos }} GOARCH=${{ matrix.goarch }} go build -ldflags="-s -w" -o ${{ matrix.executable }} main.go - name: Upload Server Binaries uses: actions/upload-artifact@v4 with: name: server-${{ matrix.goos }}-${{ matrix.goarch }} path: ${{ matrix.executable }} # 2. 构建 Electron 客户端 build-electron: name: Build Electron (${{ matrix.os }}) runs-on: ${{ matrix.os }} strategy: fail-fast: false matrix: include: - os: windows-latest platform: win - os: macos-latest platform: mac - os: ubuntu-latest platform: linux steps: - uses: actions/checkout@v4 - uses: pnpm/action-setup@v3 with: version: 8 - name: Setup Node uses: actions/setup-node@v4 with: node-version: 20 cache: 'pnpm' - name: Build Electron run: | pnpm install pnpm run build pnpm run build:electron --${{ matrix.platform }} env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # 【关键点】这里只上传安装包后缀,不上传文件夹 - name: Upload Electron Installers uses: actions/upload-artifact@v4 with: name: electron-${{ matrix.platform }} path: | pkg/*.exe pkg/*.dmg pkg/*.AppImage # 3. 发布 Release release: needs: [ build-server, build-electron ] runs-on: ubuntu-latest permissions: contents: write steps: - uses: actions/checkout@v4 - name: Get Version id: get_version run: echo "VERSION=v$(node -p "require('./package.json').version")" >> $GITHUB_OUTPUT # 1. 下载时,不使用 merge-multiple,防止覆盖冲突 - name: Download Artifacts uses: actions/download-artifact@v4 with: path: ./raw-assets # 2. 核心步骤:手动移动文件到一个扁平目录,并强制重命名 - name: Flatten and Rename Assets run: | mkdir -p ./final-release # 移动 Server 文件并确保名字唯一 # 注意:根据你之前的附件,Artifact 名字是 server-windows-amd64 cp ./raw-assets/server-windows-amd64/ogame-server-win.exe ./final-release/ogame-server-win.exe || cp ./raw-assets/server-windows-amd64/server-windows-amd64.exe ./final-release/ogame-server-win.exe || true cp ./raw-assets/server-linux-amd64/ogame-server-linux ./final-release/ogame-server-linux || true cp ./raw-assets/server-linux-arm64/ogame-server-linux-arm64 ./final-release/ogame-server-linux-arm64 || true # 移动 Electron 安装包 (排除 unpacked 目录) find ./raw-assets/electron-* -type f \( -name "*.exe" -o -name "*.dmg" -o -name "*.AppImage" -o -name "*.zip" \) -exec cp {} ./final-release/ \; # 检查结果 echo "Final assets to upload:" ls -R ./final-release # 3. 一次性上传,禁止重复匹配 - name: Create GitHub Release uses: softprops/action-gh-release@v1 with: tag_name: ${{ steps.get_version.outputs.VERSION }} name: Release ${{ steps.get_version.outputs.VERSION }} # 重点:只上传这个干净目录下的所有文件,不要再写具体的通配符防止重复 files: ./final-release/* generate_release_notes: true env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}