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ogame-vue-ts/android/app/build.gradle
谦君 7ed508945a build: Android版本号自动同步package.json
android/app/build.gradle中通过读取package.json自动设置versionName与versionCode,实现前后端版本号一致,避免手动同步出错。
2025-12-26 01:16:08 +08:00

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3.7 KiB
Groovy
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apply plugin: 'com.android.application'
// 从 package.json 读取版本号
def packageJsonFile = file('../../package.json')
def packageJsonText = packageJsonFile.text
// 使用正则提取版本号
def versionMatcher = packageJsonText =~ /"version"\s*:\s*"([^"]+)"/
def appVersionName = versionMatcher ? versionMatcher[0][1] : "1.0.0"
// 将版本号转换为 versionCode例如 "1.5.5" -> 1*10000 + 5*100 + 5 = 10505
def versionParts = appVersionName.split('\\.')
def appVersionCode = versionParts[0].toInteger() * 10000 + versionParts[1].toInteger() * 100 + versionParts[2].toInteger()
android {
namespace = "games.wenzi.ogame"
compileSdk = rootProject.ext.compileSdkVersion
defaultConfig {
applicationId "games.wenzi.ogame"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode appVersionCode
versionName appVersionName
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
aaptOptions {
// Files and dirs to omit from the packaged assets dir, modified to accommodate modern web apps.
// Default: https://android.googlesource.com/platform/frameworks/base/+/282e181b58cf72b6ca770dc7ca5f91f135444502/tools/aapt/AaptAssets.cpp#61
ignoreAssetsPattern = '!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~'
}
}
// 按 ABI 拆分 APK (arm64-v8a, armeabi-v7a, x86_64)
splits {
abi {
enable true
reset()
include "arm64-v8a", "armeabi-v7a", "x86_64"
universalApk false
}
}
signingConfigs {
release {
storeFile file('release.keystore')
storePassword 'ogame123'
keyAlias 'ogame'
keyPassword 'ogame123'
}
}
buildTypes {
release {
minifyEnabled true
shrinkResources true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
signingConfig signingConfigs.release
}
}
// 为每个 ABI 设置不同的 versionCode
applicationVariants.configureEach { variant ->
variant.outputs.configureEach { output ->
def abiVersionCode = [
"armeabi-v7a": 1,
"arm64-v8a": 2,
"x86_64": 3
]
def abi = output.getFilter(com.android.build.OutputFile.ABI)
if (abi != null) {
output.versionCodeOverride = abiVersionCode[abi] * 1000 + defaultConfig.versionCode
output.outputFileName = "OGame-Vue-Ts-${abi}.apk"
}
}
}
}
repositories {
flatDir{
dirs '../capacitor-cordova-android-plugins/src/main/libs', 'libs'
}
}
dependencies {
implementation fileTree(include: ['*.jar'], dir: 'libs')
implementation "androidx.appcompat:appcompat:$androidxAppCompatVersion"
implementation "androidx.coordinatorlayout:coordinatorlayout:$androidxCoordinatorLayoutVersion"
implementation "androidx.core:core-splashscreen:$coreSplashScreenVersion"
implementation project(':capacitor-android')
testImplementation "junit:junit:$junitVersion"
androidTestImplementation "androidx.test.ext:junit:$androidxJunitVersion"
androidTestImplementation "androidx.test.espresso:espresso-core:$androidxEspressoCoreVersion"
implementation project(':capacitor-cordova-android-plugins')
}
apply from: 'capacitor.build.gradle'
try {
def servicesJSON = file('google-services.json')
if (servicesJSON.text) {
apply plugin: 'com.google.gms.google-services'
}
} catch(Exception e) {
logger.info("google-services.json not found, google-services plugin not applied. Push Notifications won't work")
}