mirror of
https://github.com/setube/ogame-vue-ts.git
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- 调整 artifact 下载路径并启用平铺模式 - 清理中间产物目录避免上传无关文件 - 更新上传规则以支持多种安装包格式 - 优化 release assets 文件匹配逻辑 - 移除冗余的 zip 包上传配置项 - 增强构建脚本的健壮性和可维护性
143 lines
4.2 KiB
YAML
143 lines
4.2 KiB
YAML
name: 构建多平台程序 (Go Server & Electron Client)
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on:
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push:
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branches:
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- main
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jobs:
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# 1. 构建 Go 服务端
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build-server:
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name: Build Server (${{ matrix.goos }}-${{ matrix.goarch }})
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runs-on: ubuntu-latest
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strategy:
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matrix:
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include:
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- goos: windows
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goarch: amd64
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executable: ogame-server-win.exe
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- goos: linux
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goarch: amd64
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executable: ogame-server-linux
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- goos: linux
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goarch: arm64
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executable: ogame-server-linux-arm64
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steps:
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- uses: actions/checkout@v4
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- uses: pnpm/action-setup@v3
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with:
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version: 8
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- name: Setup Node & Go
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uses: actions/setup-node@v4
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with:
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node-version: 20
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cache: 'pnpm'
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- uses: actions/setup-go@v5
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with:
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go-version: '1.21'
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- name: Build Frontend & Server
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run: |
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pnpm install
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pnpm run build
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go mod tidy
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GOOS=${{ matrix.goos }} GOARCH=${{ matrix.goarch }} go build -ldflags="-s -w" -o ${{ matrix.executable }} main.go
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- name: Upload Server Binaries
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uses: actions/upload-artifact@v4
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with:
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name: server-${{ matrix.goos }}-${{ matrix.goarch }}
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path: ${{ matrix.executable }}
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# 2. 构建 Electron 客户端
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build-electron:
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name: Build Electron (${{ matrix.os }})
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runs-on: ${{ matrix.os }}
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strategy:
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fail-fast: false
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matrix:
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include:
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- os: windows-latest
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platform: win
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- os: macos-latest
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platform: mac
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- os: ubuntu-latest
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platform: linux
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steps:
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- uses: actions/checkout@v4
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- uses: pnpm/action-setup@v3
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with:
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version: 8
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- name: Setup Node
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uses: actions/setup-node@v4
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with:
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node-version: 20
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cache: 'pnpm'
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- name: Build Electron
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run: |
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pnpm install
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pnpm run build
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pnpm run build:electron --${{ matrix.platform }}
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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# 【关键点】这里只上传安装包后缀,不上传文件夹
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- name: Upload Electron Installers
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uses: actions/upload-artifact@v4
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with:
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name: electron-${{ matrix.platform }}
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path: |
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pkg/*.exe
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pkg/*.dmg
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pkg/*.AppImage
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# 3. 发布 Release
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release:
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needs: [ build-server, build-electron ]
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runs-on: ubuntu-latest
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permissions:
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contents: write
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steps:
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- uses: actions/checkout@v4
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# 1. 获取版本号
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- name: Get Version
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id: get_version
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run: echo "VERSION=v$(node -p "require('./package.json').version")" >> $GITHUB_OUTPUT
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# 2. 下载所有 Artifact (注意这里会平铺所有文件)
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- name: Download All Artifacts
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uses: actions/download-artifact@v4
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with:
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path: ./release-dir
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merge-multiple: true # 关键:将所有构建出的 .exe, .dmg 平铺到 release-dir 根目录
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# 3. 清理不需要的中间产物 (排除 unpacked 等目录)
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- name: Prepare Assets
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shell: bash
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run: |
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cd ./release-dir
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# 只保留安装程序后缀,删除所有文件夹和杂质文件
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# 这样能确保不上传 electron 产生的 win-unpacked 等目录
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find . -maxdepth 1 -type d -not -path '.' -exec rm -rf {} +
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# 查看一下最终要上传的文件列表,方便调试
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ls -R
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# 4. 上传到 GitHub Release
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- name: Create and Upload Release
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uses: softprops/action-gh-release@v1
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with:
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tag_name: ${{ steps.get_version.outputs.VERSION }}
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name: Release ${{ steps.get_version.outputs.VERSION }}
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# 核心修复:直接上传目录下的所有安装包,不再手动写死文件名避免 404
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files: |
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./release-dir/*.exe
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./release-dir/*.dmg
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./release-dir/*.AppImage
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./release-dir/*.zip
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./release-dir/server-*
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./release-dir/ogame-*
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generate_release_notes: true
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |