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重构并精简了部分UI组件,移除冗余弹窗与详情组件,新增NPC相关逻辑(npcBehaviorLogic、npcGrowthLogic、npcStore等)及外交逻辑(diplomaticLogic、DiplomacyView)。完善分页、标签、复选框等通用UI组件。优化战报弹窗,调整README下载链接为相对路径,修复部分国际化内容。
71 lines
187 KiB
JavaScript
71 lines
187 KiB
JavaScript
var e={common:{confirm:`确认`,cancel:`取消`,delete:`删除`,edit:`编辑`,save:`保存`,close:`关闭`,back:`返回`,next:`下一步`,previous:`上一步`,submit:`提交`,reset:`重置`,search:`搜索`,filter:`筛选`,loading:`加载中...`,noData:`暂无数据`,error:`错误`,success:`成功`,warning:`警告`,info:`信息`,resourceType:`资源类型`,playerName:`指挥官`,timeHour:`时`,timeMinute:`分`,timeSecond:`秒`,featureLocked:`功能已锁定`,unlockRequired:`需要解锁前置建筑`,requiredBuilding:`所需建筑`,currentLevel:`当前等级`,goToBuildings:`前往建筑页面`,locked:`已锁定`,viewRequirements:`查看前置条件`,requirementsNotMet:`前置条件未满足`,current:`当前`,level:`等级`},errors:{requirementsNotMet:`不满足前置条件`,insufficientResources:`资源不足`,insufficientFleetStorage:`舰队仓储空间不足`,shieldDomeLimit:`护盾罩数量限制`,fleetMissionsFull:`舰队任务槽位已满`,insufficientFleet:`舰队数量不足`,insufficientFuel:`燃料不足`,planetOnly:`该建筑只能在行星上建造`,moonOnly:`该建筑只能在月球上建造`,buildQueueFull:`建造队列已满`,insufficientSpace:`空间不足`,buildingLevelZero:`建筑等级为0,无法拆除`,researchQueueFull:`研究队列已满`,moonExists:`已存在月球`,insufficientDebris:`残骸场不足`},nav:{overview:`总览`,buildings:`建筑`,research:`研究`,shipyard:`船坞`,defense:`防御`,fleet:`舰队`,officers:`军官`,simulator:`模拟`,galaxy:`星系`,diplomacy:`外交`,messages:`消息`,settings:`设置`,gm:`GM`},sidebar:{language:`语言`,lightMode:`日间模式`,darkMode:`夜间模式`,collapse:`收起菜单`,expand:`展开菜单`},resources:{metal:`金属`,crystal:`晶体`,deuterium:`重氢`,darkMatter:`暗物质`,energy:`电力`,production:`产量`,consumption:`消耗`,capacity:`容量`,current:`当前储量`,max:`最大容量`,perHour:`小时`,perMinute:`分钟`,hour:`小时`,noEnergy:`电力不足`},planet:{planet:`星球`,moon:`月球`,colony:`殖民地`,position:`位置`,coordinates:`坐标`,switchToMoon:`查看月球`,backToPlanet:`返回母星`,switchPlanet:`切换星球`,currentPlanet:`当前星球`,fields:`场地`,temperature:`温度`,homePlanet:`母星`,planetPrefix:`星球`,moonSuffix:`的月球`,colonyPrefix:`殖民地`},player:{points:`总积分`},buildings:{metalMine:`金属矿`,crystalMine:`晶体矿`,deuteriumSynthesizer:`重氢合成器`,solarPlant:`太阳能电站`,fusionReactor:`核聚变反应堆`,roboticsFactory:`机器人工厂`,naniteFactory:`纳米工厂`,shipyard:`船坞`,researchLab:`研究实验室`,metalStorage:`金属仓库`,crystalStorage:`晶体仓库`,deuteriumTank:`重氢罐`,darkMatterCollector:`暗物质收集器`,darkMatterTank:`暗物质储罐`,missileSilo:`导弹发射井`,terraformer:`地形改造器`,lunarBase:`月球基地`,sensorPhalanx:`传感器阵列`,jumpGate:`跳跃门`,planetDestroyerFactory:`行星毁灭者工厂`,buildTime:`建造时间`,production:`产量`,consumption:`消耗`,totalCost:`累积成本`,totalPoints:`累积积分`,levelRange:`等级范围`,storageCapacity:`容量`,energyProduction:`电力产出`,fleetStorage:`舰队仓储`,buildQueueBonus:`建造队列`,spaceBonus:`空间加成`,buildSpeedBonus:`建造速度加成`,researchSpeedBonus:`研究速度加成`,missileCapacity:`导弹容量`},buildingDescriptions:{metalMine:`开采金属资源`,crystalMine:`开采晶体资源`,deuteriumSynthesizer:`合成重氢资源`,solarPlant:`提供能源`,fusionReactor:`使用重氢产生大量能源`,roboticsFactory:`加快建造速度`,naniteFactory:`增加建造队列数量,每级+1队列(最多10级)`,shipyard:`建造舰船`,researchLab:`研究科技`,metalStorage:`增加金属存储上限`,crystalStorage:`增加晶体存储上限`,deuteriumTank:`增加重氢存储上限`,darkMatterCollector:`收集稀有的暗物质资源`,darkMatterTank:`增加暗物质存储上限`,missileSilo:`存储和发射导弹,每级可存储10枚导弹`,terraformer:`改造行星地形,每级增加5个可用空间`,lunarBase:`增加月球可用空间,每级+5空间`,sensorPhalanx:`侦测周围星系的舰队活动`,jumpGate:`瞬间传送舰队到其他月球`,planetDestroyerFactory:`建造能够摧毁行星的终极武器`},ships:{lightFighter:`轻型战斗机`,heavyFighter:`重型战斗机`,cruiser:`巡洋舰`,battleship:`战列舰`,battlecruiser:`战列巡洋舰`,bomber:`轰炸机`,destroyer:`驱逐舰`,smallCargo:`小型运输船`,largeCargo:`大型运输船`,colonyShip:`殖民船`,recycler:`回收船`,espionageProbe:`间谍探测器`,solarSatellite:`太阳能卫星`,darkMatterHarvester:`暗物质采集船`,deathstar:`死星`},shipDescriptions:{lightFighter:`基础战斗单位`,heavyFighter:`重装战斗机`,cruiser:`中型战舰,攻守平衡`,battleship:`强力战舰`,battlecruiser:`快速强大的战斗舰船,擅长攻击战列舰`,bomber:`专门对付防御设施的轰炸舰`,destroyer:`擅长摧毁大型舰船的猎杀者`,smallCargo:`运输少量资源`,largeCargo:`运输大量资源`,colonyShip:`用于殖民新星球`,recycler:`收集残骸场资源`,espionageProbe:`侦察敌方星球`,solarSatellite:`提供额外能源,每个产生50点电力`,darkMatterHarvester:`专门用于采集暗物质的特殊飞船`,deathstar:`终极武器,能够摧毁整个行星`},defenses:{rocketLauncher:`火箭发射器`,lightLaser:`轻型激光炮`,heavyLaser:`重型激光炮`,gaussCannon:`高斯炮`,ionCannon:`离子炮`,plasmaTurret:`等离子炮塔`,smallShieldDome:`小型护盾罩`,largeShieldDome:`大型护盾罩`,antiBallisticMissile:`反弹道导弹`,interplanetaryMissile:`星际导弹`,planetaryShield:`行星护盾`},defenseDescriptions:{rocketLauncher:`基础防御设施`,lightLaser:`轻型电力武器`,heavyLaser:`重型电力武器`,gaussCannon:`高速动能武器`,ionCannon:`破坏护盾的利器`,plasmaTurret:`强力防御设施`,smallShieldDome:`保护整个星球的小型护盾`,largeShieldDome:`保护整个星球的大型护盾`,antiBallisticMissile:`拦截敌方导弹,每个可拦截1枚星际导弹`,interplanetaryMissile:`可以攻击其他星球的防御设施`,planetaryShield:`保护行星免受毁灭攻击的超级护盾`},research:{researchTime:`研究时间`,totalCost:`累积成本`,totalPoints:`累积积分`,levelRange:`等级范围`,attackBonus:`攻击加成`,shieldBonus:`护盾加成`,armorBonus:`装甲加成`,spyLevel:`侦查等级`,researchQueueBonus:`研究队列`,colonySlots:`殖民地槽位`,forAllPlanets:`(全局)`,speedBonus:`速度加成`,researchSpeedBonus:`研究速度加成`},technologies:{energyTechnology:`能源技术`,laserTechnology:`激光技术`,ionTechnology:`离子技术`,hyperspaceTechnology:`超空间技术`,plasmaTechnology:`等离子技术`,computerTechnology:`计算机技术`,espionageTechnology:`间谍技术`,weaponsTechnology:`武器技术`,shieldingTechnology:`护盾技术`,armourTechnology:`装甲技术`,astrophysics:`天体物理学`,gravitonTechnology:`引力技术`,combustionDrive:`燃烧引擎`,impulseDrive:`脉冲引擎`,hyperspaceDrive:`超空间引擎`,darkMatterTechnology:`暗物质技术`,terraformingTechnology:`地形改造技术`,planetDestructionTech:`行星毁灭技术`},technologyDescriptions:{energyTechnology:`提高能源利用效率`,laserTechnology:`激光武器和防御的基础`,ionTechnology:`离子武器技术`,hyperspaceTechnology:`超空间跳跃技术`,plasmaTechnology:`等离子武器技术`,computerTechnology:`增加研究队列数量,每级+1队列(最多10级)`,espionageTechnology:`提高间谍探测效果,每级提高1级侦查深度`,weaponsTechnology:`提高舰船和防御的攻击力,每级+10%`,shieldingTechnology:`提高舰船和防御的护盾值,每级+10%`,armourTechnology:`提高舰船和防御的装甲值,每级+10%`,astrophysics:`每级增加1个殖民地槽位,增加探险成功率`,gravitonTechnology:`研究引力操纵,死星的必要技术`,combustionDrive:`基础推进技术`,impulseDrive:`中级推进技术`,hyperspaceDrive:`高级推进技术`,darkMatterTechnology:`研究暗物质的性质和应用`,terraformingTechnology:`研究行星地形改造技术,每级为所有行星增加3个可用空间`,planetDestructionTech:`研究如何摧毁整个行星的恐怖技术`},officers:{commander:`指挥官`,admiral:`上将`,engineer:`工程师`,geologist:`地质学家`,technocrat:`技术专家`,darkMatterSpecialist:`暗物质专家`,resourceBonus:`资源产量加成`,darkMatterBonus:`暗物质产量加成`,energyBonus:`电力产量加成`},officerDescriptions:{commander:`提升建筑速度和管理能力`,admiral:`提升舰队战斗力和速度`,engineer:`提升能源和防御能力`,geologist:`提升资源产量`,technocrat:`提升研究速度和间谍能力`,darkMatterSpecialist:`提升暗物质采集效率`},queue:{buildQueueBonus:`建造队列`,spaceBonus:`空间加成`,researchQueueBonus:`研究队列`,building:`建造中`,researching:`研究中`,remaining:`剩余时间`,cancel:`取消`,cancelBuild:`取消建造`,cancelResearch:`取消研究`,confirmCancel:`确定要取消吗?将返还50%的资源。`,level:`等级`,quantity:`数量`,upgradeToLevel:`升级到等级`},overview:{title:`星球总览`,resourceOverview:`资源概览`,fleetInfo:`舰队`,currentShips:`当前星球的舰船数量`,productionSources:`资源获取来源`,productionSourcesDesc:`详细的资源产量及加成信息`,consumptionSources:`电力消耗来源`,consumptionSourcesDesc:`各建筑的电力消耗详情`,totalProduction:`总产量`,totalConsumption:`总消耗`,noConsumption:`当前无电力消耗`},buildingsView:{title:`建筑`,usedSpace:`已用空间`,spaceUsage:`占用空间`,level:`等级`,upgradeCost:`升级消耗`,buildTime:`建造时间`,upgrade:`升级`,maxLevelReached:`等级已满`,requirementsNotMet:`条件不足`,upgradeFailed:`升级失败`,upgradeFailedMessage:`请检查资源是否足够、空间是否充足或是否有其他建造任务。`,demolish:`拆除`,demolishRefund:`拆除返还`,demolishFailed:`拆除失败`,demolishFailedMessage:`无法拆除该建筑,请检查建造队列是否已满或建筑等级是否为0。`,confirmDemolish:`确认拆除`,confirmDemolishMessage:`确定要拆除`},researchView:{title:`研究`,researchCost:`研究消耗`,research:`研究`,maxLevelReached:`等级已满`,researchFailed:`研究失败`,researchFailedMessage:`请检查资源是否足够、前置条件是否满足,或是否有其他研究任务。`},shipyard:{attack:`攻击力`,shield:`护盾`,armor:`装甲`,speed:`速度`,cargoCapacity:`载货量`,fuelConsumption:`燃料消耗`,buildCost:`建造成本`,buildTime:`建造时间`,perUnit:`每个单位`,batchCalculator:`批量建造计算器`,quantity:`数量`,totalCost:`总成本`,totalTime:`总时间`},shipyardView:{title:`船坞`,fleetStorage:`舰队仓储`,attack:`攻击力`,shield:`护盾`,speed:`速度`,cargoCapacity:`载货量`,unitCost:`单位成本`,buildQuantity:`建造数量`,totalCost:`总成本`,build:`建造`,inputError:`输入错误`,inputErrorMessage:`请输入建造数量!`,buildFailed:`建造失败`,buildFailedMessage:`请检查资源是否足够或前置条件是否满足。`},defense:{attack:`攻击力`,shield:`护盾`,armor:`装甲`,buildCost:`建造成本`,buildTime:`建造时间`,perUnit:`每个单位`,batchCalculator:`批量建造计算器`,quantity:`数量`,totalCost:`总成本`,totalTime:`总时间`},defenseView:{title:`防御设施`,attack:`攻击力`,shield:`护盾`,armor:`装甲`,buildTime:`建造时间`,seconds:`秒`,unitCost:`单位成本`,buildQuantity:`建造数量`,totalCost:`总成本`,build:`建造`,shieldDomeBuilt:`护盾罩已建造`,inputError:`输入错误`,inputErrorMessage:`请输入建造数量!`,buildFailed:`建造失败`,buildFailedMessage:`请检查资源是否足够或前置条件是否满足。护盾罩只能建造一个。`},fleetView:{title:`舰队管理`,fleetOverview:`舰队总览`,sendFleet:`派遣舰队`,flightMissions:`飞行任务`,currentPlanetFleet:`当前星球舰队`,attack:`攻击`,shield:`护盾`,armor:`装甲`,speed:`速度`,cargo:`载货`,selectFleet:`选择舰队`,selectFleetDescription:`选择要派遣的舰船数量`,available:`可用`,all:`全部`,targetCoordinates:`目标坐标`,galaxy:`银河系`,system:`星系`,position:`位置`,missionType:`任务类型`,missionInfo:`任务信息`,fuelConsumption:`燃料消耗`,flightTime:`飞行时间`,attackMission:`攻击`,transport:`运输`,colonize:`殖民`,spy:`侦察`,deploy:`部署`,recycle:`回收`,destroy:`行星毁灭`,transportResources:`运输资源`,totalCargoCapacity:`总载货量`,used:`已用`,noFlightMissions:`暂无飞行任务`,outbound:`前往`,returning:`返回`,fleetComposition:`舰队组成`,carryingResources:`携带资源`,arrivalTime:`到达时间`,returnTime:`返回时间`,recallFleet:`召回舰队`,sendFailed:`派遣失败`,sendFailedMessage:`请检查舰队数量、燃料是否充足,或载货量是否超出限制。`,recallFailed:`召回失败`,recallFailedMessage:`该任务无法召回。`,unknownPlanet:`未知星球`,fleetMissionSlots:`舰队任务槽位`,noShipsSelected:`未选择舰船`,cannotSendToOwnPlanet:`无法派遣舰队到自己的星球`,cargoExceedsCapacity:`载货量超出限制`,noColonyShip:`需要殖民船才能执行殖民任务`,noDebrisAtTarget:`目标坐标没有残骸场或残骸场已空`,noDeathstar:`需要死星才能执行毁灭任务`,giftMode:`赠送模式`,giftModeDescription:`将资源作为礼物赠送给`,estimatedReputationGain:`预计好感度增加`},officersView:{title:`军官`,activated:`已激活`,inactive:`未激活`,activeStatus:`激活状态`,expirationTime:`到期时间`,remainingTime:`剩余时间`,recruitCost:`招募成本`,days:`天`,benefitsBonus:`效果加成`,resourceProduction:`资源产量`,darkMatterProduction:`暗物质产量`,energyProduction:`电量产出`,buildingSpeed:`建筑速度`,researchSpeed:`研究速度`,fleetSpeed:`舰队速度`,fuelConsumption:`燃料消耗`,defense:`防御力`,storageCapacity:`仓储容量`,buildQueue:`建筑队列`,fleetSlots:`舰队槽位`,hire:`招募`,renew:`续约`,dismiss:`解雇`,hireTitle:`招募军官`,hireMessage:`确定要招募 {name} 吗?有效期为7天。`,renewTitle:`续约军官`,renewMessage:`确定要为 {name} 续约7天吗?`,dismissTitle:`解雇军官`,dismissMessage:`确定要解雇 {name} 吗?不会返还任何费用。`,hireFailed:`招募失败`,renewFailed:`续约失败`,insufficientResources:`资源不足!`},galaxyView:{title:`星系`,selectCoordinates:`选择坐标`,galaxy:`银河系`,selectGalaxy:`选择银河系`,system:`星系`,selectSystem:`选择星系`,view:`查看`,myPlanet:`我的星球`,myPlanets:`我的星球`,npcPlanets:`NPC星球`,selectPlanetToView:`选择要查看的星球`,totalPositions:`共10个星球位置`,mine:`我的`,hostile:`敌对`,emptySlot:`空位 - 可殖民`,scout:`侦察`,attack:`攻击`,colonize:`殖民`,switch:`切换`,recycle:`回收`,sendGift:`赠送礼物`,debris:`残骸`,debrisField:`残骸场`,scoutPlanetTitle:`侦察星球`,attackPlanetTitle:`攻击星球`,colonizePlanetTitle:`殖民星球`,recyclePlanetTitle:`回收残骸`,giftPlanetTitle:`赠送礼物`,scoutPlanetMessage:`确定要派遣间谍探测器侦察星球 [{coordinates}] 吗?
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请前往舰队页面选择舰船并派遣。`,attackPlanetMessage:`确定要攻击星球 [{coordinates}] 吗?
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请前往舰队页面选择舰船并派遣。`,colonizePlanetMessage:`确定要殖民位置 [{coordinates}] 吗?
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请前往舰队页面派遣殖民船。`,recyclePlanetMessage:`确定要回收位置 [{coordinates}] 的残骸吗?
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请前往舰队页面派遣回收船。`,giftPlanetMessage:`确定要向星球 [{coordinates}] 赠送资源吗?
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请前往舰队页面选择运输船并装载资源。`},messagesView:{title:`消息中心`,battles:`战斗`,spy:`侦查`,npc:`NPC`,battleReports:`战斗报告`,spyReports:`间谍报告`,noBattleReports:`暂无战斗报告`,noSpyReports:`暂无间谍报告`,battleReport:`战斗报告`,spyReport:`间谍报告`,victory:`胜利`,defeat:`失败`,draw:`平局`,attackerFleet:`攻击方舰队`,defenderFleet:`防守方舰队`,defenderDefense:`防守方防御`,attackerLosses:`攻击方损失`,defenderLosses:`防守方损失`,noLosses:`无损失`,plunder:`掠夺资源`,debrisField:`残骸场`,resources:`资源`,fleet:`舰队`,defense:`防御`,buildings:`建筑`,unread:`未读`,targetPlanet:`目标星球`,attackerRemaining:`攻击方剩余`,defenderRemaining:`防守方剩余`,moonChance:`月球生成概率`,showRoundDetails:`显示回合详情`,hideRoundDetails:`隐藏回合详情`,round:`第{round}回合`,attackerRemainingPower:`攻击方剩余火力`,defenderRemainingPower:`防守方剩余火力`,spied:`被侦查`,spiedNotification:`被侦查通知`,noSpiedNotifications:`暂无被侦查通知`,detected:`已发现`,undetected:`未发现`,missions:`任务`,noMissionReports:`暂无任务报告`,success:`成功`,failed:`失败`,npcActivity:`NPC活动`,noNPCActivity:`暂无NPC活动通知`,npcRecycleActivity:`NPC回收残骸`,gifts:`礼物`,giftRejected:`被拒绝`,noGiftNotifications:`暂无礼物通知`,noGiftRejected:`暂无拒绝记录`,giftFrom:`{npcName}的礼物`,giftRejectedBy:`{npcName}拒绝了礼物`,giftResources:`礼物资源`,rejectedResources:`被拒绝的资源`,expectedReputation:`预计好感度`,currentReputation:`当前好感度`,acceptGift:`接受`,rejectGift:`拒绝`,rejectionReason:{hostile:`对方对你有敌意,不接受礼物`,neutral_distrust:`对方对你缺乏信任`,polite_decline:`对方礼貌地拒绝了`}},missionReports:{transportSuccess:`运输任务成功完成`,transportFailed:`运输任务失败`,colonizeSuccess:`殖民任务成功,新星球已建立`,colonizeFailed:`殖民任务失败`,deploySuccess:`部署任务成功完成`,deployFailed:`部署任务失败`,recycleSuccess:`回收任务成功完成`,recycleFailed:`回收任务失败,目标位置没有残骸`,destroySuccess:`行星毁灭任务成功执行`,destroyFailed:`行星毁灭任务失败`},simulatorView:{title:`战斗模拟器`,attacker:`攻击方`,defender:`防守方`,attackerConfig:`攻击方配置`,attackerConfigDesc:`设置攻击方的舰队和科技等级`,defenderConfig:`防守方配置`,defenderConfigDesc:`设置防守方的舰队、防御和科技等级`,fleet:`舰队`,defenseStructures:`防御设施`,techLevels:`科技等级`,weapon:`武器`,shield:`护盾`,armor:`装甲`,defenderResources:`防守方资源(用于掠夺计算)`,startSimulation:`开始模拟`,reset:`重置`,battleResult:`战斗结果`,attackerVictory:`攻击方胜利`,defenderVictory:`防守方胜利`,draw:`平局`,afterRounds:`经过 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erraformingTechnology:`地形改造技術`,planetDestructionTech:`行星毀滅技術`},technologyDescriptions:{energyTechnology:`提高能源利用效率`,laserTechnology:`激光武器和防禦的基礎`,ionTechnology:`離子武器技術`,hyperspaceTechnology:`超空間跳躍技術`,plasmaTechnology:`等離子武器技術`,computerTechnology:`增加研究佇列數量,每級+1佇列(最多10級)`,espionageTechnology:`提高間諜探測效果,每級提高1級偵查深度`,weaponsTechnology:`提高艦船和防禦的攻擊力,每級+10%`,shieldingTechnology:`提高艦船和防禦的護盾值,每級+10%`,armourTechnology:`提高艦船和防禦的裝甲值,每級+10%`,astrophysics:`每級增加1個殖民地槽位,增加探險成功率`,gravitonTechnology:`研究引力操縱,死星的必要技術`,combustionDrive:`基礎推進技術`,impulseDrive:`中級推進技術`,hyperspaceDrive:`高級推進技術`,darkMatterTechnology:`研究暗物質的性質和應用`,terraformingTechnology:`研究行星地形改造技術,每級為所有行星增加3個可用空間`,planetDestructionTech:`研究如何摧毀整個行星的恐怖技術`},officers:{commander:`指揮官`,admiral:`上將`,engineer:`工程師`,geologist:`地質學家`,technocrat:`技術專家`,darkMatterSpecialist:`暗物質專家`,resourceBonus:`資源生產加成`,darkMatterBonus:`暗物質生產加成`,energyBonus:`電力產量加成`},officerDescriptions:{commander:`提升建築速度和管理能力`,admiral:`提升艦隊戰鬥力和速度`,engineer:`提升能源和防禦能力`,geologist:`提升資源產量`,technocrat:`提升研究速度和間諜能力`,darkMatterSpecialist:`提升暗物質採集效率`},queue:{buildQueue:`建造佇列`,researchQueue:`研究佇列`,building:`建造中`,researching:`研究中`,remaining:`剩餘時間`,cancel:`取消`,cancelBuild:`取消建造`,cancelResearch:`取消研究`,confirmCancel:`確定要取消嗎?將返還50%的資源。`,level:`等級`,upgradeToLevel:`升級到等級`},overview:{title:`星球總覽`,resourceOverview:`資源概覽`,fleetInfo:`艦隊資訊`,currentShips:`當前星球的艦船數量`,productionSources:`生產來源`,productionSourcesDesc:`詳細資源生產和加成資訊`,consumptionSources:`電力消耗來源`,consumptionSourcesDesc:`各建築的電力消耗詳情`,totalProduction:`總產量`,totalConsumption:`總消耗`,noConsumption:`當前無電力消耗`},buildingsView:{title:`建築`,usedSpace:`已用空間`,spaceUsage:`佔用空間`,level:`等級`,upgradeCost:`升級消耗`,buildTime:`建造時間`,upgrade:`升級`,maxLevelReached:`等級已滿`,requirementsNotMet:`條件不足`,upgradeFailed:`升級失敗`,upgradeFailedMessage:`請檢查資源是否足夠、空間是否充足或是否有其他建造任務。`,demolish:`拆除`,demolishRefund:`拆除返還`,demolishFailed:`拆除失敗`,demolishFailedMessage:`無法拆除該建築,請檢查建造隊列是否已滿或建築等級是否為0。`,confirmDemolish:``,confirmDemolishMessage:``},researchView:{title:`研究`,researchCost:`研究消耗`,research:`研究`,maxLevelReached:`等級已滿`,researchFailed:`研究失敗`,researchFailedMessage:`請檢查資源是否足夠、前置條件是否滿足,或是否有其他研究任務。`},shipyard:{attack:`攻擊力`,shield:`護盾`,armor:`裝甲`,speed:`速度`,cargoCapacity:`載貨量`,fuelConsumption:`燃料消耗`,buildCost:`建造成本`,buildTime:`建造時間`,perUnit:`每個單位`,batchCalculator:`批量建造計算器`,quantity:`數量`,totalCost:`總成本`,totalTime:`總時間`},shipyardView:{title:`船塢`,fleetStorage:`艦隊倉儲`,attack:`攻擊力`,shield:`護盾`,speed:`速度`,cargoCapacity:`載貨量`,unitCost:`單位成本`,buildQuantity:`建造數量`,totalCost:`總成本`,build:`建造`,inputError:`輸入錯誤`,inputErrorMessage:`請輸入建造數量!`,buildFailed:`建造失敗`,buildFailedMessage:`請檢查資源是否足夠或前置條件是否滿足。`},defense:{attack:`攻擊力`,shield:`護盾`,armor:`裝甲`,buildCost:`建造成本`,buildTime:`建造時間`,perUnit:`每個單位`,batchCalculator:`批量建造計算器`,quantity:`數量`,totalCost:`總成本`,totalTime:`總時間`},defenseView:{title:`防禦設施`,attack:`攻擊力`,shield:`護盾`,armor:`裝甲`,buildTime:`建造時間`,seconds:`秒`,unitCost:`單位成本`,buildQuantity:`建造數量`,totalCost:`總成本`,build:`建造`,shieldDomeBuilt:`護盾罩已建造`,inputError:`輸入錯誤`,inputErrorMessage:`請輸入建造數量!`,buildFailed:`建造失敗`,buildFailedMessage:`請檢查資源是否足夠或前置條件是否滿足。護盾罩只能建造一個。`},fleetView:{title:`艦隊管理`,fleetOverview:`艦隊總覽`,sendFleet:`派遣艦隊`,flightMissions:`飛行任務`,currentPlanetFleet:`當前星球艦隊`,attack:`攻擊`,shield:`護盾`,armor:`裝甲`,speed:`速度`,cargo:`載貨`,selectFleet:`選擇艦隊`,selectFleetDescription:`選擇要派遣的艦船數量`,available:`可用`,all:`全部`,targetCoordinates:`目標座標`,galaxy:`銀河系`,diplomacy:`Diplomacy`,system:`星系`,position:`位置`,missionType:`任務類型`,missionInfo:`任務資訊`,fuelConsumption:`燃料消耗`,flightTime:`飛行時間`,attackMission:`攻擊`,transport:`運輸`,colonize:`殖民`,spy:`偵察`,deploy:`部署`,recycle:`回收`,transportResources:`運輸資源`,totalCargoCapacity:`總載貨量`,used:`已用`,noFlightMissions:`暫無飛行任務`,outbound:`前往`,returning:`返回`,fleetComposition:`艦隊組成`,carryingResources:`攜帶資源`,arrivalTime:`到達時間`,returnTime:`返回時間`,recallFleet:`召回艦隊`,sendFailed:`派遣失敗`,sendFailedMessage:`請檢查艦隊數量、燃料是否充足,或載貨量是否超出限制。`,recallFailed:`召回失敗`,recallFailedMessage:`該任務無法召回。`,unknownPlanet:`未知星球`,fleetMissionSlots:`艦隊任務槽位`,noShipsSelected:`未選擇艦船`,cannotSendToOwnPlanet:`無法派遣艦隊到自己的星球`,cargoExceedsCapacity:`載貨量超出限制`,noColonyShip:`需要殖民船才能執行殖民任務`,noDebrisAtTarget:`目標坐標沒有殘骸場或殘骸場已空`,noDeathstar:`需要死星才能執行毀滅任務`,giftMode:`贈送模式`,giftModeDescription:`將資源作為禮物贈送給`,estimatedReputationGain:`預計好感度增加`},officersView:{title:`軍官`,activated:`已啟用`,inactive:`未啟用`,activeStatus:`啟用狀態`,expirationTime:`到期時間`,remainingTime:`剩餘時間`,recruitCost:`招募成本`,days:`天`,benefitsBonus:`效果加成`,resourceProduction:`資源產量`,darkMatterProduction:`暗物質產量`,energyProduction:`電量產出`,buildingSpeed:`建築速度`,researchSpeed:`研究速度`,fleetSpeed:`艦隊速度`,fuelConsumption:`燃料消耗`,defense:`防禦力`,storageCapacity:`倉儲容量`,buildQueue:`建築佇列`,fleetSlots:`艦隊槽位`,hire:`招募`,renew:`續約`,dismiss:`解雇`,hireTitle:`招募軍官`,hireMessage:`確定要招募 {name} 嗎?有效期為7天。`,renewTitle:`續約軍官`,renewMessage:`確定要為 {name} 續約7天嗎?`,dismissTitle:`解雇軍官`,dismissMessage:`確定要解雇 {name} 嗎?不會返還任何費用。`,hireFailed:`招募失敗`,renewFailed:`續約失敗`,insufficientResources:`資源不足!`},galaxyView:{title:`星系`,selectCoordinates:`選擇座標`,galaxy:`銀河系`,diplomacy:`Diplomacy`,selectGalaxy:`選擇銀河系`,system:`星系`,selectSystem:`選擇星系`,view:`查看`,myPlanet:`我的星球`,myPlanets:`我的星球`,npcPlanets:`NPC星球`,selectPlanetToView:`選擇要查看的星球`,totalPositions:`共10個星球位置`,mine:`我的`,hostile:`敵對`,emptySlot:`空位 - 可殖民`,scout:`偵察`,attack:`攻擊`,colonize:`殖民`,switch:`切換`,recycle:`回收`,debrisField:`殘骸場`,scoutPlanetTitle:`偵察星球`,attackPlanetTitle:`攻擊星球`,colonizePlanetTitle:`殖民星球`,recyclePlanetTitle:`回收殘骸`,scoutPlanetMessage:`確定要派遣間諜探測器偵察星球 [{coordinates}] 嗎?
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請前往艦隊頁面選擇艦船並派遣。`,attackPlanetMessage:`確定要攻擊星球 [{coordinates}] 嗎?
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請前往艦隊頁面選擇艦船並派遣。`,colonizePlanetMessage:`確定要殖民位置 [{coordinates}] 嗎?
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請前往艦隊頁面派遣殖民船。`,recyclePlanetMessage:`確定要回收位置 [{coordinates}] 的殘骸嗎?
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請前往艦隊頁面派遣回收船。`,sendGift:`贈送禮物`,debris:`殘骸`,giftPlanetTitle:`贈送禮物`,giftPlanetMessage:`確定要向星球 [{coordinates}] 贈送資源嗎?
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請前往艦隊頁面選擇運輸船並裝載資源。`},messagesView:{title:`訊息中心`,battles:`戰鬥`,spy:`偵查`,npc:`NPC`,battleReports:`戰鬥報告`,spyReports:`間諜報告`,noBattleReports:`暫無戰鬥報告`,noSpyReports:`暫無間諜報告`,battleReport:`戰鬥報告`,spyReport:`間諜報告`,victory:`勝利`,defeat:`失敗`,draw:`平局`,attackerFleet:`攻擊方艦隊`,defenderFleet:`防守方艦隊`,defenderDefense:`防守方防禦`,attackerLosses:`攻擊方損失`,defenderLosses:`防守方損失`,noLosses:`無損失`,plunder:`掠奪資源`,debrisField:`殘骸場`,resources:`資源`,fleet:`艦隊`,defense:`防禦`,buildings:`建築`,unread:`未讀`,targetPlanet:`目標星球`,attackerRemaining:`攻擊方剩餘`,defenderRemaining:`防守方剩餘`,moonChance:`月球生成機率`,showRoundDetails:`顯示回合詳情`,hideRoundDetails:`隱藏回合詳情`,round:`第{round}回合`,attackerRemainingPower:`攻擊方剩餘火力`,defenderRemainingPower:`防守方剩餘火力`,spied:`被偵查`,spiedNotification:`被偵查通知`,noSpiedNotifications:`暫無被偵查通知`,detected:`已發現`,undetected:`未發現`,missions:`任務`,noMissionReports:`暫無任務報告`,success:`成功`,failed:`失敗`,npcActivity:`NPC活動`,noNPCActivity:`暫無NPC活動通知`,npcRecycleActivity:`NPC回收殘骸`,gifts:`禮物`,giftRejected:`被拒絕`,noGiftNotifications:`暫無禮物通知`,noGiftRejected:`暫無拒絕記錄`,giftFrom:`{npcName}的禮物`,giftRejectedBy:`{npcName}拒絕了禮物`,giftResources:`禮物資源`,rejectedResources:`被拒絕的資源`,expectedReputation:`預計好感度`,currentReputation:`當前好感度`,acceptGift:`接受`,rejectGift:`拒絕`,rejectionReason:{hostile:`對方對你有敵意,不接受禮物`,neutral_distrust:`對方對你缺乏信任`,polite_decline:`對方禮貌地拒絕了`}},missionReports:{transportSuccess:`運輸任務成功完成`,transportFailed:`運輸任務失敗`,colonizeSuccess:`殖民任務成功,新星球已建立`,colonizeFailed:`殖民任務失敗`,deploySuccess:`部署任務成功完成`,deployFailed:`部署任務失敗`,recycleSuccess:`回收任務成功完成`,recycleFailed:`回收任務失敗,目標位置沒有殘骸`,destroySuccess:`行星毀滅任務成功執行`,destroyFailed:`行星毀滅任務失敗`},simulatorView:{title:`戰鬥模擬器`,attacker:`攻擊方`,defender:`防守方`,attackerConfig:`攻擊方配置`,attackerConfigDesc:`設置攻擊方的艦隊和科技等級`,defenderConfig:`防守方配置`,defenderConfigDesc:`設置防守方的艦隊、防禦和科技等級`,fleet:`艦隊`,defenseStructures:`防禦設施`,techLevels:`科技等級`,weapon:`武器`,shield:`護盾`,armor:`裝甲`,defenderResources:`防守方資源(用於掠奪計算)`,startSimulation:`開始模擬`,reset:`重置`,battleResult:`戰鬥結果`,attackerVictory:`攻擊方勝利`,defenderVictory:`防守方勝利`,draw:`平局`,afterRounds:`經過 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管理面板`,adminOnly:`僅管理員`,selectPlanet:`選擇星球`,choosePlanet:`選擇一個星球`,resources:`資源`,buildings:`建築`,research:`科技`,ships:`艦船`,defense:`防禦`,officers:`軍官`,modifyResources:`修改資源`,resourcesDesc:`快速修改星球資源數量`,modifyBuildings:`修改建築`,buildingsDesc:`快速設定建築等級`,modifyResearch:`修改科技`,researchDesc:`快速設定科技等級`,modifyShips:`修改艦船`,shipsDesc:`快速設定艦船數量`,modifyDefense:`修改防禦`,defenseDesc:`快速設定防禦數量`,modifyOfficers:`修改軍官`,officersDesc:`快速設定軍官到期時間`,days:`天`,npcTesting:`NPC 測試`,npcTestingDesc:`測試NPC偵查和攻擊行為`,selectNPC:`選擇NPC`,chooseNPC:`選擇一個NPC`,targetPlanet:`目標星球`,chooseTarget:`選擇目標星球`,testSpy:`測試偵查`,testAttack:`測試攻擊`,testSpyAndAttack:`測試偵查&攻擊`,initializeFleet:`初始化NPC艦隊`,accelerateMissions:`加速所有任務(5秒)`,selectNPCFirst:`請先選擇一個NPC`,npcNoProbes:`NPC沒有間諜探測器`,npcNoSpyReport:`NPC需要先偵查`,npcMissionFailed:`創建任務失敗`,dangerZone:`危險區域`,dangerZoneDesc:`以下操作不可撤銷,請謹慎操作`,resetGame:`重置遊戲`,resetGameConfirm:`確定要重置遊戲嗎?這將刪除所有資料!`},alerts:{npcSpyIncoming:`NPC偵查即將到達`,npcAttackIncoming:`NPC艦隊來襲!`,npcFleetIncoming:`NPC艦隊接近`,ships:`艘艦船`,spiedBy:`被偵查`,attackedBy:`被攻擊`,detectionSuccess:`偵查被發現`,detectionFailed:`偵查未被發現`,npcSpiedYourPlanet:`NPC偵查了你的星球`,npcAttackedYourPlanet:`NPC攻擊了你的星球`},diplomacy:{title:`外交`,description:`管理與NPC的外交關係`,tabs:{all:`全部`,friendly:`友好`,neutral:`中立`,hostile:`敵對`},noNpcs:`沒有NPC`,noFriendlyNpcs:`沒有友好的NPC`,noNeutralNpcs:`沒有中立的NPC`,noHostileNpcs:`沒有敵對的NPC`,recentEvents:`最近事件`,recentEventsDescription:`最近的外交活動記錄`,ago:`前`,status:{friendly:`友好`,neutral:`中立`,hostile:`敵對`},planets:`星球`,allies:`盟友`,reputation:`聲望`,alliedWith:`結盟對象`,more:`更多`,actions:{gift:`贈送禮物`,viewPlanets:`查看星球`},lastEvent:`最近事件`,events:{gift:`已贈送禮物`,attack:`攻擊`,allyAttacked:`盟友被攻擊`,spy:`間諜活動`,stealDebris:`掠奪殘骸`}},pagination:{previous:`上一頁`,next:`下一頁`,first:`首頁`,last:`末頁`,page:`第 {page} 頁`}},n={common:{confirm:`Confirm`,cancel:`Cancel`,delete:`Delete`,edit:`Edit`,save:`Save`,close:`Close`,back:`Back`,next:`Next`,previous:`Previous`,submit:`Submit`,reset:`Reset`,search:`Search`,filter:`Filter`,loading:`Loading...`,noData:`No Data`,error:`Error`,success:`Success`,warning:`Warning`,info:`Info`,resourceType:`Resource Type`,playerName:`Commander`,timeHour:`h`,timeMinute:`m`,timeSecond:`s`,featureLocked:`Feature Locked`,unlockRequired:`Building Required`,requiredBuilding:`Required Building`,currentLevel:`Current Level`,goToBuildings:`Go to Buildings`,locked:`Locked`,viewRequirements:`View Requirements`,requirementsNotMet:`Requirements Not Met`,current:`Current`,level:`Level`},errors:{requirementsNotMet:`Requirements not met`,insufficientResources:`Insufficient resources`,insufficientFleetStorage:`Insufficient fleet storage`,shieldDomeLimit:`Shield dome limit reached`,fleetMissionsFull:`Fleet mission slots full`,insufficientFleet:`Insufficient fleet`,insufficientFuel:`Insufficient fuel`,planetOnly:`This building can only be built on planets`,moonOnly:`This building can only be built on moons`,buildQueueFull:`Build queue full`,insufficientSpace:`Insufficient space`,buildingLevelZero:`Building level is 0, cannot demolish`,researchQueueFull:`Research queue full`,moonExists:`Moon already exists`,insufficientDebris:`Insufficient debris field`},nav:{overview:`Overview`,buildings:`Buildings`,research:`Research`,shipyard:`Shipyard`,defense:`Defense`,fleet:`Fleet`,officers:`Officers`,simulator:`Simulator`,galaxy:`Galaxy`,diplomacy:`Diplomacy`,messages:`Messages`,settings:`Settings`,gm:`GM`},sidebar:{language:`Language`,lightMode:`Light Mode`,darkMode:`Dark Mode`,collapse:`Collapse`,expand:`Expand`},resources:{metal:`Metal`,crystal:`Crystal`,deuterium:`Deuterium`,darkMatter:`Dark Matter`,energy:`Energy`,production:`Production`,consumption:`Consumption`,capacity:`Capacity`,current:`Current`,max:`Max Capacity`,perHour:`hour`,perMinute:`min`,hour:`hour`,noEnergy:`No Energy`},planet:{planet:`Planet`,moon:`Moon`,colony:`Colony`,position:`Position`,coordinates:`Coordinates`,switchToMoon:`View Moon`,backToPlanet:`Back to Planet`,switchPlanet:`Switch Planet`,currentPlanet:`Current Planet`,fields:`Fields`,temperature:`Temperature`,homePlanet:`Home Planet`,planetPrefix:`Planet`,moonSuffix:`'s Moon`,colonyPrefix:`Colony`},player:{points:`Total Points`},buildings:{metalMine:`Metal Mine`,crystalMine:`Crystal Mine`,deuteriumSynthesizer:`Deuterium Synthesizer`,solarPlant:`Solar Plant`,fusionReactor:`Fusion Reactor`,roboticsFactory:`Robotics Factory`,naniteFactory:`Nanite Factory`,shipyard:`Shipyard`,researchLab:`Research Lab`,metalStorage:`Metal Storage`,crystalStorage:`Crystal Storage`,deuteriumTank:`Deuterium Tank`,darkMatterCollector:`Dark Matter Collector`,darkMatterTank:`Dark Matter Tank`,missileSilo:`Missile Silo`,terraformer:`Terraformer`,lunarBase:`Lunar Base`,sensorPhalanx:`Sensor Phalanx`,jumpGate:`Jump Gate`,planetDestroyerFactory:`Planet Destroyer Factory`,buildTime:`Build Time`,production:`Production`,consumption:`Consumption`,totalCost:`Total Cost`,totalPoints:`Total Points`,levelRange:`Level Range`,storageCapacity:`Capacity`,energyProduction:`Energy Production`,fleetStorage:`Fleet Storage`,buildQueueBonus:`Build Queue`,spaceBonus:`Space Bonus`,buildSpeedBonus:`Build Speed Bonus`,researchSpeedBonus:`Research Speed Bonus`,missileCapacity:`Missile Capacity`},buildingDescriptions:{metalMine:`Extracts metal resources`,crystalMine:`Extracts crystal resources`,deuteriumSynthesizer:`Synthesizes deuterium resources`,solarPlant:`Provides energy`,fusionReactor:`Uses deuterium to generate large amounts of energy`,roboticsFactory:`Accelerates construction speed`,naniteFactory:`Increases build queue capacity, +1 per level (max 10 levels)`,shipyard:`Constructs ships`,researchLab:`Researches technologies`,metalStorage:`Increases metal storage capacity`,crystalStorage:`Increases crystal storage capacity`,deuteriumTank:`Increases deuterium storage capacity`,darkMatterCollector:`Collects rare dark matter resources`,darkMatterTank:`Increases dark matter storage capacity`,missileSilo:`Stores and launches missiles, 10 missiles per level`,terraformer:`Terraforms planet surface, adds 5 available space per level`,lunarBase:`Increases available space on the moon, +5 space per level`,sensorPhalanx:`Detects fleet activities in surrounding systems`,jumpGate:`Instantly transfers fleets to other moons`,planetDestroyerFactory:`Constructs ultimate weapons capable of destroying planets`},ships:{lightFighter:`Light Fighter`,heavyFighter:`Heavy Fighter`,cruiser:`Cruiser`,battleship:`Battleship`,battlecruiser:`Battlecruiser`,bomber:`Bomber`,destroyer:`Destroyer`,smallCargo:`Small Cargo`,largeCargo:`Large Cargo`,colonyShip:`Colony Ship`,recycler:`Recycler`,espionageProbe:`Espionage Probe`,solarSatellite:`Solar Satellite`,darkMatterHarvester:`Dark Matter Harvester`,deathstar:`Deathstar`},shipDescriptions:{lightFighter:`Basic combat unit`,heavyFighter:`Heavily armored fighter`,cruiser:`Medium warship, balanced offense and defense`,battleship:`Powerful warship`,battlecruiser:`Fast powerful warship, excels at attacking battleships`,bomber:`Specialized ship for attacking defense structures`,destroyer:`Hunter specialized in destroying large ships`,smallCargo:`Transports small amounts of resources`,largeCargo:`Transports large amounts of resources`,colonyShip:`Used to colonize new planets`,recycler:`Collects debris field resources`,espionageProbe:`Scouts enemy planets`,solarSatellite:`Provides extra energy, generates 50 energy per satellite`,darkMatterHarvester:`Special ship for harvesting dark matter`,deathstar:`Ultimate weapon capable of destroying entire planets`},defenses:{rocketLauncher:`Rocket Launcher`,lightLaser:`Light Laser`,heavyLaser:`Heavy Laser`,gaussCannon:`Gauss Cannon`,ionCannon:`Ion Cannon`,plasmaTurret:`Plasma Turret`,smallShieldDome:`Small Shield Dome`,largeShieldDome:`Large Shield Dome`,antiBallisticMissile:`Anti-Ballistic Missile`,interplanetaryMissile:`Interplanetary Missile`,planetaryShield:`Planetary Shield`},defenseDescriptions:{rocketLauncher:`Basic defense facility`,lightLaser:`Light energy weapon`,heavyLaser:`Heavy energy weapon`,gaussCannon:`High-speed kinetic weapon`,ionCannon:`Effective against shields`,plasmaTurret:`Powerful defense facility`,smallShieldDome:`Small shield protecting the entire planet`,largeShieldDome:`Large shield protecting the entire planet`,antiBallisticMissile:`Intercepts enemy missiles, can intercept 1 interplanetary missile each`,interplanetaryMissile:`Can attack defense structures on other planets`,planetaryShield:`Super shield protecting planet from destruction attacks`},research:{researchTime:`Research Time`,totalCost:`Total Cost`,totalPoints:`Total Points`,levelRange:`Level Range`,attackBonus:`Attack Bonus`,shieldBonus:`Shield Bonus`,armorBonus:`Armor Bonus`,spyLevel:`Spy Level`,researchQueueBonus:`Research Queue`,colonySlots:`Colony Slots`,forAllPlanets:`(Global)`,speedBonus:`Speed Bonus`,researchSpeedBonus:`Research Speed Bonus`},technologies:{energyTechnology:`Energy Technology`,laserTechnology:`Laser Technology`,ionTechnology:`Ion Technology`,hyperspaceTechnology:`Hyperspace Technology`,plasmaTechnology:`Plasma Technology`,computerTechnology:`Computer Technology`,espionageTechnology:`Espionage Technology`,weaponsTechnology:`Weapons Technology`,shieldingTechnology:`Shielding Technology`,armourTechnology:`Armour Technology`,astrophysics:`Astrophysics`,gravitonTechnology:`Graviton Technology`,combustionDrive:`Combustion Drive`,impulseDrive:`Impulse Drive`,hyperspaceDrive:`Hyperspace Drive`,darkMatterTechnology:`Dark Matter Technology`,terraformingTechnology:`Terraforming Technology`,planetDestructionTech:`Planet Destruction Technology`},technologyDescriptions:{energyTechnology:`Improves energy efficiency`,laserTechnology:`Foundation of laser weapons and defense`,ionTechnology:`Ion weapon technology`,hyperspaceTechnology:`Hyperspace jump technology`,plasmaTechnology:`Plasma weapon technology`,computerTechnology:`Increases research queue capacity, +1 per level (max 10 levels)`,espionageTechnology:`Improves spy probe effectiveness, +1 espionage level per level`,weaponsTechnology:`Increases ship and defense attack power by 10% per level`,shieldingTechnology:`Increases ship and defense shields by 10% per level`,armourTechnology:`Increases ship and defense armour by 10% per level`,astrophysics:`Each level adds 1 colony slot and increases expedition success rate`,gravitonTechnology:`Studies graviton manipulation, required for Death Star`,combustionDrive:`Basic propulsion technology`,impulseDrive:`Intermediate propulsion technology`,hyperspaceDrive:`Advanced propulsion technology`,darkMatterTechnology:`Research into dark matter properties and applications`,terraformingTechnology:`Research planet terraforming technology, adds 3 available space to all planets per level`,planetDestructionTech:`Terrifying technology for destroying entire planets`},officers:{commander:`Commander`,admiral:`Admiral`,engineer:`Engineer`,geologist:`Geologist`,technocrat:`Technocrat`,darkMatterSpecialist:`Dark Matter Specialist`,resourceBonus:`Resource Production Bonus`,darkMatterBonus:`Dark Matter Production Bonus`,energyBonus:`Energy Production Bonus`},officerDescriptions:{commander:`Improves building speed and management`,admiral:`Improves fleet combat and speed`,engineer:`Improves energy and defense`,geologist:`Improves resource production`,technocrat:`Improves research speed and espionage`,darkMatterSpecialist:`Improves dark matter collection efficiency`},queue:{buildQueueBonus:`Build Queue`,spaceBonus:`Space Bonus`,buildSpeedBonus:`Build Speed Bonus`,researchSpeedBonus:`Research Speed Bonus`,researchQueueBonus:`Research Queue`,building:`Building`,researching:`Researching`,remaining:`Remaining`,cancel:`Cancel`,cancelBuild:`Cancel Build`,cancelResearch:`Cancel Research`,confirmCancel:`Are you sure you want to cancel? 50% of resources will be refunded.`,level:`Level`,quantity:`Quantity`,upgradeToLevel:`Upgrade to Level`},overview:{title:`Planet Overview`,resourceOverview:`Resources`,fleetInfo:`Fleet`,currentShips:`Ships on this planet`,productionSources:`Production Sources`,productionSourcesDesc:`Detailed resource production and bonus information`,consumptionSources:`Consumption Sources`,consumptionSourcesDesc:`Energy consumption details for buildings`,totalProduction:`Total Production`,totalConsumption:`Total Consumption`,noConsumption:`No energy consumption`},buildingsView:{title:`Buildings`,usedSpace:`Used Space`,spaceUsage:`Space Usage`,level:`Level`,upgradeCost:`Upgrade Cost`,buildTime:`Build Time`,upgrade:`Upgrade`,maxLevelReached:`Max Level Reached`,requirementsNotMet:`Requirements Not Met`,upgradeFailed:`Upgrade Failed`,upgradeFailedMessage:`Please check if you have enough resources, space, or if there are other build tasks.`,demolish:`Demolish`,demolishRefund:`Demolish Refund`,demolishFailed:`Demolish Failed`,demolishFailedMessage:`Unable to demolish this building. Please check if the build queue is full or the building level is 0.`,confirmDemolish:`Confirm Demolish`,confirmDemolishMessage:`Are you sure you want to demolish`},researchView:{title:`Research`,researchCost:`Research Cost`,research:`Research`,maxLevelReached:`Max Level Reached`,researchFailed:`Research Failed`,researchFailedMessage:`Please check if you have enough resources, prerequisites are met, or if there are other research tasks.`},shipyard:{attack:`Attack`,shield:`Shield`,armor:`Armor`,speed:`Speed`,cargoCapacity:`Cargo Capacity`,fuelConsumption:`Fuel Consumption`,buildCost:`Build Cost`,buildTime:`Build Time`,perUnit:`Per Unit`,batchCalculator:`Batch Calculator`,quantity:`Quantity`,totalCost:`Total Cost`,totalTime:`Total Time`},shipyardView:{title:`Shipyard`,fleetStorage:`Fleet Storage`,attack:`Attack`,shield:`Shield`,speed:`Speed`,cargoCapacity:`Cargo Capacity`,unitCost:`Unit Cost`,buildQuantity:`Build Quantity`,totalCost:`Total Cost`,build:`Build`,inputError:`Input Error`,inputErrorMessage:`Please enter build quantity!`,buildFailed:`Build Failed`,buildFailedMessage:`Please check if you have enough resources or if prerequisites are met.`},defense:{attack:`Attack`,shield:`Shield`,armor:`Armor`,buildCost:`Build Cost`,buildTime:`Build Time`,perUnit:`Per Unit`,batchCalculator:`Batch Calculator`,quantity:`Quantity`,totalCost:`Total Cost`,totalTime:`Total Time`},defenseView:{title:`Defense`,attack:`Attack`,shield:`Shield`,armor:`Armor`,buildTime:`Build Time`,seconds:`s`,unitCost:`Unit Cost`,buildQuantity:`Build Quantity`,totalCost:`Total Cost`,build:`Build`,shieldDomeBuilt:`Shield dome already built`,inputError:`Input Error`,inputErrorMessage:`Please enter build quantity!`,buildFailed:`Build Failed`,buildFailedMessage:`Please check if you have enough resources or if prerequisites are met. Shield domes can only be built once.`},fleetView:{title:`Fleet Management`,fleetOverview:`Fleet Overview`,sendFleet:`Send Fleet`,flightMissions:`Flight Missions`,currentPlanetFleet:`Current Planet Fleet`,attack:`Attack`,shield:`Shield`,armor:`Armor`,speed:`Speed`,cargo:`Cargo`,selectFleet:`Select Fleet`,selectFleetDescription:`Select the number of ships to send`,available:`Available`,all:`All`,targetCoordinates:`Target Coordinates`,galaxy:`Galaxy`,system:`System`,position:`Position`,missionType:`Mission Type`,missionInfo:`Mission Info`,fuelConsumption:`Fuel Consumption`,flightTime:`Flight Time`,attackMission:`Attack`,transport:`Transport`,colonize:`Colonize`,spy:`Spy`,deploy:`Deploy`,recycle:`Recycle`,destroy:`Planet Destruction`,transportResources:`Transport Resources`,totalCargoCapacity:`Total Cargo Capacity`,used:`Used`,noFlightMissions:`No flight missions`,outbound:`Outbound`,returning:`Returning`,fleetComposition:`Fleet Composition`,carryingResources:`Carrying Resources`,arrivalTime:`Arrival Time`,returnTime:`Return Time`,recallFleet:`Recall Fleet`,sendFailed:`Send Failed`,sendFailedMessage:`Please check fleet count, fuel availability, or cargo capacity limits.`,recallFailed:`Recall Failed`,recallFailedMessage:`This mission cannot be recalled.`,unknownPlanet:`Unknown Planet`,fleetMissionSlots:`Fleet Mission Slots`,noShipsSelected:`No ships selected`,cannotSendToOwnPlanet:`Cannot send fleet to your own planet`,cargoExceedsCapacity:`Cargo exceeds capacity`,noColonyShip:`Colony ship required for colonization mission`,noDebrisAtTarget:`No debris field at target coordinates or debris field is empty`,noDeathstar:`Deathstar required for destruction mission`,giftMode:`Gift Mode`,giftModeDescription:`Send resources as a gift to`,estimatedReputationGain:`Estimated reputation gain`},officersView:{title:`Officers`,activated:`Activated`,inactive:`Inactive`,activeStatus:`Active Status`,expirationTime:`Expiration Time`,remainingTime:`Remaining Time`,recruitCost:`Recruitment Cost`,days:`days`,benefitsBonus:`Benefits Bonus`,resourceProduction:`Resource Production`,darkMatterProduction:`Dark Matter Production`,energyProduction:`Energy Production`,buildingSpeed:`Building Speed`,researchSpeed:`Research Speed`,fleetSpeed:`Fleet Speed`,fuelConsumption:`Fuel Consumption`,defense:`Defense`,storageCapacity:`Storage Capacity`,buildQueueBonus:`Build Queue`,spaceBonus:`Space Bonus`,buildSpeedBonus:`Build Speed Bonus`,researchSpeedBonus:`Research Speed Bonus`,fleetSlots:`Fleet Slots`,hire:`Hire`,renew:`Renew`,dismiss:`Dismiss`,hireTitle:`Hire Officer`,hireMessage:`Are you sure you want to hire {name}? Valid for 7 days.`,renewTitle:`Renew Officer`,renewMessage:`Are you sure you want to renew {name} for 7 days?`,dismissTitle:`Dismiss Officer`,dismissMessage:`Are you sure you want to dismiss {name}? No refunds will be given.`,hireFailed:`Hire Failed`,renewFailed:`Renew Failed`,insufficientResources:`Insufficient resources!`},galaxyView:{title:`Galaxy`,selectCoordinates:`Select Coordinates`,galaxy:`Galaxy`,selectGalaxy:`Select Galaxy`,system:`System`,selectSystem:`Select System`,view:`View`,myPlanet:`My Planet`,myPlanets:`My Planets`,npcPlanets:`NPC Planets`,selectPlanetToView:`Select planet to view`,totalPositions:`10 planet positions total`,mine:`Mine`,hostile:`Hostile`,emptySlot:`Empty - Colonizable`,scout:`Scout`,attack:`Attack`,colonize:`Colonize`,switch:`Switch`,recycle:`Recycle`,debrisField:`Debris Field`,scoutPlanetTitle:`Scout Planet`,attackPlanetTitle:`Attack Planet`,colonizePlanetTitle:`Colonize Planet`,recyclePlanetTitle:`Recycle Debris`,scoutPlanetMessage:`Are you sure you want to send espionage probes to scout planet [{coordinates}]?
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Please go to the fleet page to select ships and send.`,attackPlanetMessage:`Are you sure you want to attack planet [{coordinates}]?
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Please go to the fleet page to select ships and send.`,colonizePlanetMessage:`Are you sure you want to colonize position [{coordinates}]?
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Please go to the fleet page to send a colony ship.`,recyclePlanetMessage:`Are you sure you want to recycle debris at position [{coordinates}]?
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Please go to the fleet page to send recycler ships.`,sendGift:`Send Gift`,debris:`Debris`,giftPlanetTitle:`Send Gift`,giftPlanetMessage:`Are you sure you want to send resources as a gift to planet [{coordinates}]?
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Please go to the fleet page to select transport ships and load resources.`},messagesView:{title:`Messages`,battles:`Battles`,spy:`Spy`,npc:`NPC`,battleReports:`Battle Reports`,spyReports:`Spy Reports`,noBattleReports:`No battle reports`,noSpyReports:`No spy reports`,battleReport:`Battle Report`,spyReport:`Spy Report`,victory:`Victory`,defeat:`Defeat`,draw:`Draw`,attackerFleet:`Attacker Fleet`,defenderFleet:`Defender Fleet`,defenderDefense:`Defender Defense`,attackerLosses:`Attacker Losses`,defenderLosses:`Defender Losses`,noLosses:`No losses`,plunder:`Plunder`,debrisField:`Debris Field`,resources:`Resources`,fleet:`Fleet`,defense:`Defense`,buildings:`Buildings`,unread:`Unread`,targetPlanet:`Target Planet`,spied:`Spied`,spiedNotification:`Spied Notification`,noSpiedNotifications:`No spied notifications`,detected:`Detected`,undetected:`Undetected`,missions:`Missions`,noMissionReports:`No mission reports`,success:`Success`,failed:`Failed`,npcActivity:`NPC Activity`,noNPCActivity:`No NPC activity notifications`,npcRecycleActivity:`NPC Recycling Debris`,gifts:`Gifts`,giftRejected:`Rejected`,noGiftNotifications:`No gift notifications`,noGiftRejected:`No rejected gifts`,giftFrom:`Gift from {npcName}`,giftRejectedBy:`{npcName} rejected the gift`,giftResources:`Gift resources`,rejectedResources:`Rejected resources`,expectedReputation:`Expected reputation`,currentReputation:`Current reputation`,acceptGift:`Accept`,rejectGift:`Reject`,rejectionReason:{hostile:`They are hostile towards you and do not accept gifts`,neutral_distrust:`They lack trust in you`,polite_decline:`They politely declined`}},missionReports:{transportSuccess:`Transport mission completed successfully`,transportFailed:`Transport mission failed`,colonizeSuccess:`Colonization mission successful, new planet established`,colonizeFailed:`Colonization mission failed`,deploySuccess:`Deployment mission completed successfully`,deployFailed:`Deployment mission failed`,recycleSuccess:`Recycling mission completed successfully`,recycleFailed:`Recycling mission failed, no debris at target location`,destroySuccess:`Planet destruction mission executed successfully`,destroyFailed:`Planet destruction mission failed`},simulatorView:{title:`Battle Simulator`,attacker:`Attacker`,defender:`Defender`,attackerConfig:`Attacker Configuration`,attackerConfigDesc:`Configure attacker fleet and technology levels`,defenderConfig:`Defender Configuration`,defenderConfigDesc:`Configure defender fleet, defense, and technology levels`,fleet:`Fleet`,defenseStructures:`Defense Structures`,techLevels:`Technology Levels`,weapon:`Weapon`,shield:`Shield`,armor:`Armor`,defenderResources:`Defender Resources (for plunder calculation)`,startSimulation:`Start Simulation`,reset:`Reset`,battleResult:`Battle Result`,attackerVictory:`Attacker Victory`,defenderVictory:`Defender Victory`,draw:`Draw`,afterRounds:`After {rounds} rounds`,attackerLosses:`Attacker Losses`,defenderLosses:`Defender Losses`,noLosses:`No losses`,attackerRemaining:`Attacker Remaining`,defenderRemaining:`Defender Remaining`,allDestroyed:`All destroyed`,plunderableResources:`Plunderable Resources`,debrisField:`Debris Field`,moonChance:`Moon chance`,showRoundDetails:`Show round details`,hideRoundDetails:`Hide round details`,round:`Round {round}`,attackerRemainingPower:`Attacker remaining power`,defenderRemainingPower:`Defender remaining power`,spied:`Spied`,spiedNotification:`Spied Notification`,noSpiedNotifications:`No spied notifications`,detected:`Detected`,undetected:`Undetected`},settings:{dataManagement:`Data Management`,dataManagementDesc:`Export, import, or clear game data`,exportData:`Export Data`,exportDataDesc:`Export game progress as JSON file`,export:`Export`,exporting:`Exporting...`,exportSuccess:`Export successful`,exportFailed:`Export failed, please try again`,importData:`Import Data`,importDataDesc:`Restore game progress from JSON file`,selectFile:`Select File`,importSuccess:`Import successful`,importConfirmTitle:`Confirm Import`,importConfirmMessage:`Importing will overwrite current game progress. This action cannot be undone. Continue?`,importFailed:`Import failed, please check file format`,clearData:`Clear Data`,clearDataDesc:`Delete all game data and reset`,clear:`Clear`,clearConfirmTitle:`Confirm Clear Data`,clearConfirmMessage:`This will delete all game data and start over. This action cannot be undone. Continue?`,gameSettings:`Game Settings`,gameSettingsDesc:`Adjust game parameters and preferences`,gamePause:`Game Pause`,gamePauseDesc:`Pause or resume game time and resource production`,pause:`Pause`,resume:`Resume`,gamePaused:`Game paused`,gameResumed:`Game resumed`,playerName:`Player Name`,gameSpeed:`Game Speed`,gameSpeedDesc:`Current game speed multiplier`,about:`About`,version:`Version`,buildDate:`Build Date`,community:`Community`,github:`GitHub Repository`,qqGroup:`QQ Group`},gmView:{title:`GM Control Panel`,adminOnly:`Admin Only`,selectPlanet:`Select Planet`,choosePlanet:`Choose a planet`,resources:`Resources`,buildings:`Buildings`,research:`Research`,ships:`Ships`,defense:`Defense`,officers:`Officers`,modifyResources:`Modify Resources`,resourcesDesc:`Quickly modify planet resources`,modifyBuildings:`Modify Buildings`,buildingsDesc:`Quickly set building levels`,modifyResearch:`Modify Research`,researchDesc:`Quickly set research levels`,modifyShips:`Modify Ships`,shipsDesc:`Quickly set ship counts`,modifyDefense:`Modify Defense`,defenseDesc:`Quickly set defense counts`,modifyOfficers:`Modify Officers`,officersDesc:`Quickly set officer expiration time`,days:`d`,npcTesting:`NPC Testing`,npcTestingDesc:`Test NPC spy and attack behavior`,selectNPC:`Select NPC`,chooseNPC:`Choose an NPC`,targetPlanet:`Target Planet`,chooseTarget:`Choose target planet`,testSpy:`Test Spy`,testAttack:`Test Attack`,testSpyAndAttack:`Test Spy & Attack`,initializeFleet:`Initialize NPC Fleet`,accelerateMissions:`Accelerate All Missions (5s)`,selectNPCFirst:`Please select an NPC first`,npcNoProbes:`NPC has no spy probes`,npcNoSpyReport:`NPC needs to spy first`,npcMissionFailed:`Failed to create mission`,dangerZone:`Danger Zone`,dangerZoneDesc:`The following operations are irreversible`,resetGame:`Reset Game`,resetGameConfirm:`Are you sure you want to reset the game? This will delete all data!`},alerts:{npcSpyIncoming:`NPC Spy Probe Incoming`,npcAttackIncoming:`NPC Fleet Attack Incoming!`,npcFleetIncoming:`NPC Fleet Approaching`,ships:`ships`,spiedBy:`Spied By`,attackedBy:`Attacked By`,detectionSuccess:`Spy detected`,detectionFailed:`Spy not detected`,npcSpiedYourPlanet:`NPC spied your planet`,npcAttackedYourPlanet:`NPC attacked your planet`},diplomacy:{title:`Diplomacy`,description:`Manage diplomatic relations with NPCs`,tabs:{all:`All`,friendly:`Friendly`,neutral:`Neutral`,hostile:`Hostile`},noNpcs:`No NPCs`,noFriendlyNpcs:`No friendly NPCs`,noNeutralNpcs:`No neutral NPCs`,noHostileNpcs:`No hostile NPCs`,recentEvents:`Recent Events`,recentEventsDescription:`Recent diplomatic activity log`,ago:`ago`,status:{friendly:`Friendly`,neutral:`Neutral`,hostile:`Hostile`},planets:`planets`,allies:`allies`,reputation:`Reputation`,alliedWith:`Allied with`,more:`more`,actions:{gift:`Send Gift`,viewPlanets:`View Planets`},lastEvent:`Last Event`,events:{gift:`Sent Gift`,attack:`Attack`,allyAttacked:`Ally Attacked`,spy:`Espionage`,stealDebris:`Debris Stolen`}},pagination:{previous:`Previous`,next:`Next`,first:`First`,last:`Last`,page:`Page {page}`}},r={common:{confirm:`Bestätigen`,cancel:`Abbrechen`,delete:`Löschen`,edit:`Bearbeiten`,save:`Speichern`,close:`Schließen`,back:`Zurück`,next:`Weiter`,previous:`Vorherige`,submit:`Absenden`,reset:`Zurücksetzen`,search:`Suchen`,filter:`Filtern`,loading:`Laden...`,noData:`Keine Daten`,error:`Fehler`,success:`Erfolg`,warning:`Warnung`,info:`Info`,resourceType:`Ressourcentyp`,playerName:`Kommandant`,timeHour:`Std`,timeMinute:`Min`,timeSecond:`Sek`,featureLocked:`Funktion gesperrt`,unlockRequired:`Gebäude erforderlich`,requiredBuilding:`Erforderliches Gebäude`,currentLevel:`Aktuelles Level`,goToBuildings:`Zu Gebäuden`,locked:`Gesperrt`,viewRequirements:`Anforderungen anzeigen`,requirementsNotMet:`Anforderungen nicht erfüllt`,current:`Aktuell`,level:`Stufe`},errors:{requirementsNotMet:`Anforderungen nicht erfüllt`,insufficientResources:`Unzureichende Ressourcen`,insufficientFleetStorage:`Unzureichender Flottenspeicher`,shieldDomeLimit:`Schildkuppel-Limit erreicht`,fleetMissionsFull:`Flottenmissionsplätze voll`,insufficientFleet:`Unzureichende Flotte`,insufficientFuel:`Unzureichender Treibstoff`,planetOnly:`Dieses Gebäude kann nur auf Planeten gebaut werden`,moonOnly:`Dieses Gebäude kann nur auf Monden gebaut werden`,buildQueueFull:`Bauauftrag voll`,insufficientSpace:`Unzureichender Platz`,buildingLevelZero:`Gebäudelevel ist 0, kann nicht abgerissen werden`,researchQueueFull:`Forschungsauftrag voll`,moonExists:`Mond existiert bereits`,insufficientDebris:`Unzureichendes Trümmerfeld`},nav:{overview:`Übersicht`,buildings:`Gebäude`,research:`Forschung`,shipyard:`Raumschiffwerft`,defense:`Verteidigung`,fleet:`Flotte`,officers:`Offiziere`,simulator:`Simulator`,galaxy:`Galaxie`,diplomacy:`Diplomacy`,messages:`Nachrichten`,settings:`Einstellungen`,gm:`GM`},sidebar:{language:`Sprache`,lightMode:`Heller Modus`,darkMode:`Dunkler Modus`,collapse:`Einklappen`,expand:`Ausklappen`},resources:{metal:`Metall`,crystal:`Kristall`,deuterium:`Deuterium`,darkMatter:`Dunkle Materie`,energy:`Energie`,production:`Produktion`,consumption:`Verbrauch`,capacity:`Kapazität`,current:`Aktuell`,max:`Max. 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Mond`,colonyPrefix:`Kolonie`},player:{points:`Gesamtpunkte`},buildings:{metalMine:`Metallmine`,crystalMine:`Kristallmine`,deuteriumSynthesizer:`Deuterium-Synthesizer`,solarPlant:`Solarkraftwerk`,fusionReactor:`Fusionsreaktor`,roboticsFactory:`Roboterfabrik`,naniteFactory:`Nanitenfabrik`,shipyard:`Raumschiffwerft`,researchLab:`Forschungslabor`,metalStorage:`Metallspeicher`,crystalStorage:`Kristallspeicher`,deuteriumTank:`Deuteriumtank`,darkMatterCollector:`Dunkle-Materie-Kollektor`,darkMatterTank:`Dunkle-Materie-Tank`,missileSilo:`Raketensilo`,terraformer:`Terraformer`,lunarBase:`Mondbasis`,sensorPhalanx:`Sensorphalanx`,jumpGate:`Sprungtor`,planetDestroyerFactory:`Planetenzerstörer-Fabrik`,buildTime:`Bauzeit`,production:`Produktion`,consumption:`Verbrauch`,totalCost:`Gesamtkosten`,totalPoints:`Gesamtpunkte`,levelRange:`Stufenbereich`,capacity:`Capacity/Effect`,storageCapacity:`Capacity`,energyProduction:`Energy Production`,fleetStorage:`Fleet Storage`,buildQueue:`Build 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Stufe`,terraformer:`Terraformt Planetenoberfläche, erhöht verfügbaren Platz um 5 pro Stufe`,lunarBase:`Erhöht verfügbaren Platz auf dem Mond, +5 Platz pro Stufe`,sensorPhalanx:`Erkennt Flottenaktivitäten in umliegenden Systemen`,jumpGate:`Überträgt Flotten sofort zu anderen Monden`,planetDestroyerFactory:`Konstruiert ultimative Waffen zur Zerstörung von Planeten`},ships:{lightFighter:`Leichter Jäger`,heavyFighter:`Schwerer Jäger`,cruiser:`Kreuzer`,battleship:`Schlachtschiff`,battlecruiser:`Schlachtkreuzer`,bomber:`Bomber`,destroyer:`Zerstörer`,smallCargo:`Kleiner Transporter`,largeCargo:`Großer Transporter`,colonyShip:`Kolonieschiff`,recycler:`Recycler`,espionageProbe:`Spionagesonde`,solarSatellite:`Solarsatellit`,darkMatterHarvester:`Dunkle-Materie-Ernter`,deathstar:`Todesstern`},shipDescriptions:{lightFighter:`Grundlegende Kampfeinheit`,heavyFighter:`Schwer gepanzerter Jäger`,cruiser:`Mittleres Kriegsschiff, ausgewogene Offensive und Defensive`,battleship:`Mächtiges Kriegsschiff`,battlecruiser:`Schnelles mächtiges Kriegsschiff, hervorragend gegen Schlachtschiffe`,bomber:`Spezialisiertes Schiff zum Angriff auf Verteidigungsanlagen`,destroyer:`Jäger spezialisiert auf Zerstörung großer Schiffe`,smallCargo:`Transportiert kleine Mengen Ressourcen`,largeCargo:`Transportiert große Mengen Ressourcen`,colonyShip:`Zur Kolonisierung neuer Planeten`,recycler:`Sammelt Trümmerfeld-Ressourcen`,espionageProbe:`Späht feindliche Planeten aus`,solarSatellite:`Liefert zusätzliche Energie, erzeugt 50 Energie pro Satellit`,darkMatterHarvester:`Spezielles Schiff zum Ernten von Dunkler Materie`,deathstar:`Ultimative Waffe, die ganze Planeten zerstören kann`},defenses:{rocketLauncher:`Raketenwerfer`,lightLaser:`Leichtes Lasergeschütz`,heavyLaser:`Schweres Lasergeschütz`,gaussCannon:`Gaußkanone`,ionCannon:`Ionengeschütz`,plasmaTurret:`Plasmawerfer`,smallShieldDome:`Kleine Schildkuppel`,largeShieldDome:`Große Schildkuppel`,antiBallisticMissile:`Abfangrakete`,interplanetaryMissile:`Interkontinentalrakete`,planetaryShield:`Planetarschild`},defenseDescriptions:{rocketLauncher:`Grundlegende Verteidigungsanlage`,lightLaser:`Leichte Energiewaffe`,heavyLaser:`Schwere Energiewaffe`,gaussCannon:`Hochgeschwindigkeits-Kinetikwaffe`,ionCannon:`Effektiv gegen Schilde`,plasmaTurret:`Mächtige Verteidigungsanlage`,smallShieldDome:`Kleiner Schild zum Schutz des gesamten Planeten`,largeShieldDome:`Großer Schild zum Schutz des gesamten Planeten`,antiBallisticMissile:`Fängt feindliche Raketen ab, kann 1 Interkontinentalrakete abfangen`,interplanetaryMissile:`Kann Verteidigungsanlagen auf anderen Planeten angreifen`,planetaryShield:`Superschild zum Schutz des Planeten vor Vernichtungsangriffen`},research:{researchTime:`Forschungszeit`,totalCost:`Gesamtkosten`,totalPoints:`Gesamtpunkte`,levelRange:`Stufenbereich`,capacity:`Capacity/Effect`,storageCapacity:`Capacity`,energyProduction:`Energy Production`,fleetStorage:`Fleet Storage`,buildQueue:`Build Queue`,planetSpace:`Planet Space`,moonSpace:`Moon Space`,missileCapacity:`Missile Capacity`},technologies:{energyTechnology:`Energietechnik`,laserTechnology:`Lasertechnik`,ionTechnology:`Ionentechnik`,hyperspaceTechnology:`Hyperraumtechnik`,plasmaTechnology:`Plasmatechnik`,computerTechnology:`Computertechnologie`,espionageTechnology:`Spionagetechnik`,weaponsTechnology:`Waffentechnik`,shieldingTechnology:`Schildtechnik`,armourTechnology:`Panzerung`,astrophysics:`Astrophysik`,gravitonTechnology:`Gravitontechnik`,combustionDrive:`Verbrennungsantrieb`,impulseDrive:`Impulsantrieb`,hyperspaceDrive:`Hyperraumantrieb`,darkMatterTechnology:`Dunkle-Materie-Technologie`,terraformingTechnology:`Terraforming-Technologie`,planetDestructionTech:`Planetenzerstörungstechnologie`},technologyDescriptions:{energyTechnology:`Verbessert Energieeffizienz`,laserTechnology:`Grundlage für Laserwaffen und -verteidigung`,ionTechnology:`Ionenwaffentechnologie`,hyperspaceTechnology:`Hyperraumsprung-Technologie`,plasmaTechnology:`Plasmawaffentechnologie`,computerTechnology:`Erhöht Forschungsauftragskapazität, +1 pro Stufe (max 10 Stufen)`,espionageTechnology:`Verbessert Sondenwirksamkeit, +1 Spionagestufe pro Stufe`,weaponsTechnology:`Erhöht Angriffskraft von Schiffen und Verteidigung um 10% pro Stufe`,shieldingTechnology:`Erhöht Schilde von Schiffen und Verteidigung um 10% pro Stufe`,armourTechnology:`Erhöht Panzerung von Schiffen und Verteidigung um 10% pro Stufe`,astrophysics:`Jede Stufe fügt 1 Kolonieslot hinzu und erhöht Expeditionserfolgsrate`,gravitonTechnology:`Erforscht Gravitonmanipulation, erforderlich für Todesstern`,combustionDrive:`Grundlegende Antriebstechnologie`,impulseDrive:`Mittlere Antriebstechnologie`,hyperspaceDrive:`Fortgeschrittene Antriebstechnologie`,darkMatterTechnology:`Forschung zu Eigenschaften und Anwendungen von Dunkler Materie`,terraformingTechnology:`Forschung zur Planeten-Terraforming-Technologie, erhöht verfügbaren Platz aller Planeten um 3 pro Stufe`,planetDestructionTech:`Schreckliche Technologie zur Zerstörung ganzer Planeten`},officers:{commander:`Kommandant`,admiral:`Admiral`,engineer:`Ingenieur`,geologist:`Geologe`,technocrat:`Technokrat`,darkMatterSpecialist:`Dunkle-Materie-Spezialist`,resourceBonus:`Ressourcenproduktionsbonus`,darkMatterBonus:`Dunkle-Materie-Produktionsbonus`,energyBonus:`Energieproduktionsbonus`},officerDescriptions:{commander:`Verbessert Baugeschwindigkeit und Management`,admiral:`Verbessert Flottenkampf und Geschwindigkeit`,engineer:`Verbessert Energie und Verteidigung`,geologist:`Verbessert Ressourcenproduktion`,technocrat:`Verbessert Forschungsgeschwindigkeit und Spionage`,darkMatterSpecialist:`Verbessert Dunkle-Materie-Sammlungseffizienz`},queue:{buildQueue:`Bauauftrag`,researchQueue:`Forschungsauftrag`,building:`Im Bau`,researching:`In Forschung`,remaining:`Verbleibend`,cancel:`Abbrechen`,cancelBuild:`Bau abbrechen`,cancelResearch:`Forschung abbrechen`,confirmCancel:`Möchten Sie wirklich abbrechen? 50% der Ressourcen werden zurückerstattet.`,level:`Stufe`,upgradeToLevel:`Auf Stufe aufrüsten`},overview:{title:`Planetenübersicht`,resourceOverview:`Ressourcen`,fleetInfo:`Flotte`,currentShips:`Schiffe auf diesem Planeten`,productionSources:`Produktionsquellen`,productionSourcesDesc:`Detaillierte Ressourcenproduktion und Bonusinformationen`,consumptionSources:`Verbrauchsquellen`,consumptionSourcesDesc:`Energieverbrauchsdetails für Gebäude`,totalProduction:`Gesamtproduktion`,totalConsumption:`Gesamtverbrauch`,noConsumption:`Kein Energieverbrauch`},buildingsView:{title:`Gebäude`,usedSpace:`Verwendeter Platz`,spaceUsage:`Platzbedarf`,level:`Stufe`,upgradeCost:`Ausbaukosten`,buildTime:`Bauzeit`,upgrade:`Ausbauen`,maxLevelReached:`Maximale Stufe erreicht`,requirementsNotMet:`Anforderungen nicht erfüllt`,upgradeFailed:`Ausbau fehlgeschlagen`,upgradeFailedMessage:`Bitte überprüfen Sie, ob Sie genügend Ressourcen, Platz oder keine anderen Bauaufträge haben.`,demolish:`Abreißen`,demolishRefund:`Abriss-Rückerstattung`,demolishFailed:`Abriss fehlgeschlagen`,demolishFailedMessage:`Abriss nicht möglich. Bitte überprüfen Sie, ob die Bauqueue voll ist oder die Gebäudestufe 0 ist.`,confirmDemolish:``,confirmDemolishMessage:``},researchView:{title:`Forschung`,researchCost:`Forschungskosten`,research:`Forschen`,maxLevelReached:`Maximale Stufe erreicht`,researchFailed:`Forschung fehlgeschlagen`,researchFailedMessage:`Bitte überprüfen Sie, ob Sie genügend Ressourcen haben, die Voraussetzungen erfüllt sind oder keine anderen Forschungsaufträge vorhanden sind.`},shipyard:{attack:`Angriff`,shield:`Schild`,armor:`Panzerung`,speed:`Geschwindigkeit`,cargoCapacity:`Ladekapazität`,fuelConsumption:`Treibstoffverbrauch`,buildCost:`Baukosten`,buildTime:`Bauzeit`,perUnit:`Pro Einheit`,batchCalculator:`Batch-Rechner`,quantity:`Menge`,totalCost:`Gesamtkosten`,totalTime:`Gesamtzeit`},shipyardView:{title:`Raumschiffwerft`,fleetStorage:`Flottenspeicher`,attack:`Angriff`,shield:`Schild`,speed:`Geschwindigkeit`,cargoCapacity:`Ladekapazität`,unitCost:`Stückkosten`,buildQuantity:`Baumenge`,totalCost:`Gesamtkosten`,build:`Bauen`,inputError:`Eingabefehler`,inputErrorMessage:`Bitte Baumenge eingeben!`,buildFailed:`Bau fehlgeschlagen`,buildFailedMessage:`Bitte überprüfen Sie, ob Sie genügend Ressourcen haben oder die Voraussetzungen erfüllt sind.`},defense:{attack:`Angriff`,shield:`Schild`,armor:`Panzerung`,buildCost:`Baukosten`,buildTime:`Bauzeit`,perUnit:`Pro Einheit`,batchCalculator:`Batch-Rechner`,quantity:`Menge`,totalCost:`Gesamtkosten`,totalTime:`Gesamtzeit`},defenseView:{title:`Verteidigung`,attack:`Angriff`,shield:`Schild`,armor:`Panzerung`,buildTime:`Bauzeit`,seconds:`s`,unitCost:`Stückkosten`,buildQuantity:`Baumenge`,totalCost:`Gesamtkosten`,build:`Bauen`,shieldDomeBuilt:`Schildkuppel bereits gebaut`,inputError:`Eingabefehler`,inputErrorMessage:`Bitte Baumenge eingeben!`,buildFailed:`Bau fehlgeschlagen`,buildFailedMessage:`Bitte überprüfen Sie, ob Sie genügend Ressourcen haben oder die Voraussetzungen erfüllt sind. Schildkuppeln können nur einmal gebaut werden.`},fleetView:{title:`Flottenverwaltung`,fleetOverview:`Flottenübersicht`,sendFleet:`Flotte senden`,flightMissions:`Flugmissionen`,currentPlanetFleet:`Flotte auf diesem Planeten`,attack:`Angriff`,shield:`Schild`,armor:`Panzerung`,speed:`Geschwindigkeit`,cargo:`Fracht`,selectFleet:`Flotte auswählen`,selectFleetDescription:`Wählen Sie die Anzahl der zu sendenden Schiffe`,available:`Verfügbar`,all:`Alle`,targetCoordinates:`Zielkoordinaten`,galaxy:`Galaxie`,diplomacy:`Diplomacy`,system:`System`,position:`Position`,missionType:`Missionstyp`,missionInfo:`Missionsinfo`,fuelConsumption:`Treibstoffverbrauch`,flightTime:`Flugzeit`,attackMission:`Angriff`,transport:`Transport`,colonize:`Kolonisieren`,spy:`Spionage`,deploy:`Stationieren`,recycle:`Recyceln`,transportResources:`Ressourcen transportieren`,totalCargoCapacity:`Gesamtladekapazität`,used:`Verwendet`,noFlightMissions:`Keine Flugmissionen`,outbound:`Hinflug`,returning:`Rückflug`,fleetComposition:`Flottenzusammensetzung`,carryingResources:`Transportierte Ressourcen`,arrivalTime:`Ankunftszeit`,returnTime:`Rückkehrzeit`,recallFleet:`Flotte zurückrufen`,sendFailed:`Senden fehlgeschlagen`,sendFailedMessage:`Bitte überprüfen Sie Flottenanzahl, Treibstoffverfügbarkeit oder Ladekapazitätsgrenzen.`,recallFailed:`Zurückrufen fehlgeschlagen`,recallFailedMessage:`Diese Mission kann nicht zurückgerufen werden.`,unknownPlanet:`Unbekannter Planet`,fleetMissionSlots:`Flottenmissionsplätze`,noShipsSelected:`Keine Schiffe ausgewählt`,cannotSendToOwnPlanet:`Flotte kann nicht zu eigenem Planeten gesendet werden`,cargoExceedsCapacity:`Fracht überschreitet Kapazität`,noColonyShip:`Kolonieschiff für Kolonisierungsmission erforderlich`,noDebrisAtTarget:`Kein Trümmerfeld an Zielkoordinaten oder Trümmerfeld ist leer`,noDeathstar:`Todesstern für Zerstörungsmission erforderlich`,giftMode:`Geschenkmodus`,giftModeDescription:`Ressourcen als Geschenk senden an`,estimatedReputationGain:`Geschätzter Reputationsgewinn`},officersView:{title:`Offiziere`,activated:`Aktiviert`,inactive:`Inaktiv`,activeStatus:`Aktivierungsstatus`,expirationTime:`Ablaufzeit`,remainingTime:`Verbleibende Zeit`,recruitCost:`Rekrutierungskosten`,days:`Tage`,benefitsBonus:`Vorteile`,resourceProduction:`Ressourcenproduktion`,darkMatterProduction:`Dunkle-Materie-Produktion`,energyProduction:`Energieproduktion`,buildingSpeed:`Baugeschwindigkeit`,researchSpeed:`Forschungsgeschwindigkeit`,fleetSpeed:`Flottengeschwindigkeit`,fuelConsumption:`Treibstoffverbrauch`,defense:`Verteidigung`,storageCapacity:`Lagerkapazität`,buildQueue:`Bauauftrag`,fleetSlots:`Flottenslots`,hire:`Rekrutieren`,renew:`Verlängern`,dismiss:`Entlassen`,hireTitle:`Offizier rekrutieren`,hireMessage:`Möchten Sie wirklich {name} rekrutieren? Gültig für 7 Tage.`,renewTitle:`Offizier verlängern`,renewMessage:`Möchten Sie wirklich {name} für 7 Tage verlängern?`,dismissTitle:`Offizier entlassen`,dismissMessage:`Möchten Sie wirklich {name} entlassen? Es werden keine Kosten zurückerstattet.`,hireFailed:`Rekrutierung fehlgeschlagen`,renewFailed:`Verlängerung fehlgeschlagen`,insufficientResources:`Nicht genug Ressourcen!`},galaxyView:{title:`Galaxie`,selectCoordinates:`Koordinaten auswählen`,galaxy:`Galaxie`,diplomacy:`Diplomacy`,selectGalaxy:`Galaxie auswählen`,system:`System`,selectSystem:`System auswählen`,view:`Anzeigen`,myPlanet:`Mein Planet`,myPlanets:`Meine Planeten`,npcPlanets:`NPC-Planeten`,selectPlanetToView:`Planet zum Anzeigen auswählen`,totalPositions:`Insgesamt 10 Planetenpositionen`,mine:`Mein`,hostile:`Feindlich`,emptySlot:`Leer - Kolonisierbar`,scout:`Spähen`,attack:`Angriff`,colonize:`Kolonisieren`,switch:`Wechseln`,recycle:`Recyceln`,debrisField:`Trümmerfeld`,scoutPlanetTitle:`Planet ausspionieren`,attackPlanetTitle:`Planet angreifen`,colonizePlanetTitle:`Planet kolonisieren`,recyclePlanetTitle:`Trümmer recyceln`,scoutPlanetMessage:`Möchten Sie wirklich Spionagesonden senden, um Planet [{coordinates}] auszuspionieren?
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||
Bitte gehen Sie zur Flottenseite, um Schiffe auszuwählen und zu senden.`,attackPlanetMessage:`Möchten Sie wirklich Planet [{coordinates}] angreifen?
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Bitte gehen Sie zur Flottenseite, um Schiffe auszuwählen und zu senden.`,colonizePlanetMessage:`Möchten Sie wirklich Position [{coordinates}] kolonisieren?
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Bitte gehen Sie zur Flottenseite, um ein Kolonieschiff zu senden.`,recyclePlanetMessage:`Möchten Sie wirklich Trümmer bei Position [{coordinates}] recyceln?
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Bitte gehen Sie zur Flottenseite, um Recycler zu senden.`,sendGift:`Geschenk senden`,debris:`Trümmer`,giftPlanetTitle:`Geschenk senden`,giftPlanetMessage:`Möchten Sie wirklich Ressourcen als Geschenk an Planet [{coordinates}] senden?
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Bitte gehen Sie zur Flottenseite, um Transporter auszuwählen und Ressourcen zu laden.`},messagesView:{title:`Nachrichten`,battles:`Kämpfe`,spy:`Spionage`,npc:`NPC`,spied:`Ausspioniert`,battleReports:`Kampfberichte`,spyReports:`Spionageberichte`,noBattleReports:`Keine Kampfberichte`,noSpyReports:`Keine Spionageberichte`,noSpiedNotifications:`Keine Ausspionierungs-Benachrichtigungen`,battleReport:`Kampfbericht`,spyReport:`Spionagebericht`,spiedNotification:`Ausspionierungs-Benachrichtigung`,victory:`Sieg`,defeat:`Niederlage`,draw:`Unentschieden`,detected:`Entdeckt`,undetected:`Unentdeckt`,attackerFleet:`Angreiferflotte`,defenderFleet:`Verteidigerflotte`,defenderDefense:`Verteidigerverteidigung`,attackerLosses:`Angreiferverluste`,defenderLosses:`Verteidigerverluste`,noLosses:`Keine Verluste`,plunder:`Beute`,debrisField:`Trümmerfeld`,resources:`Ressourcen`,fleet:`Flotte`,defense:`Verteidigung`,buildings:`Gebäude`,unread:`Ungelesen`,targetPlanet:`Zielplanet`,attackerRemaining:`Angreifer verblieben`,defenderRemaining:`Verteidiger verblieben`,moonChance:`Mondchance`,showRoundDetails:`Rundendetails anzeigen`,hideRoundDetails:`Rundendetails ausblenden`,round:`Runde {round}`,attackerRemainingPower:`Verbleibende Angreiferkraft`,defenderRemainingPower:`Verbleibende Verteidigerkraft`,missions:`Missionen`,noMissionReports:`Keine Missionsberichte`,success:`Erfolg`,failed:`Fehlgeschlagen`,npcActivity:`NPC-Aktivität`,noNPCActivity:`Keine NPC-Aktivitätsbenachrichtigungen`,npcRecycleActivity:`NPC recycelt Trümmer`,gifts:`Geschenke`,giftRejected:`Abgelehnt`,noGiftNotifications:`Keine Geschenkbenachrichtigungen`,noGiftRejected:`Keine abgelehnten Geschenke`,giftFrom:`Geschenk von {npcName}`,giftRejectedBy:`{npcName} hat das Geschenk abgelehnt`,giftResources:`Geschenk-Ressourcen`,rejectedResources:`Abgelehnte Ressourcen`,expectedReputation:`Erwarteter Ruf`,currentReputation:`Aktueller Ruf`,acceptGift:`Annehmen`,rejectGift:`Ablehnen`,rejectionReason:{hostile:`Sie sind feindlich und nehmen keine Geschenke an`,neutral_distrust:`Sie vertrauen Ihnen nicht`,polite_decline:`Sie lehnten höflich ab`}},missionReports:{transportSuccess:`Transportmission erfolgreich abgeschlossen`,transportFailed:`Transportmission fehlgeschlagen`,colonizeSuccess:`Kolonisierungsmission erfolgreich, neuer Planet gegründet`,colonizeFailed:`Kolonisierungsmission fehlgeschlagen`,deploySuccess:`Einsatzmission erfolgreich abgeschlossen`,deployFailed:`Einsatzmission fehlgeschlagen`,recycleSuccess:`Recyclingmission erfolgreich abgeschlossen`,recycleFailed:`Recyclingmission fehlgeschlagen, keine Trümmer am Zielort`,destroySuccess:`Planetenzerstörungsmission erfolgreich ausgeführt`,destroyFailed:`Planetenzerstörungsmission fehlgeschlagen`},simulatorView:{title:`Kampfsimulator`,attacker:`Angreifer`,defender:`Verteidiger`,attackerConfig:`Angreiferkonfiguration`,attackerConfigDesc:`Angreiferflotte und Technologiestufen konfigurieren`,defenderConfig:`Verteidigerkonfiguration`,defenderConfigDesc:`Verteidigerflotte, Verteidigung und Technologiestufen konfigurieren`,fleet:`Flotte`,defenseStructures:`Verteidigungsanlagen`,techLevels:`Technologiestufen`,weapon:`Waffe`,shield:`Schild`,armor:`Panzerung`,defenderResources:`Verteidigerressourcen (für Beuteberechnung)`,startSimulation:`Simulation starten`,reset:`Zurücksetzen`,battleResult:`Kampfergebnis`,attackerVictory:`Angreifer Sieg`,defenderVictory:`Verteidiger Sieg`,draw:`Unentschieden`,afterRounds:`Nach {rounds} Runden`,attackerLosses:`Angreiferverluste`,defenderLosses:`Verteidigerverluste`,noLosses:`Keine Verluste`,attackerRemaining:`Angreifer verblieben`,defenderRemaining:`Verteidiger verblieben`,allDestroyed:`Alle zerstört`,plunderableResources:`Erbeutbare Ressourcen`,debrisField:`Trümmerfeld`,moonChance:`Mondchance`,showRoundDetails:`Rundendetails anzeigen`,hideRoundDetails:`Rundendetails ausblenden`,round:`Runde {round}`,attackerRemainingPower:`Verbleibende Angreiferkraft`,defenderRemainingPower:`Verbleibende Verteidigerkraft`},settings:{dataManagement:`Datenverwaltung`,dataManagementDesc:`Spieldaten exportieren, importieren oder löschen`,exportData:`Daten exportieren`,exportDataDesc:`Spielfortschritt als JSON-Datei exportieren`,export:`Exportieren`,exporting:`Exportieren...`,exportSuccess:`Export erfolgreich`,exportFailed:`Export fehlgeschlagen, bitte erneut versuchen`,importData:`Daten importieren`,importDataDesc:`Spielfortschritt aus JSON-Datei wiederherstellen`,selectFile:`Datei auswählen`,importSuccess:`Import erfolgreich`,importConfirmTitle:`Import bestätigen`,importConfirmMessage:`Beim Importieren wird der aktuelle Spielfortschritt überschrieben. 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шпионаж`,darkMatterSpecialist:`Улучшает эффективность сбора тёмной материи`},queue:{buildQueue:`Очередь строительства`,researchQueue:`Очередь исследований`,building:`Строится`,researching:`Исследуется`,remaining:`Осталось`,cancel:`Отменить`,cancelBuild:`Отменить строительство`,cancelResearch:`Отменить исследование`,confirmCancel:`Вы уверены, что хотите отменить? 50% ресурсов будет возвращено.`,level:`Уровень`,upgradeToLevel:`Улучшить до уровня`},overview:{title:`Обзор планеты`,resourceOverview:`Ресурсы`,fleetInfo:`Флот`,currentShips:`Корабли на этой планете`,productionSources:`Источники производства`,productionSourcesDesc:`Подробная информация о производстве ресурсов и бонусах`,consumptionSources:`Источники потребления`,consumptionSourcesDesc:`Детали потребления энергии зданиями`,totalProduction:`Общее производство`,totalConsumption:`Общее потребление`,noConsumption:`Нет потребления энергии`},buildingsView:{title:`Здания`,usedSpace:`Использовано полей`,spaceUsage:`Использование полей`,level:`Уровень`,upgradeCost:`Стоимость улучшения`,buildTime:`Время строительства`,upgrade:`Улучшить`,maxLevelReached:`Достигнут максимальный уровень`,requirementsNotMet:`Требования не выполнены`,upgradeFailed:`Улучшение не удалось`,upgradeFailedMessage:`Пожалуйста, проверьте, достаточно ли у вас ресурсов, места или нет других задач строительства.`,demolish:`Снести`,demolishRefund:`Возврат от сноса`,demolishFailed:`Снос не удался`,demolishFailedMessage:`Невозможно снести это здание. Проверьте, не заполнена ли очередь строительства или уровень здания не равен 0.`,confirmDemolish:``,confirmDemolishMessage:``},researchView:{title:`Исследования`,researchCost:`Стоимость исследования`,research:`Исследовать`,maxLevelReached:`Достигнут максимальный уровень`,researchFailed:`Исследование не удалось`,researchFailedMessage:`Пожалуйста, проверьте, достаточно ли у вас ресурсов, выполнены ли предварительные условия или нет других исследовательских задач.`},shipyard:{attack:`Атака`,shield:`Щит`,armor:`Броня`,speed:`Скорость`,cargoCapacity:`Грузоподъёмность`,fuelConsumption:`Расход топлива`,buildCost:`Стоимость постройки`,buildTime:`Время строительства`,perUnit:`За единицу`,batchCalculator:`Калькулятор партий`,quantity:`Количество`,totalCost:`Общая стоимость`,totalTime:`Общее время`},shipyardView:{title:`Верфь`,fleetStorage:`Хранилище флота`,attack:`Атака`,shield:`Щит`,speed:`Скорость`,cargoCapacity:`Грузоподъёмность`,unitCost:`Стоимость единицы`,buildQuantity:`Количество для постройки`,totalCost:`Общая стоимость`,build:`Построить`,inputError:`Ошибка ввода`,inputErrorMessage:`Пожалуйста, введите количество для постройки!`,buildFailed:`Постройка не удалась`,buildFailedMessage:`Пожалуйста, проверьте, достаточно ли у вас ресурсов или выполнены ли предварительные условия.`},defense:{attack:`Атака`,shield:`Щит`,armor:`Броня`,buildCost:`Стоимость постройки`,buildTime:`Время строительства`,perUnit:`За единицу`,batchCalculator:`Калькулятор партий`,quantity:`Количество`,totalCost:`Общая стоимость`,totalTime:`Общее время`},defenseView:{title:`Оборона`,attack:`Атака`,shield:`Щит`,armor:`Броня`,buildTime:`Время постройки`,seconds:`с`,unitCost:`Стоимость единицы`,buildQuantity:`Количество для постройки`,totalCost:`Общая стоимость`,build:`Построить`,shieldDomeBuilt:`Щитовой купол уже построен`,inputError:`Ошибка ввода`,inputErrorMessage:`Пожалуйста, введите количество для постройки!`,buildFailed:`Постройка не удалась`,buildFailedMessage:`Пожалуйста, проверьте, достаточно ли у вас ресурсов или выполнены ли предварительные условия. Щитовые купола можно построить только один раз.`},fleetView:{title:`Управление флотом`,fleetOverview:`Обзор флота`,sendFleet:`Отправить флот`,flightMissions:`Полетные миссии`,currentPlanetFleet:`Флот на этой планете`,attack:`Атака`,shield:`Щит`,armor:`Броня`,speed:`Скорость`,cargo:`Груз`,selectFleet:`Выбрать флот`,selectFleetDescription:`Выберите количество кораблей для отправки`,available:`Доступно`,all:`Все`,targetCoordinates:`Целевые координаты`,galaxy:`Галактика`,diplomacy:`Diplomacy`,system:`Система`,position:`Позиция`,missionType:`Тип миссии`,missionInfo:`Информация о миссии`,fuelConsumption:`Расход топлива`,flightTime:`Время полета`,attackMission:`Атака`,transport:`Транспорт`,colonize:`Колонизация`,spy:`Разведка`,deploy:`Размещение`,recycle:`Переработка`,transportResources:`Транспортировка ресурсов`,totalCargoCapacity:`Общая грузоподъёмность`,used:`Использовано`,noFlightMissions:`Нет полетных миссий`,outbound:`Туда`,returning:`Возвращение`,fleetComposition:`Состав флота`,carryingResources:`Перевозимые ресурсы`,arrivalTime:`Время прибытия`,returnTime:`Время возврата`,recallFleet:`Отозвать флот`,sendFailed:`Отправка не удалась`,sendFailedMessage:`Пожалуйста, проверьте количество флота, наличие топлива или ограничения грузоподъёмности.`,recallFailed:`Отзыв не удался`,recallFailedMessage:`Эта миссия не может быть отозвана.`,unknownPlanet:`Неизвестная планета`,fleetMissionSlots:`Слоты миссий флота`,noShipsSelected:`Корабли не выбраны`,cannotSendToOwnPlanet:`Невозможно отправить флот на свою планету`,cargoExceedsCapacity:`Груз превышает вместимость`,noColonyShip:`Для колонизационной миссии требуется колониальный корабль`,noDebrisAtTarget:`Нет поля обломков по целевым координатам или поле обломков пусто`,noDeathstar:`Для миссии разрушения требуется Звезда Смерти`,giftMode:`Режим подарка`,giftModeDescription:`Отправить ресурсы в подарок`,estimatedReputationGain:`Ожидаемый прирост репутации`},officersView:{title:`Офицеры`,activated:`Активирован`,inactive:`Неактивен`,activeStatus:`Статус активации`,expirationTime:`Время истечения`,remainingTime:`Оставшееся время`,recruitCost:`Стоимость найма`,days:`дн.`,benefitsBonus:`Бонусы`,resourceProduction:`Производство ресурсов`,darkMatterProduction:`Производство тёмной материи`,energyProduction:`Производство энергии`,buildingSpeed:`Скорость строительства`,researchSpeed:`Скорость исследований`,fleetSpeed:`Скорость флота`,fuelConsumption:`Расход топлива`,defense:`Защита`,storageCapacity:`Вместимость хранилища`,buildQueue:`Очередь строительства`,fleetSlots:`Слоты флота`,hire:`Нанять`,renew:`Продлить`,dismiss:`Уволить`,hireTitle:`Нанять офицера`,hireMessage:`Вы уверены, что хотите нанять {name}? Действует 7 дней.`,renewTitle:`Продлить офицера`,renewMessage:`Вы уверены, что хотите продлить {name} на 7 дней?`,dismissTitle:`Уволить офицера`,dismissMessage:`Вы уверены, что хотите уволить {name}? Средства не возвращаются.`,hireFailed:`Найм не удался`,renewFailed:`Продление не удалось`,insufficientResources:`Недостаточно ресурсов!`},galaxyView:{title:`Галактика`,selectCoordinates:`Выбрать координаты`,galaxy:`Галактика`,diplomacy:`Diplomacy`,selectGalaxy:`Выбрать галактику`,system:`Система`,selectSystem:`Выбрать систему`,view:`Показать`,myPlanet:`Моя планета`,myPlanets:`Мои планеты`,npcPlanets:`Планеты NPC`,selectPlanetToView:`Выберите планету для просмотра`,totalPositions:`Всего 10 позиций планет`,mine:`Моя`,hostile:`Враждебная`,emptySlot:`Пусто - можно колонизировать`,scout:`Разведка`,attack:`Атака`,colonize:`Колонизация`,switch:`Переключить`,recycle:`Переработка`,debrisField:`Поле обломков`,scoutPlanetTitle:`Разведать планету`,attackPlanetTitle:`Атаковать планету`,colonizePlanetTitle:`Колонизировать планету`,recyclePlanetTitle:`Переработать обломки`,scoutPlanetMessage:`Вы уверены, что хотите отправить шпионские зонды для разведки планеты [{coordinates}]?
|
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|
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Перейдите на страницу флота, чтобы выбрать корабли и отправить.`,attackPlanetMessage:`Вы уверены, что хотите атаковать планету [{coordinates}]?
|
||
|
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Перейдите на страницу флота, чтобы выбрать корабли и отправить.`,colonizePlanetMessage:`Вы уверены, что хотите колонизировать позицию [{coordinates}]?
|
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|
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Перейдите на страницу флота, чтобы отправить колонизационный корабль.`,recyclePlanetMessage:`Вы уверены, что хотите переработать обломки в позиции [{coordinates}]?
|
||
|
||
Перейдите на страницу флота, чтобы отправить переработчики.`,sendGift:`Отправить подарок`,debris:`Обломки`,giftPlanetTitle:`Отправить подарок`,giftPlanetMessage:`Вы уверены, что хотите отправить ресурсы в подарок планете [{coordinates}]?
|
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|
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Перейдите на страницу флота, чтобы выбрать транспортные корабли и загрузить ресурсы.`},messagesView:{title:`Сообщения`,battles:`Битвы`,spy:`Разведка`,npc:`NPC`,battleReports:`Отчёты о боях`,spyReports:`Отчёты разведки`,noBattleReports:`Нет отчётов о боях`,noSpyReports:`Нет отчётов разведки`,battleReport:`Отчёт о бое`,spyReport:`Отчёт разведки`,victory:`Победа`,defeat:`Поражение`,draw:`Ничья`,attackerFleet:`Флот нападающего`,defenderFleet:`Флот защитника`,defenderDefense:`Оборона защитника`,attackerLosses:`Потери нападающего`,defenderLosses:`Потери защитника`,noLosses:`Без потерь`,plunder:`Добыча`,debrisField:`Поле обломков`,resources:`Ресурсы`,fleet:`Флот`,defense:`Оборона`,buildings:`Здания`,unread:`Непрочитано`,targetPlanet:`Целевая планета`,attackerRemaining:`Осталось у нападающего`,defenderRemaining:`Осталось у защитника`,moonChance:`Шанс появления луны`,showRoundDetails:`Показать детали раундов`,hideRoundDetails:`Скрыть детали раундов`,round:`Раунд {round}`,attackerRemainingPower:`Оставшаяся мощь нападающего`,defenderRemainingPower:`Оставшаяся мощь защитника`,spied:`Шпионаж`,spiedNotification:`Уведомление о шпионаже`,noSpiedNotifications:`Нет уведомлений о шпионаже`,detected:`Обнаружено`,undetected:`Не обнаружено`,missions:`Миссии`,noMissionReports:`Нет отчётов о миссиях`,success:`Успех`,failed:`Неудача`,npcActivity:`Активность NPC`,noNPCActivity:`Нет уведомлений об активности NPC`,npcRecycleActivity:`NPC перерабатывает обломки`,gifts:`Подарки`,giftRejected:`Отклонено`,noGiftNotifications:`Нет уведомлений о подарках`,noGiftRejected:`Нет отклоненных подарков`,giftFrom:`Подарок от {npcName}`,giftRejectedBy:`{npcName} отклонил подарок`,giftResources:`Ресурсы подарка`,rejectedResources:`Отклоненные ресурсы`,expectedReputation:`Ожидаемая репутация`,currentReputation:`Текущая репутация`,acceptGift:`Принять`,rejectGift:`Отклонить`,rejectionReason:{hostile:`Они враждебны и не принимают подарки`,neutral_distrust:`Они вам не доверяют`,polite_decline:`Вежливо отказались`}},missionReports:{transportSuccess:`Миссия транспортировки успешно завершена`,transportFailed:`Миссия транспортировки провалена`,colonizeSuccess:`Миссия колонизации успешна, новая планета создана`,colonizeFailed:`Миссия колонизации провалена`,deploySuccess:`Миссия размещения успешно завершена`,deployFailed:`Миссия размещения провалена`,recycleSuccess:`Миссия переработки успешно завершена`,recycleFailed:`Миссия переработки провалена, нет обломков в целевой позиции`,destroySuccess:`Миссия уничтожения планеты успешно выполнена`,destroyFailed:`Миссия уничтожения планеты провалена`},simulatorView:{title:`Симулятор боя`,attacker:`Нападающий`,defender:`Защитник`,attackerConfig:`Настройки нападающего`,attackerConfigDesc:`Настроить флот и уровни технологий нападающего`,defenderConfig:`Настройки защитника`,defenderConfigDesc:`Настроить флот, оборону и уровни технологий защитника`,fleet:`Флот`,defenseStructures:`Оборонительные сооружения`,techLevels:`Уровни технологий`,weapon:`Оружие`,shield:`Щит`,armor:`Броня`,defenderResources:`Ресурсы защитника (для расчёта добычи)`,startSimulation:`Начать симуляцию`,reset:`Сбросить`,battleResult:`Результат боя`,attackerVictory:`Победа нападающего`,defenderVictory:`Победа защитника`,draw:`Ничья`,afterRounds:`После {rounds} раундов`,attackerLosses:`Потери нападающего`,defenderLosses:`Потери защитника`,noLosses:`Без потерь`,attackerRemaining:`Осталось у нападающего`,defenderRemaining:`Осталось у защитника`,allDestroyed:`Всё уничтожено`,plunderableResources:`Доступная добыча`,debrisField:`Поле обломков`,moonChance:`Шанс появления луны`,showRoundDetails:`Показать детали раундов`,hideRoundDetails:`Скрыть детали раундов`,round:`Раунд {round}`,attackerRemainingPower:`Оставшаяся мощь нападающего`,defenderRemainingPower:`Оставшаяся мощь защитника`},settings:{dataManagement:`Управление данными`,dataManagementDesc:`Экспорт, импорт или очистка игровых данных`,exportData:`Экспорт данных`,exportDataDesc:`Экспортировать прогресс игры в JSON файл`,export:`Экспорт`,exporting:`Экспорт...`,exportSuccess:`Экспорт успешен`,exportFailed:`Экспорт не удался, попробуйте еще раз`,importData:`Импорт данных`,importDataDesc:`Восстановить прогресс игры из JSON файла`,selectFile:`Выбрать файл`,importSuccess:`Импорт успешен`,importConfirmTitle:`Подтвердить импорт`,importConfirmMessage:`Импорт перезапишет текущий прогресс игры. Это действие невозможно отменить. Продолжить?`,importFailed:`Импорт не удался, проверьте формат файла`,clearData:`Очистить данные`,clearDataDesc:`Удалить все игровые данные и сбросить`,clear:`Очистить`,clearConfirmTitle:`Подтвердить очистку данных`,clearConfirmMessage:`Все игровые данные будут удалены и игра начнется заново. Это действие невозможно отменить. Продолжить?`,gameSettings:`Настройки игры`,gameSettingsDesc:`Настроить параметры и предпочтения игры`,gamePause:`Пауза игры`,gamePauseDesc:`Приостановить или возобновить игровое время и производство ресурсов`,pause:`Пауза`,resume:`Возобновить`,gamePaused:`Игра приостановлена`,gameResumed:`Игра возобновлена`,playerName:`Имя игрока`,gameSpeed:`Скорость игры`,gameSpeedDesc:`Текущий множитель скорости игры`,about:`О программе`,version:`Версия`,buildDate:`Дата сборки`,community:`Сообщество`,github:`Репозиторий GitHub`,qqGroup:`Группа QQ`},gmView:{title:`Панель управления GM`,adminOnly:`Только для администратора`,selectPlanet:`Выбрать планету`,choosePlanet:`Выберите планету`,resources:`Ресурсы`,buildings:`Здания`,research:`Исследования`,ships:`Корабли`,defense:`Оборона`,officers:`Офицеры`,modifyResources:`Изменить ресурсы`,resourcesDesc:`Быстрое изменение ресурсов планеты`,modifyBuildings:`Изменить здания`,buildingsDesc:`Быстрая установка уровней зданий`,modifyResearch:`Изменить исследования`,researchDesc:`Быстрая установка уровней исследований`,modifyShips:`Изменить корабли`,shipsDesc:`Быстрая установка количества кораблей`,modifyDefense:`Изменить оборону`,defenseDesc:`Быстрая установка количества обороны`,modifyOfficers:`Изменить офицеров`,officersDesc:`Быстрая установка времени истечения офицеров`,days:`д`,npcTesting:`Тестирование NPC`,npcTestingDesc:`Тестирование разведки и атак NPC`,selectNPC:`Выбрать NPC`,chooseNPC:`Выберите NPC`,targetPlanet:`Целевая планета`,chooseTarget:`Выберите целевую планету`,testSpy:`Тест разведки`,testAttack:`Тест атаки`,testSpyAndAttack:`Тест разведки и атаки`,initializeFleet:`Инициализировать флот NPC`,accelerateMissions:`Ускорить все миссии (5с)`,selectNPCFirst:`Сначала выберите NPC`,npcNoProbes:`У NPC нет шпионских зондов`,npcNoSpyReport:`NPC нужно сначала разведать`,npcMissionFailed:`Не удалось создать миссию`,dangerZone:`Опасная зона`,dangerZoneDesc:`Следующие операции необратимы`,resetGame:`Сбросить игру`,resetGameConfirm:`Вы уверены, что хотите сбросить игру? Все данные будут удалены!`},alerts:{npcSpyIncoming:`Приближается шпионский зонд NPC`,npcAttackIncoming:`Атака флота NPC приближается!`,npcFleetIncoming:`Приближается флот NPC`,ships:`кораблей`,spiedBy:`Разведан`,attackedBy:`Атакован`,detectionSuccess:`Разведка обнаружена`,detectionFailed:`Разведка не обнаружена`,npcSpiedYourPlanet:`NPC разведал вашу планету`,npcAttackedYourPlanet:`NPC атаковал вашу планету`},diplomacy:{title:`Дипломатия`,description:`Управление дипломатическими отношениями с NPC`,tabs:{all:`Все`,friendly:`Дружественные`,neutral:`Нейтральные`,hostile:`Враждебные`},noNpcs:`Нет NPC`,noFriendlyNpcs:`Нет дружественных NPC`,noNeutralNpcs:`Нет нейтральных NPC`,noHostileNpcs:`Нет враждебных NPC`,recentEvents:`Недавние события`,recentEventsDescription:`Журнал последних дипломатических действий`,ago:`назад`,status:{friendly:`Дружественный`,neutral:`Нейтральный`,hostile:`Враждебный`},planets:`планет`,allies:`союзников`,reputation:`Репутация`,alliedWith:`В союзе с`,more:`еще`,actions:{gift:`Отправить подарок`,viewPlanets:`Посмотреть планеты`},lastEvent:`Последнее событие`,events:{gift:`Подарок отправлен`,attack:`Атака`,allyAttacked:`Союзник атакован`,spy:`Шпионаж`,stealDebris:`Обломки украдены`}},pagination:{previous:`Предыдущая`,next:`Следующая`,first:`Первая`,last:`Последняя`,page:`Страница {page}`}},a={common:{confirm:`확인`,cancel:`취소`,delete:`삭제`,edit:`편집`,save:`저장`,close:`닫기`,back:`돌아가기`,next:`다음`,previous:`이전`,submit:`제출`,reset:`초기화`,search:`검색`,filter:`필터`,loading:`로딩 중...`,noData:`데이터 없음`,error:`오류`,success:`성공`,warning:`경고`,info:`정보`,resourceType:`자원 유형`,playerName:`사령관`,timeHour:`시간`,timeMinute:`분`,timeSecond:`초`,featureLocked:`기능 잠김`,unlockRequired:`건물 필요`,requiredBuilding:`필요한 건물`,currentLevel:`현재 레벨`,goToBuildings:`건물로 이동`,locked:`잠김`,viewRequirements:`요구사항 보기`,requirementsNotMet:`요구사항 미충족`,current:`현재`,level:`레벨`},errors:{requirementsNotMet:`전제 조건 미충족`,insufficientResources:`자원 부족`,insufficientFleetStorage:`함대 저장소 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실패`,demolishFailedMessage:`이 건물을 철거할 수 없습니다. 건설 대기열이 가득 찼거나 건물 레벨이 0인지 확인하세요.`,confirmDemolish:``,confirmDemolishMessage:``},researchView:{title:`연구`,researchCost:`연구 비용`,research:`연구`,maxLevelReached:`최대 레벨 도달`,researchFailed:`연구 실패`,researchFailedMessage:`자원이 충분한지, 전제 조건이 충족되었는지, 또는 다른 연구 작업이 있는지 확인하세요.`},shipyard:{attack:`공격력`,shield:`쉴드`,armor:`장갑`,speed:`속도`,cargoCapacity:`화물 용량`,fuelConsumption:`연료 소비`,buildCost:`건설 비용`,buildTime:`건설 시간`,perUnit:`단위당`,batchCalculator:`일괄 계산기`,quantity:`수량`,totalCost:`총 비용`,totalTime:`총 시간`},shipyardView:{title:`조선소`,fleetStorage:`함대 저장소`,attack:`공격력`,shield:`실드`,speed:`속도`,cargoCapacity:`적재량`,unitCost:`단위 비용`,buildQuantity:`건조 수량`,totalCost:`총 비용`,build:`건조`,inputError:`입력 오류`,inputErrorMessage:`건조 수량을 입력하세요!`,buildFailed:`건조 실패`,buildFailedMessage:`자원이 충분한지 또는 전제 조건이 충족되었는지 확인하세요.`},defense:{attack:`공격력`,shield:`쉴드`,armor:`장갑`,buildCost:`건설 비용`,buildTime:`건설 시간`,perUnit:`단위당`,batchCalculator:`일괄 계산기`,quantity:`수량`,totalCost:`총 비용`,totalTime:`총 시간`},defenseView:{title:`방어 시설`,attack:`공격력`,shield:`실드`,armor:`장갑`,buildTime:`건설 시간`,seconds:`초`,unitCost:`단위 비용`,buildQuantity:`건조 수량`,totalCost:`총 비용`,build:`건조`,shieldDomeBuilt:`실드 돔이 이미 건설됨`,inputError:`입력 오류`,inputErrorMessage:`건조 수량을 입력하세요!`,buildFailed:`건조 실패`,buildFailedMessage:`자원이 충분한지 또는 전제 조건이 충족되었는지 확인하세요. 실드 돔은 하나만 건설할 수 있습니다.`},fleetView:{title:`함대 관리`,fleetOverview:`함대 개요`,sendFleet:`함대 파견`,flightMissions:`비행 임무`,currentPlanetFleet:`현재 행성 함대`,attack:`공격`,shield:`실드`,armor:`장갑`,speed:`속도`,cargo:`화물`,selectFleet:`함대 선택`,selectFleetDescription:`파견할 함선 수 선택`,available:`사용 가능`,all:`전체`,targetCoordinates:`목표 좌표`,galaxy:`은하계`,diplomacy:`Diplomacy`,system:`행성계`,position:`위치`,missionType:`임무 유형`,missionInfo:`임무 정보`,fuelConsumption:`연료 소비`,flightTime:`비행 시간`,attackMission:`공격`,transport:`수송`,colonize:`식민`,spy:`정찰`,deploy:`배치`,recycle:`회수`,transportResources:`자원 수송`,totalCargoCapacity:`총 적재량`,used:`사용됨`,noFlightMissions:`비행 임무 없음`,outbound:`이동 중`,returning:`귀환 중`,fleetComposition:`함대 구성`,carryingResources:`운반 자원`,arrivalTime:`도착 시간`,returnTime:`귀환 시간`,recallFleet:`함대 소환`,sendFailed:`파견 실패`,sendFailedMessage:`함대 수, 연료 충분 여부 또는 적재량 한계를 확인하세요.`,recallFailed:`소환 실패`,recallFailedMessage:`이 임무는 소환할 수 없습니다.`,unknownPlanet:`알 수 없는 행성`,fleetMissionSlots:`함대 임무 슬롯`,noShipsSelected:`선택된 함선 없음`,cannotSendToOwnPlanet:`자신의 행성으로 함대를 파견할 수 없습니다`,cargoExceedsCapacity:`적재량이 용량을 초과합니다`,noColonyShip:`식민 임무를 위해 식민선이 필요합니다`,noDebrisAtTarget:`대상 좌표에 잔해장이 없거나 잔해장이 비어 있습니다`,noDeathstar:`파괴 임무를 위해 데스스타가 필요합니다`,giftMode:`선물 모드`,giftModeDescription:`자원을 선물로 보내기`,estimatedReputationGain:`예상 평판 획득`},officersView:{title:`장교`,activated:`활성화됨`,inactive:`비활성`,activeStatus:`활성 상태`,expirationTime:`만료 시간`,remainingTime:`남은 시간`,recruitCost:`모집 비용`,days:`일`,benefitsBonus:`효과 보너스`,resourceProduction:`자원 생산량`,darkMatterProduction:`암흑 물질 생산량`,energyProduction:`에너지 생산량`,buildingSpeed:`건설 속도`,researchSpeed:`연구 속도`,fleetSpeed:`함대 속도`,fuelConsumption:`연료 소비`,defense:`방어력`,storageCapacity:`저장 용량`,buildQueue:`건설 대기열`,fleetSlots:`함대 슬롯`,hire:`고용`,renew:`갱신`,dismiss:`해고`,hireTitle:`장교 고용`,hireMessage:`{name}을(를) 고용하시겠습니까? 유효 기간은 7일입니다.`,renewTitle:`장교 갱신`,renewMessage:`{name}을(를) 7일간 갱신하시겠습니까?`,dismissTitle:`장교 해고`,dismissMessage:`{name}을(를) 해고하시겠습니까? 비용은 환불되지 않습니다.`,hireFailed:`고용 실패`,renewFailed:`갱신 실패`,insufficientResources:`자원 부족!`},galaxyView:{title:`은하계`,selectCoordinates:`좌표 선택`,galaxy:`은하계`,diplomacy:`Diplomacy`,selectGalaxy:`은하계 선택`,system:`행성계`,selectSystem:`행성계 선택`,view:`보기`,myPlanet:`내 행성`,myPlanets:`내 행성들`,npcPlanets:`NPC 행성들`,selectPlanetToView:`볼 행성 선택`,totalPositions:`총 10개 행성 위치`,mine:`내 것`,hostile:`적대`,emptySlot:`빈 자리 - 식민 가능`,scout:`정찰`,attack:`공격`,colonize:`식민`,switch:`전환`,recycle:`회수`,debrisField:`잔해 필드`,scoutPlanetTitle:`행성 정찰`,attackPlanetTitle:`행성 공격`,colonizePlanetTitle:`행성 식민`,recyclePlanetTitle:`잔해 회수`,scoutPlanetMessage:`행성 [{coordinates}]을(를) 정찰하기 위해 정찰기를 보내시겠습니까?
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함대 페이지로 이동하여 함선을 선택하고 파견하세요.`,attackPlanetMessage:`행성 [{coordinates}]을(를) 공격하시겠습니까?
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함대 페이지로 이동하여 함선을 선택하고 파견하세요.`,colonizePlanetMessage:`위치 [{coordinates}]을(를) 식민하시겠습니까?
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함대 페이지로 이동하여 식민선을 파견하세요.`,recyclePlanetMessage:`위치 [{coordinates}]의 잔해를 회수하시겠습니까?
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함대 페이지로 이동하여 회수선을 파견하세요.`,sendGift:`선물 보내기`,debris:`잔해`,giftPlanetTitle:`선물 보내기`,giftPlanetMessage:`행성 [{coordinates}]에 자원을 선물로 보내시겠습니까?
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함대 페이지로 이동하여 수송선을 선택하고 자원을 적재하세요.`},messagesView:{title:`메시지 센터`,battles:`전투`,spy:`정찰`,npc:`NPC`,battleReports:`전투 보고서`,spyReports:`정찰 보고서`,noBattleReports:`전투 보고서 없음`,noSpyReports:`정찰 보고서 없음`,battleReport:`전투 보고서`,spyReport:`정찰 보고서`,victory:`승리`,defeat:`패배`,draw:`무승부`,attackerFleet:`공격자 함대`,defenderFleet:`방어자 함대`,defenderDefense:`방어자 방어`,attackerLosses:`공격자 손실`,defenderLosses:`방어자 손실`,noLosses:`손실 없음`,plunder:`약탈 자원`,debrisField:`잔해장`,resources:`자원`,fleet:`함대`,defense:`방어`,buildings:`건물`,unread:`읽지 않음`,targetPlanet:`목표 행성`,attackerRemaining:`공격자 잔여`,defenderRemaining:`방어자 잔여`,moonChance:`위성 생성 확률`,showRoundDetails:`라운드 상세 표시`,hideRoundDetails:`라운드 상세 숨기기`,round:`제{round}라운드`,attackerRemainingPower:`공격자 잔여 화력`,defenderRemainingPower:`방어자 잔여 화력`,spied:`정찰당함`,spiedNotification:`정찰 알림`,noSpiedNotifications:`정찰 알림 없음`,detected:`발견됨`,undetected:`미발견`,missions:`임무`,noMissionReports:`임무 보고서 없음`,success:`성공`,failed:`실패`,npcActivity:`NPC 활동`,noNPCActivity:`NPC 활동 알림 없음`,npcRecycleActivity:`NPC가 잔해 회수`,gifts:`선물`,giftRejected:`거부됨`,noGiftNotifications:`선물 알림 없음`,noGiftRejected:`거부된 기록 없음`,giftFrom:`{npcName}의 선물`,giftRejectedBy:`{npcName}가 선물을 거부했습니다`,giftResources:`선물 자원`,rejectedResources:`거부된 자원`,expectedReputation:`예상 평판`,currentReputation:`현재 평판`,acceptGift:`수락`,rejectGift:`거부`,rejectionReason:{hostile:`상대방이 적대적이어서 선물을 받지 않습니다`,neutral_distrust:`상대방이 당신을 신뢰하지 않습니다`,polite_decline:`정중하게 거절했습니다`}},missionReports:{transportSuccess:`수송 임무가 성공적으로 완료되었습니다`,transportFailed:`수송 임무 실패`,colonizeSuccess:`식민 임무 성공, 새로운 행성이 건설되었습니다`,colonizeFailed:`식민 임무 실패`,deploySuccess:`배치 임무가 성공적으로 완료되었습니다`,deployFailed:`배치 임무 실패`,recycleSuccess:`회수 임무가 성공적으로 완료되었습니다`,recycleFailed:`회수 임무 실패, 목표 위치에 잔해가 없습니다`,destroySuccess:`행성 파괴 임무가 성공적으로 실행되었습니다`,destroyFailed:`행성 파괴 임무 실패`},simulatorView:{title:`전투 시뮬레이터`,attacker:`공격자`,defender:`방어자`,attackerConfig:`공격자 설정`,attackerConfigDesc:`공격자의 함대와 기술 레벨 설정`,defenderConfig:`방어자 설정`,defenderConfigDesc:`방어자의 함대, 방어 및 기술 레벨 설정`,fleet:`함대`,defenseStructures:`방어 시설`,techLevels:`기술 레벨`,weapon:`무기`,shield:`실드`,armor:`장갑`,defenderResources:`방어자 자원 (약탈 계산용)`,startSimulation:`시뮬레이션 시작`,reset:`초기화`,battleResult:`전투 결과`,attackerVictory:`공격자 승리`,defenderVictory:`방어자 승리`,draw:`무승부`,afterRounds:`{rounds}회 전투 후`,attackerLosses:`공격자 손실`,defenderLosses:`방어자 손실`,noLosses:`손실 없음`,attackerRemaining:`공격자 잔여`,defenderRemaining:`방어자 잔여`,allDestroyed:`모두 파괴됨`,plunderableResources:`약탈 가능 자원`,debrisField:`잔해장`,moonChance:`위성 생성 확률`,showRoundDetails:`라운드 상세 표시`,hideRoundDetails:`라운드 상세 숨기기`,round:`제 {round} 라운드`,attackerRemainingPower:`공격자 잔여 화력`,defenderRemainingPower:`방어자 잔여 화력`},settings:{dataManagement:`데이터 관리`,dataManagementDesc:`게임 데이터 내보내기, 가져오기 또는 지우기`,exportData:`데이터 내보내기`,exportDataDesc:`게임 진행 상황을 JSON 파일로 내보내기`,export:`내보내기`,exporting:`내보내는 중...`,exportSuccess:`내보내기 성공`,exportFailed:`내보내기 실패, 다시 시도해주세요`,importData:`데이터 가져오기`,importDataDesc:`JSON 파일에서 게임 진행 상황 복원`,selectFile:`파일 선택`,importSuccess:`가져오기 성공`,importConfirmTitle:`가져오기 확인`,importConfirmMessage:`가져오기를 하면 현재 게임 진행 상황이 덮어쓰기됩니다. 이 작업은 되돌릴 수 없습니다. 계속하시겠습니까?`,importFailed:`가져오기 실패, 파일 형식을 확인해주세요`,clearData:`데이터 지우기`,clearDataDesc:`모든 게임 데이터 삭제 및 초기화`,clear:`지우기`,clearConfirmTitle:`데이터 지우기 확인`,clearConfirmMessage:`모든 게임 데이터가 삭제되고 처음부터 시작됩니다. 이 작업은 되돌릴 수 없습니다. 계속하시겠습니까?`,gameSettings:`게임 설정`,gameSettingsDesc:`게임 매개변수 및 설정 조정`,gamePause:`게임 일시정지`,gamePauseDesc:`게임 시간 및 자원 생산 일시정지 또는 재개`,pause:`일시정지`,resume:`재개`,gamePaused:`게임이 일시정지되었습니다`,gameResumed:`게임이 재개되었습니다`,playerName:`플레이어 이름`,gameSpeed:`게임 속도`,gameSpeedDesc:`현재 게임 속도 배율`,about:`정보`,version:`버전`,buildDate:`빌드 날짜`,community:`커뮤니티`,github:`GitHub 저장소`,qqGroup:`QQ 그룹`},gmView:{title:`GM 제어판`,adminOnly:`관리자 전용`,selectPlanet:`행성 선택`,choosePlanet:`행성을 선택하세요`,resources:`자원`,buildings:`건물`,research:`연구`,ships:`함선`,defense:`방어`,officers:`장교`,modifyResources:`자원 수정`,resourcesDesc:`행성 자원을 빠르게 수정`,modifyBuildings:`건물 수정`,buildingsDesc:`건물 레벨을 빠르게 설정`,modifyResearch:`연구 수정`,researchDesc:`연구 레벨을 빠르게 설정`,modifyShips:`함선 수정`,shipsDesc:`함선 수량을 빠르게 설정`,modifyDefense:`방어 수정`,defenseDesc:`방어 수량을 빠르게 설정`,modifyOfficers:`장교 수정`,officersDesc:`장교 만료 시간을 빠르게 설정`,days:`일`,npcTesting:`NPC 테스트`,npcTestingDesc:`NPC 정찰 및 공격 동작 테스트`,selectNPC:`NPC 선택`,chooseNPC:`NPC를 선택하세요`,targetPlanet:`목표 행성`,chooseTarget:`목표 행성 선택`,testSpy:`정찰 테스트`,testAttack:`공격 테스트`,testSpyAndAttack:`정찰 & 공격 테스트`,initializeFleet:`NPC 함대 초기화`,accelerateMissions:`모든 임무 가속(5초)`,selectNPCFirst:`먼저 NPC를 선택하세요`,npcNoProbes:`NPC에 정찰 프로브가 없습니다`,npcNoSpyReport:`NPC가 먼저 정찰해야 합니다`,npcMissionFailed:`임무 생성 실패`,dangerZone:`위험 구역`,dangerZoneDesc:`다음 작업은 되돌릴 수 없습니다`,resetGame:`게임 초기화`,resetGameConfirm:`게임을 초기화하시겠습니까? 모든 데이터가 삭제됩니다!`},alerts:{npcSpyIncoming:`NPC 정찰 프로브 접근 중`,npcAttackIncoming:`NPC 함대 공격 진행 중!`,npcFleetIncoming:`NPC 함대 접근 중`,ships:`척`,spiedBy:`정찰당함`,attackedBy:`공격당함`,detectionSuccess:`정찰 발견됨`,detectionFailed:`정찰 미발견`,npcSpiedYourPlanet:`NPC가 당신의 행성을 정찰했습니다`,npcAttackedYourPlanet:`NPC가 당신의 행성을 공격했습니다`},diplomacy:{title:`외교`,description:`NPC와의 외교 관계 관리`,tabs:{all:`전체`,friendly:`우호적`,neutral:`중립`,hostile:`적대적`},noNpcs:`NPC 없음`,noFriendlyNpcs:`우호적인 NPC 없음`,noNeutralNpcs:`중립적인 NPC 없음`,noHostileNpcs:`적대적인 NPC 없음`,recentEvents:`최근 이벤트`,recentEventsDescription:`최근 외교 활동 로그`,ago:`전`,status:{friendly:`우호적`,neutral:`중립`,hostile:`적대적`},planets:`행성`,allies:`동맹`,reputation:`평판`,alliedWith:`동맹 관계`,more:`더보기`,actions:{gift:`선물 보내기`,viewPlanets:`행성 보기`},lastEvent:`최근 이벤트`,events:{gift:`선물 전송`,attack:`공격`,allyAttacked:`동맹 공격당함`,spy:`정찰`,stealDebris:`잔해 약탈`}},pagination:{previous:`이전`,next:`다음`,first:`처음`,last:`마지막`,page:`{page}페이지`}},o={common:{confirm:`確認`,cancel:`キャンセル`,delete:`削除`,edit:`編集`,save:`保存`,close:`閉じる`,back:`戻る`,next:`次へ`,previous:`前へ`,submit:`送信`,reset:`リセット`,search:`検索`,filter:`フィルター`,loading:`読み込み中...`,noData:`データなし`,error:`エラー`,success:`成功`,warning:`警告`,info:`情報`,resourceType:`資源タイプ`,playerName:`司令官`,timeHour:`時間`,timeMinute:`分`,timeSecond:`秒`,featureLocked:`機能がロックされています`,unlockRequired:`建物が必要です`,requiredBuilding:`必要な建物`,currentLevel:`現在のレベル`,goToBuildings:`建物へ移動`,locked:`ロック済み`,viewRequirements:`必要条件を表示`,requirementsNotMet:`必要条件が満たされていません`,current:`現在`,level:`レベル`},errors:{requirementsNotMet:`前提条件を満たしていません`,insufficientResources:`資源が不足しています`,insufficientFleetStorage:`艦隊ストレージが不足しています`,shieldDomeLimit:`シールドドームの上限に達しました`,fleetMissionsFull:`艦隊ミッションスロットが満杯です`,insufficientFleet:`艦隊が不足しています`,insufficientFuel:`燃料が不足しています`,planetOnly:`この建物は惑星でのみ建設できます`,moonOnly:`この建物は月でのみ建設できます`,buildQueueFull:`建設キューが満杯です`,insufficientSpace:`スペースが不足しています`,buildingLevelZero:`建物レベルが0のため、解体できません`,researchQueueFull:`研究キューが満杯です`,moonExists:`月は既に存在します`,insufficientDebris:`残骸フィールドが不足しています`},nav:{overview:`概要`,buildings:`建物`,research:`研究`,shipyard:`造船所`,defense:`防衛`,fleet:`艦隊`,officers:`士官`,simulator:`シミュレーター`,galaxy:`銀河`,diplomacy:`Diplomacy`,messages:`メッセージ`,settings:`設定`,gm:`GM`},sidebar:{language:`言語`,lightMode:`ライトモード`,darkMode:`ダークモード`,collapse:`メニューを閉じる`,expand:`メニューを開く`},resources:{metal:`金属`,crystal:`クリスタル`,deuterium:`重水素`,darkMatter:`ダークマター`,energy:`エネルギー`,production:`生産量`,consumption:`消費量`,capacity:`容量`,current:`現在の貯蔵量`,max:`最大容量`,perHour:`時間`,perMinute:`分`,hour:`時間`,noEnergy:`エネルギー不足`},planet:{planet:`惑星`,moon:`月`,colony:`コロニー`,position:`位置`,coordinates:`座標`,switchToMoon:`月を表示`,backToPlanet:`母星に戻る`,switchPlanet:`惑星を切り替える`,currentPlanet:`現在の惑星`,fields:`フィールド`,temperature:`温度`,homePlanet:`母星`,planetPrefix:`惑星`,moonSuffix:`の月`,colonyPrefix:`コロニー`},player:{points:`総ポイント`},buildings:{metalMine:`金属鉱山`,crystalMine:`クリスタル鉱山`,deuteriumSynthesizer:`重水素合成装置`,solarPlant:`太陽光発電所`,fusionReactor:`核融合炉`,roboticsFactory:`ロボット工場`,naniteFactory:`ナノマシン工場`,shipyard:`造船所`,researchLab:`研究所`,metalStorage:`金属倉庫`,crystalStorage:`クリスタル倉庫`,deuteriumTank:`重水素タンク`,darkMatterCollector:`ダークマター採取装置`,darkMatterTank:`ダークマタータンク`,missileSilo:`ミサイル格納庫`,terraformer:`テラフォーマー`,lunarBase:`月面基地`,sensorPhalanx:`センサーファランクス`,jumpGate:`ジャンプゲート`,planetDestroyerFactory:`惑星破壊工場`,buildTime:`建設時間`,production:`生産量`,consumption:`消費`,totalCost:`総コスト`,totalPoints:`総ポイント`,levelRange:`レベル範囲`,capacity:`Capacity/Effect`,storageCapacity:`Capacity`,energyProduction:`Energy Production`,fleetStorage:`Fleet Storage`,buildQueue:`Build Queue`,buildQueueBonus:`建造隊列`,spaceBonus:`スペースボーナス`,buildSpeedBonus:`建設速度ボーナス`,researchSpeedBonus:`研究速度ボーナス`,planetSpace:`Planet Space`,moonSpace:`Moon Space`,missileCapacity:`Missile Capacity`},buildingDescriptions:{metalMine:`金属資源を採掘`,crystalMine:`クリスタル資源を採掘`,deuteriumSynthesizer:`重水素資源を合成`,solarPlant:`エネルギーを供給`,fusionReactor:`重水素を使用して大量のエネルギーを生成`,roboticsFactory:`建設速度を向上`,naniteFactory:`建設キュー数を増加、レベル毎に+1(最大10レベル)`,shipyard:`艦船を建造`,researchLab:`技術を研究`,metalStorage:`金属の貯蔵上限を増加`,crystalStorage:`クリスタルの貯蔵上限を増加`,deuteriumTank:`重水素の貯蔵上限を増加`,darkMatterCollector:`希少なダークマター資源を収集`,darkMatterTank:`ダークマターの貯蔵上限を増加`,missileSilo:`ミサイルを保管・発射、レベル毎に10発`,terraformer:`惑星地形を改造、レベル毎に利用可能スペース5増加`,lunarBase:`月の利用可能スペースを増加、レベル毎に+5スペース`,sensorPhalanx:`周辺星系の艦隊活動を探知`,jumpGate:`他の月へ艦隊を瞬間移動`,planetDestroyerFactory:`惑星を破壊できる究極兵器を建造`},ships:{lightFighter:`軽戦闘機`,heavyFighter:`重戦闘機`,cruiser:`巡洋艦`,battleship:`戦艦`,battlecruiser:`巡洋戦艦`,bomber:`爆撃機`,destroyer:`駆逐艦`,smallCargo:`小型輸送船`,largeCargo:`大型輸送船`,colonyShip:`コロニーシップ`,recycler:`リサイクラー`,espionageProbe:`スパイプローブ`,solarSatellite:`太陽光衛星`,darkMatterHarvester:`ダークマター採取船`,deathstar:`デススター`},shipDescriptions:{lightFighter:`基本戦闘ユニット`,heavyFighter:`重装甲戦闘機`,cruiser:`中型戦艦、攻守バランス型`,battleship:`強力な戦艦`,battlecruiser:`高速強力な戦闘艦、戦艦への攻撃に優れる`,bomber:`防御施設への攻撃に特化した艦船`,destroyer:`大型艦の破壊に特化したハンター`,smallCargo:`少量の資源を輸送`,largeCargo:`大量の資源を輸送`,colonyShip:`新惑星の植民に使用`,recycler:`デブリフィールドの資源を回収`,espionageProbe:`敵惑星を偵察`,solarSatellite:`追加エネルギーを提供、衛星1つにつき50エネルギー生成`,darkMatterHarvester:`ダークマター採取専用の特殊艦`,deathstar:`惑星全体を破壊できる究極兵器`},defenses:{rocketLauncher:`ロケットランチャー`,lightLaser:`ライトレーザー`,heavyLaser:`ヘビーレーザー`,gaussCannon:`ガウスキャノン`,ionCannon:`イオンキャノン`,plasmaTurret:`プラズマタレット`,smallShieldDome:`小型シールドドーム`,largeShieldDome:`大型シールドドーム`,antiBallisticMissile:`迎撃ミサイル`,interplanetaryMissile:`惑星間ミサイル`,planetaryShield:`惑星シールド`},defenseDescriptions:{rocketLauncher:`基本防衛施設`,lightLaser:`軽量エネルギー兵器`,heavyLaser:`重型エネルギー兵器`,gaussCannon:`高速運動エネルギー兵器`,ionCannon:`シールド破壊に効果的`,plasmaTurret:`強力な防衛施設`,smallShieldDome:`惑星全体を保護する小型シールド`,largeShieldDome:`惑星全体を保護する大型シールド`,antiBallisticMissile:`敵ミサイルを迎撃、惑星間ミサイル1発を迎撃可能`,interplanetaryMissile:`他の惑星の防御施設を攻撃可能`,planetaryShield:`破壊攻撃から惑星を保護する超級シールド`},research:{researchTime:`研究時間`,totalCost:`総コスト`,totalPoints:`総ポイント`,levelRange:`レベル範囲`,capacity:`Capacity/Effect`,storageCapacity:`Capacity`,energyProduction:`Energy Production`,fleetStorage:`Fleet Storage`,buildQueue:`Build Queue`,planetSpace:`Planet Space`,moonSpace:`Moon Space`,missileCapacity:`Missile Capacity`},technologies:{energyTechnology:`エネルギー技術`,laserTechnology:`レーザー技術`,ionTechnology:`イオン技術`,hyperspaceTechnology:`ハイパースペース技術`,plasmaTechnology:`プラズマ技術`,computerTechnology:`コンピューター技術`,espionageTechnology:`スパイ技術`,weaponsTechnology:`兵器技術`,shieldingTechnology:`シールド技術`,armourTechnology:`装甲技術`,astrophysics:`天体物理学`,gravitonTechnology:`重力技術`,combustionDrive:`燃焼ドライブ`,impulseDrive:`インパルスドライブ`,hyperspaceDrive:`ハイパースペースドライブ`,darkMatterTechnology:`ダークマター技術`,terraformingTechnology:`テラフォーミング技術`,planetDestructionTech:`惑星破壊技術`},technologyDescriptions:{energyTechnology:`エネルギー利用効率を向上`,laserTechnology:`レーザー兵器と防衛の基礎`,ionTechnology:`イオン兵器技術`,hyperspaceTechnology:`ハイパースペースジャンプ技術`,plasmaTechnology:`プラズマ兵器技術`,computerTechnology:`研究キュー数を増加、レベル毎に+1(最大10レベル)`,espionageTechnology:`スパイ探査機の効果を向上、レベル毎に偵察深度+1`,weaponsTechnology:`艦船と防御の攻撃力をレベル毎に10%増加`,shieldingTechnology:`艦船と防御のシールドをレベル毎に10%増加`,armourTechnology:`艦船と防御の装甲をレベル毎に10%増加`,astrophysics:`レベル毎に植民地スロット+1、探検成功率を向上`,gravitonTechnology:`重力操作を研究、デススターに必要`,combustionDrive:`基本推進技術`,impulseDrive:`中級推進技術`,hyperspaceDrive:`高級推進技術`,darkMatterTechnology:`ダークマターの性質と応用を研究`,terraformingTechnology:`惑星地形改造技術を研究、レベル毎に全惑星の利用可能スペース3増加`,planetDestructionTech:`惑星全体を破壊する恐怖の技術を研究`},officers:{commander:`司令官`,admiral:`提督`,engineer:`エンジニア`,geologist:`地質学者`,technocrat:`技術専門家`,darkMatterSpecialist:`ダークマター専門家`,resourceBonus:`資源生産ボーナス`,darkMatterBonus:`ダークマター生産ボーナス`,energyBonus:`エネルギー生産ボーナス`},officerDescriptions:{commander:`建設速度と管理能力を向上`,admiral:`艦隊戦闘力と速度を向上`,engineer:`エネルギーと防御力を向上`,geologist:`資源生産量を向上`,technocrat:`研究速度と偵察能力を向上`,darkMatterSpecialist:`ダークマター採取効率を向上`},queue:{buildQueue:`建設キュー`,researchQueue:`研究キュー`,building:`建設中`,researching:`研究中`,remaining:`残り時間`,cancel:`キャンセル`,cancelBuild:`建設キャンセル`,cancelResearch:`研究キャンセル`,confirmCancel:`キャンセルしますか?資源の50%が返還されます。`,level:`レベル`,upgradeToLevel:`レベルにアップグレード`},shipyard:{attack:`攻撃力`,shield:`シールド`,armor:`装甲`,speed:`速度`,cargoCapacity:`貨物容量`,fuelConsumption:`燃料消費`,buildCost:`建設コスト`,buildTime:`建設時間`,perUnit:`ユニットあたり`,batchCalculator:`一括計算機`,quantity:`数量`,totalCost:`総コスト`,totalTime:`総時間`},overview:{title:`惑星概要`,resourceOverview:`資源概要`,fleetInfo:`艦隊`,currentShips:`現在の惑星の艦船数`,productionSources:`生産源`,productionSourcesDesc:`詳細な資源生産とボーナス情報`,consumptionSources:`消費源`,consumptionSourcesDesc:`建物のエネルギー消費詳細`,totalProduction:`総生産量`,totalConsumption:`総消費量`,noConsumption:`エネルギー消費なし`},buildingsView:{title:`建物`,usedSpace:`使用済みスペース`,spaceUsage:`スペース使用量`,level:`レベル`,upgradeCost:`アップグレードコスト`,buildTime:`建設時間`,upgrade:`アップグレード`,maxLevelReached:`最大レベルに達しました`,requirementsNotMet:`要件が満たされていません`,upgradeFailed:`アップグレード失敗`,upgradeFailedMessage:`資源が十分か、スペースが十分か、または他の建設タスクがないか確認してください。`,demolish:`解体`,demolishRefund:`解体返還`,demolishFailed:`解体失敗`,demolishFailedMessage:`この建物を解体できません。建設キューが満杯か、建物レベルが0でないか確認してください。`,confirmDemolish:``,confirmDemolishMessage:``},researchView:{title:`研究`,researchCost:`研究コスト`,research:`研究`,maxLevelReached:`最大レベルに達しました`,researchFailed:`研究失敗`,researchFailedMessage:`資源が十分か、前提条件が満たされているか、または他の研究タスクがないか確認してください。`},defense:{attack:`攻撃力`,shield:`シールド`,armor:`装甲`,buildCost:`建設コスト`,buildTime:`建設時間`,perUnit:`ユニットあたり`,batchCalculator:`一括計算機`,quantity:`数量`,totalCost:`総コスト`,totalTime:`総時間`},shipyardView:{title:`造船所`,fleetStorage:`艦隊ストレージ`,attack:`攻撃力`,shield:`シールド`,speed:`速度`,cargoCapacity:`積載量`,unitCost:`ユニットコスト`,buildQuantity:`建造数`,totalCost:`総コスト`,build:`建造`,inputError:`入力エラー`,inputErrorMessage:`建造数を入力してください!`,buildFailed:`建造失敗`,buildFailedMessage:`資源が十分か、前提条件が満たされているか確認してください。`},defenseView:{title:`防衛施設`,attack:`攻撃力`,shield:`シールド`,armor:`装甲`,buildTime:`建設時間`,seconds:`秒`,unitCost:`ユニットコスト`,buildQuantity:`建造数`,totalCost:`総コスト`,build:`建造`,shieldDomeBuilt:`シールドドーム建設済み`,inputError:`入力エラー`,inputErrorMessage:`建造数を入力してください!`,buildFailed:`建造失敗`,buildFailedMessage:`資源が十分か、前提条件が満たされているか確認してください。シールドドームは1つのみ建設できます。`},fleetView:{title:`艦隊管理`,fleetOverview:`艦隊概要`,sendFleet:`艦隊派遣`,flightMissions:`飛行ミッション`,currentPlanetFleet:`現在の惑星艦隊`,attack:`攻撃`,shield:`シールド`,armor:`装甲`,speed:`速度`,cargo:`貨物`,selectFleet:`艦隊選択`,selectFleetDescription:`派遣する艦船数を選択`,available:`利用可能`,all:`全て`,targetCoordinates:`目標座標`,galaxy:`銀河`,diplomacy:`Diplomacy`,system:`星系`,position:`位置`,missionType:`ミッションタイプ`,missionInfo:`ミッション情報`,fuelConsumption:`燃料消費`,flightTime:`飛行時間`,attackMission:`攻撃`,transport:`輸送`,colonize:`植民`,spy:`偵察`,deploy:`配備`,recycle:`回収`,transportResources:`資源輸送`,totalCargoCapacity:`総積載量`,used:`使用済み`,noFlightMissions:`飛行ミッションなし`,outbound:`往路`,returning:`帰路`,fleetComposition:`艦隊構成`,carryingResources:`運搬資源`,arrivalTime:`到着時刻`,returnTime:`帰還時刻`,recallFleet:`艦隊召還`,sendFailed:`派遣失敗`,sendFailedMessage:`艦隊数、燃料の充足、または積載量の制限を確認してください。`,recallFailed:`召還失敗`,recallFailedMessage:`このミッションは召還できません。`,unknownPlanet:`未知の惑星`,fleetMissionSlots:`艦隊ミッションスロット`,noShipsSelected:`艦船が選択されていません`,cannotSendToOwnPlanet:`自分の惑星に艦隊を派遣できません`,cargoExceedsCapacity:`積載量が容量を超えています`,noColonyShip:`植民ミッションにはコロニーシップが必要です`,noDebrisAtTarget:`目標座標にデブリフィールドがないか、デブリフィールドが空です`,noDeathstar:`破壊ミッションにはデススターが必要です`,giftMode:`ギフトモード`,giftModeDescription:`資源を贈り物として送る`,estimatedReputationGain:`推定評判獲得`},officersView:{title:`士官`,activated:`アクティブ`,inactive:`非アクティブ`,activeStatus:`アクティブ状態`,expirationTime:`期限切れ時刻`,remainingTime:`残り時間`,recruitCost:`募集コスト`,days:`日`,benefitsBonus:`効果ボーナス`,resourceProduction:`資源生産量`,darkMatterProduction:`ダークマター生産量`,energyProduction:`エネルギー生産量`,buildingSpeed:`建設速度`,researchSpeed:`研究速度`,fleetSpeed:`艦隊速度`,fuelConsumption:`燃料消費`,defense:`防御力`,storageCapacity:`貯蔵容量`,buildQueue:`建設キュー`,fleetSlots:`艦隊スロット`,hire:`雇用`,renew:`更新`,dismiss:`解雇`,hireTitle:`士官雇用`,hireMessage:`{name}を雇用しますか?有効期限は7日間です。`,renewTitle:`士官更新`,renewMessage:`{name}を7日間更新しますか?`,dismissTitle:`士官解雇`,dismissMessage:`{name}を解雇しますか?費用は返金されません。`,hireFailed:`雇用失敗`,renewFailed:`更新失敗`,insufficientResources:`資源不足!`},galaxyView:{title:`銀河`,selectCoordinates:`座標選択`,galaxy:`銀河`,diplomacy:`Diplomacy`,selectGalaxy:`銀河を選択`,system:`星系`,selectSystem:`星系を選択`,view:`表示`,myPlanet:`自分の惑星`,myPlanets:`私の惑星`,npcPlanets:`NPCの惑星`,selectPlanetToView:`表示する惑星を選択`,totalPositions:`全10惑星位置`,mine:`自分`,hostile:`敵対`,emptySlot:`空き - 植民可能`,scout:`偵察`,attack:`攻撃`,colonize:`植民`,switch:`切り替え`,recycle:`回収`,debrisField:`デブリフィールド`,scoutPlanetTitle:`惑星偵察`,attackPlanetTitle:`惑星攻撃`,colonizePlanetTitle:`惑星植民`,recyclePlanetTitle:`デブリ回収`,scoutPlanetMessage:`惑星[{coordinates}]にスパイプローブを送りますか?
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艦隊ページに移動して艦船を選択して派遣してください。`,attackPlanetMessage:`惑星[{coordinates}]を攻撃しますか?
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艦隊ページに移動して艦船を選択して派遣してください。`,colonizePlanetMessage:`位置[{coordinates}]を植民しますか?
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艦隊ページに移動してコロニーシップを派遣してください。`,recyclePlanetMessage:`位置[{coordinates}]のデブリを回収しますか?
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艦隊ページに移動してリサイクラーを派遣してください。`,sendGift:`ギフト送信`,debris:`破片`,giftPlanetTitle:`ギフト送信`,giftPlanetMessage:`惑星[{coordinates}]にリソースを贈りますか?
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艦隊ページに移動して輸送船を選択し、リソースを積載してください。`},messagesView:{title:`メッセージセンター`,battles:`戦闘`,spy:`スパイ`,npc:`NPC`,battleReports:`戦闘レポート`,spyReports:`スパイレポート`,noBattleReports:`戦闘レポートなし`,noSpyReports:`スパイレポートなし`,battleReport:`戦闘レポート`,spyReport:`スパイレポート`,victory:`勝利`,defeat:`敗北`,draw:`引き分け`,attackerFleet:`攻撃側艦隊`,defenderFleet:`防御側艦隊`,defenderDefense:`防御側防衛`,attackerLosses:`攻撃側損失`,defenderLosses:`防御側損失`,noLosses:`損失なし`,plunder:`略奪資源`,debrisField:`デブリフィールド`,resources:`資源`,fleet:`艦隊`,defense:`防衛`,buildings:`建物`,unread:`未読`,targetPlanet:`目標惑星`,attackerRemaining:`攻撃側残存`,defenderRemaining:`防御側残存`,moonChance:`月生成確率`,showRoundDetails:`ラウンド詳細表示`,hideRoundDetails:`ラウンド詳細非表示`,round:`第{round}ラウンド`,attackerRemainingPower:`攻撃側残存火力`,defenderRemainingPower:`防御側残存火力`,spied:`偵察された`,spiedNotification:`偵察通知`,noSpiedNotifications:`偵察通知はありません`,detected:`発見された`,undetected:`未発見`,missions:`ミッション`,noMissionReports:`ミッションレポートなし`,success:`成功`,failed:`失敗`,npcActivity:`NPC活動`,noNPCActivity:`NPC活動通知はありません`,npcRecycleActivity:`NPCがデブリを回収`,gifts:`ギフト`,giftRejected:`拒否`,noGiftNotifications:`ギフト通知はありません`,noGiftRejected:`拒否された記録はありません`,giftFrom:`{npcName}からのギフト`,giftRejectedBy:`{npcName}がギフトを拒否しました`,giftResources:`ギフトリソース`,rejectedResources:`拒否されたリソース`,expectedReputation:`期待される評判`,currentReputation:`現在の評判`,acceptGift:`受け取る`,rejectGift:`拒否`,rejectionReason:{hostile:`相手は敵対的でギフトを受け取りません`,neutral_distrust:`相手はあなたを信頼していません`,polite_decline:`丁重に断りました`}},missionReports:{transportSuccess:`輸送ミッションが正常に完了しました`,transportFailed:`輸送ミッションが失敗しました`,colonizeSuccess:`植民ミッション成功、新しい惑星が確立されました`,colonizeFailed:`植民ミッションが失敗しました`,deploySuccess:`配備ミッションが正常に完了しました`,deployFailed:`配備ミッションが失敗しました`,recycleSuccess:`回収ミッションが正常に完了しました`,recycleFailed:`回収ミッションが失敗しました。目標位置にデブリがありません`,destroySuccess:`惑星破壊ミッションが正常に実行されました`,destroyFailed:`惑星破壊ミッションが失敗しました`},simulatorView:{title:`戦闘シミュレーター`,attacker:`攻撃側`,defender:`防御側`,attackerConfig:`攻撃側設定`,attackerConfigDesc:`攻撃側の艦隊と技術レベルを設定`,defenderConfig:`防御側設定`,defenderConfigDesc:`防御側の艦隊、防衛、技術レベルを設定`,fleet:`艦隊`,defenseStructures:`防衛施設`,techLevels:`技術レベル`,weapon:`武器`,shield:`シールド`,armor:`装甲`,defenderResources:`防御側資源(略奪計算用)`,startSimulation:`シミュレーション開始`,reset:`リセット`,battleResult:`戦闘結果`,attackerVictory:`攻撃側勝利`,defenderVictory:`防御側勝利`,draw:`引き分け`,afterRounds:`{rounds}ラウンド後`,attackerLosses:`攻撃側損失`,defenderLosses:`防御側損失`,noLosses:`損失なし`,attackerRemaining:`攻撃側残存`,defenderRemaining:`防御側残存`,allDestroyed:`全て破壊`,plunderableResources:`略奪可能資源`,debrisField:`デブリフィールド`,moonChance:`月生成確率`,showRoundDetails:`ラウンド詳細表示`,hideRoundDetails:`ラウンド詳細非表示`,round:`第{round}ラウンド`,attackerRemainingPower:`攻撃側残存火力`,defenderRemainingPower:`防御側残存火力`},settings:{dataManagement:`データ管理`,dataManagementDesc:`ゲームデータのエクスポート、インポート、またはクリア`,exportData:`データエクスポート`,exportDataDesc:`ゲームの進行状況をJSONファイルとしてエクスポート`,export:`エクスポート`,exporting:`エクスポート中...`,exportSuccess:`エクスポート成功`,exportFailed:`エクスポートに失敗しました。もう一度お試しください`,importData:`データインポート`,importDataDesc:`JSONファイルからゲームの進行状況を復元`,selectFile:`ファイルを選択`,importSuccess:`インポート成功`,importConfirmTitle:`インポート確認`,importConfirmMessage:`インポートすると現在のゲームの進行状況が上書きされます。この操作は元に戻せません。続行しますか?`,importFailed:`インポートに失敗しました。ファイル形式を確認してください`,clearData:`データクリア`,clearDataDesc:`すべてのゲームデータを削除してリセット`,clear:`クリア`,clearConfirmTitle:`データクリア確認`,clearConfirmMessage:`すべてのゲームデータが削除され、最初からやり直します。この操作は元に戻せません。続行しますか?`,gameSettings:`ゲーム設定`,gameSettingsDesc:`ゲームパラメータと設定を調整`,gamePause:`ゲーム一時停止`,gamePauseDesc:`ゲーム時間と資源生産を一時停止または再開`,pause:`一時停止`,resume:`再開`,gamePaused:`ゲームを一時停止しました`,gameResumed:`ゲームを再開しました`,playerName:`プレイヤー名`,gameSpeed:`ゲーム速度`,gameSpeedDesc:`現在のゲーム速度倍率`,about:`について`,version:`バージョン`,buildDate:`ビルド日`,community:`コミュニティ`,github:`GitHubリポジトリ`,qqGroup:`QQグループ`},gmView:{title:`GMコントロールパネル`,adminOnly:`管理者専用`,selectPlanet:`惑星を選択`,choosePlanet:`惑星を選択してください`,resources:`資源`,buildings:`建物`,research:`研究`,ships:`艦船`,defense:`防衛`,officers:`士官`,modifyResources:`資源を変更`,resourcesDesc:`惑星の資源を素早く変更`,modifyBuildings:`建物を変更`,buildingsDesc:`建物レベルを素早く設定`,modifyResearch:`研究を変更`,researchDesc:`研究レベルを素早く設定`,modifyShips:`艦船を変更`,shipsDesc:`艦船数を素早く設定`,modifyDefense:`防衛を変更`,defenseDesc:`防衛数を素早く設定`,modifyOfficers:`士官を変更`,officersDesc:`士官の有効期限を素早く設定`,days:`日`,npcTesting:`NPCテスト`,npcTestingDesc:`NPCの偵察と攻撃動作をテスト`,selectNPC:`NPCを選択`,chooseNPC:`NPCを選択してください`,targetPlanet:`ターゲット惑星`,chooseTarget:`ターゲット惑星を選択`,testSpy:`偵察テスト`,testAttack:`攻撃テスト`,testSpyAndAttack:`偵察&攻撃テスト`,initializeFleet:`NPC艦隊を初期化`,accelerateMissions:`すべてのミッションを加速(5秒)`,selectNPCFirst:`最初にNPCを選択してください`,npcNoProbes:`NPCには偵察プローブがありません`,npcNoSpyReport:`NPCは最初に偵察する必要があります`,npcMissionFailed:`ミッションの作成に失敗しました`,dangerZone:`危険ゾーン`,dangerZoneDesc:`以下の操作は元に戻せません`,resetGame:`ゲームをリセット`,resetGameConfirm:`ゲームをリセットしてもよろしいですか?すべてのデータが削除されます!`},alerts:{npcSpyIncoming:`NPC偵察プローブが接近中`,npcAttackIncoming:`NPC艦隊攻撃が接近中!`,npcFleetIncoming:`NPC艦隊が接近中`,ships:`隻`,spiedBy:`偵察された`,attackedBy:`攻撃された`,detectionSuccess:`偵察が発見された`,detectionFailed:`偵察が発見されなかった`,npcSpiedYourPlanet:`NPCがあなたの惑星を偵察しました`,npcAttackedYourPlanet:`NPCがあなたの惑星を攻撃しました`},diplomacy:{title:`外交`,description:`NPCとの外交関係を管理`,tabs:{all:`すべて`,friendly:`友好的`,neutral:`中立`,hostile:`敵対的`},noNpcs:`NPCなし`,noFriendlyNpcs:`友好的なNPCなし`,noNeutralNpcs:`中立なNPCなし`,noHostileNpcs:`敵対的なNPCなし`,recentEvents:`最近のイベント`,recentEventsDescription:`最近の外交活動ログ`,ago:`前`,status:{friendly:`友好的`,neutral:`中立`,hostile:`敵対的`},planets:`惑星`,allies:`同盟`,reputation:`評判`,alliedWith:`同盟関係`,more:`その他`,actions:{gift:`ギフトを送る`,viewPlanets:`惑星を表示`},lastEvent:`最後のイベント`,events:{gift:`ギフト送信`,attack:`攻撃`,allyAttacked:`同盟が攻撃された`,spy:`諜報活動`,stealDebris:`残骸を略奪`}},pagination:{previous:`前へ`,next:`次へ`,first:`最初`,last:`最後`,page:`{page}ページ`}};const s={"zh-CN":e,"zh-TW":t,en:n,de:r,ru:i,ko:a,ja:o},c={"zh-CN":`简体中文`,"zh-TW":`繁體中文`,en:`English`,de:`Deutsch`,ru:`Русский`,ko:`한국어`,ja:`日本語`},l=()=>{let e=(navigator.language||navigator.languages&&navigator.languages[0]||`zh-CN`).toLowerCase();return e.startsWith(`zh-tw`)||e.startsWith(`zh-hant`)||e.startsWith(`zh-hk`)||e.startsWith(`zh-mo`)?`zh-TW`:e.startsWith(`zh`)?`zh-CN`:e.startsWith(`ja`)?`ja`:e.startsWith(`ko`)?`ko`:e.startsWith(`en`)?`en`:e.startsWith(`de`)?`de`:e.startsWith(`ru`)?`ru`:`zh-CN`};export{c as n,s as r,l as t}; |