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https://github.com/setube/ogame-vue-ts.git
synced 2026-05-12 07:55:11 +08:00
feat: 新增战报弹窗与舰队模拟器,重构UI组件
新增 BattleReportDialog、SpyReportDialog、NumberWithTooltip 等组件,完善舰队模拟器功能。重构并引入 Sheet、Sidebar、Tooltip、Skeleton 等 UI 组件,优化界面结构。实现 battle.worker 支持战斗计算,增加 universeStore、fleetStorageLogic 等核心逻辑,完善多语言与类型定义。
This commit is contained in:
@@ -32,11 +32,13 @@ export default {
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locked: 'Locked',
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viewRequirements: 'View Requirements',
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requirementsNotMet: 'Requirements Not Met',
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current: 'Current'
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current: 'Current',
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level: 'Level'
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},
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errors: {
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requirementsNotMet: 'Requirements not met',
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insufficientResources: 'Insufficient resources',
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insufficientFleetStorage: 'Insufficient fleet storage',
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shieldDomeLimit: 'Shield dome limit reached',
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fleetMissionsFull: 'Fleet mission slots full',
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insufficientFleet: 'Insufficient fleet',
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@@ -61,7 +63,8 @@ export default {
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simulator: 'Simulator',
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galaxy: 'Galaxy',
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messages: 'Messages',
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settings: 'Settings'
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settings: 'Settings',
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gm: 'GM'
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},
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sidebar: {
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language: 'Language',
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@@ -77,10 +80,14 @@ export default {
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darkMatter: 'Dark Matter',
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energy: 'Energy',
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production: 'Production',
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consumption: 'Consumption',
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capacity: 'Capacity',
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current: 'Current',
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max: 'Max Capacity',
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perHour: 'hour'
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perHour: 'hour',
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perMinute: 'min',
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hour: 'hour',
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noEnergy: 'No Energy'
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},
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planet: {
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planet: 'Planet',
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@@ -113,9 +120,11 @@ export default {
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crystalStorage: 'Crystal Storage',
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deuteriumTank: 'Deuterium Tank',
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darkMatterCollector: 'Dark Matter Collector',
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terraformer: 'Terraformer',
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lunarBase: 'Lunar Base',
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sensorPhalanx: 'Sensor Phalanx',
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jumpGate: 'Jump Gate',
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planetDestroyerFactory: 'Planet Destroyer Factory',
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buildTime: 'Build Time',
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production: 'Production',
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consumption: 'Consumption',
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@@ -129,16 +138,18 @@ export default {
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deuteriumSynthesizer: 'Synthesizes deuterium resources',
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solarPlant: 'Provides energy',
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roboticsFactory: 'Accelerates construction speed',
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naniteFactory: 'Increases build queue capacity, +1 per level (max 10)',
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naniteFactory: 'Increases build queue capacity, +1 per level (max 10 levels)',
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shipyard: 'Constructs ships',
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researchLab: 'Researches technologies',
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metalStorage: 'Increases metal storage capacity',
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crystalStorage: 'Increases crystal storage capacity',
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deuteriumTank: 'Increases deuterium storage capacity',
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darkMatterCollector: 'Collects rare dark matter resources',
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lunarBase: 'Increases available space on the moon',
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terraformer: 'Terraforms planet surface, adds 5 available space per level',
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lunarBase: 'Increases available space on the moon, +5 space per level',
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sensorPhalanx: 'Detects fleet activities in surrounding systems',
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jumpGate: 'Instantly transfers fleets to other moons'
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jumpGate: 'Instantly transfers fleets to other moons',
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planetDestroyerFactory: 'Constructs ultimate weapons capable of destroying planets'
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},
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ships: {
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lightFighter: 'Light Fighter',
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@@ -150,7 +161,8 @@ export default {
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colonyShip: 'Colony Ship',
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recycler: 'Recycler',
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espionageProbe: 'Espionage Probe',
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darkMatterHarvester: 'Dark Matter Harvester'
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darkMatterHarvester: 'Dark Matter Harvester',
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deathstar: 'Deathstar'
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},
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shipDescriptions: {
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lightFighter: 'Basic combat unit',
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@@ -162,7 +174,8 @@ export default {
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colonyShip: 'Used to colonize new planets',
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recycler: 'Collects debris field resources',
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espionageProbe: 'Scouts enemy planets',
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darkMatterHarvester: 'Special ship for harvesting dark matter'
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darkMatterHarvester: 'Special ship for harvesting dark matter',
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deathstar: 'Ultimate weapon capable of destroying entire planets'
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},
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defenses: {
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rocketLauncher: 'Rocket Launcher',
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@@ -172,7 +185,8 @@ export default {
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ionCannon: 'Ion Cannon',
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plasmaTurret: 'Plasma Turret',
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smallShieldDome: 'Small Shield Dome',
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largeShieldDome: 'Large Shield Dome'
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largeShieldDome: 'Large Shield Dome',
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planetaryShield: 'Planetary Shield'
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},
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defenseDescriptions: {
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rocketLauncher: 'Basic defense facility',
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@@ -182,7 +196,8 @@ export default {
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ionCannon: 'Effective against shields',
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plasmaTurret: 'Powerful defense facility',
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smallShieldDome: 'Small shield protecting the entire planet',
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largeShieldDome: 'Large shield protecting the entire planet'
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largeShieldDome: 'Large shield protecting the entire planet',
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planetaryShield: 'Super shield protecting planet from destruction attacks'
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},
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research: {
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researchTime: 'Research Time',
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@@ -200,7 +215,9 @@ export default {
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combustionDrive: 'Combustion Drive',
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impulseDrive: 'Impulse Drive',
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hyperspaceDrive: 'Hyperspace Drive',
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darkMatterTechnology: 'Dark Matter Technology'
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darkMatterTechnology: 'Dark Matter Technology',
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terraformingTechnology: 'Terraforming Technology',
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planetDestructionTech: 'Planet Destruction Technology'
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},
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technologyDescriptions: {
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energyTechnology: 'Improves energy efficiency',
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@@ -208,11 +225,13 @@ export default {
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ionTechnology: 'Ion weapon technology',
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hyperspaceTechnology: 'Hyperspace jump technology',
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plasmaTechnology: 'Plasma weapon technology',
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computerTechnology: 'Increases research queue capacity, +1 per level (max 10)',
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computerTechnology: 'Increases research queue capacity, +1 per level (max 10 levels)',
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combustionDrive: 'Basic propulsion technology',
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impulseDrive: 'Intermediate propulsion technology',
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hyperspaceDrive: 'Advanced propulsion technology',
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darkMatterTechnology: 'Research into dark matter properties and applications'
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darkMatterTechnology: 'Research into dark matter properties and applications',
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terraformingTechnology: 'Research planet terraforming technology, adds 3 available space to all planets per level',
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planetDestructionTech: 'Terrifying technology for destroying entire planets'
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},
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officers: {
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commander: 'Commander',
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@@ -220,7 +239,10 @@ export default {
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engineer: 'Engineer',
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geologist: 'Geologist',
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technocrat: 'Technocrat',
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darkMatterSpecialist: 'Dark Matter Specialist'
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darkMatterSpecialist: 'Dark Matter Specialist',
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resourceBonus: 'Resource Production Bonus',
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darkMatterBonus: 'Dark Matter Production Bonus',
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energyBonus: 'Energy Production Bonus'
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},
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officerDescriptions: {
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commander: 'Improves building speed and management',
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@@ -241,13 +263,21 @@ export default {
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cancelResearch: 'Cancel Research',
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confirmCancel: 'Are you sure you want to cancel? 50% of resources will be refunded.',
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level: 'Level',
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quantity: 'Quantity',
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upgradeToLevel: 'Upgrade to Level'
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},
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overview: {
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title: 'Planet Overview',
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resourceOverview: 'Resources',
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fleetInfo: 'Fleet',
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currentShips: 'Ships on this planet'
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currentShips: 'Ships on this planet',
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productionSources: 'Production Sources',
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productionSourcesDesc: 'Detailed resource production and bonus information',
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consumptionSources: 'Consumption Sources',
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consumptionSourcesDesc: 'Energy consumption details for buildings',
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totalProduction: 'Total Production',
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totalConsumption: 'Total Consumption',
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noConsumption: 'No energy consumption'
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},
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buildingsView: {
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title: 'Buildings',
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@@ -257,6 +287,8 @@ export default {
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upgradeCost: 'Upgrade Cost',
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buildTime: 'Build Time',
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upgrade: 'Upgrade',
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maxLevelReached: 'Max Level Reached',
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requirementsNotMet: 'Requirements Not Met',
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upgradeFailed: 'Upgrade Failed',
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upgradeFailedMessage: 'Please check if you have enough resources, space, or if there are other build tasks.',
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demolish: 'Demolish',
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@@ -268,6 +300,7 @@ export default {
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title: 'Research',
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researchCost: 'Research Cost',
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research: 'Research',
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maxLevelReached: 'Max Level Reached',
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researchFailed: 'Research Failed',
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researchFailedMessage: 'Please check if you have enough resources, prerequisites are met, or if there are other research tasks.'
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},
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@@ -288,6 +321,7 @@ export default {
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},
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shipyardView: {
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title: 'Shipyard',
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fleetStorage: 'Fleet Storage',
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attack: 'Attack',
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shield: 'Shield',
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speed: 'Speed',
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@@ -358,6 +392,8 @@ export default {
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colonize: 'Colonize',
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spy: 'Spy',
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deploy: 'Deploy',
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recycle: 'Recycle',
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destroy: 'Planet Destruction',
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transportResources: 'Transport Resources',
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totalCargoCapacity: 'Total Cargo Capacity',
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used: 'Used',
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@@ -374,7 +410,13 @@ export default {
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recallFailed: 'Recall Failed',
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recallFailedMessage: 'This mission cannot be recalled.',
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unknownPlanet: 'Unknown Planet',
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fleetMissionSlots: 'Fleet Mission Slots'
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fleetMissionSlots: 'Fleet Mission Slots',
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noShipsSelected: 'No ships selected',
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cannotSendToOwnPlanet: 'Cannot send fleet to your own planet',
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cargoExceedsCapacity: 'Cargo exceeds capacity',
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noColonyShip: 'Colony ship required for colonization mission',
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noDebrisAtTarget: 'No debris field at target coordinates or debris field is empty',
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noDeathstar: 'Deathstar required for destruction mission'
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},
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officersView: {
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title: 'Officers',
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@@ -427,17 +469,23 @@ export default {
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attack: 'Attack',
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colonize: 'Colonize',
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switch: 'Switch',
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recycle: 'Recycle',
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debrisField: 'Debris Field',
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scoutPlanetTitle: 'Scout Planet',
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attackPlanetTitle: 'Attack Planet',
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colonizePlanetTitle: 'Colonize Planet',
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recyclePlanetTitle: 'Recycle Debris',
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scoutPlanetMessage:
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'Are you sure you want to send espionage probes to scout planet [{coordinates}]?\n\nPlease go to the fleet page to select ships and send.',
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attackPlanetMessage: 'Are you sure you want to attack planet [{coordinates}]?\n\nPlease go to the fleet page to select ships and send.',
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colonizePlanetMessage:
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'Are you sure you want to colonize position [{coordinates}]?\n\nPlease go to the fleet page to send a colony ship.'
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'Are you sure you want to colonize position [{coordinates}]?\n\nPlease go to the fleet page to send a colony ship.',
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recyclePlanetMessage: 'Are you sure you want to recycle debris at position [{coordinates}]?\n\nPlease go to the fleet page to send recycler ships.'
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},
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messagesView: {
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title: 'Messages',
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battles: 'Battles',
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spy: 'Spy',
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battleReports: 'Battle Reports',
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spyReports: 'Spy Reports',
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noBattleReports: 'No battle reports',
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@@ -458,7 +506,9 @@ export default {
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resources: 'Resources',
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fleet: 'Fleet',
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defense: 'Defense',
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buildings: 'Buildings'
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buildings: 'Buildings',
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unread: 'Unread',
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targetPlanet: 'Target Planet'
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},
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simulatorView: {
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title: 'Battle Simulator',
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@@ -520,6 +570,12 @@ export default {
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clearConfirmMessage: 'This will delete all game data and start over. This action cannot be undone. Continue?',
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gameSettings: 'Game Settings',
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gameSettingsDesc: 'Adjust game parameters and preferences',
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gamePause: 'Game Pause',
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gamePauseDesc: 'Pause or resume game time and resource production',
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pause: 'Pause',
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resume: 'Resume',
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gamePaused: 'Game paused',
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gameResumed: 'Game resumed',
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playerName: 'Player Name',
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gameSpeed: 'Game Speed',
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gameSpeedDesc: 'Current game speed multiplier',
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@@ -529,5 +585,34 @@ export default {
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community: 'Community',
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github: 'GitHub Repository',
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qqGroup: 'QQ Group'
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},
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gmView: {
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title: 'GM Control Panel',
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adminOnly: 'Admin Only',
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selectPlanet: 'Select Planet',
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choosePlanet: 'Choose a planet',
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resources: 'Resources',
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buildings: 'Buildings',
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research: 'Research',
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ships: 'Ships',
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defense: 'Defense',
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officers: 'Officers',
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modifyResources: 'Modify Resources',
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resourcesDesc: 'Quickly modify planet resources',
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modifyBuildings: 'Modify Buildings',
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buildingsDesc: 'Quickly set building levels',
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modifyResearch: 'Modify Research',
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researchDesc: 'Quickly set research levels',
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modifyShips: 'Modify Ships',
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shipsDesc: 'Quickly set ship counts',
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modifyDefense: 'Modify Defense',
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defenseDesc: 'Quickly set defense counts',
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modifyOfficers: 'Modify Officers',
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officersDesc: 'Quickly set officer expiration time',
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days: 'd',
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dangerZone: 'Danger Zone',
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dangerZoneDesc: 'The following operations are irreversible',
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resetGame: 'Reset Game',
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resetGameConfirm: 'Are you sure you want to reset the game? This will delete all data!'
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}
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}
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