mirror of
https://github.com/setube/ogame-vue-ts.git
synced 2026-05-12 16:05:12 +08:00
feat: 新增战报弹窗与舰队模拟器,重构UI组件
新增 BattleReportDialog、SpyReportDialog、NumberWithTooltip 等组件,完善舰队模拟器功能。重构并引入 Sheet、Sidebar、Tooltip、Skeleton 等 UI 组件,优化界面结构。实现 battle.worker 支持战斗计算,增加 universeStore、fleetStorageLogic 等核心逻辑,完善多语言与类型定义。
This commit is contained in:
@@ -32,11 +32,13 @@ export default {
|
||||
locked: 'Gesperrt',
|
||||
viewRequirements: 'Anforderungen anzeigen',
|
||||
requirementsNotMet: 'Anforderungen nicht erfüllt',
|
||||
current: 'Aktuell'
|
||||
current: 'Aktuell',
|
||||
level: 'Stufe'
|
||||
},
|
||||
errors: {
|
||||
requirementsNotMet: 'Anforderungen nicht erfüllt',
|
||||
insufficientResources: 'Unzureichende Ressourcen',
|
||||
insufficientFleetStorage: 'Unzureichender Flottenspeicher',
|
||||
shieldDomeLimit: 'Schildkuppel-Limit erreicht',
|
||||
fleetMissionsFull: 'Flottenmissionsplätze voll',
|
||||
insufficientFleet: 'Unzureichende Flotte',
|
||||
@@ -61,7 +63,8 @@ export default {
|
||||
simulator: 'Simulator',
|
||||
galaxy: 'Galaxie',
|
||||
messages: 'Nachrichten',
|
||||
settings: 'Einstellungen'
|
||||
settings: 'Einstellungen',
|
||||
gm: 'GM'
|
||||
},
|
||||
sidebar: {
|
||||
language: 'Sprache',
|
||||
@@ -77,10 +80,14 @@ export default {
|
||||
darkMatter: 'Dunkle Materie',
|
||||
energy: 'Energie',
|
||||
production: 'Produktion',
|
||||
consumption: 'Verbrauch',
|
||||
capacity: 'Kapazität',
|
||||
current: 'Aktuell',
|
||||
max: 'Max. Kapazität',
|
||||
perHour: 'Stunde'
|
||||
perHour: 'Stunde',
|
||||
perMinute: 'Min',
|
||||
hour: 'Stunde',
|
||||
noEnergy: 'Keine Energie'
|
||||
},
|
||||
planet: {
|
||||
planet: 'Planet',
|
||||
@@ -113,9 +120,11 @@ export default {
|
||||
crystalStorage: 'Kristallspeicher',
|
||||
deuteriumTank: 'Deuteriumtank',
|
||||
darkMatterCollector: 'Dunkle-Materie-Kollektor',
|
||||
terraformer: 'Terraformer',
|
||||
lunarBase: 'Mondbasis',
|
||||
sensorPhalanx: 'Sensorphalanx',
|
||||
jumpGate: 'Sprungtor',
|
||||
planetDestroyerFactory: 'Planetenzerstörer-Fabrik',
|
||||
buildTime: 'Bauzeit',
|
||||
production: 'Produktion',
|
||||
consumption: 'Verbrauch',
|
||||
@@ -129,16 +138,18 @@ export default {
|
||||
deuteriumSynthesizer: 'Synthesiert Deuteriumressourcen',
|
||||
solarPlant: 'Liefert Energie',
|
||||
roboticsFactory: 'Beschleunigt Baugeschwindigkeit',
|
||||
naniteFactory: 'Erhöht Bauauftragskapazität, +1 pro Stufe (max 10)',
|
||||
naniteFactory: 'Erhöht Bauauftragskapazität, +1 pro Stufe (max 10 Stufen)',
|
||||
shipyard: 'Baut Schiffe',
|
||||
researchLab: 'Erforscht Technologien',
|
||||
metalStorage: 'Erhöht Metallspeicherkapazität',
|
||||
crystalStorage: 'Erhöht Kristallspeicherkapazität',
|
||||
deuteriumTank: 'Erhöht Deuteriumspeicherkapazität',
|
||||
darkMatterCollector: 'Sammelt seltene Dunkle-Materie-Ressourcen',
|
||||
lunarBase: 'Erhöht verfügbaren Platz auf dem Mond',
|
||||
terraformer: 'Terraformt Planetenoberfläche, erhöht verfügbaren Platz um 5 pro Stufe',
|
||||
lunarBase: 'Erhöht verfügbaren Platz auf dem Mond, +5 Platz pro Stufe',
|
||||
sensorPhalanx: 'Erkennt Flottenaktivitäten in umliegenden Systemen',
|
||||
jumpGate: 'Überträgt Flotten sofort zu anderen Monden'
|
||||
jumpGate: 'Überträgt Flotten sofort zu anderen Monden',
|
||||
planetDestroyerFactory: 'Konstruiert ultimative Waffen zur Zerstörung von Planeten'
|
||||
},
|
||||
ships: {
|
||||
lightFighter: 'Leichter Jäger',
|
||||
@@ -150,7 +161,8 @@ export default {
|
||||
colonyShip: 'Kolonieschiff',
|
||||
recycler: 'Recycler',
|
||||
espionageProbe: 'Spionagesonde',
|
||||
darkMatterHarvester: 'Dunkle-Materie-Ernter'
|
||||
darkMatterHarvester: 'Dunkle-Materie-Ernter',
|
||||
deathstar: 'Todesstern'
|
||||
},
|
||||
shipDescriptions: {
|
||||
lightFighter: 'Grundlegende Kampfeinheit',
|
||||
@@ -162,7 +174,8 @@ export default {
|
||||
colonyShip: 'Zur Kolonisierung neuer Planeten',
|
||||
recycler: 'Sammelt Trümmerfeld-Ressourcen',
|
||||
espionageProbe: 'Späht feindliche Planeten aus',
|
||||
darkMatterHarvester: 'Spezielles Schiff zum Ernten von Dunkler Materie'
|
||||
darkMatterHarvester: 'Spezielles Schiff zum Ernten von Dunkler Materie',
|
||||
deathstar: 'Ultimative Waffe, die ganze Planeten zerstören kann'
|
||||
},
|
||||
defenses: {
|
||||
rocketLauncher: 'Raketenwerfer',
|
||||
@@ -172,7 +185,8 @@ export default {
|
||||
ionCannon: 'Ionengeschütz',
|
||||
plasmaTurret: 'Plasmawerfer',
|
||||
smallShieldDome: 'Kleine Schildkuppel',
|
||||
largeShieldDome: 'Große Schildkuppel'
|
||||
largeShieldDome: 'Große Schildkuppel',
|
||||
planetaryShield: 'Planetarschild'
|
||||
},
|
||||
defenseDescriptions: {
|
||||
rocketLauncher: 'Grundlegende Verteidigungsanlage',
|
||||
@@ -182,7 +196,8 @@ export default {
|
||||
ionCannon: 'Effektiv gegen Schilde',
|
||||
plasmaTurret: 'Mächtige Verteidigungsanlage',
|
||||
smallShieldDome: 'Kleiner Schild zum Schutz des gesamten Planeten',
|
||||
largeShieldDome: 'Großer Schild zum Schutz des gesamten Planeten'
|
||||
largeShieldDome: 'Großer Schild zum Schutz des gesamten Planeten',
|
||||
planetaryShield: 'Superschild zum Schutz des Planeten vor Vernichtungsangriffen'
|
||||
},
|
||||
research: {
|
||||
researchTime: 'Forschungszeit',
|
||||
@@ -200,7 +215,9 @@ export default {
|
||||
combustionDrive: 'Verbrennungsantrieb',
|
||||
impulseDrive: 'Impulsantrieb',
|
||||
hyperspaceDrive: 'Hyperraumantrieb',
|
||||
darkMatterTechnology: 'Dunkle-Materie-Technologie'
|
||||
darkMatterTechnology: 'Dunkle-Materie-Technologie',
|
||||
terraformingTechnology: 'Terraforming-Technologie',
|
||||
planetDestructionTech: 'Planetenzerstörungstechnologie'
|
||||
},
|
||||
technologyDescriptions: {
|
||||
energyTechnology: 'Verbessert Energieeffizienz',
|
||||
@@ -208,11 +225,13 @@ export default {
|
||||
ionTechnology: 'Ionenwaffentechnologie',
|
||||
hyperspaceTechnology: 'Hyperraumsprung-Technologie',
|
||||
plasmaTechnology: 'Plasmawaffentechnologie',
|
||||
computerTechnology: 'Erhöht Forschungsauftragskapazität, +1 pro Stufe (max 10)',
|
||||
computerTechnology: 'Erhöht Forschungsauftragskapazität, +1 pro Stufe (max 10 Stufen)',
|
||||
combustionDrive: 'Grundlegende Antriebstechnologie',
|
||||
impulseDrive: 'Mittlere Antriebstechnologie',
|
||||
hyperspaceDrive: 'Fortgeschrittene Antriebstechnologie',
|
||||
darkMatterTechnology: 'Forschung zu Eigenschaften und Anwendungen von Dunkler Materie'
|
||||
darkMatterTechnology: 'Forschung zu Eigenschaften und Anwendungen von Dunkler Materie',
|
||||
terraformingTechnology: 'Forschung zur Planeten-Terraforming-Technologie, erhöht verfügbaren Platz aller Planeten um 3 pro Stufe',
|
||||
planetDestructionTech: 'Schreckliche Technologie zur Zerstörung ganzer Planeten'
|
||||
},
|
||||
officers: {
|
||||
commander: 'Kommandant',
|
||||
@@ -220,7 +239,10 @@ export default {
|
||||
engineer: 'Ingenieur',
|
||||
geologist: 'Geologe',
|
||||
technocrat: 'Technokrat',
|
||||
darkMatterSpecialist: 'Dunkle-Materie-Spezialist'
|
||||
darkMatterSpecialist: 'Dunkle-Materie-Spezialist',
|
||||
resourceBonus: 'Ressourcenproduktionsbonus',
|
||||
darkMatterBonus: 'Dunkle-Materie-Produktionsbonus',
|
||||
energyBonus: 'Energieproduktionsbonus'
|
||||
},
|
||||
officerDescriptions: {
|
||||
commander: 'Verbessert Baugeschwindigkeit und Management',
|
||||
@@ -247,7 +269,14 @@ export default {
|
||||
title: 'Planetenübersicht',
|
||||
resourceOverview: 'Ressourcen',
|
||||
fleetInfo: 'Flotte',
|
||||
currentShips: 'Schiffe auf diesem Planeten'
|
||||
currentShips: 'Schiffe auf diesem Planeten',
|
||||
productionSources: 'Produktionsquellen',
|
||||
productionSourcesDesc: 'Detaillierte Ressourcenproduktion und Bonusinformationen',
|
||||
consumptionSources: 'Verbrauchsquellen',
|
||||
consumptionSourcesDesc: 'Energieverbrauchsdetails für Gebäude',
|
||||
totalProduction: 'Gesamtproduktion',
|
||||
totalConsumption: 'Gesamtverbrauch',
|
||||
noConsumption: 'Kein Energieverbrauch'
|
||||
},
|
||||
buildingsView: {
|
||||
title: 'Gebäude',
|
||||
@@ -257,6 +286,8 @@ export default {
|
||||
upgradeCost: 'Ausbaukosten',
|
||||
buildTime: 'Bauzeit',
|
||||
upgrade: 'Ausbauen',
|
||||
maxLevelReached: 'Maximale Stufe erreicht',
|
||||
requirementsNotMet: 'Anforderungen nicht erfüllt',
|
||||
upgradeFailed: 'Ausbau fehlgeschlagen',
|
||||
upgradeFailedMessage: 'Bitte überprüfen Sie, ob Sie genügend Ressourcen, Platz oder keine anderen Bauaufträge haben.',
|
||||
demolish: 'Abreißen',
|
||||
@@ -268,6 +299,7 @@ export default {
|
||||
title: 'Forschung',
|
||||
researchCost: 'Forschungskosten',
|
||||
research: 'Forschen',
|
||||
maxLevelReached: 'Maximale Stufe erreicht',
|
||||
researchFailed: 'Forschung fehlgeschlagen',
|
||||
researchFailedMessage:
|
||||
'Bitte überprüfen Sie, ob Sie genügend Ressourcen haben, die Voraussetzungen erfüllt sind oder keine anderen Forschungsaufträge vorhanden sind.'
|
||||
@@ -289,6 +321,7 @@ export default {
|
||||
},
|
||||
shipyardView: {
|
||||
title: 'Raumschiffwerft',
|
||||
fleetStorage: 'Flottenspeicher',
|
||||
attack: 'Angriff',
|
||||
shield: 'Schild',
|
||||
speed: 'Geschwindigkeit',
|
||||
@@ -360,6 +393,7 @@ export default {
|
||||
colonize: 'Kolonisieren',
|
||||
spy: 'Spionage',
|
||||
deploy: 'Stationieren',
|
||||
recycle: 'Recyceln',
|
||||
transportResources: 'Ressourcen transportieren',
|
||||
totalCargoCapacity: 'Gesamtladekapazität',
|
||||
used: 'Verwendet',
|
||||
@@ -376,7 +410,12 @@ export default {
|
||||
recallFailed: 'Zurückrufen fehlgeschlagen',
|
||||
recallFailedMessage: 'Diese Mission kann nicht zurückgerufen werden.',
|
||||
unknownPlanet: 'Unbekannter Planet',
|
||||
fleetMissionSlots: 'Flottenmissionsplätze'
|
||||
fleetMissionSlots: 'Flottenmissionsplätze',
|
||||
noShipsSelected: 'Keine Schiffe ausgewählt',
|
||||
cannotSendToOwnPlanet: 'Flotte kann nicht zu eigenem Planeten gesendet werden',
|
||||
cargoExceedsCapacity: 'Fracht überschreitet Kapazität',
|
||||
noColonyShip: 'Kolonieschiff für Kolonisierungsmission erforderlich',
|
||||
noDebrisAtTarget: 'Kein Trümmerfeld an Zielkoordinaten oder Trümmerfeld ist leer'
|
||||
},
|
||||
officersView: {
|
||||
title: 'Offiziere',
|
||||
@@ -429,18 +468,25 @@ export default {
|
||||
attack: 'Angriff',
|
||||
colonize: 'Kolonisieren',
|
||||
switch: 'Wechseln',
|
||||
recycle: 'Recyceln',
|
||||
debrisField: 'Trümmerfeld',
|
||||
scoutPlanetTitle: 'Planet ausspionieren',
|
||||
attackPlanetTitle: 'Planet angreifen',
|
||||
colonizePlanetTitle: 'Planet kolonisieren',
|
||||
recyclePlanetTitle: 'Trümmer recyceln',
|
||||
scoutPlanetMessage:
|
||||
'Möchten Sie wirklich Spionagesonden senden, um Planet [{coordinates}] auszuspionieren?\n\nBitte gehen Sie zur Flottenseite, um Schiffe auszuwählen und zu senden.',
|
||||
attackPlanetMessage:
|
||||
'Möchten Sie wirklich Planet [{coordinates}] angreifen?\n\nBitte gehen Sie zur Flottenseite, um Schiffe auszuwählen und zu senden.',
|
||||
colonizePlanetMessage:
|
||||
'Möchten Sie wirklich Position [{coordinates}] kolonisieren?\n\nBitte gehen Sie zur Flottenseite, um ein Kolonieschiff zu senden.'
|
||||
'Möchten Sie wirklich Position [{coordinates}] kolonisieren?\n\nBitte gehen Sie zur Flottenseite, um ein Kolonieschiff zu senden.',
|
||||
recyclePlanetMessage:
|
||||
'Möchten Sie wirklich Trümmer bei Position [{coordinates}] recyceln?\n\nBitte gehen Sie zur Flottenseite, um Recycler zu senden.'
|
||||
},
|
||||
messagesView: {
|
||||
title: 'Nachrichten',
|
||||
battles: 'Kämpfe',
|
||||
spy: 'Spionage',
|
||||
battleReports: 'Kampfberichte',
|
||||
spyReports: 'Spionageberichte',
|
||||
noBattleReports: 'Keine Kampfberichte',
|
||||
@@ -461,7 +507,17 @@ export default {
|
||||
resources: 'Ressourcen',
|
||||
fleet: 'Flotte',
|
||||
defense: 'Verteidigung',
|
||||
buildings: 'Gebäude'
|
||||
buildings: 'Gebäude',
|
||||
unread: 'Ungelesen',
|
||||
targetPlanet: 'Zielplanet',
|
||||
attackerRemaining: 'Angreifer verblieben',
|
||||
defenderRemaining: 'Verteidiger verblieben',
|
||||
moonChance: 'Mondchance',
|
||||
showRoundDetails: 'Rundendetails anzeigen',
|
||||
hideRoundDetails: 'Rundendetails ausblenden',
|
||||
round: 'Runde {round}',
|
||||
attackerRemainingPower: 'Verbleibende Angreiferkraft',
|
||||
defenderRemainingPower: 'Verbleibende Verteidigerkraft'
|
||||
},
|
||||
simulatorView: {
|
||||
title: 'Kampfsimulator',
|
||||
@@ -523,6 +579,12 @@ export default {
|
||||
clearConfirmMessage: 'Alle Spieldaten werden gelöscht und von vorne begonnen. Diese Aktion kann nicht rückgängig gemacht werden. Fortfahren?',
|
||||
gameSettings: 'Spieleinstellungen',
|
||||
gameSettingsDesc: 'Spielparameter und Einstellungen anpassen',
|
||||
gamePause: 'Spielpause',
|
||||
gamePauseDesc: 'Spielzeit und Ressourcenproduktion pausieren oder fortsetzen',
|
||||
pause: 'Pausieren',
|
||||
resume: 'Fortsetzen',
|
||||
gamePaused: 'Spiel pausiert',
|
||||
gameResumed: 'Spiel fortgesetzt',
|
||||
playerName: 'Spielername',
|
||||
gameSpeed: 'Spielgeschwindigkeit',
|
||||
gameSpeedDesc: 'Aktueller Spielgeschwindigkeitsmultiplikator',
|
||||
@@ -532,5 +594,34 @@ export default {
|
||||
community: 'Community',
|
||||
github: 'GitHub-Repository',
|
||||
qqGroup: 'QQ-Gruppe'
|
||||
},
|
||||
gmView: {
|
||||
title: 'GM-Kontrollpanel',
|
||||
adminOnly: 'Nur Admin',
|
||||
selectPlanet: 'Planet auswählen',
|
||||
choosePlanet: 'Einen Planeten auswählen',
|
||||
resources: 'Ressourcen',
|
||||
buildings: 'Gebäude',
|
||||
research: 'Forschung',
|
||||
ships: 'Schiffe',
|
||||
defense: 'Verteidigung',
|
||||
officers: 'Offiziere',
|
||||
modifyResources: 'Ressourcen ändern',
|
||||
resourcesDesc: 'Planetenressourcen schnell ändern',
|
||||
modifyBuildings: 'Gebäude ändern',
|
||||
buildingsDesc: 'Gebäudelevel schnell festlegen',
|
||||
modifyResearch: 'Forschung ändern',
|
||||
researchDesc: 'Forschungslevel schnell festlegen',
|
||||
modifyShips: 'Schiffe ändern',
|
||||
shipsDesc: 'Schiffsanzahl schnell festlegen',
|
||||
modifyDefense: 'Verteidigung ändern',
|
||||
defenseDesc: 'Verteidigungsanzahl schnell festlegen',
|
||||
modifyOfficers: 'Offiziere ändern',
|
||||
officersDesc: 'Offiziersablaufzeit schnell festlegen',
|
||||
days: 'T',
|
||||
dangerZone: 'Gefahrenzone',
|
||||
dangerZoneDesc: 'Die folgenden Vorgänge sind irreversibel',
|
||||
resetGame: 'Spiel zurücksetzen',
|
||||
resetGameConfirm: 'Möchten Sie das Spiel wirklich zurücksetzen? Alle Daten werden gelöscht!'
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,11 +32,13 @@ export default {
|
||||
locked: 'Locked',
|
||||
viewRequirements: 'View Requirements',
|
||||
requirementsNotMet: 'Requirements Not Met',
|
||||
current: 'Current'
|
||||
current: 'Current',
|
||||
level: 'Level'
|
||||
},
|
||||
errors: {
|
||||
requirementsNotMet: 'Requirements not met',
|
||||
insufficientResources: 'Insufficient resources',
|
||||
insufficientFleetStorage: 'Insufficient fleet storage',
|
||||
shieldDomeLimit: 'Shield dome limit reached',
|
||||
fleetMissionsFull: 'Fleet mission slots full',
|
||||
insufficientFleet: 'Insufficient fleet',
|
||||
@@ -61,7 +63,8 @@ export default {
|
||||
simulator: 'Simulator',
|
||||
galaxy: 'Galaxy',
|
||||
messages: 'Messages',
|
||||
settings: 'Settings'
|
||||
settings: 'Settings',
|
||||
gm: 'GM'
|
||||
},
|
||||
sidebar: {
|
||||
language: 'Language',
|
||||
@@ -77,10 +80,14 @@ export default {
|
||||
darkMatter: 'Dark Matter',
|
||||
energy: 'Energy',
|
||||
production: 'Production',
|
||||
consumption: 'Consumption',
|
||||
capacity: 'Capacity',
|
||||
current: 'Current',
|
||||
max: 'Max Capacity',
|
||||
perHour: 'hour'
|
||||
perHour: 'hour',
|
||||
perMinute: 'min',
|
||||
hour: 'hour',
|
||||
noEnergy: 'No Energy'
|
||||
},
|
||||
planet: {
|
||||
planet: 'Planet',
|
||||
@@ -113,9 +120,11 @@ export default {
|
||||
crystalStorage: 'Crystal Storage',
|
||||
deuteriumTank: 'Deuterium Tank',
|
||||
darkMatterCollector: 'Dark Matter Collector',
|
||||
terraformer: 'Terraformer',
|
||||
lunarBase: 'Lunar Base',
|
||||
sensorPhalanx: 'Sensor Phalanx',
|
||||
jumpGate: 'Jump Gate',
|
||||
planetDestroyerFactory: 'Planet Destroyer Factory',
|
||||
buildTime: 'Build Time',
|
||||
production: 'Production',
|
||||
consumption: 'Consumption',
|
||||
@@ -129,16 +138,18 @@ export default {
|
||||
deuteriumSynthesizer: 'Synthesizes deuterium resources',
|
||||
solarPlant: 'Provides energy',
|
||||
roboticsFactory: 'Accelerates construction speed',
|
||||
naniteFactory: 'Increases build queue capacity, +1 per level (max 10)',
|
||||
naniteFactory: 'Increases build queue capacity, +1 per level (max 10 levels)',
|
||||
shipyard: 'Constructs ships',
|
||||
researchLab: 'Researches technologies',
|
||||
metalStorage: 'Increases metal storage capacity',
|
||||
crystalStorage: 'Increases crystal storage capacity',
|
||||
deuteriumTank: 'Increases deuterium storage capacity',
|
||||
darkMatterCollector: 'Collects rare dark matter resources',
|
||||
lunarBase: 'Increases available space on the moon',
|
||||
terraformer: 'Terraforms planet surface, adds 5 available space per level',
|
||||
lunarBase: 'Increases available space on the moon, +5 space per level',
|
||||
sensorPhalanx: 'Detects fleet activities in surrounding systems',
|
||||
jumpGate: 'Instantly transfers fleets to other moons'
|
||||
jumpGate: 'Instantly transfers fleets to other moons',
|
||||
planetDestroyerFactory: 'Constructs ultimate weapons capable of destroying planets'
|
||||
},
|
||||
ships: {
|
||||
lightFighter: 'Light Fighter',
|
||||
@@ -150,7 +161,8 @@ export default {
|
||||
colonyShip: 'Colony Ship',
|
||||
recycler: 'Recycler',
|
||||
espionageProbe: 'Espionage Probe',
|
||||
darkMatterHarvester: 'Dark Matter Harvester'
|
||||
darkMatterHarvester: 'Dark Matter Harvester',
|
||||
deathstar: 'Deathstar'
|
||||
},
|
||||
shipDescriptions: {
|
||||
lightFighter: 'Basic combat unit',
|
||||
@@ -162,7 +174,8 @@ export default {
|
||||
colonyShip: 'Used to colonize new planets',
|
||||
recycler: 'Collects debris field resources',
|
||||
espionageProbe: 'Scouts enemy planets',
|
||||
darkMatterHarvester: 'Special ship for harvesting dark matter'
|
||||
darkMatterHarvester: 'Special ship for harvesting dark matter',
|
||||
deathstar: 'Ultimate weapon capable of destroying entire planets'
|
||||
},
|
||||
defenses: {
|
||||
rocketLauncher: 'Rocket Launcher',
|
||||
@@ -172,7 +185,8 @@ export default {
|
||||
ionCannon: 'Ion Cannon',
|
||||
plasmaTurret: 'Plasma Turret',
|
||||
smallShieldDome: 'Small Shield Dome',
|
||||
largeShieldDome: 'Large Shield Dome'
|
||||
largeShieldDome: 'Large Shield Dome',
|
||||
planetaryShield: 'Planetary Shield'
|
||||
},
|
||||
defenseDescriptions: {
|
||||
rocketLauncher: 'Basic defense facility',
|
||||
@@ -182,7 +196,8 @@ export default {
|
||||
ionCannon: 'Effective against shields',
|
||||
plasmaTurret: 'Powerful defense facility',
|
||||
smallShieldDome: 'Small shield protecting the entire planet',
|
||||
largeShieldDome: 'Large shield protecting the entire planet'
|
||||
largeShieldDome: 'Large shield protecting the entire planet',
|
||||
planetaryShield: 'Super shield protecting planet from destruction attacks'
|
||||
},
|
||||
research: {
|
||||
researchTime: 'Research Time',
|
||||
@@ -200,7 +215,9 @@ export default {
|
||||
combustionDrive: 'Combustion Drive',
|
||||
impulseDrive: 'Impulse Drive',
|
||||
hyperspaceDrive: 'Hyperspace Drive',
|
||||
darkMatterTechnology: 'Dark Matter Technology'
|
||||
darkMatterTechnology: 'Dark Matter Technology',
|
||||
terraformingTechnology: 'Terraforming Technology',
|
||||
planetDestructionTech: 'Planet Destruction Technology'
|
||||
},
|
||||
technologyDescriptions: {
|
||||
energyTechnology: 'Improves energy efficiency',
|
||||
@@ -208,11 +225,13 @@ export default {
|
||||
ionTechnology: 'Ion weapon technology',
|
||||
hyperspaceTechnology: 'Hyperspace jump technology',
|
||||
plasmaTechnology: 'Plasma weapon technology',
|
||||
computerTechnology: 'Increases research queue capacity, +1 per level (max 10)',
|
||||
computerTechnology: 'Increases research queue capacity, +1 per level (max 10 levels)',
|
||||
combustionDrive: 'Basic propulsion technology',
|
||||
impulseDrive: 'Intermediate propulsion technology',
|
||||
hyperspaceDrive: 'Advanced propulsion technology',
|
||||
darkMatterTechnology: 'Research into dark matter properties and applications'
|
||||
darkMatterTechnology: 'Research into dark matter properties and applications',
|
||||
terraformingTechnology: 'Research planet terraforming technology, adds 3 available space to all planets per level',
|
||||
planetDestructionTech: 'Terrifying technology for destroying entire planets'
|
||||
},
|
||||
officers: {
|
||||
commander: 'Commander',
|
||||
@@ -220,7 +239,10 @@ export default {
|
||||
engineer: 'Engineer',
|
||||
geologist: 'Geologist',
|
||||
technocrat: 'Technocrat',
|
||||
darkMatterSpecialist: 'Dark Matter Specialist'
|
||||
darkMatterSpecialist: 'Dark Matter Specialist',
|
||||
resourceBonus: 'Resource Production Bonus',
|
||||
darkMatterBonus: 'Dark Matter Production Bonus',
|
||||
energyBonus: 'Energy Production Bonus'
|
||||
},
|
||||
officerDescriptions: {
|
||||
commander: 'Improves building speed and management',
|
||||
@@ -241,13 +263,21 @@ export default {
|
||||
cancelResearch: 'Cancel Research',
|
||||
confirmCancel: 'Are you sure you want to cancel? 50% of resources will be refunded.',
|
||||
level: 'Level',
|
||||
quantity: 'Quantity',
|
||||
upgradeToLevel: 'Upgrade to Level'
|
||||
},
|
||||
overview: {
|
||||
title: 'Planet Overview',
|
||||
resourceOverview: 'Resources',
|
||||
fleetInfo: 'Fleet',
|
||||
currentShips: 'Ships on this planet'
|
||||
currentShips: 'Ships on this planet',
|
||||
productionSources: 'Production Sources',
|
||||
productionSourcesDesc: 'Detailed resource production and bonus information',
|
||||
consumptionSources: 'Consumption Sources',
|
||||
consumptionSourcesDesc: 'Energy consumption details for buildings',
|
||||
totalProduction: 'Total Production',
|
||||
totalConsumption: 'Total Consumption',
|
||||
noConsumption: 'No energy consumption'
|
||||
},
|
||||
buildingsView: {
|
||||
title: 'Buildings',
|
||||
@@ -257,6 +287,8 @@ export default {
|
||||
upgradeCost: 'Upgrade Cost',
|
||||
buildTime: 'Build Time',
|
||||
upgrade: 'Upgrade',
|
||||
maxLevelReached: 'Max Level Reached',
|
||||
requirementsNotMet: 'Requirements Not Met',
|
||||
upgradeFailed: 'Upgrade Failed',
|
||||
upgradeFailedMessage: 'Please check if you have enough resources, space, or if there are other build tasks.',
|
||||
demolish: 'Demolish',
|
||||
@@ -268,6 +300,7 @@ export default {
|
||||
title: 'Research',
|
||||
researchCost: 'Research Cost',
|
||||
research: 'Research',
|
||||
maxLevelReached: 'Max Level Reached',
|
||||
researchFailed: 'Research Failed',
|
||||
researchFailedMessage: 'Please check if you have enough resources, prerequisites are met, or if there are other research tasks.'
|
||||
},
|
||||
@@ -288,6 +321,7 @@ export default {
|
||||
},
|
||||
shipyardView: {
|
||||
title: 'Shipyard',
|
||||
fleetStorage: 'Fleet Storage',
|
||||
attack: 'Attack',
|
||||
shield: 'Shield',
|
||||
speed: 'Speed',
|
||||
@@ -358,6 +392,8 @@ export default {
|
||||
colonize: 'Colonize',
|
||||
spy: 'Spy',
|
||||
deploy: 'Deploy',
|
||||
recycle: 'Recycle',
|
||||
destroy: 'Planet Destruction',
|
||||
transportResources: 'Transport Resources',
|
||||
totalCargoCapacity: 'Total Cargo Capacity',
|
||||
used: 'Used',
|
||||
@@ -374,7 +410,13 @@ export default {
|
||||
recallFailed: 'Recall Failed',
|
||||
recallFailedMessage: 'This mission cannot be recalled.',
|
||||
unknownPlanet: 'Unknown Planet',
|
||||
fleetMissionSlots: 'Fleet Mission Slots'
|
||||
fleetMissionSlots: 'Fleet Mission Slots',
|
||||
noShipsSelected: 'No ships selected',
|
||||
cannotSendToOwnPlanet: 'Cannot send fleet to your own planet',
|
||||
cargoExceedsCapacity: 'Cargo exceeds capacity',
|
||||
noColonyShip: 'Colony ship required for colonization mission',
|
||||
noDebrisAtTarget: 'No debris field at target coordinates or debris field is empty',
|
||||
noDeathstar: 'Deathstar required for destruction mission'
|
||||
},
|
||||
officersView: {
|
||||
title: 'Officers',
|
||||
@@ -427,17 +469,23 @@ export default {
|
||||
attack: 'Attack',
|
||||
colonize: 'Colonize',
|
||||
switch: 'Switch',
|
||||
recycle: 'Recycle',
|
||||
debrisField: 'Debris Field',
|
||||
scoutPlanetTitle: 'Scout Planet',
|
||||
attackPlanetTitle: 'Attack Planet',
|
||||
colonizePlanetTitle: 'Colonize Planet',
|
||||
recyclePlanetTitle: 'Recycle Debris',
|
||||
scoutPlanetMessage:
|
||||
'Are you sure you want to send espionage probes to scout planet [{coordinates}]?\n\nPlease go to the fleet page to select ships and send.',
|
||||
attackPlanetMessage: 'Are you sure you want to attack planet [{coordinates}]?\n\nPlease go to the fleet page to select ships and send.',
|
||||
colonizePlanetMessage:
|
||||
'Are you sure you want to colonize position [{coordinates}]?\n\nPlease go to the fleet page to send a colony ship.'
|
||||
'Are you sure you want to colonize position [{coordinates}]?\n\nPlease go to the fleet page to send a colony ship.',
|
||||
recyclePlanetMessage: 'Are you sure you want to recycle debris at position [{coordinates}]?\n\nPlease go to the fleet page to send recycler ships.'
|
||||
},
|
||||
messagesView: {
|
||||
title: 'Messages',
|
||||
battles: 'Battles',
|
||||
spy: 'Spy',
|
||||
battleReports: 'Battle Reports',
|
||||
spyReports: 'Spy Reports',
|
||||
noBattleReports: 'No battle reports',
|
||||
@@ -458,7 +506,9 @@ export default {
|
||||
resources: 'Resources',
|
||||
fleet: 'Fleet',
|
||||
defense: 'Defense',
|
||||
buildings: 'Buildings'
|
||||
buildings: 'Buildings',
|
||||
unread: 'Unread',
|
||||
targetPlanet: 'Target Planet'
|
||||
},
|
||||
simulatorView: {
|
||||
title: 'Battle Simulator',
|
||||
@@ -520,6 +570,12 @@ export default {
|
||||
clearConfirmMessage: 'This will delete all game data and start over. This action cannot be undone. Continue?',
|
||||
gameSettings: 'Game Settings',
|
||||
gameSettingsDesc: 'Adjust game parameters and preferences',
|
||||
gamePause: 'Game Pause',
|
||||
gamePauseDesc: 'Pause or resume game time and resource production',
|
||||
pause: 'Pause',
|
||||
resume: 'Resume',
|
||||
gamePaused: 'Game paused',
|
||||
gameResumed: 'Game resumed',
|
||||
playerName: 'Player Name',
|
||||
gameSpeed: 'Game Speed',
|
||||
gameSpeedDesc: 'Current game speed multiplier',
|
||||
@@ -529,5 +585,34 @@ export default {
|
||||
community: 'Community',
|
||||
github: 'GitHub Repository',
|
||||
qqGroup: 'QQ Group'
|
||||
},
|
||||
gmView: {
|
||||
title: 'GM Control Panel',
|
||||
adminOnly: 'Admin Only',
|
||||
selectPlanet: 'Select Planet',
|
||||
choosePlanet: 'Choose a planet',
|
||||
resources: 'Resources',
|
||||
buildings: 'Buildings',
|
||||
research: 'Research',
|
||||
ships: 'Ships',
|
||||
defense: 'Defense',
|
||||
officers: 'Officers',
|
||||
modifyResources: 'Modify Resources',
|
||||
resourcesDesc: 'Quickly modify planet resources',
|
||||
modifyBuildings: 'Modify Buildings',
|
||||
buildingsDesc: 'Quickly set building levels',
|
||||
modifyResearch: 'Modify Research',
|
||||
researchDesc: 'Quickly set research levels',
|
||||
modifyShips: 'Modify Ships',
|
||||
shipsDesc: 'Quickly set ship counts',
|
||||
modifyDefense: 'Modify Defense',
|
||||
defenseDesc: 'Quickly set defense counts',
|
||||
modifyOfficers: 'Modify Officers',
|
||||
officersDesc: 'Quickly set officer expiration time',
|
||||
days: 'd',
|
||||
dangerZone: 'Danger Zone',
|
||||
dangerZoneDesc: 'The following operations are irreversible',
|
||||
resetGame: 'Reset Game',
|
||||
resetGameConfirm: 'Are you sure you want to reset the game? This will delete all data!'
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,11 +32,13 @@ export default {
|
||||
locked: 'ロック済み',
|
||||
viewRequirements: '必要条件を表示',
|
||||
requirementsNotMet: '必要条件が満たされていません',
|
||||
current: '現在'
|
||||
current: '現在',
|
||||
level: 'レベル'
|
||||
},
|
||||
errors: {
|
||||
requirementsNotMet: '前提条件を満たしていません',
|
||||
insufficientResources: '資源が不足しています',
|
||||
insufficientFleetStorage: '艦隊ストレージが不足しています',
|
||||
shieldDomeLimit: 'シールドドームの上限に達しました',
|
||||
fleetMissionsFull: '艦隊ミッションスロットが満杯です',
|
||||
insufficientFleet: '艦隊が不足しています',
|
||||
@@ -61,7 +63,8 @@ export default {
|
||||
simulator: 'シミュレーター',
|
||||
galaxy: '銀河',
|
||||
messages: 'メッセージ',
|
||||
settings: '設定'
|
||||
settings: '設定',
|
||||
gm: 'GM'
|
||||
},
|
||||
sidebar: {
|
||||
language: '言語',
|
||||
@@ -77,10 +80,14 @@ export default {
|
||||
darkMatter: 'ダークマター',
|
||||
energy: 'エネルギー',
|
||||
production: '生産量',
|
||||
consumption: '消費量',
|
||||
capacity: '容量',
|
||||
current: '現在の貯蔵量',
|
||||
max: '最大容量',
|
||||
perHour: '時間'
|
||||
perHour: '時間',
|
||||
perMinute: '分',
|
||||
hour: '時間',
|
||||
noEnergy: 'エネルギー不足'
|
||||
},
|
||||
planet: {
|
||||
planet: '惑星',
|
||||
@@ -113,9 +120,11 @@ export default {
|
||||
crystalStorage: 'クリスタル倉庫',
|
||||
deuteriumTank: '重水素タンク',
|
||||
darkMatterCollector: 'ダークマター採取装置',
|
||||
terraformer: 'テラフォーマー',
|
||||
lunarBase: '月面基地',
|
||||
sensorPhalanx: 'センサーファランクス',
|
||||
jumpGate: 'ジャンプゲート',
|
||||
planetDestroyerFactory: '惑星破壊工場',
|
||||
buildTime: '建設時間',
|
||||
production: '生産量',
|
||||
consumption: '消費',
|
||||
@@ -129,16 +138,18 @@ export default {
|
||||
deuteriumSynthesizer: '重水素資源を合成',
|
||||
solarPlant: 'エネルギーを供給',
|
||||
roboticsFactory: '建設速度を向上',
|
||||
naniteFactory: '建設キュー数を増加、レベル毎に+1(最大10)',
|
||||
naniteFactory: '建設キュー数を増加、レベル毎に+1(最大10レベル)',
|
||||
shipyard: '艦船を建造',
|
||||
researchLab: '技術を研究',
|
||||
metalStorage: '金属の貯蔵上限を増加',
|
||||
crystalStorage: 'クリスタルの貯蔵上限を増加',
|
||||
deuteriumTank: '重水素の貯蔵上限を増加',
|
||||
darkMatterCollector: '希少なダークマター資源を収集',
|
||||
lunarBase: '月の利用可能スペースを増加',
|
||||
terraformer: '惑星地形を改造、レベル毎に利用可能スペース5増加',
|
||||
lunarBase: '月の利用可能スペースを増加、レベル毎に+5スペース',
|
||||
sensorPhalanx: '周辺星系の艦隊活動を探知',
|
||||
jumpGate: '他の月へ艦隊を瞬間移動'
|
||||
jumpGate: '他の月へ艦隊を瞬間移動',
|
||||
planetDestroyerFactory: '惑星を破壊できる究極兵器を建造'
|
||||
},
|
||||
ships: {
|
||||
lightFighter: '軽戦闘機',
|
||||
@@ -150,7 +161,8 @@ export default {
|
||||
colonyShip: 'コロニーシップ',
|
||||
recycler: 'リサイクラー',
|
||||
espionageProbe: 'スパイプローブ',
|
||||
darkMatterHarvester: 'ダークマター採取船'
|
||||
darkMatterHarvester: 'ダークマター採取船',
|
||||
deathstar: 'デススター'
|
||||
},
|
||||
shipDescriptions: {
|
||||
lightFighter: '基本戦闘ユニット',
|
||||
@@ -162,7 +174,8 @@ export default {
|
||||
colonyShip: '新惑星の植民に使用',
|
||||
recycler: 'デブリフィールドの資源を回収',
|
||||
espionageProbe: '敵惑星を偵察',
|
||||
darkMatterHarvester: 'ダークマター採取専用の特殊艦'
|
||||
darkMatterHarvester: 'ダークマター採取専用の特殊艦',
|
||||
deathstar: '惑星全体を破壊できる究極兵器'
|
||||
},
|
||||
defenses: {
|
||||
rocketLauncher: 'ロケットランチャー',
|
||||
@@ -172,7 +185,8 @@ export default {
|
||||
ionCannon: 'イオンキャノン',
|
||||
plasmaTurret: 'プラズマタレット',
|
||||
smallShieldDome: '小型シールドドーム',
|
||||
largeShieldDome: '大型シールドドーム'
|
||||
largeShieldDome: '大型シールドドーム',
|
||||
planetaryShield: '惑星シールド'
|
||||
},
|
||||
defenseDescriptions: {
|
||||
rocketLauncher: '基本防衛施設',
|
||||
@@ -182,7 +196,8 @@ export default {
|
||||
ionCannon: 'シールド破壊に効果的',
|
||||
plasmaTurret: '強力な防衛施設',
|
||||
smallShieldDome: '惑星全体を保護する小型シールド',
|
||||
largeShieldDome: '惑星全体を保護する大型シールド'
|
||||
largeShieldDome: '惑星全体を保護する大型シールド',
|
||||
planetaryShield: '破壊攻撃から惑星を保護する超級シールド'
|
||||
},
|
||||
research: {
|
||||
researchTime: '研究時間',
|
||||
@@ -200,7 +215,9 @@ export default {
|
||||
combustionDrive: '燃焼ドライブ',
|
||||
impulseDrive: 'インパルスドライブ',
|
||||
hyperspaceDrive: 'ハイパースペースドライブ',
|
||||
darkMatterTechnology: 'ダークマター技術'
|
||||
darkMatterTechnology: 'ダークマター技術',
|
||||
terraformingTechnology: 'テラフォーミング技術',
|
||||
planetDestructionTech: '惑星破壊技術'
|
||||
},
|
||||
technologyDescriptions: {
|
||||
energyTechnology: 'エネルギー利用効率を向上',
|
||||
@@ -208,11 +225,13 @@ export default {
|
||||
ionTechnology: 'イオン兵器技術',
|
||||
hyperspaceTechnology: 'ハイパースペースジャンプ技術',
|
||||
plasmaTechnology: 'プラズマ兵器技術',
|
||||
computerTechnology: '研究キュー数を増加、レベル毎に+1(最大10)',
|
||||
computerTechnology: '研究キュー数を増加、レベル毎に+1(最大10レベル)',
|
||||
combustionDrive: '基本推進技術',
|
||||
impulseDrive: '中級推進技術',
|
||||
hyperspaceDrive: '高級推進技術',
|
||||
darkMatterTechnology: 'ダークマターの性質と応用を研究'
|
||||
darkMatterTechnology: 'ダークマターの性質と応用を研究',
|
||||
terraformingTechnology: '惑星地形改造技術を研究、レベル毎に全惑星の利用可能スペース3増加',
|
||||
planetDestructionTech: '惑星全体を破壊する恐怖の技術を研究'
|
||||
},
|
||||
officers: {
|
||||
commander: '司令官',
|
||||
@@ -220,7 +239,10 @@ export default {
|
||||
engineer: 'エンジニア',
|
||||
geologist: '地質学者',
|
||||
technocrat: '技術専門家',
|
||||
darkMatterSpecialist: 'ダークマター専門家'
|
||||
darkMatterSpecialist: 'ダークマター専門家',
|
||||
resourceBonus: '資源生産ボーナス',
|
||||
darkMatterBonus: 'ダークマター生産ボーナス',
|
||||
energyBonus: 'エネルギー生産ボーナス'
|
||||
},
|
||||
officerDescriptions: {
|
||||
commander: '建設速度と管理能力を向上',
|
||||
@@ -262,7 +284,14 @@ export default {
|
||||
title: '惑星概要',
|
||||
resourceOverview: '資源概要',
|
||||
fleetInfo: '艦隊',
|
||||
currentShips: '現在の惑星の艦船数'
|
||||
currentShips: '現在の惑星の艦船数',
|
||||
productionSources: '生産源',
|
||||
productionSourcesDesc: '詳細な資源生産とボーナス情報',
|
||||
consumptionSources: '消費源',
|
||||
consumptionSourcesDesc: '建物のエネルギー消費詳細',
|
||||
totalProduction: '総生産量',
|
||||
totalConsumption: '総消費量',
|
||||
noConsumption: 'エネルギー消費なし'
|
||||
},
|
||||
buildingsView: {
|
||||
title: '建物',
|
||||
@@ -272,6 +301,8 @@ export default {
|
||||
upgradeCost: 'アップグレードコスト',
|
||||
buildTime: '建設時間',
|
||||
upgrade: 'アップグレード',
|
||||
maxLevelReached: '最大レベルに達しました',
|
||||
requirementsNotMet: '要件が満たされていません',
|
||||
upgradeFailed: 'アップグレード失敗',
|
||||
upgradeFailedMessage: '資源が十分か、スペースが十分か、または他の建設タスクがないか確認してください。',
|
||||
demolish: '解体',
|
||||
@@ -283,6 +314,7 @@ export default {
|
||||
title: '研究',
|
||||
researchCost: '研究コスト',
|
||||
research: '研究',
|
||||
maxLevelReached: '最大レベルに達しました',
|
||||
researchFailed: '研究失敗',
|
||||
researchFailedMessage: '資源が十分か、前提条件が満たされているか、または他の研究タスクがないか確認してください。'
|
||||
},
|
||||
@@ -300,6 +332,7 @@ export default {
|
||||
},
|
||||
shipyardView: {
|
||||
title: '造船所',
|
||||
fleetStorage: '艦隊ストレージ',
|
||||
attack: '攻撃力',
|
||||
shield: 'シールド',
|
||||
speed: '速度',
|
||||
@@ -358,6 +391,7 @@ export default {
|
||||
colonize: '植民',
|
||||
spy: '偵察',
|
||||
deploy: '配備',
|
||||
recycle: '回収',
|
||||
transportResources: '資源輸送',
|
||||
totalCargoCapacity: '総積載量',
|
||||
used: '使用済み',
|
||||
@@ -374,7 +408,12 @@ export default {
|
||||
recallFailed: '召還失敗',
|
||||
recallFailedMessage: 'このミッションは召還できません。',
|
||||
unknownPlanet: '未知の惑星',
|
||||
fleetMissionSlots: '艦隊ミッションスロット'
|
||||
fleetMissionSlots: '艦隊ミッションスロット',
|
||||
noShipsSelected: '艦船が選択されていません',
|
||||
cannotSendToOwnPlanet: '自分の惑星に艦隊を派遣できません',
|
||||
cargoExceedsCapacity: '積載量が容量を超えています',
|
||||
noColonyShip: '植民ミッションにはコロニーシップが必要です',
|
||||
noDebrisAtTarget: '目標座標にデブリフィールドがないか、デブリフィールドが空です'
|
||||
},
|
||||
officersView: {
|
||||
title: '士官',
|
||||
@@ -427,15 +466,21 @@ export default {
|
||||
attack: '攻撃',
|
||||
colonize: '植民',
|
||||
switch: '切り替え',
|
||||
recycle: '回収',
|
||||
debrisField: 'デブリフィールド',
|
||||
scoutPlanetTitle: '惑星偵察',
|
||||
attackPlanetTitle: '惑星攻撃',
|
||||
colonizePlanetTitle: '惑星植民',
|
||||
recyclePlanetTitle: 'デブリ回収',
|
||||
scoutPlanetMessage: '惑星[{coordinates}]にスパイプローブを送りますか?\n\n艦隊ページに移動して艦船を選択して派遣してください。',
|
||||
attackPlanetMessage: '惑星[{coordinates}]を攻撃しますか?\n\n艦隊ページに移動して艦船を選択して派遣してください。',
|
||||
colonizePlanetMessage: '位置[{coordinates}]を植民しますか?\n\n艦隊ページに移動してコロニーシップを派遣してください。'
|
||||
colonizePlanetMessage: '位置[{coordinates}]を植民しますか?\n\n艦隊ページに移動してコロニーシップを派遣してください。',
|
||||
recyclePlanetMessage: '位置[{coordinates}]のデブリを回収しますか?\n\n艦隊ページに移動してリサイクラーを派遣してください。'
|
||||
},
|
||||
messagesView: {
|
||||
title: 'メッセージセンター',
|
||||
battles: '戦闘',
|
||||
spy: 'スパイ',
|
||||
battleReports: '戦闘レポート',
|
||||
spyReports: 'スパイレポート',
|
||||
noBattleReports: '戦闘レポートなし',
|
||||
@@ -456,7 +501,17 @@ export default {
|
||||
resources: '資源',
|
||||
fleet: '艦隊',
|
||||
defense: '防衛',
|
||||
buildings: '建物'
|
||||
buildings: '建物',
|
||||
unread: '未読',
|
||||
targetPlanet: '目標惑星',
|
||||
attackerRemaining: '攻撃側残存',
|
||||
defenderRemaining: '防御側残存',
|
||||
moonChance: '月生成確率',
|
||||
showRoundDetails: 'ラウンド詳細表示',
|
||||
hideRoundDetails: 'ラウンド詳細非表示',
|
||||
round: '第{round}ラウンド',
|
||||
attackerRemainingPower: '攻撃側残存火力',
|
||||
defenderRemainingPower: '防御側残存火力'
|
||||
},
|
||||
simulatorView: {
|
||||
title: '戦闘シミュレーター',
|
||||
@@ -518,6 +573,12 @@ export default {
|
||||
clearConfirmMessage: 'すべてのゲームデータが削除され、最初からやり直します。この操作は元に戻せません。続行しますか?',
|
||||
gameSettings: 'ゲーム設定',
|
||||
gameSettingsDesc: 'ゲームパラメータと設定を調整',
|
||||
gamePause: 'ゲーム一時停止',
|
||||
gamePauseDesc: 'ゲーム時間と資源生産を一時停止または再開',
|
||||
pause: '一時停止',
|
||||
resume: '再開',
|
||||
gamePaused: 'ゲームを一時停止しました',
|
||||
gameResumed: 'ゲームを再開しました',
|
||||
playerName: 'プレイヤー名',
|
||||
gameSpeed: 'ゲーム速度',
|
||||
gameSpeedDesc: '現在のゲーム速度倍率',
|
||||
@@ -527,5 +588,34 @@ export default {
|
||||
community: 'コミュニティ',
|
||||
github: 'GitHubリポジトリ',
|
||||
qqGroup: 'QQグループ'
|
||||
},
|
||||
gmView: {
|
||||
title: 'GMコントロールパネル',
|
||||
adminOnly: '管理者専用',
|
||||
selectPlanet: '惑星を選択',
|
||||
choosePlanet: '惑星を選択してください',
|
||||
resources: '資源',
|
||||
buildings: '建物',
|
||||
research: '研究',
|
||||
ships: '艦船',
|
||||
defense: '防衛',
|
||||
officers: '士官',
|
||||
modifyResources: '資源を変更',
|
||||
resourcesDesc: '惑星の資源を素早く変更',
|
||||
modifyBuildings: '建物を変更',
|
||||
buildingsDesc: '建物レベルを素早く設定',
|
||||
modifyResearch: '研究を変更',
|
||||
researchDesc: '研究レベルを素早く設定',
|
||||
modifyShips: '艦船を変更',
|
||||
shipsDesc: '艦船数を素早く設定',
|
||||
modifyDefense: '防衛を変更',
|
||||
defenseDesc: '防衛数を素早く設定',
|
||||
modifyOfficers: '士官を変更',
|
||||
officersDesc: '士官の有効期限を素早く設定',
|
||||
days: '日',
|
||||
dangerZone: '危険ゾーン',
|
||||
dangerZoneDesc: '以下の操作は元に戻せません',
|
||||
resetGame: 'ゲームをリセット',
|
||||
resetGameConfirm: 'ゲームをリセットしてもよろしいですか?すべてのデータが削除されます!'
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,11 +32,13 @@ export default {
|
||||
locked: '잠김',
|
||||
viewRequirements: '요구사항 보기',
|
||||
requirementsNotMet: '요구사항 미충족',
|
||||
current: '현재'
|
||||
current: '현재',
|
||||
level: '레벨'
|
||||
},
|
||||
errors: {
|
||||
requirementsNotMet: '전제 조건 미충족',
|
||||
insufficientResources: '자원 부족',
|
||||
insufficientFleetStorage: '함대 저장소 부족',
|
||||
shieldDomeLimit: '실드 돔 한도 도달',
|
||||
fleetMissionsFull: '함대 임무 슬롯 가득 참',
|
||||
insufficientFleet: '함대 부족',
|
||||
@@ -61,7 +63,8 @@ export default {
|
||||
simulator: '시뮬레이터',
|
||||
galaxy: '은하계',
|
||||
messages: '메시지',
|
||||
settings: '설정'
|
||||
settings: '설정',
|
||||
gm: 'GM'
|
||||
},
|
||||
sidebar: {
|
||||
language: '언어',
|
||||
@@ -77,10 +80,14 @@ export default {
|
||||
darkMatter: '암흑 물질',
|
||||
energy: '에너지',
|
||||
production: '생산량',
|
||||
consumption: '소비량',
|
||||
capacity: '용량',
|
||||
current: '현재 저장량',
|
||||
max: '최대 용량',
|
||||
perHour: '시간'
|
||||
perHour: '시간',
|
||||
perMinute: '분',
|
||||
hour: '시간',
|
||||
noEnergy: '에너지 부족'
|
||||
},
|
||||
planet: {
|
||||
planet: '행성',
|
||||
@@ -113,9 +120,11 @@ export default {
|
||||
crystalStorage: '크리스탈 창고',
|
||||
deuteriumTank: '중수소 탱크',
|
||||
darkMatterCollector: '암흑 물질 수집기',
|
||||
terraformer: '지형 변환기',
|
||||
lunarBase: '달 기지',
|
||||
sensorPhalanx: '센서 팔랑크스',
|
||||
jumpGate: '점프 게이트',
|
||||
planetDestroyerFactory: '행성 파괴 공장',
|
||||
buildTime: '건설 시간',
|
||||
production: '생산량',
|
||||
consumption: '소비',
|
||||
@@ -129,16 +138,18 @@ export default {
|
||||
deuteriumSynthesizer: '중수소 자원 합성',
|
||||
solarPlant: '에너지 제공',
|
||||
roboticsFactory: '건설 속도 향상',
|
||||
naniteFactory: '건설 대기열 수 증가, 레벨당 +1 (최대 10개)',
|
||||
naniteFactory: '건설 대기열 수 증가, 레벨당 +1 (최대 10레벨)',
|
||||
shipyard: '함선 건조',
|
||||
researchLab: '기술 연구',
|
||||
metalStorage: '금속 저장 용량 증가',
|
||||
crystalStorage: '크리스탈 저장 용량 증가',
|
||||
deuteriumTank: '중수소 저장 용량 증가',
|
||||
darkMatterCollector: '희귀한 암흑 물질 자원 수집',
|
||||
lunarBase: '달 가용 공간 증가',
|
||||
terraformer: '행성 지형 개조, 레벨당 가용 공간 5 증가',
|
||||
lunarBase: '달 가용 공간 증가, 레벨당 +5 공간',
|
||||
sensorPhalanx: '주변 행성계의 함대 활동 감지',
|
||||
jumpGate: '다른 위성으로 함대 순간 이동'
|
||||
jumpGate: '다른 위성으로 함대 순간 이동',
|
||||
planetDestroyerFactory: '행성을 파괴할 수 있는 궁극 병기 건조'
|
||||
},
|
||||
ships: {
|
||||
lightFighter: '경전투기',
|
||||
@@ -150,7 +161,8 @@ export default {
|
||||
colonyShip: '식민선',
|
||||
recycler: '재활용선',
|
||||
espionageProbe: '정찰기',
|
||||
darkMatterHarvester: '암흑 물질 채취선'
|
||||
darkMatterHarvester: '암흑 물질 채취선',
|
||||
deathstar: '데스스타'
|
||||
},
|
||||
shipDescriptions: {
|
||||
lightFighter: '기본 전투 유닛',
|
||||
@@ -162,7 +174,8 @@ export default {
|
||||
colonyShip: '새로운 행성 식민에 사용',
|
||||
recycler: '잔해장 자원 수집',
|
||||
espionageProbe: '적 행성 정찰',
|
||||
darkMatterHarvester: '암흑 물질 채취 전용 특수 함선'
|
||||
darkMatterHarvester: '암흑 물질 채취 전용 특수 함선',
|
||||
deathstar: '행성 전체를 파괴할 수 있는 궁극 병기'
|
||||
},
|
||||
defenses: {
|
||||
rocketLauncher: '로켓 발사대',
|
||||
@@ -172,7 +185,8 @@ export default {
|
||||
ionCannon: '이온 캐논',
|
||||
plasmaTurret: '플라즈마 포탑',
|
||||
smallShieldDome: '소형 실드 돔',
|
||||
largeShieldDome: '대형 실드 돔'
|
||||
largeShieldDome: '대형 실드 돔',
|
||||
planetaryShield: '행성 실드'
|
||||
},
|
||||
defenseDescriptions: {
|
||||
rocketLauncher: '기본 방어 시설',
|
||||
@@ -182,7 +196,8 @@ export default {
|
||||
ionCannon: '실드 파괴의 이기',
|
||||
plasmaTurret: '강력한 방어 시설',
|
||||
smallShieldDome: '행성 전체를 보호하는 소형 실드',
|
||||
largeShieldDome: '행성 전체를 보호하는 대형 실드'
|
||||
largeShieldDome: '행성 전체를 보호하는 대형 실드',
|
||||
planetaryShield: '파괴 공격으로부터 행성을 보호하는 초급 실드'
|
||||
},
|
||||
research: {
|
||||
researchTime: '연구 시간',
|
||||
@@ -200,7 +215,9 @@ export default {
|
||||
combustionDrive: '연소 엔진',
|
||||
impulseDrive: '임펄스 엔진',
|
||||
hyperspaceDrive: '초공간 엔진',
|
||||
darkMatterTechnology: '암흑 물질 기술'
|
||||
darkMatterTechnology: '암흑 물질 기술',
|
||||
terraformingTechnology: '지형 변환 기술',
|
||||
planetDestructionTech: '행성 파괴 기술'
|
||||
},
|
||||
technologyDescriptions: {
|
||||
energyTechnology: '에너지 이용 효율 향상',
|
||||
@@ -208,11 +225,13 @@ export default {
|
||||
ionTechnology: '이온 무기 기술',
|
||||
hyperspaceTechnology: '초공간 점프 기술',
|
||||
plasmaTechnology: '플라즈마 무기 기술',
|
||||
computerTechnology: '연구 대기열 수 증가, 레벨당 +1 (최대 10개)',
|
||||
computerTechnology: '연구 대기열 수 증가, 레벨당 +1 (최대 10레벨)',
|
||||
combustionDrive: '기본 추진 기술',
|
||||
impulseDrive: '중급 추진 기술',
|
||||
hyperspaceDrive: '고급 추진 기술',
|
||||
darkMatterTechnology: '암흑 물질의 성질과 응용 연구'
|
||||
darkMatterTechnology: '암흑 물질의 성질과 응용 연구',
|
||||
terraformingTechnology: '행성 지형 개조 기술 연구, 레벨당 모든 행성의 가용 공간 3 증가',
|
||||
planetDestructionTech: '행성 전체를 파괴하는 공포의 기술 연구'
|
||||
},
|
||||
officers: {
|
||||
commander: '사령관',
|
||||
@@ -220,7 +239,10 @@ export default {
|
||||
engineer: '엔지니어',
|
||||
geologist: '지질학자',
|
||||
technocrat: '기술 전문가',
|
||||
darkMatterSpecialist: '암흑 물질 전문가'
|
||||
darkMatterSpecialist: '암흑 물질 전문가',
|
||||
resourceBonus: '자원 생산 보너스',
|
||||
darkMatterBonus: '암흑 물질 생산 보너스',
|
||||
energyBonus: '에너지 생산 보너스'
|
||||
},
|
||||
officerDescriptions: {
|
||||
commander: '건설 속도 및 관리 능력 향상',
|
||||
@@ -247,7 +269,14 @@ export default {
|
||||
title: '행성 개요',
|
||||
resourceOverview: '자원 개요',
|
||||
fleetInfo: '함대',
|
||||
currentShips: '현재 행성의 함선 수'
|
||||
currentShips: '현재 행성의 함선 수',
|
||||
productionSources: '생산 소스',
|
||||
productionSourcesDesc: '상세 자원 생산 및 보너스 정보',
|
||||
consumptionSources: '소비 소스',
|
||||
consumptionSourcesDesc: '건물 에너지 소비 세부 정보',
|
||||
totalProduction: '총 생산량',
|
||||
totalConsumption: '총 소비량',
|
||||
noConsumption: '에너지 소비 없음'
|
||||
},
|
||||
buildingsView: {
|
||||
title: '건물',
|
||||
@@ -257,6 +286,8 @@ export default {
|
||||
upgradeCost: '업그레이드 비용',
|
||||
buildTime: '건설 시간',
|
||||
upgrade: '업그레이드',
|
||||
maxLevelReached: '최대 레벨 도달',
|
||||
requirementsNotMet: '요구 사항 미충족',
|
||||
upgradeFailed: '업그레이드 실패',
|
||||
upgradeFailedMessage: '자원이 충분한지, 공간이 충분한지, 또는 다른 건설 작업이 있는지 확인하세요.',
|
||||
demolish: '철거',
|
||||
@@ -268,6 +299,7 @@ export default {
|
||||
title: '연구',
|
||||
researchCost: '연구 비용',
|
||||
research: '연구',
|
||||
maxLevelReached: '최대 레벨 도달',
|
||||
researchFailed: '연구 실패',
|
||||
researchFailedMessage: '자원이 충분한지, 전제 조건이 충족되었는지, 또는 다른 연구 작업이 있는지 확인하세요.'
|
||||
},
|
||||
@@ -288,6 +320,7 @@ export default {
|
||||
},
|
||||
shipyardView: {
|
||||
title: '조선소',
|
||||
fleetStorage: '함대 저장소',
|
||||
attack: '공격력',
|
||||
shield: '실드',
|
||||
speed: '속도',
|
||||
@@ -358,6 +391,7 @@ export default {
|
||||
colonize: '식민',
|
||||
spy: '정찰',
|
||||
deploy: '배치',
|
||||
recycle: '회수',
|
||||
transportResources: '자원 수송',
|
||||
totalCargoCapacity: '총 적재량',
|
||||
used: '사용됨',
|
||||
@@ -374,7 +408,12 @@ export default {
|
||||
recallFailed: '소환 실패',
|
||||
recallFailedMessage: '이 임무는 소환할 수 없습니다.',
|
||||
unknownPlanet: '알 수 없는 행성',
|
||||
fleetMissionSlots: '함대 임무 슬롯'
|
||||
fleetMissionSlots: '함대 임무 슬롯',
|
||||
noShipsSelected: '선택된 함선 없음',
|
||||
cannotSendToOwnPlanet: '자신의 행성으로 함대를 파견할 수 없습니다',
|
||||
cargoExceedsCapacity: '적재량이 용량을 초과합니다',
|
||||
noColonyShip: '식민 임무를 위해 식민선이 필요합니다',
|
||||
noDebrisAtTarget: '대상 좌표에 잔해장이 없거나 잔해장이 비어 있습니다'
|
||||
},
|
||||
officersView: {
|
||||
title: '장교',
|
||||
@@ -427,16 +466,22 @@ export default {
|
||||
attack: '공격',
|
||||
colonize: '식민',
|
||||
switch: '전환',
|
||||
recycle: '회수',
|
||||
debrisField: '잔해 필드',
|
||||
scoutPlanetTitle: '행성 정찰',
|
||||
attackPlanetTitle: '행성 공격',
|
||||
colonizePlanetTitle: '행성 식민',
|
||||
recyclePlanetTitle: '잔해 회수',
|
||||
scoutPlanetMessage:
|
||||
'행성 [{coordinates}]을(를) 정찰하기 위해 정찰기를 보내시겠습니까?\n\n함대 페이지로 이동하여 함선을 선택하고 파견하세요.',
|
||||
attackPlanetMessage: '행성 [{coordinates}]을(를) 공격하시겠습니까?\n\n함대 페이지로 이동하여 함선을 선택하고 파견하세요.',
|
||||
colonizePlanetMessage: '위치 [{coordinates}]을(를) 식민하시겠습니까?\n\n함대 페이지로 이동하여 식민선을 파견하세요.'
|
||||
colonizePlanetMessage: '위치 [{coordinates}]을(를) 식민하시겠습니까?\n\n함대 페이지로 이동하여 식민선을 파견하세요.',
|
||||
recyclePlanetMessage: '위치 [{coordinates}]의 잔해를 회수하시겠습니까?\n\n함대 페이지로 이동하여 회수선을 파견하세요.'
|
||||
},
|
||||
messagesView: {
|
||||
title: '메시지 센터',
|
||||
battles: '전투',
|
||||
spy: '정찰',
|
||||
battleReports: '전투 보고서',
|
||||
spyReports: '정찰 보고서',
|
||||
noBattleReports: '전투 보고서 없음',
|
||||
@@ -457,7 +502,17 @@ export default {
|
||||
resources: '자원',
|
||||
fleet: '함대',
|
||||
defense: '방어',
|
||||
buildings: '건물'
|
||||
buildings: '건물',
|
||||
unread: '읽지 않음',
|
||||
targetPlanet: '목표 행성',
|
||||
attackerRemaining: '공격자 잔여',
|
||||
defenderRemaining: '방어자 잔여',
|
||||
moonChance: '위성 생성 확률',
|
||||
showRoundDetails: '라운드 상세 표시',
|
||||
hideRoundDetails: '라운드 상세 숨기기',
|
||||
round: '제{round}라운드',
|
||||
attackerRemainingPower: '공격자 잔여 화력',
|
||||
defenderRemainingPower: '방어자 잔여 화력'
|
||||
},
|
||||
simulatorView: {
|
||||
title: '전투 시뮬레이터',
|
||||
@@ -519,6 +574,12 @@ export default {
|
||||
clearConfirmMessage: '모든 게임 데이터가 삭제되고 처음부터 시작됩니다. 이 작업은 되돌릴 수 없습니다. 계속하시겠습니까?',
|
||||
gameSettings: '게임 설정',
|
||||
gameSettingsDesc: '게임 매개변수 및 설정 조정',
|
||||
gamePause: '게임 일시정지',
|
||||
gamePauseDesc: '게임 시간 및 자원 생산 일시정지 또는 재개',
|
||||
pause: '일시정지',
|
||||
resume: '재개',
|
||||
gamePaused: '게임이 일시정지되었습니다',
|
||||
gameResumed: '게임이 재개되었습니다',
|
||||
playerName: '플레이어 이름',
|
||||
gameSpeed: '게임 속도',
|
||||
gameSpeedDesc: '현재 게임 속도 배율',
|
||||
@@ -528,5 +589,34 @@ export default {
|
||||
community: '커뮤니티',
|
||||
github: 'GitHub 저장소',
|
||||
qqGroup: 'QQ 그룹'
|
||||
},
|
||||
gmView: {
|
||||
title: 'GM 제어판',
|
||||
adminOnly: '관리자 전용',
|
||||
selectPlanet: '행성 선택',
|
||||
choosePlanet: '행성을 선택하세요',
|
||||
resources: '자원',
|
||||
buildings: '건물',
|
||||
research: '연구',
|
||||
ships: '함선',
|
||||
defense: '방어',
|
||||
officers: '장교',
|
||||
modifyResources: '자원 수정',
|
||||
resourcesDesc: '행성 자원을 빠르게 수정',
|
||||
modifyBuildings: '건물 수정',
|
||||
buildingsDesc: '건물 레벨을 빠르게 설정',
|
||||
modifyResearch: '연구 수정',
|
||||
researchDesc: '연구 레벨을 빠르게 설정',
|
||||
modifyShips: '함선 수정',
|
||||
shipsDesc: '함선 수량을 빠르게 설정',
|
||||
modifyDefense: '방어 수정',
|
||||
defenseDesc: '방어 수량을 빠르게 설정',
|
||||
modifyOfficers: '장교 수정',
|
||||
officersDesc: '장교 만료 시간을 빠르게 설정',
|
||||
days: '일',
|
||||
dangerZone: '위험 구역',
|
||||
dangerZoneDesc: '다음 작업은 되돌릴 수 없습니다',
|
||||
resetGame: '게임 초기화',
|
||||
resetGameConfirm: '게임을 초기화하시겠습니까? 모든 데이터가 삭제됩니다!'
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,11 +32,13 @@ export default {
|
||||
locked: 'Заблокировано',
|
||||
viewRequirements: 'Просмотр требований',
|
||||
requirementsNotMet: 'Требования не выполнены',
|
||||
current: 'Текущий'
|
||||
current: 'Текущий',
|
||||
level: 'Уровень'
|
||||
},
|
||||
errors: {
|
||||
requirementsNotMet: 'Требования не выполнены',
|
||||
insufficientResources: 'Недостаточно ресурсов',
|
||||
insufficientFleetStorage: 'Недостаточно места для флота',
|
||||
shieldDomeLimit: 'Достигнут лимит щитовых куполов',
|
||||
fleetMissionsFull: 'Слоты миссий флота заполнены',
|
||||
insufficientFleet: 'Недостаточно флота',
|
||||
@@ -61,7 +63,8 @@ export default {
|
||||
simulator: 'Симулятор',
|
||||
galaxy: 'Галактика',
|
||||
messages: 'Сообщения',
|
||||
settings: 'Настройки'
|
||||
settings: 'Настройки',
|
||||
gm: 'GM'
|
||||
},
|
||||
sidebar: {
|
||||
language: 'Язык',
|
||||
@@ -77,10 +80,14 @@ export default {
|
||||
darkMatter: 'Тёмная материя',
|
||||
energy: 'Энергия',
|
||||
production: 'Производство',
|
||||
consumption: 'Потребление',
|
||||
capacity: 'Вместимость',
|
||||
current: 'Текущий',
|
||||
max: 'Макс. вместимость',
|
||||
perHour: 'час'
|
||||
perHour: 'час',
|
||||
perMinute: 'мин',
|
||||
hour: 'час',
|
||||
noEnergy: 'Нет энергии'
|
||||
},
|
||||
planet: {
|
||||
planet: 'Планета',
|
||||
@@ -113,9 +120,11 @@ export default {
|
||||
crystalStorage: 'Хранилище кристалла',
|
||||
deuteriumTank: 'Цистерна дейтерия',
|
||||
darkMatterCollector: 'Коллектор тёмной материи',
|
||||
terraformer: 'Терраформер',
|
||||
lunarBase: 'Лунная база',
|
||||
sensorPhalanx: 'Сенсорная фаланга',
|
||||
jumpGate: 'Прыжковые ворота',
|
||||
planetDestroyerFactory: 'Фабрика разрушителей планет',
|
||||
buildTime: 'Время строительства',
|
||||
production: 'Производство',
|
||||
consumption: 'Потребление',
|
||||
@@ -129,16 +138,18 @@ export default {
|
||||
deuteriumSynthesizer: 'Синтезирует дейтериевые ресурсы',
|
||||
solarPlant: 'Обеспечивает энергией',
|
||||
roboticsFactory: 'Ускоряет скорость строительства',
|
||||
naniteFactory: 'Увеличивает вместимость очереди строительства, +1 за уровень (макс 10)',
|
||||
naniteFactory: 'Увеличивает вместимость очереди строительства, +1 за уровень (макс 10 уровней)',
|
||||
shipyard: 'Строит корабли',
|
||||
researchLab: 'Исследует технологии',
|
||||
metalStorage: 'Увеличивает ёмкость хранилища металла',
|
||||
crystalStorage: 'Увеличивает ёмкость хранилища кристалла',
|
||||
deuteriumTank: 'Увеличивает ёмкость хранилища дейтерия',
|
||||
darkMatterCollector: 'Собирает редкие ресурсы тёмной материи',
|
||||
lunarBase: 'Увеличивает доступное пространство на луне',
|
||||
terraformer: 'Терраформирует поверхность планеты, увеличивает доступное пространство на 5 за уровень',
|
||||
lunarBase: 'Увеличивает доступное пространство на луне, +5 пространства за уровень',
|
||||
sensorPhalanx: 'Обнаруживает активность флота в окружающих системах',
|
||||
jumpGate: 'Мгновенно переносит флоты на другие луны'
|
||||
jumpGate: 'Мгновенно переносит флоты на другие луны',
|
||||
planetDestroyerFactory: 'Производит абсолютное оружие, способное уничтожать планеты'
|
||||
},
|
||||
ships: {
|
||||
lightFighter: 'Лёгкий истребитель',
|
||||
@@ -150,7 +161,8 @@ export default {
|
||||
colonyShip: 'Колонизатор',
|
||||
recycler: 'Переработчик',
|
||||
espionageProbe: 'Шпионский зонд',
|
||||
darkMatterHarvester: 'Сборщик тёмной материи'
|
||||
darkMatterHarvester: 'Сборщик тёмной материи',
|
||||
deathstar: 'Звезда Смерти'
|
||||
},
|
||||
shipDescriptions: {
|
||||
lightFighter: 'Базовая боевая единица',
|
||||
@@ -162,7 +174,8 @@ export default {
|
||||
colonyShip: 'Используется для колонизации новых планет',
|
||||
recycler: 'Собирает ресурсы с поля обломков',
|
||||
espionageProbe: 'Разведывает вражеские планеты',
|
||||
darkMatterHarvester: 'Специальный корабль для сбора тёмной материи'
|
||||
darkMatterHarvester: 'Специальный корабль для сбора тёмной материи',
|
||||
deathstar: 'Абсолютное оружие, способное уничтожать целые планеты'
|
||||
},
|
||||
defenses: {
|
||||
rocketLauncher: 'Ракетная установка',
|
||||
@@ -172,7 +185,8 @@ export default {
|
||||
ionCannon: 'Ионное орудие',
|
||||
plasmaTurret: 'Плазменная турель',
|
||||
smallShieldDome: 'Малый щитовой купол',
|
||||
largeShieldDome: 'Большой щитовой купол'
|
||||
largeShieldDome: 'Большой щитовой купол',
|
||||
planetaryShield: 'Планетарный щит'
|
||||
},
|
||||
defenseDescriptions: {
|
||||
rocketLauncher: 'Базовое оборонительное сооружение',
|
||||
@@ -182,7 +196,8 @@ export default {
|
||||
ionCannon: 'Эффективно против щитов',
|
||||
plasmaTurret: 'Мощное оборонительное сооружение',
|
||||
smallShieldDome: 'Малый щит, защищающий всю планету',
|
||||
largeShieldDome: 'Большой щит, защищающий всю планету'
|
||||
largeShieldDome: 'Большой щит, защищающий всю планету',
|
||||
planetaryShield: 'Суперщит, защищающий планету от атак уничтожения'
|
||||
},
|
||||
research: {
|
||||
researchTime: 'Время исследования',
|
||||
@@ -200,7 +215,9 @@ export default {
|
||||
combustionDrive: 'Реактивный двигатель',
|
||||
impulseDrive: 'Импульсный двигатель',
|
||||
hyperspaceDrive: 'Гиперпространственный двигатель',
|
||||
darkMatterTechnology: 'Технология тёмной материи'
|
||||
darkMatterTechnology: 'Технология тёмной материи',
|
||||
terraformingTechnology: 'Технология терраформирования',
|
||||
planetDestructionTech: 'Технология уничтожения планет'
|
||||
},
|
||||
technologyDescriptions: {
|
||||
energyTechnology: 'Улучшает энергоэффективность',
|
||||
@@ -208,11 +225,13 @@ export default {
|
||||
ionTechnology: 'Технология ионного оружия',
|
||||
hyperspaceTechnology: 'Технология гиперпространственных прыжков',
|
||||
plasmaTechnology: 'Технология плазменного оружия',
|
||||
computerTechnology: 'Увеличивает вместимость очереди исследований, +1 за уровень (макс 10)',
|
||||
computerTechnology: 'Увеличивает вместимость очереди исследований, +1 за уровень (макс 10 уровней)',
|
||||
combustionDrive: 'Базовая технология двигателей',
|
||||
impulseDrive: 'Средняя технология двигателей',
|
||||
hyperspaceDrive: 'Продвинутая технология двигателей',
|
||||
darkMatterTechnology: 'Исследование свойств и применения тёмной материи'
|
||||
darkMatterTechnology: 'Исследование свойств и применения тёмной материи',
|
||||
terraformingTechnology: 'Исследование технологии терраформирования планет, увеличивает доступное пространство всех планет на 3 за уровень',
|
||||
planetDestructionTech: 'Исследование ужасающей технологии уничтожения целых планет'
|
||||
},
|
||||
officers: {
|
||||
commander: 'Командир',
|
||||
@@ -220,7 +239,10 @@ export default {
|
||||
engineer: 'Инженер',
|
||||
geologist: 'Геолог',
|
||||
technocrat: 'Технократ',
|
||||
darkMatterSpecialist: 'Специалист по тёмной материи'
|
||||
darkMatterSpecialist: 'Специалист по тёмной материи',
|
||||
resourceBonus: 'Бонус производства ресурсов',
|
||||
darkMatterBonus: 'Бонус производства тёмной материи',
|
||||
energyBonus: 'Бонус производства энергии'
|
||||
},
|
||||
officerDescriptions: {
|
||||
commander: 'Улучшает скорость строительства и управление',
|
||||
@@ -247,7 +269,14 @@ export default {
|
||||
title: 'Обзор планеты',
|
||||
resourceOverview: 'Ресурсы',
|
||||
fleetInfo: 'Флот',
|
||||
currentShips: 'Корабли на этой планете'
|
||||
currentShips: 'Корабли на этой планете',
|
||||
productionSources: 'Источники производства',
|
||||
productionSourcesDesc: 'Подробная информация о производстве ресурсов и бонусах',
|
||||
consumptionSources: 'Источники потребления',
|
||||
consumptionSourcesDesc: 'Детали потребления энергии зданиями',
|
||||
totalProduction: 'Общее производство',
|
||||
totalConsumption: 'Общее потребление',
|
||||
noConsumption: 'Нет потребления энергии'
|
||||
},
|
||||
buildingsView: {
|
||||
title: 'Здания',
|
||||
@@ -257,6 +286,8 @@ export default {
|
||||
upgradeCost: 'Стоимость улучшения',
|
||||
buildTime: 'Время строительства',
|
||||
upgrade: 'Улучшить',
|
||||
maxLevelReached: 'Достигнут максимальный уровень',
|
||||
requirementsNotMet: 'Требования не выполнены',
|
||||
upgradeFailed: 'Улучшение не удалось',
|
||||
upgradeFailedMessage: 'Пожалуйста, проверьте, достаточно ли у вас ресурсов, места или нет других задач строительства.',
|
||||
demolish: 'Снести',
|
||||
@@ -268,6 +299,7 @@ export default {
|
||||
title: 'Исследования',
|
||||
researchCost: 'Стоимость исследования',
|
||||
research: 'Исследовать',
|
||||
maxLevelReached: 'Достигнут максимальный уровень',
|
||||
researchFailed: 'Исследование не удалось',
|
||||
researchFailedMessage:
|
||||
'Пожалуйста, проверьте, достаточно ли у вас ресурсов, выполнены ли предварительные условия или нет других исследовательских задач.'
|
||||
@@ -289,6 +321,7 @@ export default {
|
||||
},
|
||||
shipyardView: {
|
||||
title: 'Верфь',
|
||||
fleetStorage: 'Хранилище флота',
|
||||
attack: 'Атака',
|
||||
shield: 'Щит',
|
||||
speed: 'Скорость',
|
||||
@@ -360,6 +393,7 @@ export default {
|
||||
colonize: 'Колонизация',
|
||||
spy: 'Разведка',
|
||||
deploy: 'Размещение',
|
||||
recycle: 'Переработка',
|
||||
transportResources: 'Транспортировка ресурсов',
|
||||
totalCargoCapacity: 'Общая грузоподъёмность',
|
||||
used: 'Использовано',
|
||||
@@ -376,7 +410,12 @@ export default {
|
||||
recallFailed: 'Отзыв не удался',
|
||||
recallFailedMessage: 'Эта миссия не может быть отозвана.',
|
||||
unknownPlanet: 'Неизвестная планета',
|
||||
fleetMissionSlots: 'Слоты миссий флота'
|
||||
fleetMissionSlots: 'Слоты миссий флота',
|
||||
noShipsSelected: 'Корабли не выбраны',
|
||||
cannotSendToOwnPlanet: 'Невозможно отправить флот на свою планету',
|
||||
cargoExceedsCapacity: 'Груз превышает вместимость',
|
||||
noColonyShip: 'Для колонизационной миссии требуется колониальный корабль',
|
||||
noDebrisAtTarget: 'Нет поля обломков по целевым координатам или поле обломков пусто'
|
||||
},
|
||||
officersView: {
|
||||
title: 'Офицеры',
|
||||
@@ -429,18 +468,25 @@ export default {
|
||||
attack: 'Атака',
|
||||
colonize: 'Колонизация',
|
||||
switch: 'Переключить',
|
||||
recycle: 'Переработка',
|
||||
debrisField: 'Поле обломков',
|
||||
scoutPlanetTitle: 'Разведать планету',
|
||||
attackPlanetTitle: 'Атаковать планету',
|
||||
colonizePlanetTitle: 'Колонизировать планету',
|
||||
recyclePlanetTitle: 'Переработать обломки',
|
||||
scoutPlanetMessage:
|
||||
'Вы уверены, что хотите отправить шпионские зонды для разведки планеты [{coordinates}]?\n\nПерейдите на страницу флота, чтобы выбрать корабли и отправить.',
|
||||
attackPlanetMessage:
|
||||
'Вы уверены, что хотите атаковать планету [{coordinates}]?\n\nПерейдите на страницу флота, чтобы выбрать корабли и отправить.',
|
||||
colonizePlanetMessage:
|
||||
'Вы уверены, что хотите колонизировать позицию [{coordinates}]?\n\nПерейдите на страницу флота, чтобы отправить колонизационный корабль.'
|
||||
'Вы уверены, что хотите колонизировать позицию [{coordinates}]?\n\nПерейдите на страницу флота, чтобы отправить колонизационный корабль.',
|
||||
recyclePlanetMessage:
|
||||
'Вы уверены, что хотите переработать обломки в позиции [{coordinates}]?\n\nПерейдите на страницу флота, чтобы отправить переработчики.'
|
||||
},
|
||||
messagesView: {
|
||||
title: 'Сообщения',
|
||||
battles: 'Битвы',
|
||||
spy: 'Разведка',
|
||||
battleReports: 'Отчёты о боях',
|
||||
spyReports: 'Отчёты разведки',
|
||||
noBattleReports: 'Нет отчётов о боях',
|
||||
@@ -461,7 +507,17 @@ export default {
|
||||
resources: 'Ресурсы',
|
||||
fleet: 'Флот',
|
||||
defense: 'Оборона',
|
||||
buildings: 'Здания'
|
||||
buildings: 'Здания',
|
||||
unread: 'Непрочитано',
|
||||
targetPlanet: 'Целевая планета',
|
||||
attackerRemaining: 'Осталось у нападающего',
|
||||
defenderRemaining: 'Осталось у защитника',
|
||||
moonChance: 'Шанс появления луны',
|
||||
showRoundDetails: 'Показать детали раундов',
|
||||
hideRoundDetails: 'Скрыть детали раундов',
|
||||
round: 'Раунд {round}',
|
||||
attackerRemainingPower: 'Оставшаяся мощь нападающего',
|
||||
defenderRemainingPower: 'Оставшаяся мощь защитника'
|
||||
},
|
||||
simulatorView: {
|
||||
title: 'Симулятор боя',
|
||||
@@ -523,6 +579,12 @@ export default {
|
||||
clearConfirmMessage: 'Все игровые данные будут удалены и игра начнется заново. Это действие невозможно отменить. Продолжить?',
|
||||
gameSettings: 'Настройки игры',
|
||||
gameSettingsDesc: 'Настроить параметры и предпочтения игры',
|
||||
gamePause: 'Пауза игры',
|
||||
gamePauseDesc: 'Приостановить или возобновить игровое время и производство ресурсов',
|
||||
pause: 'Пауза',
|
||||
resume: 'Возобновить',
|
||||
gamePaused: 'Игра приостановлена',
|
||||
gameResumed: 'Игра возобновлена',
|
||||
playerName: 'Имя игрока',
|
||||
gameSpeed: 'Скорость игры',
|
||||
gameSpeedDesc: 'Текущий множитель скорости игры',
|
||||
@@ -532,5 +594,34 @@ export default {
|
||||
community: 'Сообщество',
|
||||
github: 'Репозиторий GitHub',
|
||||
qqGroup: 'Группа QQ'
|
||||
},
|
||||
gmView: {
|
||||
title: 'Панель управления GM',
|
||||
adminOnly: 'Только для администратора',
|
||||
selectPlanet: 'Выбрать планету',
|
||||
choosePlanet: 'Выберите планету',
|
||||
resources: 'Ресурсы',
|
||||
buildings: 'Здания',
|
||||
research: 'Исследования',
|
||||
ships: 'Корабли',
|
||||
defense: 'Оборона',
|
||||
officers: 'Офицеры',
|
||||
modifyResources: 'Изменить ресурсы',
|
||||
resourcesDesc: 'Быстрое изменение ресурсов планеты',
|
||||
modifyBuildings: 'Изменить здания',
|
||||
buildingsDesc: 'Быстрая установка уровней зданий',
|
||||
modifyResearch: 'Изменить исследования',
|
||||
researchDesc: 'Быстрая установка уровней исследований',
|
||||
modifyShips: 'Изменить корабли',
|
||||
shipsDesc: 'Быстрая установка количества кораблей',
|
||||
modifyDefense: 'Изменить оборону',
|
||||
defenseDesc: 'Быстрая установка количества обороны',
|
||||
modifyOfficers: 'Изменить офицеров',
|
||||
officersDesc: 'Быстрая установка времени истечения офицеров',
|
||||
days: 'д',
|
||||
dangerZone: 'Опасная зона',
|
||||
dangerZoneDesc: 'Следующие операции необратимы',
|
||||
resetGame: 'Сбросить игру',
|
||||
resetGameConfirm: 'Вы уверены, что хотите сбросить игру? Все данные будут удалены!'
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,11 +32,13 @@ export default {
|
||||
locked: '已锁定',
|
||||
viewRequirements: '查看前置条件',
|
||||
requirementsNotMet: '前置条件未满足',
|
||||
current: '当前'
|
||||
current: '当前',
|
||||
level: '等级'
|
||||
},
|
||||
errors: {
|
||||
requirementsNotMet: '不满足前置条件',
|
||||
insufficientResources: '资源不足',
|
||||
insufficientFleetStorage: '舰队仓储空间不足',
|
||||
shieldDomeLimit: '护盾罩数量限制',
|
||||
fleetMissionsFull: '舰队任务槽位已满',
|
||||
insufficientFleet: '舰队数量不足',
|
||||
@@ -61,7 +63,8 @@ export default {
|
||||
simulator: '模拟',
|
||||
galaxy: '星系',
|
||||
messages: '消息',
|
||||
settings: '设置'
|
||||
settings: '设置',
|
||||
gm: 'GM'
|
||||
},
|
||||
sidebar: {
|
||||
language: '语言',
|
||||
@@ -77,10 +80,14 @@ export default {
|
||||
darkMatter: '暗物质',
|
||||
energy: '能量',
|
||||
production: '产量',
|
||||
consumption: '消耗',
|
||||
capacity: '容量',
|
||||
current: '当前储量',
|
||||
max: '最大容量',
|
||||
perHour: '小时'
|
||||
perHour: '小时',
|
||||
perMinute: '分钟',
|
||||
hour: '小时',
|
||||
noEnergy: '能量不足'
|
||||
},
|
||||
planet: {
|
||||
planet: '星球',
|
||||
@@ -113,9 +120,11 @@ export default {
|
||||
crystalStorage: '晶体仓库',
|
||||
deuteriumTank: '重氢罐',
|
||||
darkMatterCollector: '暗物质收集器',
|
||||
terraformer: '地形改造器',
|
||||
lunarBase: '月球基地',
|
||||
sensorPhalanx: '传感器阵列',
|
||||
jumpGate: '跳跃门',
|
||||
planetDestroyerFactory: '行星毁灭者工厂',
|
||||
buildTime: '建造时间',
|
||||
production: '产量',
|
||||
consumption: '消耗',
|
||||
@@ -129,16 +138,18 @@ export default {
|
||||
deuteriumSynthesizer: '合成重氢资源',
|
||||
solarPlant: '提供能源',
|
||||
roboticsFactory: '加快建造速度',
|
||||
naniteFactory: '增加建造队列数量,每级+1队列(最多10个)',
|
||||
naniteFactory: '增加建造队列数量,每级+1队列(最多10级)',
|
||||
shipyard: '建造舰船',
|
||||
researchLab: '研究科技',
|
||||
metalStorage: '增加金属存储上限',
|
||||
crystalStorage: '增加晶体存储上限',
|
||||
deuteriumTank: '增加重氢存储上限',
|
||||
darkMatterCollector: '收集稀有的暗物质资源',
|
||||
lunarBase: '增加月球可用空间',
|
||||
terraformer: '改造行星地形,每级增加5个可用空间',
|
||||
lunarBase: '增加月球可用空间,每级+5空间',
|
||||
sensorPhalanx: '侦测周围星系的舰队活动',
|
||||
jumpGate: '瞬间传送舰队到其他月球'
|
||||
jumpGate: '瞬间传送舰队到其他月球',
|
||||
planetDestroyerFactory: '建造能够摧毁行星的终极武器'
|
||||
},
|
||||
ships: {
|
||||
lightFighter: '轻型战斗机',
|
||||
@@ -150,7 +161,8 @@ export default {
|
||||
colonyShip: '殖民船',
|
||||
recycler: '回收船',
|
||||
espionageProbe: '间谍探测器',
|
||||
darkMatterHarvester: '暗物质采集船'
|
||||
darkMatterHarvester: '暗物质采集船',
|
||||
deathstar: '死星'
|
||||
},
|
||||
shipDescriptions: {
|
||||
lightFighter: '基础战斗单位',
|
||||
@@ -162,7 +174,8 @@ export default {
|
||||
colonyShip: '用于殖民新星球',
|
||||
recycler: '收集残骸场资源',
|
||||
espionageProbe: '侦察敌方星球',
|
||||
darkMatterHarvester: '专门用于采集暗物质的特殊飞船'
|
||||
darkMatterHarvester: '专门用于采集暗物质的特殊飞船',
|
||||
deathstar: '终极武器,能够摧毁整个行星'
|
||||
},
|
||||
defenses: {
|
||||
rocketLauncher: '火箭发射器',
|
||||
@@ -172,7 +185,8 @@ export default {
|
||||
ionCannon: '离子炮',
|
||||
plasmaTurret: '等离子炮塔',
|
||||
smallShieldDome: '小型护盾罩',
|
||||
largeShieldDome: '大型护盾罩'
|
||||
largeShieldDome: '大型护盾罩',
|
||||
planetaryShield: '行星护盾'
|
||||
},
|
||||
defenseDescriptions: {
|
||||
rocketLauncher: '基础防御设施',
|
||||
@@ -182,7 +196,8 @@ export default {
|
||||
ionCannon: '破坏护盾的利器',
|
||||
plasmaTurret: '强力防御设施',
|
||||
smallShieldDome: '保护整个星球的小型护盾',
|
||||
largeShieldDome: '保护整个星球的大型护盾'
|
||||
largeShieldDome: '保护整个星球的大型护盾',
|
||||
planetaryShield: '保护行星免受毁灭攻击的超级护盾'
|
||||
},
|
||||
research: {
|
||||
researchTime: '研究时间',
|
||||
@@ -200,7 +215,9 @@ export default {
|
||||
combustionDrive: '燃烧引擎',
|
||||
impulseDrive: '脉冲引擎',
|
||||
hyperspaceDrive: '超空间引擎',
|
||||
darkMatterTechnology: '暗物质技术'
|
||||
darkMatterTechnology: '暗物质技术',
|
||||
terraformingTechnology: '地形改造技术',
|
||||
planetDestructionTech: '行星毁灭技术'
|
||||
},
|
||||
technologyDescriptions: {
|
||||
energyTechnology: '提高能源利用效率',
|
||||
@@ -208,11 +225,13 @@ export default {
|
||||
ionTechnology: '离子武器技术',
|
||||
hyperspaceTechnology: '超空间跳跃技术',
|
||||
plasmaTechnology: '等离子武器技术',
|
||||
computerTechnology: '增加研究队列数量,每级+1队列(最多10个)',
|
||||
computerTechnology: '增加研究队列数量,每级+1队列(最多10级)',
|
||||
combustionDrive: '基础推进技术',
|
||||
impulseDrive: '中级推进技术',
|
||||
hyperspaceDrive: '高级推进技术',
|
||||
darkMatterTechnology: '研究暗物质的性质和应用'
|
||||
darkMatterTechnology: '研究暗物质的性质和应用',
|
||||
terraformingTechnology: '研究行星地形改造技术,每级为所有行星增加3个可用空间',
|
||||
planetDestructionTech: '研究如何摧毁整个行星的恐怖技术'
|
||||
},
|
||||
officers: {
|
||||
commander: '指挥官',
|
||||
@@ -220,7 +239,10 @@ export default {
|
||||
engineer: '工程师',
|
||||
geologist: '地质学家',
|
||||
technocrat: '技术专家',
|
||||
darkMatterSpecialist: '暗物质专家'
|
||||
darkMatterSpecialist: '暗物质专家',
|
||||
resourceBonus: '资源产量加成',
|
||||
darkMatterBonus: '暗物质产量加成',
|
||||
energyBonus: '能量产量加成'
|
||||
},
|
||||
officerDescriptions: {
|
||||
commander: '提升建筑速度和管理能力',
|
||||
@@ -241,13 +263,21 @@ export default {
|
||||
cancelResearch: '取消研究',
|
||||
confirmCancel: '确定要取消吗?将返还50%的资源。',
|
||||
level: '等级',
|
||||
quantity: '数量',
|
||||
upgradeToLevel: '升级到等级'
|
||||
},
|
||||
overview: {
|
||||
title: '星球总览',
|
||||
resourceOverview: '资源概览',
|
||||
fleetInfo: '舰队',
|
||||
currentShips: '当前星球的舰船数量'
|
||||
currentShips: '当前星球的舰船数量',
|
||||
productionSources: '资源获取来源',
|
||||
productionSourcesDesc: '详细的资源产量及加成信息',
|
||||
consumptionSources: '能量消耗来源',
|
||||
consumptionSourcesDesc: '各建筑的能量消耗详情',
|
||||
totalProduction: '总产量',
|
||||
totalConsumption: '总消耗',
|
||||
noConsumption: '当前无能量消耗'
|
||||
},
|
||||
buildingsView: {
|
||||
title: '建筑',
|
||||
@@ -257,6 +287,8 @@ export default {
|
||||
upgradeCost: '升级消耗',
|
||||
buildTime: '建造时间',
|
||||
upgrade: '升级',
|
||||
maxLevelReached: '等级已满',
|
||||
requirementsNotMet: '条件不足',
|
||||
upgradeFailed: '升级失败',
|
||||
upgradeFailedMessage: '请检查资源是否足够、空间是否充足或是否有其他建造任务。',
|
||||
demolish: '拆除',
|
||||
@@ -268,6 +300,7 @@ export default {
|
||||
title: '研究',
|
||||
researchCost: '研究消耗',
|
||||
research: '研究',
|
||||
maxLevelReached: '等级已满',
|
||||
researchFailed: '研究失败',
|
||||
researchFailedMessage: '请检查资源是否足够、前置条件是否满足,或是否有其他研究任务。'
|
||||
},
|
||||
@@ -288,6 +321,7 @@ export default {
|
||||
},
|
||||
shipyardView: {
|
||||
title: '船坞',
|
||||
fleetStorage: '舰队仓储',
|
||||
attack: '攻击力',
|
||||
shield: '护盾',
|
||||
speed: '速度',
|
||||
@@ -358,6 +392,8 @@ export default {
|
||||
colonize: '殖民',
|
||||
spy: '侦察',
|
||||
deploy: '部署',
|
||||
recycle: '回收',
|
||||
destroy: '行星毁灭',
|
||||
transportResources: '运输资源',
|
||||
totalCargoCapacity: '总载货量',
|
||||
used: '已用',
|
||||
@@ -374,7 +410,13 @@ export default {
|
||||
recallFailed: '召回失败',
|
||||
recallFailedMessage: '该任务无法召回。',
|
||||
unknownPlanet: '未知星球',
|
||||
fleetMissionSlots: '舰队任务槽位'
|
||||
fleetMissionSlots: '舰队任务槽位',
|
||||
noShipsSelected: '未选择舰船',
|
||||
cannotSendToOwnPlanet: '无法派遣舰队到自己的星球',
|
||||
cargoExceedsCapacity: '载货量超出限制',
|
||||
noColonyShip: '需要殖民船才能执行殖民任务',
|
||||
noDebrisAtTarget: '目标坐标没有残骸场或残骸场已空',
|
||||
noDeathstar: '需要死星才能执行毁灭任务'
|
||||
},
|
||||
officersView: {
|
||||
title: '军官',
|
||||
@@ -427,15 +469,21 @@ export default {
|
||||
attack: '攻击',
|
||||
colonize: '殖民',
|
||||
switch: '切换',
|
||||
recycle: '回收',
|
||||
debrisField: '残骸场',
|
||||
scoutPlanetTitle: '侦察星球',
|
||||
attackPlanetTitle: '攻击星球',
|
||||
colonizePlanetTitle: '殖民星球',
|
||||
recyclePlanetTitle: '回收残骸',
|
||||
scoutPlanetMessage: '确定要派遣间谍探测器侦察星球 [{coordinates}] 吗?\n\n请前往舰队页面选择舰船并派遣。',
|
||||
attackPlanetMessage: '确定要攻击星球 [{coordinates}] 吗?\n\n请前往舰队页面选择舰船并派遣。',
|
||||
colonizePlanetMessage: '确定要殖民位置 [{coordinates}] 吗?\n\n请前往舰队页面派遣殖民船。'
|
||||
colonizePlanetMessage: '确定要殖民位置 [{coordinates}] 吗?\n\n请前往舰队页面派遣殖民船。',
|
||||
recyclePlanetMessage: '确定要回收位置 [{coordinates}] 的残骸吗?\n\n请前往舰队页面派遣回收船。'
|
||||
},
|
||||
messagesView: {
|
||||
title: '消息中心',
|
||||
battles: '战斗',
|
||||
spy: '侦查',
|
||||
battleReports: '战斗报告',
|
||||
spyReports: '间谍报告',
|
||||
noBattleReports: '暂无战斗报告',
|
||||
@@ -456,7 +504,17 @@ export default {
|
||||
resources: '资源',
|
||||
fleet: '舰队',
|
||||
defense: '防御',
|
||||
buildings: '建筑'
|
||||
buildings: '建筑',
|
||||
unread: '未读',
|
||||
targetPlanet: '目标星球',
|
||||
attackerRemaining: '攻击方剩余',
|
||||
defenderRemaining: '防守方剩余',
|
||||
moonChance: '月球生成概率',
|
||||
showRoundDetails: '显示回合详情',
|
||||
hideRoundDetails: '隐藏回合详情',
|
||||
round: '第{round}回合',
|
||||
attackerRemainingPower: '攻击方剩余火力',
|
||||
defenderRemainingPower: '防守方剩余火力'
|
||||
},
|
||||
simulatorView: {
|
||||
title: '战斗模拟器',
|
||||
@@ -518,6 +576,12 @@ export default {
|
||||
clearConfirmMessage: '这将删除所有游戏数据并重新开始,此操作不可撤销。确定要继续吗?',
|
||||
gameSettings: '游戏设置',
|
||||
gameSettingsDesc: '调整游戏参数和偏好设置',
|
||||
gamePause: '游戏暂停',
|
||||
gamePauseDesc: '暂停或恢复游戏时间和资源生产',
|
||||
pause: '暂停',
|
||||
resume: '恢复',
|
||||
gamePaused: '游戏已暂停',
|
||||
gameResumed: '游戏已恢复',
|
||||
playerName: '玩家名称',
|
||||
gameSpeed: '游戏速度',
|
||||
gameSpeedDesc: '当前游戏速度倍率',
|
||||
@@ -527,5 +591,34 @@ export default {
|
||||
community: '社区',
|
||||
github: 'GitHub 仓库',
|
||||
qqGroup: 'QQ 交流群'
|
||||
},
|
||||
gmView: {
|
||||
title: 'GM 管理面板',
|
||||
adminOnly: '仅管理员',
|
||||
selectPlanet: '选择星球',
|
||||
choosePlanet: '选择一个星球',
|
||||
resources: '资源',
|
||||
buildings: '建筑',
|
||||
research: '科技',
|
||||
ships: '舰船',
|
||||
defense: '防御',
|
||||
officers: '军官',
|
||||
modifyResources: '修改资源',
|
||||
resourcesDesc: '快速修改星球资源数量',
|
||||
modifyBuildings: '修改建筑',
|
||||
buildingsDesc: '快速设置建筑等级',
|
||||
modifyResearch: '修改科技',
|
||||
researchDesc: '快速设置科技等级',
|
||||
modifyShips: '修改舰船',
|
||||
shipsDesc: '快速设置舰船数量',
|
||||
modifyDefense: '修改防御',
|
||||
defenseDesc: '快速设置防御数量',
|
||||
modifyOfficers: '修改军官',
|
||||
officersDesc: '快速设置军官到期时间',
|
||||
days: '天',
|
||||
dangerZone: '危险区域',
|
||||
dangerZoneDesc: '以下操作不可撤销,请谨慎操作',
|
||||
resetGame: '重置游戏',
|
||||
resetGameConfirm: '确定要重置游戏吗?这将删除所有数据!'
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,11 +32,13 @@ export default {
|
||||
locked: '已鎖定',
|
||||
viewRequirements: '查看前置條件',
|
||||
requirementsNotMet: '前置條件未滿足',
|
||||
current: '當前'
|
||||
current: '當前',
|
||||
level: '等級'
|
||||
},
|
||||
errors: {
|
||||
requirementsNotMet: '不滿足前置條件',
|
||||
insufficientResources: '資源不足',
|
||||
insufficientFleetStorage: '艦隊倉儲空間不足',
|
||||
shieldDomeLimit: '護盾罩數量限制',
|
||||
fleetMissionsFull: '艦隊任務槽位已滿',
|
||||
insufficientFleet: '艦隊數量不足',
|
||||
@@ -61,7 +63,8 @@ export default {
|
||||
simulator: '模擬',
|
||||
galaxy: '星系',
|
||||
messages: '訊息',
|
||||
settings: '設定'
|
||||
settings: '設定',
|
||||
gm: 'GM'
|
||||
},
|
||||
sidebar: {
|
||||
language: '語言',
|
||||
@@ -77,10 +80,14 @@ export default {
|
||||
darkMatter: '暗物質',
|
||||
energy: '能量',
|
||||
production: '產量',
|
||||
consumption: '消耗',
|
||||
capacity: '容量',
|
||||
current: '當前儲量',
|
||||
max: '最大容量',
|
||||
perHour: '小時'
|
||||
perHour: '小時',
|
||||
perMinute: '分鐘',
|
||||
hour: '小時',
|
||||
noEnergy: '能量不足'
|
||||
},
|
||||
planet: {
|
||||
planet: '星球',
|
||||
@@ -113,9 +120,11 @@ export default {
|
||||
crystalStorage: '晶體倉庫',
|
||||
deuteriumTank: '重氫罐',
|
||||
darkMatterCollector: '暗物質收集器',
|
||||
terraformer: '地形改造器',
|
||||
lunarBase: '月球基地',
|
||||
sensorPhalanx: '傳感器陣列',
|
||||
jumpGate: '跳躍門',
|
||||
planetDestroyerFactory: '行星毀滅者工廠',
|
||||
buildTime: '建造時間',
|
||||
production: '產量',
|
||||
consumption: '消耗',
|
||||
@@ -129,16 +138,18 @@ export default {
|
||||
deuteriumSynthesizer: '合成重氫資源',
|
||||
solarPlant: '提供能源',
|
||||
roboticsFactory: '加快建造速度',
|
||||
naniteFactory: '增加建造佇列數量,每級+1佇列(最多10個)',
|
||||
naniteFactory: '增加建造佇列數量,每級+1佇列(最多10級)',
|
||||
shipyard: '建造艦船',
|
||||
researchLab: '研究科技',
|
||||
metalStorage: '增加金屬儲存上限',
|
||||
crystalStorage: '增加晶體儲存上限',
|
||||
deuteriumTank: '增加重氫儲存上限',
|
||||
darkMatterCollector: '收集稀有的暗物質資源',
|
||||
lunarBase: '增加月球可用空間',
|
||||
terraformer: '改造行星地形,每級增加5個可用空間',
|
||||
lunarBase: '增加月球可用空間,每級+5空間',
|
||||
sensorPhalanx: '偵測周圍星系的艦隊活動',
|
||||
jumpGate: '瞬間傳送艦隊到其他月球'
|
||||
jumpGate: '瞬間傳送艦隊到其他月球',
|
||||
planetDestroyerFactory: '建造能夠摧毀行星的終極武器'
|
||||
},
|
||||
ships: {
|
||||
lightFighter: '輕型戰鬥機',
|
||||
@@ -150,7 +161,8 @@ export default {
|
||||
colonyShip: '殖民船',
|
||||
recycler: '回收船',
|
||||
espionageProbe: '間諜探測器',
|
||||
darkMatterHarvester: '暗物質採集船'
|
||||
darkMatterHarvester: '暗物質採集船',
|
||||
deathstar: '死星'
|
||||
},
|
||||
shipDescriptions: {
|
||||
lightFighter: '基礎戰鬥單位',
|
||||
@@ -162,7 +174,8 @@ export default {
|
||||
colonyShip: '用於殖民新星球',
|
||||
recycler: '收集殘骸場資源',
|
||||
espionageProbe: '偵察敵方星球',
|
||||
darkMatterHarvester: '專門用於採集暗物質的特殊飛船'
|
||||
darkMatterHarvester: '專門用於採集暗物質的特殊飛船',
|
||||
deathstar: '終極武器,能夠摧毀整個行星'
|
||||
},
|
||||
defenses: {
|
||||
rocketLauncher: '火箭發射器',
|
||||
@@ -172,7 +185,8 @@ export default {
|
||||
ionCannon: '離子炮',
|
||||
plasmaTurret: '等離子炮塔',
|
||||
smallShieldDome: '小型護盾罩',
|
||||
largeShieldDome: '大型護盾罩'
|
||||
largeShieldDome: '大型護盾罩',
|
||||
planetaryShield: '行星護盾'
|
||||
},
|
||||
defenseDescriptions: {
|
||||
rocketLauncher: '基礎防禦設施',
|
||||
@@ -182,7 +196,8 @@ export default {
|
||||
ionCannon: '破壞護盾的利器',
|
||||
plasmaTurret: '強力防禦設施',
|
||||
smallShieldDome: '保護整個星球的小型護盾',
|
||||
largeShieldDome: '保護整個星球的大型護盾'
|
||||
largeShieldDome: '保護整個星球的大型護盾',
|
||||
planetaryShield: '保護行星免受毀滅攻擊的超級護盾'
|
||||
},
|
||||
research: {
|
||||
researchTime: '研究時間',
|
||||
@@ -200,7 +215,9 @@ export default {
|
||||
combustionDrive: '燃燒引擎',
|
||||
impulseDrive: '脈衝引擎',
|
||||
hyperspaceDrive: '超空間引擎',
|
||||
darkMatterTechnology: '暗物質技術'
|
||||
darkMatterTechnology: '暗物質技術',
|
||||
terraformingTechnology: '地形改造技術',
|
||||
planetDestructionTech: '行星毀滅技術'
|
||||
},
|
||||
technologyDescriptions: {
|
||||
energyTechnology: '提高能源利用效率',
|
||||
@@ -208,11 +225,13 @@ export default {
|
||||
ionTechnology: '離子武器技術',
|
||||
hyperspaceTechnology: '超空間跳躍技術',
|
||||
plasmaTechnology: '等離子武器技術',
|
||||
computerTechnology: '增加研究佇列數量,每級+1佇列(最多10個)',
|
||||
computerTechnology: '增加研究佇列數量,每級+1佇列(最多10級)',
|
||||
combustionDrive: '基礎推進技術',
|
||||
impulseDrive: '中級推進技術',
|
||||
hyperspaceDrive: '高級推進技術',
|
||||
darkMatterTechnology: '研究暗物質的性質和應用'
|
||||
darkMatterTechnology: '研究暗物質的性質和應用',
|
||||
terraformingTechnology: '研究行星地形改造技術,每級為所有行星增加3個可用空間',
|
||||
planetDestructionTech: '研究如何摧毀整個行星的恐怖技術'
|
||||
},
|
||||
officers: {
|
||||
commander: '指揮官',
|
||||
@@ -220,7 +239,10 @@ export default {
|
||||
engineer: '工程師',
|
||||
geologist: '地質學家',
|
||||
technocrat: '技術專家',
|
||||
darkMatterSpecialist: '暗物質專家'
|
||||
darkMatterSpecialist: '暗物質專家',
|
||||
resourceBonus: '資源生產加成',
|
||||
darkMatterBonus: '暗物質生產加成',
|
||||
energyBonus: '能量生產加成'
|
||||
},
|
||||
officerDescriptions: {
|
||||
commander: '提升建築速度和管理能力',
|
||||
@@ -247,7 +269,14 @@ export default {
|
||||
title: '星球總覽',
|
||||
resourceOverview: '資源概覽',
|
||||
fleetInfo: '艦隊資訊',
|
||||
currentShips: '當前星球的艦船數量'
|
||||
currentShips: '當前星球的艦船數量',
|
||||
productionSources: '生產來源',
|
||||
productionSourcesDesc: '詳細資源生產和加成資訊',
|
||||
consumptionSources: '消耗來源',
|
||||
consumptionSourcesDesc: '建築能量消耗詳情',
|
||||
totalProduction: '總產量',
|
||||
totalConsumption: '總消耗',
|
||||
noConsumption: '無能量消耗'
|
||||
},
|
||||
buildingsView: {
|
||||
title: '建築',
|
||||
@@ -257,6 +286,8 @@ export default {
|
||||
upgradeCost: '升級消耗',
|
||||
buildTime: '建造時間',
|
||||
upgrade: '升級',
|
||||
maxLevelReached: '等級已滿',
|
||||
requirementsNotMet: '條件不足',
|
||||
upgradeFailed: '升級失敗',
|
||||
upgradeFailedMessage: '請檢查資源是否足夠、空間是否充足或是否有其他建造任務。',
|
||||
demolish: '拆除',
|
||||
@@ -268,6 +299,7 @@ export default {
|
||||
title: '研究',
|
||||
researchCost: '研究消耗',
|
||||
research: '研究',
|
||||
maxLevelReached: '等級已滿',
|
||||
researchFailed: '研究失敗',
|
||||
researchFailedMessage: '請檢查資源是否足夠、前置條件是否滿足,或是否有其他研究任務。'
|
||||
},
|
||||
@@ -288,6 +320,7 @@ export default {
|
||||
},
|
||||
shipyardView: {
|
||||
title: '船塢',
|
||||
fleetStorage: '艦隊倉儲',
|
||||
attack: '攻擊力',
|
||||
shield: '護盾',
|
||||
speed: '速度',
|
||||
@@ -358,6 +391,7 @@ export default {
|
||||
colonize: '殖民',
|
||||
spy: '偵察',
|
||||
deploy: '部署',
|
||||
recycle: '回收',
|
||||
transportResources: '運輸資源',
|
||||
totalCargoCapacity: '總載貨量',
|
||||
used: '已用',
|
||||
@@ -374,7 +408,12 @@ export default {
|
||||
recallFailed: '召回失敗',
|
||||
recallFailedMessage: '該任務無法召回。',
|
||||
unknownPlanet: '未知星球',
|
||||
fleetMissionSlots: '艦隊任務槽位'
|
||||
fleetMissionSlots: '艦隊任務槽位',
|
||||
noShipsSelected: '未選擇艦船',
|
||||
cannotSendToOwnPlanet: '無法派遣艦隊到自己的星球',
|
||||
cargoExceedsCapacity: '載貨量超出限制',
|
||||
noColonyShip: '需要殖民船才能執行殖民任務',
|
||||
noDebrisAtTarget: '目標坐標沒有殘骸場或殘骸場已空'
|
||||
},
|
||||
officersView: {
|
||||
title: '軍官',
|
||||
@@ -427,15 +466,21 @@ export default {
|
||||
attack: '攻擊',
|
||||
colonize: '殖民',
|
||||
switch: '切換',
|
||||
recycle: '回收',
|
||||
debrisField: '殘骸場',
|
||||
scoutPlanetTitle: '偵察星球',
|
||||
attackPlanetTitle: '攻擊星球',
|
||||
colonizePlanetTitle: '殖民星球',
|
||||
recyclePlanetTitle: '回收殘骸',
|
||||
scoutPlanetMessage: '確定要派遣間諜探測器偵察星球 [{coordinates}] 嗎?\n\n請前往艦隊頁面選擇艦船並派遣。',
|
||||
attackPlanetMessage: '確定要攻擊星球 [{coordinates}] 嗎?\n\n請前往艦隊頁面選擇艦船並派遣。',
|
||||
colonizePlanetMessage: '確定要殖民位置 [{coordinates}] 嗎?\n\n請前往艦隊頁面派遣殖民船。'
|
||||
colonizePlanetMessage: '確定要殖民位置 [{coordinates}] 嗎?\n\n請前往艦隊頁面派遣殖民船。',
|
||||
recyclePlanetMessage: '確定要回收位置 [{coordinates}] 的殘骸嗎?\n\n請前往艦隊頁面派遣回收船。'
|
||||
},
|
||||
messagesView: {
|
||||
title: '訊息中心',
|
||||
battles: '戰鬥',
|
||||
spy: '偵查',
|
||||
battleReports: '戰鬥報告',
|
||||
spyReports: '間諜報告',
|
||||
noBattleReports: '暫無戰鬥報告',
|
||||
@@ -456,7 +501,17 @@ export default {
|
||||
resources: '資源',
|
||||
fleet: '艦隊',
|
||||
defense: '防禦',
|
||||
buildings: '建築'
|
||||
buildings: '建築',
|
||||
unread: '未讀',
|
||||
targetPlanet: '目標星球',
|
||||
attackerRemaining: '攻擊方剩餘',
|
||||
defenderRemaining: '防守方剩餘',
|
||||
moonChance: '月球生成機率',
|
||||
showRoundDetails: '顯示回合詳情',
|
||||
hideRoundDetails: '隱藏回合詳情',
|
||||
round: '第{round}回合',
|
||||
attackerRemainingPower: '攻擊方剩餘火力',
|
||||
defenderRemainingPower: '防守方剩餘火力'
|
||||
},
|
||||
simulatorView: {
|
||||
title: '戰鬥模擬器',
|
||||
@@ -518,6 +573,12 @@ export default {
|
||||
clearConfirmMessage: '這將刪除所有遊戲資料並重新開始,此操作不可撤銷。確定要繼續嗎?',
|
||||
gameSettings: '遊戲設定',
|
||||
gameSettingsDesc: '調整遊戲參數和偏好設定',
|
||||
gamePause: '遊戲暫停',
|
||||
gamePauseDesc: '暫停或恢復遊戲時間和資源生產',
|
||||
pause: '暫停',
|
||||
resume: '恢復',
|
||||
gamePaused: '遊戲已暫停',
|
||||
gameResumed: '遊戲已恢復',
|
||||
playerName: '玩家名稱',
|
||||
gameSpeed: '遊戲速度',
|
||||
gameSpeedDesc: '目前遊戲速度倍率',
|
||||
@@ -527,5 +588,34 @@ export default {
|
||||
community: '社群',
|
||||
github: 'GitHub 儲存庫',
|
||||
qqGroup: 'QQ 交流群'
|
||||
},
|
||||
gmView: {
|
||||
title: 'GM 管理面板',
|
||||
adminOnly: '僅管理員',
|
||||
selectPlanet: '選擇星球',
|
||||
choosePlanet: '選擇一個星球',
|
||||
resources: '資源',
|
||||
buildings: '建築',
|
||||
research: '科技',
|
||||
ships: '艦船',
|
||||
defense: '防禦',
|
||||
officers: '軍官',
|
||||
modifyResources: '修改資源',
|
||||
resourcesDesc: '快速修改星球資源數量',
|
||||
modifyBuildings: '修改建築',
|
||||
buildingsDesc: '快速設定建築等級',
|
||||
modifyResearch: '修改科技',
|
||||
researchDesc: '快速設定科技等級',
|
||||
modifyShips: '修改艦船',
|
||||
shipsDesc: '快速設定艦船數量',
|
||||
modifyDefense: '修改防禦',
|
||||
defenseDesc: '快速設定防禦數量',
|
||||
modifyOfficers: '修改軍官',
|
||||
officersDesc: '快速設定軍官到期時間',
|
||||
days: '天',
|
||||
dangerZone: '危險區域',
|
||||
dangerZoneDesc: '以下操作不可撤銷,請謹慎操作',
|
||||
resetGame: '重置遊戲',
|
||||
resetGameConfirm: '確定要重置遊戲嗎?這將刪除所有資料!'
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user